Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache was so worked up about this fungus thing that she didn't notice CH's ploy to get her to expose her personal life. Yeah...yeah sure. I was going to meet Na-Zo but I think she stood me up. I'm sending my location now.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache shuddered. She hated that weird psudo-AI that LaChessa drove around. I don't follow. A fungus made your friend give something away? I don't understand. Can we...your meat and I that is...have a face to face?
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
While we wait for this game to start up again, if anyone is interested in exploring some similar themes (haves vs. have nots, responsibility to society vs. responsibility to the individual, very tall structures containing multiple cities) I invite you to check out my game of Spire. Drow freedom fighters liberate their mile-high city from the hands of their High Elf oppressors. Recruitment thread here
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Sorry, I missed your question! Typically someone comes to Kosto Corp. with an issue they need resolved. However, IA is in CLEAR violation of their giri responsibilities to Lews. Even if Alison can't owe Giri herself, the company has an obligation to protect their employees and not enslave them. The consequence for violation is exile or punitive violence, which would certainly qualify the destruction of the rogue AI. If IA has any human leadership, they've either violated Giri accidentally with a mistake that harmed another (Lews) or purposefully unleashed a rogue AI and visited an injustice on society. It honestly doesn't matter, since the consequence for either is disfigurement or death. It doesn't PAY like a private giri restitution, but it's still a vital service provided by Kosto Corp. So yes. Rache can fold in to the current plot line.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
"Here goes nothing" whispered Rache as she released a (heavily modified) version of the video she recorded earlier. She'd already recorded her narration (prefering to do any narriating into reflective surfaces during the job vs. recording after the fact.) The biggest change is the removal of the scuffle with the...Iconauts? Is that what Na-Zo called them? Something was definitely going on. As the footage uploaded onto the best streams, she queued up a message to Na-zo. <<We need to talk. Craving some German-Japanese fusion. Can you meet me at the Ramen-stein on my level in 30?>>
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
I'd vote for PSI-Run. My start of session move: BOUND: Whenever you begin a session without
I think that Lobby or Sabotage sounds interesting to me for this go-round...
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Depends: if you are controlled and give something away that belongs to you, Giri is owed to you by both the controller and receiver. If you’re controlled and you give away something the controller gave you to give away, Giri is only owed to the controller. Deeper question: how are AI treated in society? Do they have rights? Are they citizens? That will determine if they can hold and give Giri.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Allison Inverness wrote:
Ill tempered? Her defining emotion is "peaceful!"
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
page 272 wrote: When a belief is challenged mark 1 XP; when the MC and you both agree to resolve a belief, mark 3 XP. If a belief gets you into trouble, mark 2 XP Sounds like to me that a belief can be tested, get you in trouble and be resolved for a total of 6 XP per belief. It's unlikely that any given player would have all three happen. In my case, I tested two beliefs (2 XP) and one of those two tests got me into trouble (2 XP) for a total of four.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
No, that was my bad. I should have focused more tightly on the rituatal and connection between Umi and Rache. These triggers are there to force us to RP the things that are important to us. Did I get 2 XP or 1 from "Giri is worth dying over." It's the difference between leveling up or not. Also, I noticed in my stat block that I have an A of 1. Trophy has an A of 0. Na-zo has an A of 1. I don't remember what that meant...
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
I'm down with that. Is there more to end of session than just asking questions about our beliefs? "Giri is worth killing over"
"Giri is worth dying over"
"Resolution of Giri is a sacred moment between two people."
So that's either 2 or 3 XP for me. If it's 3, I level up. If it's 2 I do not. If I *do* level up, I'll be taking "Take a move from another playbook" PARKOUR: When you use the environment to
environment to their detriment.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache noted his installation and made her way back to Kosto Corp. Tybalt was waiting for her when she got back, anxious and frazzled. That maniac almost sent the whole stack tumbling down. We...we can't air that part. It'd cause a panic. Rache knew he was right, which was a shame. It'd be killer ratings. With some deft editing, they were able to craft an interesting enough episode, even without the killbots and the near collapse of their entire world. The ratings were as mediocre as the episode deserved. If she didn't find something really REALLY juicy soon, she'd never be the kind of star that her mother needed her to be. But she made things right, shifted the scales back to the middle. Things were right. Things were settled.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache smirked at Franz, trying to convey amusement and coyness, rather than the disgust she felt. Spoilers. You'll have to tune in tonight to find out. It'll be worth your time. she winked at him and slid the datajack across the table. In another time, someone in her position would have insisted that she get payment first. The bonds of Giri made such unpleasantry unnecessary.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Level 1001 isn’t a theme level like Level 1872’s western theme or level 1667’s Victorian decor. Instead, it’s just pure unvarnished default mesh. It’s all blues and oranges. Data and words and images pass around the sky or ground. Everything is wireframe (though you can’t see inside any building except through “windows”). It looks like the worst stock photos of “internet.” It’s so much more expensive than the level Rache just left, but without skinning it customization it feels cheaper and more pathetic than the better curiated level where Rache lived. This is the level for people who want to live in the quads but don’t care enough about anything else to pick a customized floor. She follows a sidewalk that lights up like the Billie Jean video, tracing the path to her contact.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
The Veil wrote:
Was Franz the one who contacted Kosto Corp.? If so, where am I supposed to deliver the repossessed item?
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache shrugged and gathered up Na-Zo's coat and the burnt out relay. She looked into the reflective finish of the cable Na-zo doesn't understand what we do. Things...physical things. They have a value that goes beyond credits. If you can't respect that...the whole system falls apart. She made her way back to the elevator and keyed in the floor for IA. It was time to complete this gig
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
With Umidiz disarmed (heh) Rache begins her speil. Umidiz...you received a gift and failed to repay your gifter in their prescribed way. Will you return the item? She really hopes that Umidiz says yes...
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Later, Rache would look back and realize that it was the elevator that saved them. Elevator brakes use power to open, not to close. When an elevator brake fails it closes tight. Many older cybernetic limbs work under the same process, so that in an emergency they'll maintain grip. That realization came later. In the moment there was just action, the confident slice of someone perfectly in tune with her purpose. She was going to save everyone. Her sword (when did she draw it? She didn't remember, even when she reviewed the tapes later she couldn't tell when the transition happened between splayed fingers and fully armed. Her sword was an extension of her and she needed it in that moment) her sword sliced cleanly through the servo tendons that allowed Umi's hand to open, the deadman's switch still clutched tightly. neutralize + peaceful: 2d6 + 2 ⇒ (5, 6) + 2 = 13 Taking away an advantage and taking little harm in the process. I'm also emotion spiked now for Peaceful
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache shook her head. No...Umidiz...no. There's suffering but also joy. Hope. All of that goes away if you kill everyone. The suffering would be...immeasurable. divert+powerful: 2d6 + 1 ⇒ (3, 6) + 1 = 10
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Something wasn't right about any of this...it didn't track with what Rache had learned. As tense as the situation was, Rache had an advantage. She knew so much about Umi and Umi knew nothing about her. She tried to analyze all the information she had about Umi to take advantage of her superior position. THE ART OF THE PURSUIT + powerful: 2d6 + 1 ⇒ (1, 6) + 1 = 8 1 hold: Discern what makes them feel safe or secure, and what makes them feel afraid.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
Rache began transmitting directly to her studio. If she didn’t make it, they should still have the footage. She carefully spread her fingers to show she wasn’t packing anything under her skin, but stayed silent. She’d need Na-Zo to defuse the situation a bit before trying anything.
Female A: 1 Harm: L(○) M(○○) C(○○) ~~ M 0 (-2) 2/5~ P: 2 (1) 5/5 ~ Sa 0 (-2) 0/5 ~ J 1 (-2) 0/5 ~ Sc -1(-2) 2/5 ~ Po 1 (-2) 3/5 XP: 2
First floor wasn't too bad. Rache trained on rolling from falls worse than that. Her record was 16 feet without injury and this didn't much worse than that. She leaps with full confidence in her training and the protection that comes with her higher purpose. risk/peaceful: 2d6 + 2 ⇒ (6, 3) + 2 = 11 And safely lands on the ground, rolling with her impact and leaping to her feet. Was she fast enough to catch a glimpse of their target before she takes off?
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