Vellexia

Pawn's Dilemma GM's page

902 posts. Alias of caster4life.


About Pawn's Dilemma GM

Race: Tiefling Background: Hermit Class combo: Druid 1/Monk 1
STR 8 (-1) DEX 16 (+3) CON 16 (+3) INT 8 (-1) WIS 10 (+0) CHA 20 (+5)
HP 58 (HD: 8d6)
AC 16
Initiative +3
Speed: 30' Land
Proficiency +3
Alignment: CG

Proficiencies:
Saving Throws: Str +1 Dex +5 Int +1 Wis +2
Skills:
Weapons:
Armor: None
Tools:
Languages:

Spellcasting:
Spell Attack:
Spellcasting DC:
Spell Slots
1st Level: 2
Cantrips Known ():

Class & Race Abilities:
Class 1 Features:
Skills: Persuasion, deception
Lang:
Spellcasting (See spells known)
Other features

Class 2 Features:
Skills: Persuasion, deception
Lang:
Spellcasting (See spells known)
Other features

Race Features:
Ability Score: +2 cha, +1 dex
Speed: 30
Size: Medium
Languages: Common, Infernal
Other racial features:


Inventory:

Coins & Gems:
GP 100
EP 0
SP 0
CP 0

Armor:

Weapon: A light crossbow with 20 bolts, two daggers

Trinkets:

Other Items:
Crowbar
Set of dark common clothes including a hood
Explorer's Pack
Crooked stick used as an arcane focus

Items acquired in game:

Background:
Criminal
Prof: Deception, stealth
Tools: Thieves’ tools, cards

Speciality: Accidental vandal

Feature: Criminal contact
Have a reliable and trustworthy contact who acts as a liaison to a network of other criminals.

Trait: I would rather make a new friend than a new enemy.
Trait: I don’t pay attention to the risks in a situation. Never tell me the odds

Ideal: There’s a spark of good in everyone

Bond: Someone I loved (pet cactus) died because of a mistake I made. That will never happen again.

Flaw: I turn tail and run when things look bad.

Backstory and Character Description:

Spoiler:

[spoiler=Notes]

[spoiler=Spell Notes]