Pappy Smurf's page

42 posts. Alias of Freddy Honeycutt.


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My favorite smurf is handy....


Only smurfs are allowed to have names like jokey...


TFF is banned for creating red smurfs


La,LA,LA,LA,LA...

Smurf song


Smurf


secret garden smurf


Carefully hidden smurfs


MD is helping us smurf the smurf..


KG was liquifing smurfs and selling the resultant compound to Baskin Robins for the so called "smurf berry" flavor....

...the scheme was discovered due to smurf berries being red and the ice cream being the color os smurfs


AZK has made repeated attempts to locate smurf village in order to represent them in a law suit against the blue man group....


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imho-
in my humble opinion

smurf


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Summon smurf


Jokey TUC was my arch enemy, the plan was to get smurfette all to myself!


B cursed him with smurfs


Is that you jokey smurf?


For chasing smurfs?


Away from my little smurflings drippy dragon


Smurfy idea old chap...


smurf!


"Remember my little smurflings to be a responsible pet owner and have your dogs spayed or neutered"


....That ever full quiver of smurfs


Left out the part about killing the goblins first. But really?


No smurfs paint them blue and give them to Gargamel...he eats them.


KS is banned for not knowing that having the word in the alias is not enough to make a picture appear.


Pappy smurf bans KS from smurf island


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Sir Kobold Cleaver errant knight wrote:
You talking to me? Hey! You talking to me? I know your not talking to me.

"Or us?"

--smurfs


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Smurfs always trump munchkins.


Necro thread rise from oblivion!!!! And smurf.


As he lay dying somehow the little smurf played taps, as you heard tiny voices sing, la, la, lalalal, la, la, la, la.....


Smurfs you mean?


Ventnor stews pulglings in a pot....poor little puglings!

He will roast a few, and toast a few and boil area for gold.......

Smurf


"Madame Smurf wrote:
The peasants are revolting!

The peasants have always been revolting....Gargamel for example!!!


She's an angry smurf! Somebody needs a hug.....


None of you know what the smurf, smurf....


UnArcaneElection wrote:
Entryhazard wrote:
The Culling of Stratholme in the game itself is even worse as you kill the citizen AFTER they turn into zombies. You just destroy their houses to bring them out. The real start of darkness began when he betrayed his mercenaries after burning the ships an then pretending that muradin died by accident and tol the captain to not think too hard about it.

Actually, if you play that episode on Hard Mode (as opposed to Normal), and you DON'T kill the villagers after destroying the houses but before they turn into Zombies, you run a high risk of losing to the Dread Lord Mal'Ganis, because you are explicitly put in a race against him to kill villagers not only before they spontaneously turn into Zombies (although thanks to the way the game triggers work this atually happens only after you destroy a house), but also before he accumulates a critial mass of Zombies by way of his own killing. I've tried that mission on Hard Mode both with and without doing this.

Entryhazard wrote:
Yet again Paladins work differently in the Warcraft universe than in D&D. Their magical powers come from the Light, that is bestowed to good belivers, but losing its power is less obvious, as there are some characters empowered by the light that do not lose their powers immediately after turning bad.

We should probably call it a different but recognizably related mechanism, since Paladin powers depend upon Outsider-equivalent beings that are indiidually well above mortals but well short of truly awesome divinity.

Entryhazard wrote:
Also historically there have been also EVIL Paladins, that forcibly siphoned the Light from the Naaru the get their powers.
Yes, the Blood Elves managed to imprison one of the Naaru and force it to give them Paladin powers. Very cinematic concept. Not totally alien to D&D/Pathfinder, but to pull this off in D&D/Pathfinder, you would have to capture a deity (in a campaign setting where Paladins are deity-dependent) or hack the Multiverse (in a...

UN-smurf my face!


Smurfs.


Alessandro Khadaji wrote:
What is downtime?

"Yes precious, what is it?"


Ouch a ball to the old smurf berries......

Anyone have any conclusion to how to wrap it up. I still think it is a trust and communication issues between the DM and players in the confines of their own game.

I also find it strange that we have not seen moer/different people adding to our "facts" with their experiences.

Maybe most people have never seen the issue arise or possibly it was done so well that it was a non-issue that no one noticed.

A side question is what about with new players...that adjusts what the DM does and doesn't do, and how much "help" is given, doesn't it?


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That's the fun part of smurf-ball always moving the goal posts...


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More importantly how does everyone feel about Smurfs?


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Ok the sides can be smurfed up thusly.

Side 1
I tried it/saw it tried it was miserable & horrible.
(completely unworkable)

Side 2
I did it/saw it, it worked great!

Side 1
When you did it the players just didn't tell you (or left) because it was miserable/horrible.
When you saw it, although you didn't mind all the other players were miserable (it was horrible).

side 2
Nope in my experience it was great.

Side 1
Not really you just didn't know any better (your clueless)


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....not much more to say about this

-pappy smurf

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