Before I get to my question, a bit of back story. its short.
Near TPK tonight, were finishing up the first book, not gonna go into details. the only survivor was my wizard. he recovered what he could loot wise, and fled back to sandpoint. I did not want to give up the character, nor did the DM want the last of our starting characters to retire as he was coming into his own, we were trying to figure out why he would stay in town. now for his backstory.
Drax is a LE specialist conjurer, a devil binder to be precise. Formerly a high priest (ie non cleric type) of Asmodeaus, and basically an epic level type of guy he was struck down by a party of doo gooders, though not killed. why send him to his justly earned afterlife they reasoned. Though he doesnt really remember the details. His past is a mystery to him, and will never return, due to some carefull wishes and a miracle cast by the party of good aligned adventurers. He woke in a field outside town just before the festival at the beginning of the book.
Now we come to the end of part one, and the only redeaming characteristic for him is the fine food he can get at the white stag, and the comely ladies at the Pixie. He is a cosmopolitan sort of guy, seriously, magnimar is more his style and speed, but I was subtly told that sandpoint is pretty important, and I should not bid it farewell permanently, because ill be back, later in the path.
And now the question. as a DM, if your player approached you about either buying the Kitten outright, or a large stake in it, how much would you feel is a reasonable sum? I mean, the town isnt that big, its population is pretty low, but I cant even begin to fathom a price.
Any ideas are welcomed, and appreciated.