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KahnyaGnorc wrote:
Oh interesting I will look into those options, and yeah I was looking at Seer myself : ) Thank you for your input and hopefully the first of many posts! ![]()
Doppelganger. (Dm will be writing up the race) Lvl 1
I have also debated going dual disciple to expand my power list. However I am unsure of what would compliment a Telepath. Psionics is a bit hard to sink your teeth into at first!
The name of the game is hide my identity as long as possible. (The character is terrified of how his long time friends might react.) Currently rereading Psionics Unleashed to get a better understanding of what I can do. ![]()
Jeraa wrote:
Fair point. My dm offhand mentioned they were a giant type and giant is a humanoid race. I will verify with him whether he finds issue with this. And yes that is actually where I am drawing my question from since it doesn't seem to give me all that much to go on. Milo v3 wrote: I'd put either put the ghoul template from Horror Adventures on it, or put the giant template on a ghoul. Ooooooh that is very helpful actually. Thanks ![]()
Gherrick wrote: It's a bit tragic that reality has shown heavy armor isn't as inflexible as codified in PF. I agree the ACP on heavy armor is way too high, and is not a good balancing point (as is max Dex bonus). The fact that Dex is SO much more powerful of an ability compared to strength is still the primary reason, IMO, for the popularity of Dex-focused builds. While the ACP's are high, I've never thought they were unfairly so. You are wearing enough metal on you, that depending on your race, could very much weigh just as much as you. How would you expect to move in that? For any kind of activity that required fine manipulation. (aka. dex) I mean it sucks, but it makes complete sense to me and I honestly wouldn't have them change it. ![]()
In death, the graveknight's life force lingers on in its armor, not its corpse, in much the same way that a lich's essence is bound within a phylactery. If a lich was to make his full plate armor into a phylactery would he become a graveknight as well? As for how he's got fullplate armor as a spell caster. Dwarven Cleric with Heavy armor proficiency. Thoughts? ![]()
Ah that one, its not quite the same, its meant to hold several different types of damaging liquids. And AGAIN, I don't give a dire rat about balance problems, that can be hashed out after. I'm only asking for arrow ideas. I can figure out balance issues and then have my DM yay or nay them. I just want a variety of arrow ideas. ![]()
Well you could give a minus to hit. I'm just coming up with ideas, and asking for them. Whether or not they are fair or should be allowed is for everyone's respective DM to decide, whom could also say it was destroyed in the attack, or do any number of things to discourage its use if it is too powerful. So enough with the, should this be done, and cross analyzing this. This is just for coming up with possible mundane arrows. That's it.
Also tried looking for Raining Arrows, if I've found it...it doesn't do what Alchemical Nightmare does at ALL O.o Could you link? ![]()
Just because there are already special arrows available doesn't mean you can't attempt to research and make your own. And actually I would allow the greatsword fighter to do so within reason as long as he had the resources. Forge and all that. There's no reason for me to say no, however he would need the background and knowledge to actually know about the modifications, and how to implement them or have a member of the party with the knowledge and know about it. ![]()
Well you could give it a high DC. Just because an archetype has the ability doesn't mean they have a monopoly on it. DC 30-40 would keep it from being a low level use, and lets be honest you do NOT want to fail that craft check. Wrong move and you've just wasted expensive materials and dropped them all over yourself. OUCH ![]()
I was thinking what keeps a Fletcher from inventing new arrows like a wizard with spells. What are your ideas for mundane arrows? Rope Cutter
Heavy Hitter
Wall Piercer
Alchemical Nightmare
Lets hear your ideas! ![]()
Crash_00 wrote:
See but now you're getting up to all kinds of shenanigans, and taking a stinky deuce on the spirit of the gameplay and roleplay. And quite frankly looking for the DM to pop you one. ![]()
I think they do it because regardless of the size of the ammo, you still need the mechanism to fire it. Namingly a bow of appropriate size. Its innately tied to what you're using to fire it. And thanks :) I've been doing a lot of research into my Archery Ranger. Gets kinda scary when I realize I've made it to Colossus. Makes me wonder if I can take it even further. Least to my knowledge I've gone as far as Pathfinder science can take me up the sizing scale! ![]()
Longbow damage does increase with size. The only reason enlarge person doesn't increase ranged and projectile damage is because the projectiles return to normal. However if I take a gargantuan ammo from my companion, it will not increase in size,(otherwise you're telling me everything I touch grows too), because it wasn't on my person when the spell was cast as well. Not to mention its not even in my possession, its just within easy reach. The bow is the correct size to fire the ammo, and the ammo will not shrink when leaving the bow because it wasn't affected by the spell enlarge person. Therefore, there's no reason it shouldn't work if you have someone else carrying the ammo. The spell doesn't start affecting other items just because you pick them up, or else that'd just open up all sorts of shenanigans. In short, there is every reason to believe the damage increases as long as you have someone else carry the next size up ammo for you. ![]()
Its a Custom Goliath Race of the DM's making. Its a world of his own design. The Goliath's have a racial feat called Big Grip which they can hold a size category bigger weapon, then there's a second feat chain, Wield Oversized Weapon, so we're up to a Huge Longbow now, Gravity Bow spell, now Gargantuan, have your animal companion hold Gargantuan Ammo, Enlarge Person, Fire your Gargantuan Compound Bow with the Gravity Bow spell, and you've reached Colossus. Honestly I'm literally buying Javelins for my Huge Bow, adding fletchings and pinning goblins to walls with them. My DM jokes about me eventually shooting Redwoods at people, and another player jokes that I'm an Urban Renewal Project. I'm basically carrying a Ballista on my back, and its only going to get worse! Mwahahah! ![]()
I've a character which is able to wield a Huge Bow. Don't worry about how, I've already worked out the specifics with my DM. My character is a ranger....so I've got a Huge Compound Longbow 3d6+4 -> Gravity Bow 4d6+4 What is the size of the ammo I need? For a normally huge bow are we talking about firing spears and javelins through the air as arrows? And I can actually use enlarge person to increase the damage further if my animal companion has ammo sized for a gargantuan bow. So what am I firing at that point? 300yr old oak trees? Basically what are the ammo sizes for each size of possible bow? ![]()
Why I'm going through all this trouble. I had the idea of making a ranger that was a complete terrain master wherever he might be. Balanced Urban ranger combined with Horizon Walker AND Ranger favored terrains? He'd be lord of the terrains both of those in the urban setting and the wilds, possibly planes too. Rynjin that's genius! ![]()
Adding them to the ranger, but I plan on going Desert, Swamp, Plane of Water, and forest for mastery Desert Swamp Plane of water for dominance, so no dimension door, especially when i can just get cape of monteblanc. I was hoping for a few ways to balance this more for an archetype. And you lost me after "ranger is powerful enough" My ideas were such that I could create a series of books in the world. Chronicles of Horizon Walker. In total the entire set would cost 110k and it takes an entire level to learn a book. Also these aren't exactly easy to find books. The cost, and waiting time as well as level restrictions, (lvl 2,4,6,8 etc) balance the power I'd be getting a bit more I thought. I'm not looking to break the game, but I just want to be able to keep progressing Ranger since I could start at lvl 10 ranger, do the full Horizon Walker progression but i'd never be able to use the synergy of camouflage and In Plain Sight with all those new terrains. And that's something I really want to experiment with.
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