Thorn's End Guard

Pellarin Rathenas's page

11 posts. Alias of Fanguar.


Classes/Levels

Elf(Silvanesti) Inquisitor (Ravener Hunter, Sanctified Slayer) 1 AC 18/14/14 / HP : 10/10 / F +3 R +4 W +4 / Init. +7 / Perc. +6 / Sense Motive +6

Strength 14
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 14
Charisma 10

About Pellarin Rathenas

Pellarin Rathenas
Elf(Silvanesti) Inquisitor (Ravener Hunter, Sanctified Slayer) 1
NG Medium Humanoid (Elf)
Init +7; Senses Perception +6, Elf-sight.
FCB(Inquisitor)x1: +1 Hitpoint
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DEFENSE
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 DEX)
hp 10 (1d8+1+1)
Fort +3, Ref +4, Will +4
Resistances
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OFFENSE
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Speed 20 ft.
Melee Longsword +2 1d8+2
Ranged Longbow +5 1d8 (+1/+1 PbS, +1/+1 Studied target)

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STATISTICS
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Str 14, Dex 18, Con 12, Int 12, Wis 14, Cha 10
Base Atk +0; CMB +2 ; CMD 16
Trained Skills (6+1 x lvl) Knowledge (arcana) (Int) +5, Knowledge (dungeoneering) (Int)+5, Knowledge (nature) (Int)+5, Perception (Wis) +6, Sense Motive (Wis) +7, Stealth (Dex)+8, Survival (Wis) +6
Languages Common, Elven, +1
Other Gear Starting Gold: 140sp, Longbow (75sp), 40 arrows (2sp), Longsword (15sp), Hide armor (15sp),
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Traits:

Warrior of Old(elf)As a child, you put in long hours on combat drills, and though time has made this training a dim memory, you still have a knack for quickly responding to trouble. You gain a +2 trait bonus on initiative checks.

Ambush Training: You’ve learned that taking an enemy by surprise can end a combat before it begins. You gain a +1 trait bonus on initiative checks and a +1 trait bonus on weapon damage rolls during any surprise round in which you act.


Feats:

Point-Blank Shot: You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.

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SPECIAL ABILITIES
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Spells:

0lvl: Acid splash, Create water, Read Magic, Stabilize,
1st lvl 2/day: Cure light wounds, Divine favor

Charged by Nature:

Rather than having a deity patron, a ravener hunter is charged by spirits to eradicate evil wherever it appears. At 1st level, a ravener hunter chooses an oracle mystery from the following list: ancestor, battle, flame, heavens, life, lunar, nature, solar, stone, time, volcano, waves, wind, or wood. She gains one revelation from her chosen mystery. She must meet the revelation’s prerequisites, using her inquisitor level as her effective oracle level to determine the revelation’s effects, and she never qualifies for the Extra Revelation feat. The ravener hunter gains a second revelation from her chosen mystery at 8th level.

This ability replaces domain.

Wood Bond (Ex)(revelation):
Your mystical bond with wood is such that your weapons become an extension of your body. You gain a +1 competence bonus on attack rolls when wielding a weapon made of or mostly consisting of wood (such as a bow, club, quarterstaff, or spear). This bonus increases by +1 at 5th level and every five levels thereafter.

Studied Target (Ex):

At 1st level, a sanctified slayer gains the slayer’s studied target class feature. She uses her inquisitor level as her effective slayer level to determine the effects of studied target.

This ability replaces judgment 1/day.

A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.

If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll).

At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, damage rolls, and skill checks and to slayer DCs against a studied target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place.

At 7th level, a slayer can study an opponent as a move or swift action.

Monster Lore (Ex):

The inquisitor adds her Wisdom modifier on Knowledge skill checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of creatures.

Stern Gaze (Ex):

Inquisitors are skilled at sensing deception and intimidating their foes. An inquisitor receives a morale bonus on all Intimidate and Sense Motive checks equal to 1/2 her inquisitor level (minimum +1).

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RACIAL TRAITS
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Elven Immunities:
Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Keen Senses:
Elves receive a +2 racial bonus on Perception checks.

Fey-Sighted:
You gain detect magic as a constant spell-like ability, with a caster level equal to your character level. This racial trait replaces elven magic.

Elf-sight:
Elves can see twice as far as humans in conditions of dim light and have darkvision 30ft.

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Background
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Character sketch:

Pellarin lost most of those he cared for during the war.. He carries with him the guilt of failing to protect his people without having the honor to have died in the attempt. He has little interest in helping to rebuild a new nation, but would rather see his homeland liberated and the minotaur occupiers expelled. He is driven to find any means that might help his people reclaim their former glory. Haunted by loss, this goal is all that keeps him going these days.