Quinn

Quinn {OA2}-Matsu Kurisu's page

254 posts. Alias of Matsu Kurisu.


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Dark Archive

Quinn
Scenario
-6-6E: THE LICH'S LEGACY

Scenario Reward
Grant 2 characters Hero Points
Merisiel 283767-1027
New character 283767-1028

Adventure Reward
N/A

Tier 6.5
Hero point = Kept. 4 Available

Card Upgrade
Ally 4: 1d1000 ⇒ 940
= Nightspear (AD4) in, Naval Hero out

Dark Archive

Turn order: Grenek/AAUGHWHY, Enora/EmpTyger, Quinn/MatsuKurisu, Ukuja/Bigguyinblack,

Out of Turn updates:

Blessing = 1 Quinn/MatsuKurisu: The Theater
When this is the hour: At the start of your turn, examine the top card of your location; you may encounter it.

Start of Turn
At: #12: Thicket
Thicket SoT Dexterity 10(4+6): 1d6 - 1 ⇒ (1) - 1 = 0 Failed. ENTANGLED
The Theater.Examine & may encounter = Thicket(Barracks) Card 1: Dybbuk, Monster 5 - Yes

Thicket(Barracks) Card 1: Dybbuk, Monster 5: Combat 22

Spoiler:
Traits:
Incorporeal
Undead
To Defeat:
Combat 22
Immune to Mental and Poison.
Resistant to Attack.
If the check to defeat does not have the Magic trait, this monster is undefeated.
When you discard cards as damage, choose them randomly

Reveal Shocking Sawtooth Saber Acrobatics +2d8
Reload Risibeth, Acrobatics = Knowledge +AD5 = 1d10+4+2
Reveal Headband of Mental Superiority +1d4
Discard The Carnival +1d10
Drained -5
Combat 22: 1d10 + 4 + 2 + 2d8 + 1d4 + 1d10 - 5 ⇒ (5) + 4 + 2 + (2, 8) + (1) + (10) - 5 = 27 - Banished

Give: ac Angelic Armor to Ukuja
Move: No

Third Eye: Barracks 2: Henchman Proxy B2 (Planar Rift) - Not Magic

At This Location: At the start of your turn, succeed at a Dexterity or Survival 4+# check or suffer the scourge Entangled.

Display Glamered Leather Armor

Free explore = No

End of Turn
Quinn Eot Examine = (Barracks 2: Henchman Proxy B2 (Planar Rift))
Ablaze: 1d4 - 2 ⇒ (2) - 2 = 0

Recovery

Reset
Discard
Draw up Dancing Dagger, Risibeth, The Midwife, Ambrosia

Summary
Location = #12: Thicket
Acquired =
Banished = (Barracks) Card 1: Dybbuk,
Examined = (Barracks) 2: Henchman Proxy B2 (Planar Rift)

Location =
Acquired =
Banished =
Examined =

From Box =

Displayed = ENTANGLED
Give = ac Angelic Armor to Ukuja

Angelic Armor:
Heavy Armor, Magic, Loot
Display. While displayed:
* When you suffer any damage, you may draw this card to reduce it by 1.
* When you suffer Combat damage, you may draw this card to reduce it by 3.
* If proficient, when you suffer any damage, you may discard to reduce it to 0; you may succeed at a Fortitude 6 check to recharge instead.
* If proficient, on a local check against an Incorporeal bane, you may draw this card to add 1d6 and the Magic trait.

Used =

Other =

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Headband of Mental Superiority, Dancing Dagger, Risibeth, The Midwife, Ambrosia,

Displayed: lt Hellknight Plate, The Lost Harrows, Third Eye, Glamered Leather Armor,
Deck: 10 Discard: 1 Buried: 1
Current Location: Base
Hero Points: 2 // Quinn has the following scourges marked:
Drained:
While Marked:
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.

Entangled:
While Marked:
You cannot evade or move.

When your location is closed, remove this scourge.


NOTES:
Available Support: Distant: Blessing available
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers: Available
Other: The Lost Harrows (Fortitude 1d12+3 or 1d12+6)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Dust of Revealing, The All-Seeing Eye, Twitch Tonic, Cerulean Mastermind, lt Achaekek's Claws, Fox, Elixir of Focus, Naval Hero, Jasan Adriel
Recharged: Wyvern Poison,
Discard Pile: The Carnival,
Buried Pile: lt Shocking Sawtooth Saber,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn- Out of turn update
Could not Bury Carnival. Still drained

Failed check against Landshark, take 3 damage, Draw lt Hellknight Plate -3 to 0.
Display lt Hellknight Plate

Correcting hand, Dancing Dagger not drawn

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Headband of Mental Superiority, Risibeth, ac Angelic Armor, Glamered Leather Armor, The Carnival,

Displayed: lt Hellknight Plate, The Lost Harrows, Third Eye,
Deck: 13 Discard: 0 Buried: 1
Current Location: Base
Hero Points: 2 // Quinn has the following scourges marked:
Drained:
While Marked:
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.

Entangled:
While Marked:
You cannot evade or move.

When your location is closed, remove this scourge.


NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers: Available
Other: The Lost Harrows (Fortitude 1d12+3 or 1d12+6)

Deck, Discard, Buried:

Reloaded: Dancing Dagger,
Middle of Deck (Unknown Order): lt Achaekek's Claws, Jasan Adriel, The Midwife, Cerulean Mastermind, The All-Seeing Eye, Dust of Revealing, Fox, Ambrosia, Naval Hero, Twitch Tonic, Elixir of Focus
Recharged: Wyvern Poison,
Discard Pile:
Buried Pile: lt Shocking Sawtooth Saber,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Turn order: Grenek/AAUGHWHY, Enora/EmpTyger, Quinn/MatsuKurisu, Ukuja/Bigguyinblack,

Out of Turn updates:

Blessing = 3 Quinn/MatsuKurisu: Sands of the Hour
When this is the hour: No effect.

Start of Turn
At: #10: Thicket
Thicket SoT Dexterity 10(4+6): 1d6 - 1 ⇒ (6) - 1 = 5 Failed. ENTANGLED

Give: No
Move: No

Third Eye: Thicket 1: Angelic Armor - Magic, encounter
1: Angelic Armor, Armor 5: Fortitude 13

Spoiler:
Traits:
Heavy Armor
Magic
Loot
To Acquire:
Constitution
Divine
Fortitude 13
Display. While displayed:
* When you suffer any damage, you may draw this card to reduce it by 1.
* When you suffer Combat damage, you may draw this card to reduce it by 3.
* If proficient, when you suffer any damage, you may discard to reduce it to 0; you may succeed at a Fortitude 6 check to recharge instead.
* If proficient, on a local check against an Incorporeal bane, you may draw this card to add 1d6 and the Magic trait.

The Lost Harrows.Fortitude 1d12+3, Drained -1
Fortitude 13: 1d12 + 3 - 1 ⇒ (12) + 3 - 1 = 14 - Acquired

At This Location: At the start of your turn, succeed at a Dexterity or Survival 4+# check or suffer the scourge Entangled.

Free explore = 2: Ember Ghoul, Monster 5: Combat 20

Spoiler:
Traits:
Ghoul
Undead
To Defeat:
Combat 20
Immune to Fire, Mental, and Poison.
Vulnerable to Cold.
After acting, each local character must succeed at a Constitution or Fortitude 8 check or bury the top card of their deck.

Reveal Shocking Sawtooth Saber Acrobatics +2d8
Reload ac Angelic Armor, Acrobatics = Knowledge +AD5 = 1d10+4+2
Reveal Headband of Mental Superiority +1d4
Drained -4
Combat 20: 1d10 + 4 + 2 + 2d8 + 1d4 - 4 ⇒ (6) + 4 + 2 + (8, 5) + (4) - 4 = 25 - Banished
The Lost Harrows.Fortitude 1d12+3, Drained -1
AYA Fortitude 8: 1d12 + 3 - 1 ⇒ (11) + 3 - 1 = 13 - Success

Enora must succeed at a Constitution or Fortitude 8 check or bury the top card of their deck.

Recovery Risibeth, explore = 3: Belt of Physical Might, Item 4: Strength 13

Spoiler:
Traits:
Accessory
Magic
To Acquire:
Strength
Dexterity
Constitution 13
On your Strength, Dexterity, or Constitution check, freely reveal to add 1d4.

Strength 13: 1d6 - 1 ⇒ (3) - 1 = 2 - Banished

End of Turn
Bury The Carnival to banish DRAINED
Quinn Eot Examine = (Thicket Card 4: Landshark - TRIGGER)
4: Landshark, Monster 4: Combat 21

Spoiler:
Traits:
Aberration
Trigger
To Defeat:
Combat 21
When examined, encounter this monster.
Cannot be evaded.
If undefeated, recharge this monster into its location.

Reveal Shocking Sawtooth Saber Acrobatics +2d8
Recharge Wyvern Poison, Acrobatics = Knowledge +AD5 = 1d10+4+2
Reveal Headband of Mental Superiority +1d4
Combat 21: 1d10 + 4 + 2 + 2d8 + 1d4 ⇒ (3) + 4 + 2 + (5, 5) + (3) = 22 - Banished

Recovery
Dicard bottom card of deck(Wyvern Poison) to reload Risibeth

Reset
Discard
Draw up Risibeth, ac Angelic Armor, Glamered Leather Armor, Dancing Dagger

Summary
Location = #10: Thicket
Acquired = 1: Angelic Armor
Banished = 2: Ember Ghoul, 3: Belt of Physical Might, 4: Landshark
Examined =

Location =
Acquired =
Banished =
Examined =

From Box =

Displayed = ENTANGLED
Give =

Used =

Other = Enora must succeed at a Constitution or Fortitude 8 check or bury the top card of their deck.

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Headband of Mental Superiority, Risibeth, ac Angelic Armor, Glamered Leather Armor, Dancing Dagger,

Displayed: lt Hellknight Plate, The Lost Harrows, Third Eye,
Deck: 12 Discard: 0 Buried: 2
Current Location: Base
Hero Points: 2 // Quinn has the following scourges marked:
Entangled:
While Marked:
You cannot evade or move.

When your location is closed, remove this scourge.


NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers: Available
Other: The Lost Harrows (Fortitude 1d12+3 or 1d12+6)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fox, Jasan Adriel, Naval Hero, Twitch Tonic, Elixir of Focus, Ambrosia, lt Achaekek's Claws, Cerulean Mastermind, The All-Seeing Eye, The Midwife, Dust of Revealing
Recharged: Wyvern Poison,
Discard Pile:
Buried Pile: lt Shocking Sawtooth Saber, The Carnival,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:
During Ukuja's turn: Koriantu Wisdom 11
Wisdom 1d8+2, reveal Headband of Mental Superiority +1d4
Wisdom 11: 1d8 + 2 + 1d4 ⇒ (2) + 2 + (1) = 5 - Failed. bury lt Shocking Sawtooth Saber

During Enora's turn:
Quinn is Drained,
Quinn buries a boon
Location is closed: Move to Thicket

Dark Archive

Turn order: Grenek/AAUGHWHY, Enora/EmpTyger, Quinn/MatsuKurisu, Ukuja/Bigguyinblack,

Out of Turn updates:
Display lt Hellknight Plate
Display The Lost Harrows (Fortitude 1d12+3 or 1d12+6)
Display Third Eye

Blessing = 3 Quinn/MatsuKurisu: The Crows
When this is the hour: When you would bury a boon, succeed at its check to acquire or banish it instead.

Start of Turn
At: #3: Tenement

Give: No
Move: #4: Cell

Third Eye: Cell Card 1: Henchman Proxy B4 (Planar Rift) - Not Magic

At This Location: You cannot move unless you either bury an ally or succeed at a Strength or Disable 6+# check.

Free explore = No

End of Turn
Quinn Eot Examine = (Cell Card 1: Henchman Proxy B4 (Planar Rift))
Ablaze: 1d4 - 2 ⇒ (1) - 2 = -1

Recovery

Reset
Discard
Draw up Wyvern Poison, Shocking Sawtooth Saber, Headband of Mental Superiority

Summary
Location = #4: Cell
Acquired =
Banished =
Examined = 1: Henchman Proxy B4 (Planar Rift)

Location =
Acquired =
Banished =
Examined =

From Box =

Displayed =
Give =

Used =

Other =

"

Quinn wrote:

Hand: lt Shocking Sawtooth Saber, Risibeth, The Carnival, Wyvern Poison, Shocking Sawtooth Saber, Headband of Mental Superiority,

Displayed: lt Hellknight Plate, The Lost Harrows, Third Eye,
Deck: 13 Discard: 0 Buried: 0
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessing available
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers: Available
Other: The Lost Harrows (Fortitude 1d12+3 or 1d12+6)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Twitch Tonic, The All-Seeing Eye, The Midwife, Elixir of Focus, lt Achaekek's Claws, Naval Hero, Cerulean Mastermind, Jasan Adriel, Dust of Revealing, Ambrosia, Dancing Dagger, Fox
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn - Start
- 6E: THE LICH'S LEGACY

Card Upgrade
= Dancing Dagger (AD6) in, Shock Kukri out
= Dust of Revealing (AD4) in, Fate-Reader Lenses out

Loot swaps
Shocking Sawtooth Saber (AD6) in, Shock Kukri out
Hellknight Plate in, Slick Leather out
Achaekek's Claws in, The Locksmith out

Starting location
- #2: Manor

Initial Hand

"

Quinn wrote:

Hand: The Lost Harrows, lt Hellknight Plate, lt Shocking Sawtooth Saber, Third Eye, The Carnival, Risibeth,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessing available
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers: Available

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Cerulean Mastermind, The Midwife, Glamered Leather Armor, Shocking Sawtooth Saber, lt Zellara, Jasan Adriel, Wyvern Poison, Headband of Mental Superiority, Fox, Elixir of Focus, lt Achaekek's Claws, Dust of Revealing, The All-Seeing Eye, Ambrosia
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

OK, so suggested starting is
The Perils #1 Ablaze
The Harrows #1 HARROW OF Shields

Backups
The Perils #2 DEADLY
The Harrows #2 HARROW OF BOOKS

Dark Archive

I vote for the lowest number of Wildcards (one from each)
My thoughts on least painful

The Perils #1 DEADLY
The Perils #2 WEARISOME

The Harrows #1 HARROW OF SHIELDS
The Harrows #2 HARROW OF BOOKS

So the way I read it, we have to select one Wildcard from each list to start with
Then when we close a location, we banish a random wildcard and then pick a wildcard from the list(that didn't have one banished) e.g.
Start with
The Perils #1 DEADLY
The Harrows #1 HARROW OF SHIELDS

Close location, randomly banish = The Harrows #1 HARROW OF SHIELDS, therefore we have to choose from The Perils e.g. The Perils #2 WEARISOME
Now active are
The Perils #1 DEADLY
The Perils #2 WEARISOME

Close location, randomly banish = The Perils #1 DEADLY, therefore we have to choose from The Harrows e.g #1 HARROW OF SHIELDS

Repeat
That way if we agree the #1 & #2 least hateful wildcards on each Card we can rotate through as locations are closed

Does that work for you guys as a strategy? If so, let me know your #1 & #2 for each wildcard type

Dark Archive

Happy to align

Also I have used a tracking sheet
Location card movement tracking in the past for locations where cards move around. (Thanks Zalarian!)
Happy to set up something similar for the next scenario

Dark Archive

Quinn
Scenario
-6-6D: DEVELOPMENT

Scenario Reward
Loot: Ring of Splendid Security
Each character may search the vault for a boon and draw it. (Dancing Dagger AD6)
Adventure Card Society characters may choose a bonus deck upgrade.

Adventure Reward
- Each player chooses one of their Pathfinder Adventure Card Society characters. That character may treat the following cards as 1 level lower: spells Deathgrip, Divine Blaze, Holy Javelin, Holy Light, Vampiric Touch; Items Ambrosia, White War Paint; weapons Mace of Smiting, all weapons whose name includes "Deathbane." (Character to be Determined)

- Each player chooses 1 of their Pathfinder Adventure Card Society characters. That character may add the item Soul Shard to their Class Deck box.

Soul Shard:

Item 0 Traits: Accessory Undead Magic
To Acquire: Arcane Divine 11
POWERS
Display. While displayed:
- When you discard cards as Mental or Poison damage, you may recharge any of those cards.
- When you make a non-combat check against an Undead card, you may add 1d4.
- When you reset, you may bury to change your hand size to 0; for the rest of the scenario, you cannot change your hand size.

Tier 6.4
Hero point = Kept. 3 Available

Card Upgrade
Bonus upgrade from card pull
= Dancing Dagger (AD6) in, Shock Kukri out

Item 4: 1d1000 ⇒ 88
= Dust of Revealing (AD4) in, Fate-Reader Lenses out

Banished Cards
-

Loot
Shocking Sawtooth Saber: 1d1000 ⇒ 820 = Limning Starknife out
Hellknight Plate: 1d1000 ⇒ 41 = Slick Leather out
Achaekek's Claws: 1d1000 ⇒ 783 = The Locksmith out
Zellara: 1d1 ⇒ 1 = Naval Hero out

Dark Archive

Out of Turn updates:

When Grenek encounters 1: Ildervok, Quinn suffers cold: 1d4 + 1 ⇒ (1) + 1 = 2, recharge Glamered Leather Armor -2 to 0
Quinn suffers Plagued and Wounded
Bury Moise to remove Plagued and Wounded from Quinn

On Dungeons close, move to #0: Base

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 3 Quinn/MatsuKurisu: Orison
When this is the hour: No effect.

Start of Turn
At: #0: Base

Give: No
Move: #4: Repository

Third Eye: Repository Card 1: Red War Paint, Item 4 - Not Magic

At This Location: When you fail to acquire a boon, suffer 1d4-1 Poison damage.

Free explore = 1: Red War Paint, Item 4: Fortitude 7

Spoiler:
Traits:
Liquid
Paint
To Acquire:
Melee
Fortitude 7
Display. While displayed:
* When you suffer Electricity or Fire damage, reduce it by 3.
* When your hand has no cards or when you play another Paint card, bury this card; if you have the Melee skill, discard it instead.

The Last Harrows +1d12+3
Fortitude 7: 1d12 + 3 ⇒ (5) + 3 = 8 - Acquired

End of Turn
Quinn Eot Examine = (Repository Card 2: Greater Bolstering Armor, Armor 6)

Recovery

Reset
Discard
Draw up Nil
After you reset and when you close a location, if your maximum hand size exceeds the number of cards in your discards, discard a card from your deck and a card from your hand. Discard 3, HS6 - Yes. From hand (ac Red War Paint), Deck(Ambrosia)

Summary
Location = #4: Repository
Acquired = 1: Red War Paint
Banished =
Examined = 3: Ildervok,

Location =
Acquired =
Banished =
Examined =

From Box =

Displayed =
Give =

Used =

Other =

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Limning Starknife, Headband of Mental Superiority, Wyvern Poison, Elixir of Focus,

Displayed: Third Eye, Jayna Lemore, The Lost Harrows,
Deck: 7 Discard: 5 Buried: 8
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers: Available

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): lt Shocking Sawtooth Saber, The Carnival, ac Enchant Weapon, Fox, Twitch Tonic, The All-Seeing Eye
Recharged: Glamered Leather Armor,
Discard Pile: Cerulean Mastermind, Fate-Reader Lenses, lt Hellknight Plate, ac Red War Paint, Ambrosia,
Buried Pile: Ketrik, lt Achaekek's Claws, Jasan Adriel, lt Zellara, Risibeth, The Midwife, Ar3: Bearskin Armor, Moise,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Display Glamered Leather Armor

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 6 Quinn/MatsuKurisu: Cayden Cailean's Revelry
When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2.

Start of Turn
At: #2: Dungeons

Give: No
Move: No

Third Eye: #2: Dungeons 3: Ildervok, Story Bane 5 - Not Magic

At This Location: The difficulty of combat checks is increased by 2.

Free explore = No

End of Turn
Quinn Eot Examine = (#2: Dungeons 3: Ildervok, Story Bane 5)

Recovery

Reset
Discard
Draw up Wyvern Poison, Fate-Reader Lenses
After you reset and when you close a location, if your maximum hand size exceeds the number of cards in your discards, discard a card from your deck and a card from your hand. Discard 1, HS6 - Yes. From hand (Fate-Reader Lenses), Deck(lt Hellknight Plate)

Summary
Location = #2: Dungeons
Acquired =
Banished =
Examined = 3: Ildervok,

Location =
Acquired =
Banished =
Examined =

From Box =

Displayed =
Give =

Used =

Other =

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Headband of Mental Superiority, Wyvern Poison, Limning Starknife, Elixir of Focus,

Displayed: Third Eye, Jayna Lemore, Glamered Leather Armor, Moise, The Lost Harrows,
Deck: 7 Discard: 3 Buried: 7
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
Moise: Heal and Limited Scourge removal. Available
All items/allies available for support Powers: Available

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The All-Seeing Eye, The Carnival, Ambrosia, ac Enchant Weapon, lt Shocking Sawtooth Saber, Twitch Tonic, Fox
Recharged:
Discard Pile: Cerulean Mastermind, Fate-Reader Lenses, lt Hellknight Plate,
Buried Pile: Ketrik, lt Achaekek's Claws, Jasan Adriel, lt Zellara, Risibeth, The Midwife, Ar3: Bearskin Armor,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Retcon: Enora's last turn did 1 Acid damage to Quinn. Bury Ar3: Bearskin Armor to reduce to 0

Enora heals Quinn for 6 and removes all Scourges
Card NOT healed: 1d7 ⇒ 2 Cerulean Mastermind

Pausing for strategy discussion

Dark Archive

Out of Turn updates:

Demilich:
CON/WIS/Divine/Fortitude 12 check or be Drained and bury 1d4+1 cards from their hand, deck, and/or discards.
Fortitude 1d4, Quinn BYA 1d4
Fortitude 12: 1d4 + 1d4 ⇒ (2) + (3) = 5 Failed. DRAINED and
bury: 1d4 + 1 ⇒ (2) + 1 = 3 Bury from hand(Jasan Adriel, lt Zellara, Risibeth)

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 2 Quinn/MatsuKurisu: The Tyrant
When this is the hour: When you fail a Charisma check, suffer 1d4 Combat damage and the scourge Wounded.

Start of Turn
At: #0: Base

Give: No
Move: #2: Dungeons

Third Eye: #2: Dungeons 1: Risibeth, Ally 5 - Not Magic

At This Location: The difficulty of combat checks is increased by 2.

Free explore = No

Recovery Ambrosia, Heal Ukuja/Bigguyinblack: 1d4 + 1 ⇒ (3) + 1 = 4 and remove 2 scourges

End of Turn
Quinn Eot Examine = (#2: Dungeons 1: Risibeth, Ally 5 )
Bury The Midwife to banish DRAINED

Recovery
Auto recharge Ambrosia

Reset
Discard
Draw up Headband of Mental Superiority, The Lost Harrows, Limning Starknife, Glamered Leather Armor, Elixir of Focus
After you reset and when you close a location, if your maximum hand size exceeds the number of cards in your discards, discard a card from your deck and a card from your hand. Discard 7, HS6 - No.

Start of next turn
Display The Lost Harrows(Fortitude)

Summary
Location = #2: Dungeons
Acquired =
Banished =
Examined = 1: Risibeth

Location =
Acquired =
Banished =
Examined =

From Box =

Displayed = The Lost Harrows(Fortitude)
Give =

Used =

Other = Heal Ukuja/Bigguyinblack: 4 and remove 2 scourges
Quinn Gained and banished DRAINED

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Headband of Mental Superiority, Limning Starknife, Glamered Leather Armor, Elixir of Focus,

Displayed: Third Eye, Jayna Lemore, Ar3: Bearskin Armor, Moise, The Lost Harrows,
Deck: 4 Discard: 7 Buried: 6
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
Moise: Heal and Limited Scourge removal. Available
All items/allies available for support Powers: Available

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fox, The All-Seeing Eye, The Carnival
Recharged: Ambrosia,
Discard Pile: Twitch Tonic, Cerulean Mastermind, lt Shocking Sawtooth Saber, Fate-Reader Lenses, ac Enchant Weapon, Wyvern Poison, lt Hellknight Plate,
Buried Pile: Ketrik, lt Achaekek's Claws, Jasan Adriel, lt Zellara, Risibeth, The Midwife,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 2 Quinn/MatsuKurisu: Incitation
When this is the hour: No Effect.

Start of Turn
At: #0: Base

Give: No
Move: #3: Laboratory

Third Eye: #3: Laboratory 1: Henchman Proxy B1 - Not Magic

At This Location: When you fail a check to defeat a bane, suffer 1 Acid damage.

Display Wyvern Poison

Free explore = 1: Henchman Proxy B1
Animated Object: Story Bane, Monster: Combat 24(12+6+6)

Spoiler:
Traits: Construct Veteran
To Defeat: Combat 12+## OR Arcane 7+#
A random local character encounters this monster instead. If defeated, roll 1d4, then summon and encounter a boon of the corresponding type: 1. Weapon 3. Armor 2. Spell 4. Item

Reveal Shocking Sawtooth Saber Acrobatics +2d8
Reload Shocking Sawtooth Saber (AD6) to use Knowledge 1d10+4+2+6+1d6
Reload Wyvern Poison +1d12
Combat 24: 2d8 + 1d10 + 4 + 2 + 6 + 1d6 + 1d12 ⇒ (5, 1) + (8) + 4 + 2 + 6 + (6) + (12) = 44 - Banished
Animated what?: 1d4 ⇒ 3 - Armor
Ar1: Mantle of Life, Armor 5: Constitution 13

Spoiler:
Traits:
Light Armor
Magic
To Acquire:
Constitution
Divine
Fortitude 13
Display. While displayed:
* When you suffer Cold or Combat damage, you may recharge to reduce it by 3.
* When you suffer any damage, you may bury to reduce it to 0.
* On a local check against an Incorporeal bane, you may draw this card to add 1d6 and the Magic trait.

Nope - Banished

Location #3: Laboratory
When Closing: Succeed at an Intelligence 11(5+6) check.
Intelligence 1d10+4, Bury lt Achaekek's Claws +1d10
Intelligence 11: 1d10 + 4 + 1d10 ⇒ (6) + 4 + (5) = 15 - Closed
When Permanently Closed: Summon 3 spells and encounter 1 of them; banish the others.
S1: Enchant Weapon, Spell 0: Intelligence 4 - Encounter
S2: Safe Haven, Spell 4
S3: Instrument of Agony, Spell 4
Intelligence 4: 1d10 + 4 ⇒ (4) + 4 = 8 Acquired S1: Enchant Weapon

4B: ROCK AND STELL boon
Move to Base and explore 1
4: Moise, Supporter 2

Spoiler:
Traits:
Human
Hunter
Display. While displayed:
• You may bury to heal a local character a card and you may remove the scourges Plagued, Poisoned, and Wounded from them.
• [X] You may bury to draw a card, then each local character may recharge a card; any that do may draw a card.

and Draw a Card (Wyvern Poison)

Display Moise

End of Turn
Quinn Eot Examine = (1: Boors)

Recovery

Reset
Discard ac Enchant Weapon, Wyvern Poison, lt Hellknight Plate
Draw up Shocking Sawtooth Saber, Ambrosia, Jasan Adriel, lt Zellara, The Midwife,
After you reset and when you close a location, if your maximum hand size exceeds the number of cards in your discards, discard a card from your deck and a card from your hand. Discard 7, HS6 - No.

Summary
Location = #3: Laboratory - Closed
Acquired = S1: Enchant Weapon,
Banished = 1: Henchman Proxy B1, Ar1: Mantle of Life
Examined =

Location = #0: Base
Acquired = 4: Moise
Banished =
Examined =

From Box = Ar1: Mantle of Life, S1: Enchant Weapon, S2: Safe Haven, S3: Instrument of Agony,

Displayed =
Give =

Used =

Other = Quinn Move to Base

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Ambrosia, Jasan Adriel, lt Zellara, The Midwife, The All-Seeing Eye,

Displayed: Third Eye, Jayna Lemore, Ar3: Bearskin Armor, Moise,
Deck: 7 Discard: 7 Buried: 2
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
Ambrosia: Heal and Scourge removal. Available
Moise: Heal and Limited Scourge removal. Available
All items/allies available for support Powers: +1d10

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Headband of Mental Superiority, Limning Starknife, Glamered Leather Armor, Elixir of Focus, The Lost Harrows, The Carnival, Fox
Recharged:
Discard Pile: Twitch Tonic, Cerulean Mastermind, lt Shocking Sawtooth Saber, Fate-Reader Lenses, Risibeth, Wyvern Poison, lt Hellknight Plate,
Buried Pile: Ketrik, lt Achaekek's Claws,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn - turn correction
Applying Scenario effect
After you reset and when you close a location, if your maximum hand size exceeds the number of cards in your discards, discard a card from your deck and a card from your hand. Discard 2, HS6 - Yes. Discard from Hand (lt Shocking Sawtooth Saber), from Deck(Fate-Reader Lenses)

"

Quinn wrote:

Hand: Shocking Sawtooth Saber, Wyvern Poison, lt Achaekek's Claws, lt Hellknight Plate, Risibeth,

Displayed: Third Eye, Jayna Lemore, Ar3: Bearskin Armor,
Deck: 12 Discard: 4 Buried: 1
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
Cerulean Mastermind: +1d10+6 on non combat Available
All items/allies available for support Powers: +1d10

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The Lost Harrows, Glamered Leather Armor, The Carnival, Jasan Adriel, Ambrosia, lt Zellara, The All-Seeing Eye, Elixir of Focus, The Midwife, Headband of Mental Superiority, Limning Starknife
Recharged:
Discard Pile: Twitch Tonic, Cerulean Mastermind, lt Shocking Sawtooth Saber, Fate-Reader Lenses,
Buried Pile: Ketrik,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Display Third Eye

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 2 Quinn/MatsuKurisu: Erastil's Eye
When this is the hour: If you are at a Wild location, you may discard a card to explore.

Start of Turn
Wounded - Discard top of deck(Twitch Tonic)
Plagued - No local characters

At: #3: Laboratory

Give: No
Move: #0: Base

Third Eye: Base 1: Ketrik, Supporter 2 - Not Magic

At This Location:

Free explore = Draw 6, keep 1, rearrange then Remove 1 of your scourges. Plague
1: Ketrik
2: Boors
3: Pathfinder Bodyguard
4: Jayna Lemore (With feat)
5: Pathfinder Chronicler
6: Aviva Racovick

Keeping & display 4: Jayna Lemore (With feat)

Discard Cerulean Mastermind, explore = Draw 6, keep 1, rearrange then Remove 1 of your scourges. Wounded
1: Ketrik
2: Boors
3: Pathfinder Bodyguard
5: Pathfinder Chronicler
6: Aviva Racovick
7: Moise (You may bury to heal a local character a card and you may remove the scourges Plagued, Poisoned, and Wounded from them. !!)

Keeping & display & Bury 1: Ketrik = Draw 3 armor, bury 2
Ar1: Shoanti Barbarian Hide, Armor 4 - Banished
Ar2: Moon Maiden Armor, Armor 4 - Banished
Ar3: Bearskin Armor, Armor 4 - Keeping

Display Ar3: Bearskin Armor

End of Turn
Quinn Eot Examine = (2: Boors)

Recovery

Reset
Discard
Draw up lt Hellknight Plate, Risibeth

Summary
Location = #0: Base
Acquired = 4: Jayna Lemore, 1: Ketrik, Ar3: Bearskin Armor
Banished =
Examined = 2: Boors, 3: Pathfinder Bodyguard, 5: Pathfinder Chronicler, 6: Aviva Racovick, 7: Moise

Location =
Banished =
Examined =

From Box = Ar1: Shoanti Barbarian Hide, Ar2: Moon Maiden Armor, Ar3: Bearskin Armor
Displayed =
Give =

Used =

Other = Remove 1 of your scourges * 2. Plague, Wounded

"

Quinn wrote:

Hand: lt Shocking Sawtooth Saber, Shocking Sawtooth Saber, Wyvern Poison, lt Achaekek's Claws, lt Hellknight Plate, Risibeth,

Displayed: Third Eye, Jayna Lemore, Ar3: Bearskin Armor,
Deck: 13 Discard: 2 Buried: 1
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
Cerulean Mastermind: +1d10+6 on non combat Available
All items/allies available for support Powers: +1d10

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Ambrosia, lt Zellara, Fate-Reader Lenses, Elixir of Focus, The All-Seeing Eye, The Carnival, Headband of Mental Superiority, The Midwife, Glamered Leather Armor, The Lost Harrows, Fox, Limning Starknife
Recharged:
Discard Pile: Twitch Tonic, Cerulean Mastermind,
Buried Pile: Ketrik,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn - Start
- 6-6D: THE DEMILICH'S DOMAIN

Card Upgrade
= Shocking Sawtooth Saber (AD6) in, Blackjack's Rapier out

Loot swaps
Shocking Sawtooth Saber (AD6) in, Shock Kukri out
Hellknight Plate in, Slick Leather out
Achaekek's Claws in, The Locksmith out
Zellara in, Naval Hero out

Starting location
- #3: Laboratory

Initial Hand

"

Quinn wrote:

Hand: Third Eye, lt Shocking Sawtooth Saber, lt Achaekek's Claws, Wyvern Poison, Cerulean Mastermind, Shocking Sawtooth Saber,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Current Location: Base
Hero Points: 2 // Quinn has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.

Plagued:
While Marked:
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.
At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.

NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
Cerulean Mastermind: +1d10+6 on non combat Available
All items/allies available for support Powers: +1d10

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): lt Hellknight Plate, Headband of Mental Superiority, Fate-Reader Lenses, Risibeth, The Midwife, Fox, lt Zellara, Limning Starknife, Glamered Leather Armor, Twitch Tonic, Ambrosia, Jasan Adriel, The Lost Harrows, The Carnival
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. ([X] You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

AAUGHWHY's PACS Grenek wrote:
...(Quinn claimed the Item, but I think he might have meant weapon)

Yes you are right, it was a copy / paste error

Dark Archive

Quinn
Scenario
-6-C2: Backstabbed

Scenario Reward
Loot: the weapons Sawtooth Saber and Shocking Sawtooth Saber, and the item Red Mantis Mask.
bonus deck upgrade.

Adventure Reward
- NA

Tier 6.3
Hero point = Spent on Power Feat ( ([X] You may recharge a card to ignore powers that happen when you examine it.))
2 Available

Card Upgrade
Item 6: 1d1000 ⇒ 356
= Shocking Sawtooth Saber (AD6) in, Blackjack's Rapier out

Armor 6: 1d1000 ⇒ 479
= Great Bolstering Armor (AD6) in, Slick Leather out

Banished Cards
-

Loot
Shocking Sawtooth Saber: 1d1000 ⇒ 31 = Shock Kukri out
Hellknight Plate: 1d1000 ⇒ 252 = Slick Leather or Glamered Leather Armor out
Achaekek's Claws: 1d1000 ⇒ 27 = The Locksmith out
Zellara: 1d1 ⇒ 1 = Naval Hero out

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 3 Quinn/MatsuKurisu: Orison
When this is the hour: No effect.

Start of Turn

At: #6: Blood Pool

Give: No
Move: No

Third Eye: Blood Pool Card 3-7, M1: 1d6 + 2 ⇒ (3) + 2 = 5 5: Kayltanya, Story Bane 6 - Not Magic

At This Location: After you discard cards as damage, bury a card from your discards.

Free explore = NO

End of Turn
Quinn Eot Examine = (Blood Pool Card 5: Kayltanya, Story Bane 6)

Recovery

Reset
Discard
Draw up ac Mantle of Faith, Limning Starknife, The All-Seeing Eye

Summary
Location = #6: Blood Pool (5, Rnd 3-4,6-7,M)
Acquired =
Banished =
Examined = 5: Kayltanya,

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used =

Other =
"

Quinn wrote:

Hand: ac Keen Spiked Chain, Headband of Mental Superiority, Cerulean Mastermind, ac Mantle of Faith, Limning Starknife, The All-Seeing Eye,

Displayed: Third Eye, lt Hellknight Plate,
Deck: 11 Discard: 4 Buried: 6
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
Cerulean Mastermind: +1d10+6 on non combat Available
All items/allies available for support Powers: +1d10

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Twitch Tonic, Ambrosia, Glamered Leather Armor, Fox, Risibeth, The Lost Harrows, The Midwife, lt Achaekek's Claws, Elixir of Focus
Recharged: Shock Kukri, Blackjack's Rapier,
Discard Pile: lt Zellara, The Carnival, ac Corrosive Storm, Jasan Adriel,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore, ac Aviva Racovick, Wyvern Poison, Fate-Reader Lenses,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of turn update
Encountering Random Monster from Hour

M1:Gargoyle, Monster 4: Combat 21

Spoiler:
Traits:
Gargoyle
To Defeat:
Combat 21
Resistant to Melee. Vulnerable to Magic.
If evaded or undefeated, reload this monster into its location.

Reveal ac Keen Spiked Chain Acrobatics +1d8+2, 8s = 12
Quinn reload(ac Mantle of Faith) Knowledge +AD6+1d6
Reveal Headband of Mental Superiority +1d4
Melee -4, Magic +4
Combat 21: 1d10 + 4 + 2 + 6 + 1d6 + 1d8 + 2 + 1d4 - 4 + 4 ⇒ (1) + 4 + 2 + 6 + (2) + (4) + 2 + (2) - 4 + 4 = 23

"

Quinn wrote:

Hand: ac Keen Spiked Chain, Headband of Mental Superiority, Cerulean Mastermind,

Displayed: Third Eye, lt Hellknight Plate,
Deck: 14 Discard: 4 Buried: 6
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded: ac Mantle of Faith,
Middle of Deck (Unknown Order): The All-Seeing Eye, Glamered Leather Armor, The Midwife, The Lost Harrows, Elixir of Focus, Risibeth, Ambrosia, Fox, lt Achaekek's Claws, Limning Starknife, Twitch Tonic
Recharged: Shock Kukri, Blackjack's Rapier,
Discard Pile: lt Zellara, The Carnival, ac Corrosive Storm, Jasan Adriel,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore, ac Aviva Racovick, Wyvern Poison, Fate-Reader Lenses,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

On Ukuja's turn, Bury(Wyvern Poison, Fate-Reader Lenses) to guard

"

Quinn wrote:

Hand: ac Keen Spiked Chain, ac Mantle of Faith, Cerulean Mastermind, Headband of Mental Superiority,

Displayed: Third Eye, lt Hellknight Plate,
Deck: 13 Discard: 4 Buried: 6
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Twitch Tonic, The Lost Harrows, Limning Starknife, Risibeth, Fox, lt Achaekek's Claws, Elixir of Focus, Glamered Leather Armor, Ambrosia, The Midwife, The All-Seeing Eye
Recharged: Shock Kukri, Blackjack's Rapier,
Discard Pile: lt Zellara, The Carnival, ac Corrosive Storm, Jasan Adriel,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore, ac Aviva Racovick, Wyvern Poison, Fate-Reader Lenses,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 3 Quinn/MatsuKurisu: The Wind and the Waves
When this is the hour: At the start of the turn, any character may recharge a card to move.
Start of Turn

At: #0: Base

Give: No
Move: #6: Blood Pool - Besieged: Take 1 ranged combat damage - Draw ac Mantle of Faith (The Carnival) -1 to 0

Third Eye: Blood Pool Card 1: Calistria's Sting, Not Magic

At This Location: After you discard cards as damage, bury a card from your discards.

Free explore = 1: Calistria's Sting, Blessing 1: Charisma 10(4+6)

Spoiler:
Traits:
Deity: Calistria
Divine
Veteran
When this is the hour: You may avenge by discarding a card.
To Acquire:
Charisma
Divine 4+#
On any check, discard to bless.
To avenge, discard.
Discard to explore.

Auto fail, banished

Discard Jasan Adriel, examine (2: Henchman Proxy B6) and may explore = 2: Henchman Proxy B6
Red Mantis Assassin, Story Bane [NON CLOSING]: Combat 22(10+6+6)

Spoiler:
Type: Monster
Traits: Assassin Human Red Mantis Veteran
To Defeat: Combat 10+##
Resistant to Attack and Fire. Before acting, succeed at a Wisdom or Perception 4+# check or the difficulty to defeat is increased by 1d6. If undefeated, suffer the scourge Wounded.

Perception 1d8+2+2, BYA +1d4
BYA Perception 10(4+6): 1d8 + 2 + 2 + 1d4 ⇒ (1) + 2 + 2 + (1) = 6 - Failed
DC increase: 1d6 ⇒ 1

Reveal ac Keen Spiked Chain Acrobatics +1d8+2, 8s = 12
Quinn reload(Blackjack's Rapier) Knowledge +AD4+1d6
Display and reload Wyvern Poison +1d12
Combat 23(22+1): 1d10 + 4 + 2 + 4 + 1d6 + 1d8 + 2 + 1d12 ⇒ (6) + 4 + 2 + 4 + (6) + (6) + 2 + (10) = 40 - Banished

End of Turn
Quinn Eot Examine = (Blood Pool Card 3: Banshee, Monster 5)

Recovery

Reset
Discard
Draw up Wyvern Poison ,Headband of Mental Superiority, Fate-Reader Lenses

Summary
Location = #6: Blood Pool
Acquired =
Banished = 1: Calistria's Sting, 2: Henchman Proxy B6
Examined = 3: Banshee

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used =

Other =
"

Quinn wrote:

Hand: ac Keen Spiked Chain, ac Mantle of Faith, Cerulean Mastermind, Wyvern Poison, Headband of Mental Superiority, Fate-Reader Lenses,

Displayed: Third Eye, lt Hellknight Plate,
Deck: 13 Discard: 4 Buried: 4
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Limning Starknife, Elixir of Focus, Fox, Glamered Leather Armor, The All-Seeing Eye, lt Achaekek's Claws, The Lost Harrows, Ambrosia, Twitch Tonic, Risibeth, The Midwife
Recharged: Shock Kukri, Blackjack's Rapier,
Discard Pile: lt Zellara, The Carnival, ac Corrosive Storm, Jasan Adriel,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore, ac Aviva Racovick,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn turn corrections
On move to base
Take 1 damage: Draw ac Mantle of Faith (The Carnival) -1 to 0
Display ac Mantle of Faith

forgot to resolve the location effect of Base after drawing Aviva.
* Draw a card. (ac Keen Spiked Chain)

No change to remainder of turn

"

Quinn wrote:

Hand: Jasan Adriel, Cerulean Mastermind, Wyvern Poison, ac Keen Spiked Chain, Blackjack's Rapier,

Displayed: ac Mantle of Faith, Third Eye, lt Hellknight Plate,
Deck: 14 Discard: 3 Buried: 4
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Glamered Leather Armor, The Midwife, Headband of Mental Superiority, Twitch Tonic, Fox, Ambrosia, Fate-Reader Lenses, Risibeth, The Lost Harrows, lt Achaekek's Claws, The All-Seeing Eye, Limning Starknife
Recharged: Shock Kukri,
Discard Pile: lt Zellara, The Carnival, ac Corrosive Storm,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore, ac Aviva Racovick,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 5 Quinn/MatsuKurisu: Prayer
When this is the hour: No effect.

Start of Turn

At: #3: Ruin

Give: No
Move: #1: Cave - Besieged: Take 1 ranged combat damage - Draw ac Mantle of Faith (The Carnival) -1 to 0
Display ac Mantle of Faith
Third Eye: Ruin Card Cave Card 6: Henchman Proxy A3, Not Magic

At This Location: When you fail a check to defeat a bane, suffer the scourge Dazed.

Free explore = 6: Henchman Proxy A3
Red Mantis Assassin, Story Bane [CLOSING]: Combat 22(10+6+6)

Spoiler:
Type: Monster
Traits: Assassin Human Red Mantis Veteran
To Defeat: Combat 10+##
Resistant to Attack and Fire. Before acting, succeed at a Wisdom or Perception 4+# check or the difficulty to defeat is increased by 1d6. If undefeated, suffer the scourge Wounded.

Perception 1d8+2+2, BYA +1d4
BYA Perception 10(4+6): 1d8 + 2 + 2 + 1d4 ⇒ (7) + 2 + 2 + (4) = 15 - Success

Reveal ac Keen Spiked Chain Acrobatics +1d8+2, 8s = 12
Quinn reload(Shock Kukri) Knowledge +AD3+1d6
Display and reload Wyvern Poison +1d12
Combat 22: 1d10 + 4 + 2 + 3 + 1d6 + 1d8 + 2 + 1d12 ⇒ (3) + 4 + 2 + 3 + (6) + (7) + 2 + (1) = 28 - Banished

Location #1: Cave
When Closing: Summon and defeat the danger. = Red Mantis Assassin,
Perception 1d8+2+2, BYA +1d4
BYA Perception 10(4+6): 1d8 + 2 + 2 + 1d4 ⇒ (7) + 2 + 2 + (1) = 12 - Success

Reveal ac Keen Spiked Chain Acrobatics +1d8+2, 8s = 12
Quinn reload(ac Keen Spiked Chain ) Knowledge +AD5+1d6
Ukuja recovery Enchant Weapon +1d4+6
Combat 22: 1d10 + 4 + 2 + 5 + 1d6 + 1d8 + 2 + 1d4 + 6 ⇒ (10) + 4 + 2 + 5 + (2) + (6) + 2 + (3) + 6 = 40 - Banished. CLOSED

4B: ROCK AND STELL boon: Quinn moves to Base and free explore
Examine 6, rearrange, keep 1 (2: Aviva Racovick)
Base Card 1: Pathfinder Chronicler
Base Card 2: Aviva Racovick
Base Card 3: Moise
Base Card 4: Pathfinder Bodyguard

Bury 2: Aviva Racovick, draw 2 arcane spells, keep 1
S1: Good Omen, Spell 1 (Arcane) - Banished
s2: Corrosive Storm, Spell 6 (Arcane) - Acquired

End of Turn
Quinn Eot Examine = (Base Card 1: Pathfinder Chronicler )

Recovery

Reset
Discard Corrosive Storm
Draw up ac Keen Spiked Chain, Wyvern Poison, lt Hellknight Plate, Blackjack's Rapier

STart of Ukuja's Turn
Display lt Hellknight Plate

Summary
Location = #1: Cave CLOSED
Acquired = Base Card 2: Aviva Racovick, s2: Corrosive Storm
Banished = 6: Henchman Proxy A3
Examined =

Location =
Banished =
Examined =

From Box = S1: Good Omen, s2: Corrosive Storm,
Displayed =
Give =

Used = Ukuja recovery Enchant Weapon

Other = Quinn moves to Base

"

Quinn wrote:

Hand: Jasan Adriel, Cerulean Mastermind, Wyvern Poison, ac Keen Spiked Chain, Blackjack's Rapier,

Displayed: ac Mantle of Faith, Third Eye, lt Hellknight Plate,
Deck: 14 Discard: 3 Buried: 4
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The All-Seeing Eye, Fate-Reader Lenses, lt Achaekek's Claws, Fox, The Midwife, Risibeth, The Lost Harrows, Glamered Leather Armor, Twitch Tonic, Limning Starknife, Headband of Mental Superiority, Elixir of Focus
Recharged: Shock Kukri,
Discard Pile: lt Zellara, The Carnival, ac Corrosive Storm,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore, ac Aviva Racovick,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of turn
Discard The Carnival for Grenek

"

Quinn wrote:

Hand: ac Keen Spiked Chain, Jasan Adriel, Wyvern Poison, Shock Kukri, Cerulean Mastermind,

Displayed: ac Mantle of Faith, Third Eye,
Deck: 15 Discard: 2 Buried: 3
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Risibeth, Fate-Reader Lenses, The All-Seeing Eye, lt Achaekek's Claws, Blackjack's Rapier, Twitch Tonic, The Midwife, Headband of Mental Superiority, Elixir of Focus, Glamered Leather Armor, lt Hellknight Plate, Limning Starknife, Ambrosia
Recharged:
Discard Pile: lt Zellara, The Carnival,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Discard The Carnival for Ukuja

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 4 Quinn/MatsuKurisu: Prayer
When this is the hour: No effect.

Start of Turn

At: #0: Base

Give: No
Move: #3: Ruin - Besieged: Take 1 ranged combat damage - Draw ac Mantle of Faith (The Midwife, The Carnival) -2 to 0
Display ac Mantle of Faith
Third Eye: Ruin Card 1: Xenarth, Monster 4 - Not Magic

At This Location: When a monster is undefeated, shuffle a new monster into the location.

Free explore = Ruin Card 1: Xenarth, Monster 4: Combat 24

Spoiler:
Traits:
Demon
Outsider
To Defeat:
Combat 24
Immune to Electricity and Poison.
Before acting, each local character suffers 2 Acid Damage.
If undefeated, suffer the scourge Poisoned.

BYA 2 Acid damage (Shock Kukri, lt Zellara)
Reveal ac Keen Spiked Chain Acrobatics +1d8+2, 8s = 12
Quinn reload(ac Keen Spiked Chain) Knowledge +AD5+1d6
Combat 24: 1d10 + 4 + 2 + 5 + 1d6 + 1d8 + 2 ⇒ (1) + 4 + 2 + 5 + (4) + (5) + 2 = 23 - Failing. Use Paizo Reroll
Combat 24: 1d10 + 22 ⇒ (1) + 22 = 23 Bury ac Jayna Lemore
Combat 24: 1d6 + 22 ⇒ (5) + 22 = 27- Banished

Recovery Ambrosia, heal: 1d4 + 1 ⇒ (3) + 1 = 4
Card remaining: 1d5 ⇒ 5 (lt Zellara)

End of Turn
Quinn Eot Examine = (Ruin Card 2: Henchman Proxy A2 )

Recovery
Auto Recharge Ambrosia

Reset
Draw up ac Keen Spiked Chain
Jasan Adriel
Wyvern Poison
Shock Kukri
Cerulean Mastermind
The Carnival

Summary
Location = #3 Ruin
Acquired =
Banished = 1: Xenarth
Examined = Ruin Card 2: Henchman Proxy A2

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used = Paizo Reroll

Other =
"

Quinn wrote:

Hand: ac Keen Spiked Chain, Jasan Adriel, Wyvern Poison, Shock Kukri, Cerulean Mastermind, The Carnival,

Displayed: ac Mantle of Faith, Third Eye,
Deck: 15 Discard: 1 Buried: 3
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Limning Starknife, lt Hellknight Plate, The All-Seeing Eye, The Lost Harrows, Fate-Reader Lenses, Ambrosia, Risibeth, Twitch Tonic, The Midwife, Blackjack's Rapier, Fox, Elixir of Focus, lt Achaekek's Claws
Recharged:
Discard Pile: lt Zellara,
Buried Pile: ac Ketrik, ac Boors, ac Jayna Lemore,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: USED
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 1 Quinn/MatsuKurisu: The Dance
When this is the hour: When at least 3 types of boon are played on any check, a character may draw a card.

Start of Turn

At: #3: Ruin

Give: No
Move: #0: Base - Besieged: Take 1 ranged combat damage (Wyvern Poison)
At This Location:

Free explore, examine 6, rearrange, keep 1 (Ketrik)
Base Card 1: Boors
Base Card 2: Pathfinder Chronicler
Base Card 3: Jayna Lemore
Base Card 4: Aviva Racovick
Base Card 5: Moise
Base Card 6: Ketrik

and Heal a card (Wyvern Poison)

Bury Ketrik to draw 3 new armors, then banish 2 of them.
A1: Shoanti Barbarian Hide Ar4 - Banished
A2: Moon Maiden Armor Ar4 - Banished
A3: Mantle of Faith Ar6 - Keep

Display ac Mantle of Faith

Discard Twitch Tonic explore = examine 6, rearrange, keep 1 (Boors)
Base Card 1: Boors
Base Card 2: Pathfinder Chronicler
Base Card 3: Jayna Lemore
Base Card 4: Aviva Racovick
Base Card 5: Moise
Base Card 7: Pathfinder Bodyguard

And recharge (Risibeth, Cerulean Mastermind, Elixir of Focus)

Bury 1: Boors and draw 1 Melee and 1 Ranged Weapon and keep 1
W1: Keen Spiked Chain, Weapon 5, Melee - Kept
W2: Sawtooth Saber - Banished not ranged
W3: Deathbane Throwing Axe, Weapon 5, Ranged - Banished

Discard The Midwife explore = examine 6, rearrange, keep 1 (3: Jayna Lemore)
Base Card 2: Pathfinder Chronicler
Base Card 3: Jayna Lemore
Base Card 4: Aviva Racovick
Base Card 5: Moise
Base Card 7: Pathfinder Bodyguard

Display 3: Jayna Lemore

End of Turn
Quinn Eot Examine = ( )

Recovery

Reset
Draw up Shock Kukri, The Carnival, Ambrosia, lt Zellara, Third Eye

Start of next turn
Display Third Eye

Summary
Location = #0 Base
Acquired = 6: Ketrik, A3: Mantle of Faith, 1: Boors, W1: Keen Spiked Chain
Banished =
Examined =

Location =
Banished =
Examined =

From Box = A1: Shoanti Barbarian Hide, A2: Moon Maiden Armor, A3: Mantle of Faith, W1: Keen Spiked Chain, W2: Sawtooth Saber, W3: Deathbane Throwing Axe
Displayed =
Give =

Used =

Other =
"

Quinn wrote:

Hand: ac Keen Spiked Chain, Shock Kukri, Ambrosia, lt Zellara, The Carnival,

Displayed: ac Mantle of Faith, ac Jayna Lemore, Third Eye,
Deck: 15 Discard: 2 Buried: 2
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
ac Jayna Lemore available (inc feat)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fate-Reader Lenses, Blackjack's Rapier, Fox, The All-Seeing Eye, lt Hellknight Plate, The Lost Harrows, Limning Starknife, lt Achaekek's Claws, Headband of Mental Superiority, Jasan Adriel, Glamered Leather Armor
Recharged: Risibeth, Cerulean Mastermind, Elixir of Focus,
Discard Pile: Twitch Tonic, The Midwife,
Buried Pile: ac Ketrik, ac Boors,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn - Start
- 6-C2: Backstabbed

Card Upgrade
= Third Eye (AD6) in, Elixir of Love out

Loot swaps
Hellknight Plate in, Slick Leather out
Achaekek's Claws in, The Locksmith out
Zellara in, Naval Hero out

Starting location
- #3: Ruin

Initial Hand
"

Quinn wrote:

Hand: Risibeth, Wyvern Poison, Elixir of Focus, Twitch Tonic, Cerulean Mastermind, The Midwife,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blackjack's Rapier, Jasan Adriel, The Carnival, lt Hellknight Plate, Limning Starknife, Third Eye, lt Zellara, Ambrosia, The All-Seeing Eye, Shock Kukri, The Lost Harrows, Headband of Mental Superiority, Fate-Reader Lenses, Glamered Leather Armor
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn
Scenario
-6-6B: WITH FRIENDS LIKE THESE

Scenario Reward
Gain a supporter feat. Aviva Racovick.
Loot: the weapon Ashbringer

Adventure Reward
- NA

Tier 6.2
1 Hero point = Spent on Skill Feat (Int)
2 Available[/ooc]

Card Upgrade
Item 6: 1d1000 ⇒ 966
= Third Eye (AD6) in, Elixir of Love out

Banished Cards
-

Loot
Hellknight Plate: 1d1000 ⇒ 498 = Slick Leather out
Achaekek's Claws: 1d1000 ⇒ 914 = The Locksmith out
Zellara: 1d1 ⇒ 1 = Naval Hero out

Dark Archive

Quinn out of turn

The Lost Harrow(Fortitude), hour is harrow
Fortitude 8: 1d12 + 6 ⇒ (5) + 6 = 11 - success

Bury Jasan Adriel to encounter Random Ally #1 Salvator Scream, Ally 4, Knowledge 9

Spoiler:
Traits:
Human
Loot
To Acquire:
Charisma
Diplomacy 10
OR Knowledge 9
On a local Knowledge or Perception check, recharge to add 1d8.
Discard to draw the top card of the hourglass. If it is not a blessing, shuffle it into the hourglass.

Knowledge 1d10+3+2, Reveal Headband of Mental Superiority +1d4, Ukuja recharges Blessing of Green Faith +1d10
Knowledge 9: 1d10 + 3 + 2 + 1d4 + 1d10 ⇒ (1) + 3 + 2 + (2) + (8) = 16 - Acquired

Discard ac Salvator Scream to draw 2 Grenek/AAUGHWHY The Midwife
Hourglass is off by one

"

Quinn wrote:

Hand: Shock Kukri, ac Brooch of Protection, Headband of Mental Superiority, lt Achaekek's Claws, ac The Queen Mother, ac The Midwife,

Displayed: The Lost Harrows, lt Hellknight Plate,
Deck: 11 Discard: 5 Buried: 3
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
Other: Quinn Has Fortitude = 1d12+3 (+6 if hour=Harrow)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Twitch Tonic, Wyvern Poison, The Carnival, lt Zellara, Ambrosia, Blackjack's Rapier, Fate-Reader Lenses, Cerulean Mastermind, Limning Starknife
Recharged: ac Ring of Immolation, Fox,
Discard Pile: Elixir of Focus, The Midwife, Glamered Leather Armor, The All-Seeing Eye, ac Salvator Scream,
Buried Pile: Elixir of Love, Risibeth, Jasan Adriel,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 14 Quinn/MatsuKurisu: The Brass Dwarf
When this is the hour: The first time you discard cards as damage this turn, recharge 1 of them instead.

Start of Turn

At: #0: Base

Give: No
Move: #2: Forest
At This Location: When you defeat a monster, you may discard a card to explore.

Free explore = 1: The Queen Mother, Blessing 1: Knowledge 10(4+6)

Spoiler:
Traits:
Harrow
Suit: Stars
Veteran
When this is the hour: Your Knowledge check is blessed.
To Acquire:
Wisdom
Knowledge 4+#
On any check, discard to bless; after the roll, for each boon played that has a level lower than #, add 1.
Discard to explore. This exploration, on all checks against Veteran cards, subtract 2; on all checks when you play a Veteran boon, add 2.

Knowledge 1d10+3+2, reveal Headband of Mental Superiority +1d4
Knowledge 10: 1d10 + 3 + 2 + 1d4 ⇒ (3) + 3 + 2 + (4) = 12 - Acquired

Discard The All-Seeing Eye, examine 2, rearrange and then explore =
2: Trapped Chest, Barrier 1
3: Skeletal Minotaur, Monster 5

2: Trapped Chest, Barrier 1, Disable 13(7+6)

Spoiler:
Traits:
Cache
Lock
Trap
Veteran
To Defeat:
Strength
Melee 11+#
OR Disable 7+#
If undefeated, suffer 1d4 Acid damage and the scourge Dazed.
If defeated, summon and encounter a weapon, a spell, an armor, or an item.

Disable 1d10+3+1, reveal Headband of Mental Superiority +1d4, Recharge Fox +1d4
Disable 13: 1d10 + 3 + 1 + 1d4 + 1d4 ⇒ (6) + 3 + 1 + (1) + (2) = 13 - Banished

Defeated Trapped Cheast, Encounter I1: Brooch of Protection, Item 5: Fortitude 10

Spoiler:
Traits:
Accessory
Magic
To Acquire:
Intelligence
Arcane
Fortitude 10
Display. While displayed:
* When you suffer Combat or Force damage, reduce it by 1.
* When a local character suffers Combat or Force damage, you may place a marker on this card to reduce it by 5.
* When this card has 6 markers, bury it.

The Lost Harrow(Fortitude) 1d12+6
Fortitude 10: 1d12 + 6 ⇒ (7) + 6 = 13- Acquired

End of Turn
Quinn Eot Examine = (Forest Card 3: Skeletal Minotaur, Monster 5 )

Recovery

Reset
Draw up Jasan Adriel

Summary
Location = #2: Forest
Acquired = 1: The Queen Mother, I1: Brooch of Protection
Banished =
Examined = 3: Skeletal Minotaur

Location =
Banished =
Examined =

From Box = I1: Brooch of Protection
Displayed =
Give =

Used =

Other =

"

Quinn wrote:

Hand: Shock Kukri, ac Brooch of Protection, Headband of Mental Superiority, lt Achaekek's Claws, ac The Queen Mother, Jasan Adriel,

Displayed: The Lost Harrows, lt Hellknight Plate,
Deck: 11 Discard: 4 Buried: 2
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
Other: Quinn Has Fortitude = 1d12+3 (+6 if hour=Harrow)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The Carnival, lt Zellara, Twitch Tonic, Ambrosia, Limning Starknife, Fate-Reader Lenses, Wyvern Poison, Cerulean Mastermind, Blackjack's Rapier
Recharged: ac Ring of Immolation, Fox,
Discard Pile: Elixir of Focus, The Midwife, Glamered Leather Armor, The All-Seeing Eye,
Buried Pile: Elixir of Love, Risibeth,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn moves to base

Dark Archive

Zenobia Zenderholm: Story Bane 6
Check#1 Fortitude 8
The Lost Harrow(Hour = Harrow) 1d12+6
Fortitude 8: 1d12 + 6 ⇒ (3) + 6 = 9 - Success

Dark Archive

Out of turn update
Fixing Risibeth misread
Bury Risibeth, draw Headband of Mental Superiority

Start of next turn, display lt Hellknight Plate

"

Quinn wrote:

Hand: Shock Kukri, lt Achaekek's Claws, The All-Seeing Eye, Headband of Mental Superiority, Fox,

Displayed: The Lost Harrows, lt Hellknight Plate,
Deck: 11 Discard: 3 Buried: 2
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
Other: Quinn Has Fortitude = 1d12+3 (+6 if hour=Harrow)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blackjack's Rapier, The Carnival, Limning Starknife, Ambrosia, Wyvern Poison, Jasan Adriel, lt Zellara, Fate-Reader Lenses, Cerulean Mastermind, Twitch Tonic
Recharged: ac Ring of Immolation,
Discard Pile: Elixir of Focus, The Midwife, Glamered Leather Armor,
Buried Pile: Elixir of Love, Risibeth,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 4 Quinn/MatsuKurisu: The Idiot
When this is the hour: When you fail a check, suffer the scourge Drained.

Start of Turn

At: #5: River

Give: No
Move: #3: Graveyard
At This Location: Monsters you encounter gain the Undead trait and are immune to Mental and Poison.

Display Risibeth

Free explore = 2: Troll, Monster 2: Combat 20(8+6+6) THEN Combat 22(10+6+6)

Spoiler:
Traits:
Troll
Veteran
To Defeat:
Combat 8+##
THEN Combat 10+##
Vulnerable to Fire.
Before acting, each local character suffers 1 Combat damage.
If neither check to defeat has either the Acid or Fire trait, this monster is undefeated; you may reload it into its location.

BYA Grenek takes 1 combat damage
BYA Quinn takes 1 combat damage, draw lt Hellknight Plate -3 to 0

Reveal Shock Kukri Acrobatics+2d6
Quinn.Reload (lt Hellknight Plate) to use Knowledge + AD6 = 1d10+3+2+6+2d6
#1 Combat 20: 1d10 + 3 + 2 + 6 + 2d6 ⇒ (2) + 3 + 2 + 6 + (3, 4) = 20 - Success

Reveal Shock Kukri Acrobatics+2d6
Recharge ac Ring of Immolation (Fire) +1d8+6
Quinn.recharge (Jasan Adriel) to use Knowledge + AD4 = 1d10+3+2+4+2d6
#2 Combat 22: 1d10 + 3 + 2 + 6 + 2d6 + 1d8 + 6 ⇒ (5) + 3 + 2 + 6 + (4, 1) + (3) + 6 = 30 - Success with fire. Banished

End of Turn
Quinn Eot Examine = (Graveyard Card 3: Sayona, Monster 5 )

Recovery
Discard bottom card of deck (Jasan Adriel) to reload Risibeth

Reset
Draw up Risibeth, lt Hellknight Plate, Fox

Summary
Location = #3: Graveyard
Acquired =
Banished = 2: Troll
Examined = 3: Sayona

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used =

Other = BYA Grenek takes 1 combat damage

"

Quinn wrote:

Hand: Shock Kukri, lt Achaekek's Claws, The All-Seeing Eye, Risibeth, lt Hellknight Plate, Fox,

Displayed: The Lost Harrows,
Deck: 12 Discard: 3 Buried: 1
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
Other: Quinn Has Fortitude = 1d12+3 (+6 if hour=Harrow)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): lt Zellara, Ambrosia, Blackjack's Rapier, The Carnival, Fate-Reader Lenses, Twitch Tonic, Jasan Adriel, Headband of Mental Superiority, Wyvern Poison, Cerulean Mastermind, Limning Starknife
Recharged: ac Ring of Immolation,
Discard Pile: Elixir of Focus, The Midwife, Glamered Leather Armor,
Buried Pile: Elixir of Love,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Bury Elixir of Love for Enora

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 6 Quinn/MatsuKurisu: Orison
When this is the hour: No effect.

Start of Turn

At: #5: River

Give: No
Move: No
At This Location: On your check, you may discard a card to reroll a die.

Display lt Hellknight Plate and Risibeth

Free explore = 1: Mobogo, Monster 6
Discarding The Midwife, encountering M1: Gray Maiden Footsoldier instead. Checks are blessed

Gray Maiden Footsoldier, Monster 2: Diplomacy 12(6+6)

Spoiler:
Traits:
Fighter
Gray Maiden
Human
Veteran
To Defeat:
Combat 10+##
OR Charisma
Diplomacy 6+#
When you would encounter this monster, if you are not at an Urban location, exchange it with a new monster instead.
If undefeated, a local character summons and encounters the danger.

if you are not at an Urban location, exchange it with a new monster instead.
Encountering M2: Shining Child, Monster 5: Combat 20
Spoiler:
Traits:
Fire
Outsider
To Defeat:
Combat 20
Immune to Fire and Poison. All damage is Fire.
Before acting, each local character must succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.

Enora must succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.
The Lost Harrows 1d12+3, the Midwife +1d12, Quinn BYA +1d4
BYA Fortitude 8: 1d12 + 3 + 1d12 + 1d4 ⇒ (9) + 3 + (5) + (2) = 19 - Success
Reveal Shock Kukri Acrobatics+2d6
Quinn.Reload (ac Ring of Immolation) to use Knowledge + AD5 = 1d10+3+2+5+2d6
The Midwife +1d10
Combat 20: 1d10 + 3 + 2 + 5 + 2d6 + 1d10 ⇒ (10) + 3 + 2 + 5 + (2, 1) + (9) = 32 - Banished

End of Turn
Quinn Eot Examine = (River Card 2: Kazavon's Shield, Armor 6 )

Recovery
Discard bottom card of deck (Glamered Leather Armor) to reload Risibeth

Reset
Draw up Risibeth, ac Ring of Immolation, lt Achaekek's Claws, The All-Seeing Eye, Jasan Adriel

Summary
Location = #5: River
Acquired =
Banished = 1: Mobogo,
Examined = 2: Kazavon's Shield,

Location =
Banished =
Examined =

From Box = M1: Gray Maiden Footsoldier, M2: Shining Child
Displayed =
Give =

Used =

Other = Enora must succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.
"

Quinn wrote:

Hand: Shock Kukri, Jasan Adriel, ac Ring of Immolation, Risibeth, lt Achaekek's Claws, The All-Seeing Eye,

Displayed: The Lost Harrows, lt Hellknight Plate,
Deck: 11 Discard: 3 Buried: 1
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
Other: Quinn Has Fortitude = 1d12+3 (+6 if hour=Harrow)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Wyvern Poison, Twitch Tonic, Headband of Mental Superiority, The Carnival, Ambrosia, lt Zellara, Fate-Reader Lenses, Fox, Blackjack's Rapier, Limning Starknife, Cerulean Mastermind
Recharged:
Discard Pile: Elixir of Focus, The Midwife, Glamered Leather Armor,
Buried Pile: Elixir of Love,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

On trail close, move to #5: River

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 2 Quinn/MatsuKurisu: The Cyclone
When this is the hour: The difficulty of your non-combat check against a bane is increased by 3.

Start of Turn

At: #5: River

Give: No
Move: No
At This Location: On your check, you may discard a card to reroll a die.

Display Risibeth

Free explore = 1: Ring of Immolation, Item 5: Intelligence 9

Spoiler:
Traits:
Accessory
Fire
Magic
Veteran
To Acquire:
Constitution
Fortitude 8
OR Intelligence
Arcane 9
When you suffer Cold damage, freely reveal to reduce it by 4.
On your combat check, recharge to add 1d8+# and the Fire trait; against a bane that invokes the Cold trait, freely reveal instead.

Intelligence 1d10+3, Recovery Elixir of Focus +1d10+3
Intelligence 9: 1d10 + 3 + 1d10 + 3 ⇒ (6) + 3 + (3) + 3 = 15 - Acquired

Display The Lost Harrows (Naming Fortitude)

End of Turn
Quinn Eot Examine = (River Card 2: Sadomasochism, Spell 6 )

Recovery
Recharge Elixir of Focus
Discard bottom card of deck (Elixir of Focus) to reload Risibeth

Reset
Draw up Risibeth, Shock Kukri

Summary
Location = #5: River
Acquired = 1: Ring of Immolation
Banished =
Examined = 2: Sadomasochism

Location =
Banished =
Examined =

From Box =
Displayed = The Lost Harrows (Naming Fortitude)
Give =

Used =

Other =
"

Quinn wrote:

Hand: The Midwife, Elixir of Love, lt Hellknight Plate, ac Ring of Immolation, Risibeth, Shock Kukri,

Displayed: The Lost Harrows,
Deck: 15 Discard: 1 Buried: 0
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Will use the midwife to swap out nasty bane & bless if anyone encounters them
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers
Other: Quinn Has Fortitude = 1d12+3 (+6 if hour=Harrow)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): lt Zellara, Cerulean Mastermind, Fate-Reader Lenses, Ambrosia, Glamered Leather Armor, The All-Seeing Eye, Jasan Adriel, Twitch Tonic, lt Achaekek's Claws, Headband of Mental Superiority, Blackjack's Rapier, Fox, The Carnival
Recharged:
Discard Pile: Elixir of Focus,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Correction: Starting location = Trail

Dark Archive

Quinn - Start
- 6B: WITH FRIENDS LIKE THESE

Card Upgrade
Slick Leather in new slot
The Lost Harrows in, Bloodroot Poison out

Loot swaps
Hellknight Plate in, Slick Leather out
Achaekek's Claws in, The Locksmith out
Zellara in, Naval Hero out

Starting location
- #1: Campsite

Initial Hand
"

Quinn wrote:

Hand: The Midwife, Elixir of Love, lt Hellknight Plate, Risibeth, The Lost Harrows, Elixir of Focus,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Current Location: Base
Hero Points: 2
NOTES:
Available Support: Distant: Blessings available.
Will use the midwife to swap out nasty bane & bless if anyone encounters them
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The All-Seeing Eye, Shock Kukri, The Carnival, Blackjack's Rapier, Ambrosia, Fox, Cerulean Mastermind, lt Zellara, lt Achaekek's Claws, Fate-Reader Lenses, Jasan Adriel, Glamered Leather Armor, Headband of Mental Superiority, Twitch Tonic
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn
Scenario
-6-6A:STORM OF RAVENOUS SHADOWS

Scenario Reward
Supporter: Aviva Racovick.
Loot: Hellknight Plate.

Adventure Reward
- NA

Tier 6.1
correcting hero point total: Adding +1 from Adv5 reward. 2 Available
- 6.1 Hero point = Spent on Card Feat (Armor) Slick Leather (AD1) in new slot

Card Upgrade

Item 6: 1d1000 ⇒ 953
= The Lost Harrows (AD6) in, Bloodroot Poison out

Banished Cards
-

Loot
Hellknight Plate: 1d1000 ⇒ 968 = Slick Leather out
Achaekek's Claws: 1d1000 ⇒ 338 = The Locksmith out
Zellara: 1d1 ⇒ 1 = Naval Hero out

Dark Archive

Guard #3: Swamp - Guarded
shuffle a new monster into each location.

BOTing Enora - Guard #1: Bridge - Guarded
When Closing: Bury an ally. Bury Apprentice,

"

Quinn wrote:

Hand: Shock Kukri, Bloodroot Poison, lt Zellara, Risibeth, lt Achaekek's Claws, The Midwife,

Displayed:
Deck: 8 Discard: 6 Buried: 3
Current Location: Base
Hero Points: 1
NOTES:
Available Support: Distant: Blessings available.
Will use the midwife to swap out the Palace Patrols & bless if anyone encounters them
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Ambrosia, Cerulean Mastermind, Wyvern Poison, Headband of Mental Superiority, The All-Seeing Eye, Elixir of Love, Twitch Tonic
Recharged: Elixir of Focus,
Discard Pile: ac Nethys's Duality, The Carnival, Limning Starknife, Jasan Adriel, ac The Carnival, Fox,
Buried Pile: Blackjack's Rapier, Fate-Reader Lenses, Glamered Leather Armor,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 5 Quinn/MatsuKurisu: The Courtesan
When this is the hour: When you would encounter a non- story bane barrier, banish it instead, then summon and encounter a Task barrier.

Start of Turn

At: #1: Bridge

Give: No
Move: #3: Swamp
At This Location: When you fail a check to defeat a monster, suffer the scourge Wounded.

Free explore = 2: The Carnival, Blessing 1 (Current Harrow): Wisdom 10(4+6)

Spoiler:
Traits:
Harrow
Suit: Stars
Veteran
When this is the hour: All damage is Mental damage that cannot be reduced.
To Acquire:
Wisdom
Acrobatics 4+#
On any check, discard to bless.
After the roll, you may flip 1 non-d4 die upside-down and take the new result.
Discard to explore. This exploration, you may evade your encounter and put it on the bottom of your location.

Wisdom 1d8+2, Recharge Fox +1d4, Enora discards Blessing of Qi Zhong +1d8
Wisdom 10: 1d8 + 2 + 1d4 + 1d8 ⇒ (6) + 2 + (3) + (4) = 15 - Acquired

Discard Jasan Adriel, examine (3: Kazavon's Iron Golem) and may explore =
3: Kazavon's Iron Golem, Monster 5: Combat 25(19+6)

Spoiler:
Traits:
Construct
Golem
Veteran
To Defeat:
Combat 19+#
Immune to Attack, Mental, and Poison.
If undefeated, each local character suffers 1d4 Poison damage.

Reveal Shock Kukri +2d6
Reload lt Zellara to use Knowledge + AD5 = 1d10+3+2+5
Discard ac The Carnival +1d10, may flip a die after the roll
Combat 26: 2d6 + 1d10 + 3 + 2 + 5 + 1d10 ⇒ (5, 6) + (6) + 3 + 2 + 5 + (10) = 37 - banished

End of Turn
Quinn Eot Examine = (Swamp Card 4: Palace Patrols, Barrier 6 )
ABLAZE: 1d4 - 2 ⇒ (2) - 2 = 0

Recovery
Discard bottom card of deck (Fox) to reload Risibeth

Reset
Draw up lt Zellara, Risibeth, lt Achaekek's Claws, The Midwife

Summary
Location = #3: Swamp
Acquired = 2: The Carnival
Banished = 3: Kazavon's Iron Golem
Examined = 4: Palace Patrols

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used = Enora discards Blessing of Qi Zhong

Other =

"

Quinn wrote:

Hand: Shock Kukri, Bloodroot Poison, lt Zellara, Risibeth, lt Achaekek's Claws, The Midwife,

Displayed:
Deck: 8 Discard: 6 Buried: 3
Current Location: Base
Hero Points: 1
NOTES:
Available Support: Distant: Blessings available.
Will use the midwife to swap out the Palace Patrols & bless if anyone encounters them
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The All-Seeing Eye, Ambrosia, Elixir of Love, Headband of Mental Superiority, Twitch Tonic, Cerulean Mastermind, Wyvern Poison
Recharged: Elixir of Focus,
Discard Pile: ac Nethys's Duality, The Carnival, Limning Starknife, Jasan Adriel, ac The Carnival, Fox,
Buried Pile: Blackjack's Rapier, Fate-Reader Lenses, Glamered Leather Armor,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn correction
Using Risibeth for the explore
Banish to explore.
DURING RECOVERY You may discard the bottom card of your deck to reload this card.
Discarding Limning Starknife

"

Quinn wrote:

Hand: Shock Kukri, Risibeth, lt Zellara, Fox, Bloodroot Poison, Jasan Adriel,

Displayed:
Deck: 10 Discard: 3 Buried: 3
Current Location: Base
Hero Points: 1
NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): lt Achaekek's Claws, Elixir of Love, Headband of Mental Superiority, Ambrosia, The All-Seeing Eye, Cerulean Mastermind, Wyvern Poison, The Midwife, Twitch Tonic
Recharged: Elixir of Focus,
Discard Pile: ac Nethys's Duality, The Carnival, Limning Starknife,
Buried Pile: Blackjack's Rapier, Fate-Reader Lenses, Glamered Leather Armor,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Healed 4 from Enora, Full heal

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = 7 Ukuja/Bigguyinblack : Zon-kuthon's Pain
When this is the hour: After discarding any number of cards as damage, draw a card.

Start of Turn

At: #1: Bridge

Give: No
Move: No
At This Location: Non-story banes cannot be evaded.

Free explore = 5: Nethys's Duality, Blessing 1: Intelligence 10(4+6)

Spoiler:
Traits:
Deity: Nethys
Divine
Veteran
When this is the hour: On your check against a spell, add 1d4.
To Acquire:
Intelligence
Arcane
Divine 4+#
On any check, discard to bless.
On an Intelligence or a Wisdom check, freely discard to bless.
Discard to examine the top 2 cards of your location and return them in any order.

Intelligence 1d10+3, Recovery Elixir of Focus +1d10+3
Intelligence 10: 1d10 + 3 + 1d10 + 3 ⇒ (7) + 3 + (4) + 3 = 17 - Acquired

Discard ac Nethys's Duality, examine (only 1 due to scenario), then explore =
6: Red Mantis Ambush, Barrier 4: Special

Spoiler:
Traits:
Red Mantis
Skirmish
To Defeat:
None 0
Before acting, a random character other than you summons and encounters the story bane Red Mantis Assassin, then a character other than you summons and encounters the story bane Ashwing Gargoyle.
Summon and encounter the story bane Red Mantis Assassin; if it is defeated, this barrier is defeated.

Who gets the 1st Red Mantis Assassin? U,G,E: 1d3 ⇒ 2 - Grenek
Who gets the Ashwing Gargoyle? U,G,E: 1d3 ⇒ 2 - Grenek

Quinn encounters the Barrier's Red Mantis Assassin, Story Bane, Monster 3: Combat 22(10+6+6)

Spoiler:

Human, Assassin, Red Mantis, Veteran
Resistant to Attack and Fire.
Before acting, succeed at a Wisdom or Perception 4+# check or the difficulty to defeat is increased by 1d6.
If undefeated, suffer the scourge Wounded.

Perception 1d8+2+2+1d4
BYA Perception 10(4+6): 1d8 + 2 + 2 + 1d4 ⇒ (8) + 2 + 2 + (4) = 16 Success
Reveal Shock Kukri +2d6
Reload lt Zellara to use Knowledge + AD5 = 1d10+3+2+5
Discard The Carnival +1d10, may flip a die after the roll
Combat 22: 2d6 + 1d10 + 3 + 2 + 5 + 1d10 ⇒ (1, 3) + (10) + 3 + 2 + 5 + (7) = 31 Success. 6: Red Mantis Ambush banished

End of Turn
Quinn Eot Examine = (Bridge Card 7: Yzahnum the Efreeti, Monster 6 - OUCH!!!)
ABLAZE: 1d4 - 2 ⇒ (4) - 2 = 2 - Acid damage ( Bury Glamered Leather Armor to reduce to 0)

Recovery
Auto recharge Elixir of Focus

Reset
Draw up lt Zellara, Fox, Bloodroot Poison, Jasan Adriel

Summary
Location = #1: Bridge
Acquired = 5: Nethys's Duality
Banished = 6: Red Mantis Ambush
Examined = 7: Yzahnum the Efreeti, Monster 6 - OUCH!!!

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used =

Other = Who gets the 1st Red Mantis Assassin? - Grenek
Who gets the Ashwing Gargoyle? - Grenek

"

Quinn wrote:

Hand: Shock Kukri, Risibeth, lt Zellara, Fox, Bloodroot Poison, Jasan Adriel,

Displayed:
Deck: 10 Discard: 2 Buried: 3
Current Location: Base
Hero Points: 1
NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Elixir of Love, Twitch Tonic, Headband of Mental Superiority, The All-Seeing Eye, Wyvern Poison, Limning Starknife, lt Achaekek's Claws, The Midwife, Cerulean Mastermind, Ambrosia
Recharged:
Discard Pile: ac Nethys's Duality, The Carnival,
Buried Pile: Blackjack's Rapier, Fate-Reader Lenses, Glamered Leather Armor,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = #2 Quinn/MatsuKurisu: Zon-kuthon's Pain
When this is the hour: After discarding any number of cards as damage, draw a card.

Start of Turn

At: #1: Bridge

Give: No
Move: No
At This Location: Non-story banes cannot be evaded.

Free explore = 1: Dispelling Mist, Barrier 4: Disable 12

Spoiler:
Traits:
Magic
Trap
To Defeat:
Dexterity
Disable 12
OR Arcane
Divine 15
If undefeated, each local character recharges 1d4 random Magic boons, then display this barrier at your location. While displayed, at this location:
* At the start and end of your turn, recharge a random Magic boon.
* When this location is closed, banish this barrier.

Disable 1d10+3+1+1d4, Quinn.Bury(Fate-Reader Lenses) +1d8+2+2
Disable 12: 1d10 + 3 + 1 + 1d4 + 1d8 + 2 + 2 ⇒ (8) + 3 + 1 + (4) + (7) + 2 + 2 = 27 - Banished

Discard The All-Seeing Eye, examine (only 1 due to scenario), then explore =
2: Thundering Earthbreaker, Weapon 4: Strength 15

Spoiler:
Traits:
2-Handed
Bludgeoning
Hammer
Magic
Melee
Respect
To Acquire:
Strength
Melee 15
For your combat check, reveal to use Strength or Melee + 1d12+2; if proficient, against a monster, you may additionally reload to ignore its after acting powers.
On a local check against a Lock or Obstacle barrier, reload to add 1d12.
After playing this weapon, you may not play an Offhand boon this encounter.

Nope. Banished

End of Turn
Quinn Eot Examine = (Bridge Card 3: Jasan Adriel, Ally 4)
ABLAZE: 1d4 - 2 ⇒ (4) - 2 = 2 - Acid damage (Bloodroot Poison, Limning Starknife)

Recovery

Reset
Draw up The Carnival, Glamered Leather Armor, lt Zellara, Risibeth

Display Glamered Leather Armor

Summary
Location = #1: Bridge
Acquired =
Banished = 1: Dispelling Mist, 2: Thundering Earthbreaker
Examined = 3: Jasan Adriel

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used =

Other =
"

Quinn wrote:

Hand: Shock Kukri, Elixir of Focus, The Carnival, lt Zellara, Risibeth,

Displayed: Glamered Leather Armor,
Deck: 9 Discard: 4 Buried: 2
Current Location: Base
Hero Points: 1
NOTES:
Available Support: Distant: Blessing available
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items/allies available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Twitch Tonic, Headband of Mental Superiority, Jasan Adriel, Ambrosia, Cerulean Mastermind, Elixir of Love, The Midwife, Fox
Recharged: Wyvern Poison,
Discard Pile: lt Achaekek's Claws, The All-Seeing Eye, Bloodroot Poison, Limning Starknife,
Buried Pile: Blackjack's Rapier, Fate-Reader Lenses,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Out of Turn updates:

Turn order: Quinn/MatsuKurisu, Ukuja/Bigguyinblack, Grenek/AAUGHWHY, Enora/EmpTyger,

Blessing = #2 Quinn/MatsuKurisu: The Rabbit Prince
When this is the hour: At the start of your combat check, you may recharge a card to draw the top card of your deck; if you do not play that card on this check, bury it.

Start of Turn

At: #1: Bridge

Give: No
Move: No
At This Location: Non-story banes cannot be evaded.

Free explore = 1: Brawl, Barrier 1: Strength 10(4+6)

Spoiler:
Traits:
Skirmish
Veteran
To Defeat:
Strength
Dexterity
Melee 4+#
Before acting, each other local character summons and encounters this barrier.
If undefeated, suffer 1+# Combat damage.
After all encounters, if any character defeated this barrier, banish it.

Strength 1d6, Quinn.Bury(Blackjack's Rapier) +1d8+2+2
Strength 10: 1d6 + 1d8 + 2 + 2 ⇒ (5) + (6) + 2 + 2 = 15 - Banished

Discard lt Achaekek's Claws, explore +1d4 vs Story Banes =
2: Hordemaster, Monster 5: Combat 22

Spoiler:
Traits:
Undead
To Defeat:
Combat 22
Immune to Mental and Poison.
Before acting, each local character summons and encounters the story bane Zombie Minions. Characters who suffer damage during that encounter cannot play boons during this encounter.

BYA Encounter Zombie Minion, story bane, Core-1: Combat 9 then Combat 17(11+6)

Spoiler:
TYPE, monster
Undead
Zombie
Veteran

POWERS
Immune to Mental and Poison.

If undefeated, each local character suffers 1d4 Poison damage.


Reveal Shock Kukri 1d6+2d6, lt Achaekek's Claws +1d4
#1 Combat 9: 1d6 + 2d6 + 1d4 ⇒ (2) + (3, 5) + (3) = 13 - Success

Recharge Wyvern Poison to use Knowledge +5+1d6
Reveal Shock Kukri 1d10+3+2+5+2d6, lt Achaekek's Claws +1d4
#2 Combat 17: 1d10 + 3 + 2 + 5 + 2d6 + 1d4 ⇒ (1) + 3 + 2 + 5 + (2, 3) + (3) = 19 - Success. Banished

Encountering 2: Hordemaster, Monster 5: Combat 22
Reveal Shock Kukri +2d6, lt Achaekek's Claws +1d4,
Reload Shock Kukri to use Knowledge +3 = 1d10+3+2+3+1d6
#2 Combat 17: 1d10 + 3 + 2 + 3 + 1d6 + 2d6 + 1d4 ⇒ (9) + 3 + 2 + 3 + (3) + (1, 5) + (2) = 28 - Banished

End of Turn
Quinn Eot Examine = (Bridge Card 3: Dispelling Mist, Barrier 4)
ABLAZE: 1d4 - 2 ⇒ (1) - 2 = -1 - No Acid damage

Recovery

Reset
Draw up Shock Kukri, Fate-Reader Lenses, The All-Seeing Eye, Bloodroot Poison

Summary
Location = #1: Bridge
Acquired =
Banished = 1: Brawl, 2: Hordemaster
Examined = 3: Dispelling Mist

Location =
Banished =
Examined =

From Box =
Displayed =
Give =

Used =

Other =
"

Quinn wrote:

Hand: Limning Starknife, Elixir of Focus, Shock Kukri, Fate-Reader Lenses, The All-Seeing Eye, Bloodroot Poison,

Displayed:
Deck: 13 Discard: 1 Buried: 1
Current Location: Base
Hero Points: 1
NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): lt Zellara, Ambrosia, The Midwife, The Carnival, Jasan Adriel, Glamered Leather Armor, Headband of Mental Superiority, Elixir of Love, Cerulean Mastermind, Twitch Tonic, Risibeth
Recharged: Wyvern Poison,
Discard Pile: lt Achaekek's Claws,
Buried Pile: Blackjack's Rapier,

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

Dark Archive

Quinn - Start
- 6-6A:STORM OF RAVENOUS SHADOWS

Card Upgrade
Cerulean Mastermind in new slot
The Carnival in, Prayer out

Loot swaps
Achaekek's Claws in, The Locksmith out
Zellara in, Naval Hero out

Starting location
- #1: Bridge

Initial Hand

"

Quinn wrote:

Hand: Limning Starknife, Wyvern Poison, lt Achaekek's Claws, Elixir of Focus, Blackjack's Rapier, Shock Kukri,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Current Location: Base
Hero Points: 1 // Quinn has the following scourges marked:
Poisoned:
While Marked: After you reset, recharge a random card. When you would heal any number of cards, you may remove this scourge instead.

NOTES:
Available Support: Distant:
Local: Bury Boon to add +1d8+4 vs barrier. *2
All items available for support Powers

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Ambrosia, Elixir of Love, lt Zellara, Twitch Tonic, Fox, Jasan Adriel, Bloodroot Poison, Headband of Mental Superiority, The Midwife, Fate-Reader Lenses, The Carnival, Cerulean Mastermind, The All-Seeing Eye
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1
Dexterity d6 ☐ +1 ☐ +2
Constitution d6 ☐ +1
Intelligence d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
- Disable: Intelligence +1
- Knowledge: Intelligence +2
Wisdom d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
- Perception: Wisdom +2
Charisma d6 ☐ +1 ☐ +2 ☐ +3
- Diplomacy: Charisma +2

Favored Card: Item
Hand Size: 6 ☐ 7
Proficiencies:
Nil
POWERS:
For your check that invokes Finesse, you may recharge ([X] or reload) a card to use Knowledge instead of Acrobatics or Stealth, and add the card's level. ([X] If you are the only local character, you may add another 1d6.)
On a local check against a barrier, you may bury an item ([X] or a boon) to add your Perception.
At the end (☐ or start) of your turn, you may examine the top card of your location. (☐ You may recharge a card to ignore powers that happen when you examine it.)
[X] You are proficient with Alchemical. On your check to recharge an Alchemical item whose level is lower than #, you automatically succeed.
[X] On your Diplomacy, Disable, or Perception non-combat check ([X] or your check before acting), add 1d4.
☐ When you defeat a barrier, you may heal a card (☐ or a weapon or an item).

Paizo Reroll: AVAILABLE
Paizo Mat Discard: AVAILABLE

"

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