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Guntermench wrote:
It can be thrown 20ft, but if you throw it 10ft you can get it back easily. There's no "ranged grapple" on it so yes, you need to be adjacent. You have a free hand after you throw it, yes.

There is no Ranged Grapple in general. But the net, when attached to the rope can be used to range grapple. So why shouldn't the combat grapnel?


I have some questions regarding the combat grapnel (https://2e.aonprd.com/Weapons.aspx?ID=139)

This weapon makes no sense to me RAW.

Tethered requires you to have a free hand while wielding the weapon, but it's a two-handed weapon:

Tethered states:
"This weapon is attached to a length of rope or chain that allows you to retrieve it after it has left your hand. If you have a FREE HAND while wielding this weapon, you can use an Interact action to pull the weapon back into your grasp after you have thrown it as a ranged attack or after it has been disarmed (unless it is being held by another creature)."

I'm also assuming that grapple only works in the melee range as there is no "ranged grapple" trait AFAIK. But there is a "ranged trip" on the Aklys, Bola, and Flying Talon.

Although, the net can be attached to a rope to grapple from a distance, so maybe?

It's also thrown 20ft, but only on 10ft of rope, which is confusing too. So, if it's thrown 10ft, it's tetherable? But if you throw it at full range, you can't pull it back?


I have a character fantasy of being able to ride on a dinosaur but have heard that the RAW means that it would be impossible to use Threatening Approach since the action requires a stride.

I'd debate that the mount's stride should count... but figured I'd ask before making an ass of myself.


Please someone solve this.

A lot of people are saying it doesn't, as it just applies the "prone" condition without the "trip".

BUT someone just posted that it was errated to:

Page 151: The Knockdown feat's wording made it ambiguous whether you were actually Tripping, which left it uncertain whether you apply any special effects and requirements related to the Trip action. To make it clear, change it to say "If you do and your Strike hits, instead of rolling a check for your Trip attempt, you automatically apply the critical success effect of a Trip."

PLEASE someone end this debate once and for all.