Sylph

Pandoraa's page

No posts. Organized Play character for Tgi.



Goblin Squad Member

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avari3 wrote:


Teamwork feats just work better. In teamwork feat it's a bonus that only works if an ally with the same feat is within your radius. In other words, if two chars with shielding teamwork feat stay within 10' of each other, they get the bonus.

I think, the formation system must solve a problem of uncontrolled confusing free-for-all battles.

Your idea doesn't solve this problem, because all players will just running around like big pile.

Pharazon wrote:


This creates a more fluid idea of formations and would be interesting on the battlefield because you would be constantly weighing keeping your bonuses and holding formation against breaking formation because you feel your position is weaker than it would be without the formation because of the enemies battlefield position.

i totally agree =)