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Warning: Here there be adult themes.

So I'm constructing a dungeon for my party of third-level characters, and I'm drawing a bit of a writer's block on encounters to populate it with. Any advice would be most appreciated.

Background: Homebrew comedy/horror/fantasy setting. High magic, think "magic returned to the modern world causing a massive catastrophe, all manner of legends and monsters returned to the earth wiping out a majority of the human population, this is 4000 years after that happened." The party is currently adventuring through a wintry fey-filled forest, being pursued by a horrible "ice witch" who wants a magic box they possess. She confronts them on a bridge over a frozen river, and collapses the bridge. The party plunges down through the water, but a piece of the bridge smashes through the roof of an underground structure that they then find themselves in (while another piece of the bridge seals off the ceiling.)

The structure they find themselves in is an ancient sex-toy factory.

So obviously I'm looking for potentially comedic, "adult industry"-esque encounters based around the theme of the environment. Nothing too bracingly vulgar, more along the lines of suggestive and irreverent. For instance, I definitely want to include an encounter with 1-2 Security Mannequins ( http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/security -mannequin ) who upon entering combat remove their gloves and have large, uh, floppy clubs instead of hands.

Encounters need to be in the 2-4 CR range. Any suggestions?


So I am playing an 8th level Kensai Magus/Lore Warden Fighter in a gestalt campaign. I'm planning on switching Lore Warden to Duelist at level 11, and I was looking for ways to maximize use of AoO's. The reasons for that are pretty obvious: Duelist 4 gives me Combat Reflexes, and Kensai 11 gives me Superior Reflexes. Between the two of them (with my 22 INT and 18 DEX) I get 10 AoO's per round. Some of those can surely be used with Parry/Riposte, but outside of feat chains that I can't see myself affording (the improved trip line, for instance) there aren't a lot of options for a Gish DPS to actually *force* opponents to provoke (unless they're spellcasters, and once again it requires a line of feats to optimize.)

So I started looking into Words of Power and what I could theoretically craft with them. I was looking to make something that felt "martial" rather than purely "flashy omgMAGIX" to be more in line with the Kensai/Duelist's approach to combat. I found upon further research that one thing that DOES provoke an AoO is attempting to break free/escape from a net. The precise descriptions of the Words of Power gave me a good starting point, but I wanted to be a bit creative with it. So here's my custom spell; let me know if it seems appropriate as a second-level spell slot or if you have suggestions to change it.

Net Burst Binding
S, M (a tiny section of netting)
School Conjuration;
Level Magus 2
Range: 10' Burst
Duration: Instant
Saving Throw: Reflex Negates
Spell Resistance: No
This spell causes a large, mundane net to explode forth from the caster. Creatures within a 10' radius of the Magus must make a Reflex saving throw or become Entangled. The spell's point of origin includes a single empty square. The Magus may attempt to restrict movement of creatures caught in the net as she would with a normal net, but the net is treated as a two-handed weapon and the Magus must succeed at an opposed Strength check to affect caught enemies' movement. If more than one creature is entangled by Net Burst Binding, the DC to control each creature is increased by +2.


So, tonight in my game I came across an interesting situation. My CL 5 party was against a Remorhaz.

http://paizo.com/PRD/monsters/remorhaz.html

In the surprise round it took out our Alchemist. I'm playing an Oracle/Fighter healtank. On the second round it hit me and succeeded in Swallow Whole. While inside it's stomach I was debating what to do (I had no light weapon on hand.) I succeeded on a nearly impossible Concentration check to cast Compel Hostility, and the Remorhaz failed a will save. My GM ruled that (as I had hoped) the Int 5 creature wouldn't realize that attacking it's own stomach was potentially a bad move, and I burst free from it on the following round because the Remorhaz dealt 29 points of damage to itself on a bite attack (while attempting to attack me, inside it's own stomach.)

A GM may rule differently on this (especially for a higher Int creature,) but for strictly RAW purposes there is no reason compel hostility would not function inside the gullet of a creature.

http://www.d20pfsrd.com/magic/all-spells/c/compel-hostility

Granted, this may go counter to house rules (and the chances of pulling off the Concentration check is minimal) but as a "hail Mary," I think I have discovered another use of the Compel Hostility spell.