Cleric of Brigh

Pepper Berrythwaite's page

42 posts. Organized Play character for The Fox.


Race

┃Init +3 | Perc +1┃speed 30 ft┃Acrobatics +7, Craft (alchemy) +6, Diplomacy +8 (+9), Intimidate +8*, UMD +5┃Grit 3/4

Classes/Levels

┃focused aim mwk musket +7 touch (1d10+4/×4)┃Conditions:

Gender

CG female halfling gunslinger 1┃hp 12/12┃AC 14, T 14, FF 11┃CMD 12┃F +4, R +6, W +0 (+2 vs fear)

About Pepper Berrythwaite

CG female halfling gunslinger (mysterious stranger) 1, fighter (weapon master) 1
Small humanoid (halfling)
Init +3, Senses Perception +1
Languages Taldane (Common), Halfling, Elven
▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁
DEFENSE
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
AC 14, touch 14, flat-footed 11 (Dex +3, size +1)
hp 20
Fort +6, Ref +6, Will +0 (+2 vs. fear)
▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁
OFFENSE
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Speed 30 ft., BAB +2, CMB/D +0/13
Melee mithral dagger +3 (1d3−1/19-20)
Ranged deadly aim mwk musket +6 touch (1d10+2/×4)
deadly aim focused aim mwk musket +6 touch (1d10+6/×4)
deadly aim coat pistol +5 touch (1d3+2/×4)
deadly aim focused aim coat pistol +5 touch (1d3+6/×4)
Ammo
★ cold iron bullets (full-round action) [10]
★ bullets (full-round action) [10]
★ paper cartridge bullets (standard action) [5]

Grit (Ex) 4 ⬜⬜⬜⬜ (see notes for regaining grit from critical hits and killing blows)
Deeds
Deadeye (1 grit per range increment, target touch AC for attacks farther than first range increment).
Gunslinger's Dodge (1 grit, move 5 ft as immediate action to gain +2 dodge bonus to AC vs a ranged attack, or
drop prone for +4 dodge bonus).
Focused Aim (1 grit, swift action, +4 damage on firearm attacks for one turn).

Special Abilities:

▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁
STATISTICS
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
Abilities Str 8, Dex 16, Con 12, Int 12, Wis 8, Cha 19

Alternate Racial Traits:

Feats:
Quick Draw
Deadly Aim
Gunsmithing

Skills:
Acrobatics +7
Bluff +8
Craft (alchemy) +6
Diplomacy +8 (+9 to gather information)
Intimidate +8
Knowledge (engr) +5
Knowledge (local) +5
Use Magic Device +5

* ACP already included in skills.


Equipment:
Traveler's outfit [1.25 lb.]
mwk musket [4.5 lb.]
coat pistol [0.5 lb.]
mithral dagger [0.25 lb.]

ammo [0.5 lb.]
backpack [0.5 lb.]
bedroll [1.25 lb.]
belt pouch [0.125 lb.]
gunsmith's kit [2 lb.]
powder horn [1 lb.]
trail rations (4 days) [1 lb.]
waterskin [1 lb.]
acid flask (2)
ioun torch
wand of cure light wounds [50]
wand of mage armor [48]
potion sponge of monkeyfish
scroll of make whole (x5, arcane)

Total Weight = 16.5 lb.
Light Load = 19.5 lb.

ITS

Links:

Introduction:
A halfling girl walks in, wearing a wide-brimmed hat, and dressed in a leather skirt and a sheepskin vest.

"How do, all? I'm Willow Berrythwaite, but my friends call me Pepper." She seems to fill more of the room than her small frame would suggest is possible.

"I'm real excited to go on this here adventure. A girl can't just sit around doin' nothin'. For me, sittin’ still is harder’n any kind of work. The gods intended womenfolk to be outside as well as the menfolk, and they don’t know what’n they’re missin’ when they stay’n all cooped up in the house."

Purchases this scenario:

Chronicles and Item Tracking