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Poe Quickhammer's page

200 posts. Alias of rungok.


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dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Looks good to me


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

# 230291-2 is poe's PFS account.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Yay! We finished it!

Poe will fully embrace the celebration. In the morning of the next day, he sends word to his family that the deed was done and the debt repaid.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe bows to Delbera. "As you wish!" he says.

He turns to Yizzik"Yizzik... I've never met ah more stalwart warrior of good tha's still alive. I would be honored to see you carry on Delbera's legacy into battle." He holds out Firebrand. "B'sides, Olivia would be jealous if I kept a gift from anotha lass."


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe would have had a serious problem if someone suggested keeping the axe. :)

"Aye. Let me finish this task, and put to rest the debt my family owes her." he says. "But... can ah be the one 'ta carry the axe back." he seems to struggle with the word before grudgingly saying it. "Please?"


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

That was a fun and tense fight!

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Thank the gods!" Poe exhales. Shouldering Olivia and running over to the axe.

Is there an obvious way to unhook the thing?

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Shut yer gods damned trap!" Poe shouts.

move action to reload, spending 1 grit point to fire a touch attack.
Shot: 1d20 + 11 ⇒ (10) + 11 = 21
damage: 1d10 + 11 ⇒ (9) + 11 = 20

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe continues his barrage against the spellcaster, trying to keep her occupied while the rest of the group tears apart the necromancer's minions.

Attack 1: 1d20 + 11 ⇒ (3) + 11 = 14
Damage 1: 1d10 + 11 ⇒ (5) + 11 = 16
Attack 2: 1d20 + 6 ⇒ (10) + 6 = 16
Damage 2: 1d10 + 11 ⇒ (1) + 11 = 12


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

I think we can make it. :) Kill the necromancer, and the undead lose some of their direction, making it easier to fight. I think I just put some hurt on her.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe has had enough of her crap, and opens fire on the necromancer.

Spending a grit point to make my second attack touch, since it has a lower attack bonus.
Attack 1: 1d20 + 11 ⇒ (16) + 11 = 27
Damage 1: 1d10 + 11 ⇒ (10) + 11 = 21
Attack 2: 1d20 + 6 ⇒ (14) + 6 = 20
Damage 1: 1d10 + 11 ⇒ (5) + 11 = 16

Eeehhh, might not have been necessary, but probably still helped.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Huh." Poe says, scowling. "Na' gon' happen, skank."


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

perception: 1d20 + 11 ⇒ (18) + 11 = 29
Appraise: 1d20 + 1 ⇒ (6) + 1 = 7

Poe will make sure he's in good health and Olivia is loaded and ready to go. Unless anyone has buff spells they want to throw on us, that's all I can do.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Turns out wasn't just a flu. I had also severely dehydrated myself and was risking a bad ending until a friend dragged me to a clinic, which went 'holy s%%#' and sent me to the ER where they fixed me.

I should be back in posting shape tomorrow-ish?


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Im dying of the flu. Will post when able

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"That was a tough little guy." Poe observes, sitting down with a grunt. "Ouch."

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Hold 'em down!" Poe says, advancing on the creature.

Moving to be adjacent this round. Then next round when he's pinned I can attempt a coup.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Shut yer trap!" Poe shouts. He punctuates shut and trap by putting crossbow bolts into the little alchemist.

attack 1: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 1d10 + 11 ⇒ (7) + 11 = 18
attack 2: 1d20 + 6 ⇒ (18) + 6 = 24
damage 2: 1d10 + 11 ⇒ (9) + 11 = 20

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe steps away from the skeleton and reloads.

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe apologizes for nothing, instead firing at the golem as it advances.

Attack 1: 1d20 + 11 ⇒ (20) + 11 = 31
Damage 1: 1d10 + 11 ⇒ (3) + 11 = 14
Attack 2: 1d20 + 6 ⇒ (16) + 6 = 22
Damage 2: 1d10 + 11 ⇒ (8) + 11 = 19


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Sure! Here's my name!" Poe interjects, getting tired of these monsters. He shoots.

My name is...: 1d20 + 11 ⇒ (18) + 11 = 29
damage: 1d10 + 11 ⇒ (3) + 11 = 14

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"I dinna know anythin' ,bout magic, atall." Poe adds, making sure Olivia is loaded.

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe continues his fire support.

attack: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 1d10 + 11 ⇒ (7) + 11 = 18
attack: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 1d10 + 11 ⇒ (4) + 11 = 15

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe opens fire on the Redcap, remembering how tough they were.

attack: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 1d10 + 11 ⇒ (7) + 11 = 18
attack: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d10 + 11 ⇒ (2) + 11 = 13


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Could we throw a rope up there and climb up to a cage?


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe opens fire one more time before reloading.

Attack: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 1d10 + 10 ⇒ (10) + 10 = 20

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe opens fire on the spider.

attack 1: 1d20 + 10 ⇒ (15) + 10 = 25
damage 1: 1d10 + 10 ⇒ (7) + 10 = 17
attack 2: 1d20 + 5 ⇒ (1) + 5 = 6
damage 2: 1d10 + 10 ⇒ (1) + 10 = 11

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Jus' say the word an ah'll start shootin'." poe replies.

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

I'M ALIVE!!!

Poe grits his teeth at the burn on his arm and fires upon the one that hit him. (Green I believe)

Bolt 1: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 1d10 + 11 ⇒ (10) + 11 = 21
Bolt 2: 1d20 + 11 ⇒ (13) + 11 = 24
damage: 1d10 + 11 ⇒ (10) + 11 = 21


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"G&&%*& sprinkle twits!" Poe exclaims colorfully. "Ah dun care wutcha do ta em, but ah want solid ground under mah feet!"

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Yeah ive got to stick to a whole new way of life!

Ugh. The switch sucks terribly, though. So tired and achy all the time. Got more doctors appts after the weekend.

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Nope! Apparently turned diabetic this last week, and I found out by my blood sugar shooting up to about 600 and I nearly died. We're taking care of it now, but I'm still not out of the woods yet.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Wait, what? Two types? *checks character file* No, I have the +1 chain shirt equipped, but I had the armor in my inventory. :) Thanks for botting me, been in the doctors a lot lately. I nearly died.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Tha' depends!" Poe shouts back, "Wha's tha payment agin?"


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe climbs on and tries his best not to make an ass out of himself.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe hands out the nymphs to each of the party. "'ope we can ride em." he grumbles.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

"Nay, hit it." Poe says, making sure his repeating crossbow clips are all now loaded with a grin of satisfaction.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

I need repeating crossbow bolts. Starting to run low. :P I think I'd like to trade the kobold statues and see how many I can get.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4
GM Red wrote:

Yes. Register a new PFS character for Poe, and then get me your PFS # for that character. It'll look something like ######-#.

I'll need his faction as well.
This chronicle will actually jump him straight to level 2.

*salutes* Aye-aye!

PFS ID #230291-2
I chose the exchange as his faction. The others didn't really sound like him.

Literally my second PFS character...


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Just register a new Poe as a pfs?


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

I don't think Poe is a PFS character. :/

unless I can register him as one???


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Probably mean insect nymphs, which are basically insect superfoods


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe will help Yizzik stand. "It'll 'ave ta do. Lets get going. These googly-eyed gnomes seem 'elpful 'nough"

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

At about this point Poe catches up to the group. "Wha?" he says, reloading Olivia. "Weirdest gnomes Ah've ever seen."

He walks over to Yizzik and prods his side with the toe of his boot.

"Oi. You still breathin'? Can we get some healing over here?" he calls.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe advances another 5 feet and fires twice more.
shooting at redcap red

attack 1: 1d20 + 10 ⇒ (17) + 10 = 27
damage 1: 1d10 + 10 ⇒ (3) + 10 = 13

attack 2: 1d20 + 5 ⇒ (10) + 5 = 15
damage 2: 1d10 + 10 ⇒ (9) + 10 = 19

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe does his best to support his allies from afar. By shooting Green.

shot 1: 1d20 + 10 ⇒ (20) + 10 = 30 damage 1: 1d10 + 10 ⇒ (7) + 10 = 17
crit confirm: 1d20 + 10 ⇒ (18) + 10 = 28 crit damage: 1d10 + 10 ⇒ (6) + 10 = 16

shot2: 1d20 + 5 ⇒ (7) + 5 = 12
damage 2: 1d10 + 10 ⇒ (3) + 10 = 13

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe reloads, only able to fire a single shot.

attack: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 1d10 + 10 ⇒ (2) + 10 = 12

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

sorry im out of it today could someone bot me this turn? I need to go back to sleep... *dies*

-Posted with Wayfinder


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

Poe advances forward a few feet, firing two more shots.

attack 1: 1d20 + 10 ⇒ (8) + 10 = 18
damage: 1d10 + 11 ⇒ (7) + 11 = 18
attack 2: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d10 + 11 ⇒ (7) + 11 = 18

"This'd gotta sting a little!" Poe calls.


dwarf gunslinger (bolt ace) 6; Init +8; Senses darkvision 60 ft.; Perception +11; Defensive Abilities defensive training, nimble +2; HP 62/62; AC 20, touch 17, flat-footed 14; Fort +8, Ref +10, Will +4

wait... High ground and sniping range? *cackles*

"Ah dunno wat's wrong with the gnomes, but ah got a good shot here."

Shooting redcap number 2. Assuming high ground?

Shooting: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25
damage (piercing): 1d10 + 10 ⇒ (1) + 10 = 11

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