Order of Chaos wrote:
Oups, delete this. I googled my answer. http://paizo.com/threads/rzs2mmot?Questions-on-Eternal-Youth-and-Immortalit yBTW, I love you Sean K Reynolds
Level 10 feature from Natural Alchemist reads:
Quote: "At 10th level, a natural alchemist learns how to formulate an imperfect duplicate of the sun orchid elixir that affects only her. This functions as the eternal youth grand discovery." Which means that Eternal youth discovery resets your character age to Young adult as per regular drinking of the Sun Orchid Elixir. Furthermore, the Eternal Youth grand discovery states:
Quote: "The alchemist has discovered a cure for aging..." which should theoretically mean it is no longer possible for her to die from old age. QUESTION FIRST: Are my assumptions correct so far, i.e. does the alchemist become eternally young forever? (until they are killed at least) QUESTION SECOND: Does the same work for the Immortality Arcane Discovery?
dragonhunterq wrote: It's a valid interpretation. The girls spirit wouldn't necessarily die. The rules for Magic Jar clearly state "Any life force with nowhere to go is treated as slain.", so I am pretty sure she is dead, which leaves one fresh and empty body ready for the taking. I also don't think you could be exorcized, since you can "transfer into a suitable vessel (such as a clone)" and as we know trying to exorcize clones is utterly pointless.
Each witch archetype has following sentence written in it "The following witch hexes complement the X archetype" Are they compulsory? Can witch choose different hexes and still have all of the archetype features available? (I am concerned the mostly about the Grand Hex) Will witch's patron get mad at him/her for choosing hex that doesn't belong to certain archetype, given how patrons and archetypes are completely separate things? For what purpose is it written there then?
Cyrad wrote: Taking permanent ability score loss... Sorry, I was just reading Ultimate Psionics where some powers require you to burn an ability score (True Creation for example) as an offset of being otherwise over-powered. This ability score burn heals at the rate of 1 per day (which is really not that bad, making someone happy in exchange for a one day of one ability score less).
Can a Beast-bonded witch posses a new body permanently using Twin Soul? Is there a wise person from Paizo, who can confirm? 1) Old witch captures a young girl. 2) Witch stabs her heart in a wild ritual placing her soul in her familiar. 3) Witch takes over young girls body, which soul now has nowhere to go (dies). 4) An 80 year old witch in a young body, permanently. "can persist in this state indefinitely"
And NO, I don't think you should be able to change "class", "ability scores", "back-story", "alignment", etc. - those are all things connected with YOUR SOUL.
What I was trying to achieve was the following:
B) Make it so that the spell can create a new body ranging from 0 - <old age> to not only make it slightly more random and also in order to create a spell that allows characters to become children again for whatever reason (I understand that a six months old fighter is not a great asset to the party, GO READ C NOW PLEASE) C) Removing the randomness from this spell by letting you choose, for a price. You don't want your subject to be a Bugbear? You don't want subject's gender to change? You don't want him to be a five year old?
In my opinion Reincarnation type effects should also roll to change characters gender and age. Reincarnating everyone into a young adult doesn't make much sense (imagine casting Reincarnation on a still-born :/ ). In addition, the caster should be able to choose subjects new race, age and gender in exchange for ability burn. A effect modified this way should be able to also raise creature that has died from old age (to stop druids from committing suicide all the time :P ).
The book says: "When a magic item creation fails by 5 or more, roll the table 6–1 to determine the type of curse possessed by the item.
Of course you can make up your own rules, but then you might be playing a different game altogether.
I would simply leave the table if cheating were to be tolerated. I don't care about "the story" or whether my character dies or not, what I want is the most accurate simulation of what would happen if given magical characters were presented with given situation. But hey, maybe the obscene amount of time I spent playing Europa Universalis and Crusader Kings might be finally starting to show. :)
I am sure I am not alone when I say, that I, along with other noobies, would very much appreciate a guide to building a Psion (choosing the right powers and feats).
Here is what I've found (and use) so far:
Can a Generalist psion pick powers from disciplines with his Expanded Mind?
Here is the quote:
NOTE: Since I just joined, I have no idea how to make it fancy gray, quotation-style, so please bear with me.
I would like to ask you, to what degree are my followers loyal to me. As an example, would it be possible to require some amount of children each year as a sacrifice material? Given it's not uncommon for people to simply sell their children in third world countries, what would followers think of organized (and paid) breeding effort (I am not cruel to my followers, I am PAYING them. No penalty here.)? Could I send of my Cohort to have a child and deliver it to me later (I am not killing the Cohort, so I don't see a reason to get penalty to my leadership score)? As a following question, is it possible to tax my followers, given I provide them with tenure? (Taxes pay for breeding efforts, breeding efforts pay for favours from Dark Gods.) |