Ameiko

Onyxia Irises's page

38 posts. Alias of Schythe.


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Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

" I don't like that we can't see them behind their wall be prepared for anything especially since they likely have guns built into those umbrellas we should probably flank instead of head straight on. Onyxia will say softly to Sorzar.

"Well I don't think they will wait forever. First one down does chores of the one who takes out the first opponent for a week sound good?"


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"Well if we are going to go after a single target it should probably be the leader. It is likely that one there that raised her hand. It isn't much but it is something to go on i haven't seen any of them fight before.

Notice: 2d6 ⇒ (6, 1) = 72d6 ⇒ (6, 5) = 11


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

sorry did 94 hours at work this week

Onyxia will quite quickly run back to the locker room and start putting on her combat vest/corset and switching her dress skirt to cloak configuration before other students arrive or do so where they can't see. then put on some light but hard pads for her elbows and knees while putting on some lightly plated finger-less gloves. Around her wrists will sit bracers following similar designs as Rose and Gild that hold shotgun shells that have a quick release mechanism as if she reloads Rose and Gild straight from the bracers. After giving herself a quick once, twice, thrice over in the mirror she will quickly arrive back at class.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onixya will be diligently drawing notes... every weakness that is pointed out she will have a cartoonish drawing of the Grimm and of her hitting it in that location. Any strong points she will have a 2 cartoon pictures one where she was going wrong and the next of the Grim attacking her. if Professor Port goes into a diatribe she will go back and add more detail to her drawings while he goes over things that don't interest her. which on the first day i don't imagine she will get much detailing done she loves stories. There are so few words on her "notes" you would almost think she was illiterate.

If there are any questions or audience participation parts and she is not behind on her note taking she will give a three count that is barely audible to those around her before she very enthusiastically volunteers.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"Oh yes lets show them how "Badass" we are at studying Grimm." Onyxia will state with air quotes and no small amount of sarcasm.
"While understanding the Grimm are important I personally prefer a more hands on approach. Though I always did like the way my parents told me tales of their hunts on missions before they took up posts in the city. after a few seconds"I got it how about we break in the new team and room with some good stories! Spooky or stories of Grimm are great but we can also do some about ourselves to learn about each other."


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"Dang it. Yah it moves around involuntarily when i do a lot of jumping and balancing even when it is under 2 layers of clothing. I can't restrict it to much or it gets really uncomfortable. She will carefully pull it out and stretch/pet/sooth it for a few seconds before leaving it out till she gets done with her "construction" up on her bunk but will come back out with it tucked. "I would appreciate it. I was home schooled so never had to deal with bullying though my parents taught me well on it in theory i haven't had to practice. And with our group being 3 faunus and an Atlas military girl in Vale... well i think i will try to vet a few people trying to be the Local normal girl. Get a bit of a baseline for how we get treated."

Conversation continues while she jumps up and starts the construction

"I certainly hope not either but to adjust a quote my parents liked "Prepare for the Beowolf alpha, hope for the deer." Just don't get your hopes up to high those deer can be skittish and rare." after a moment/ your continuation "Well don't worry i know all about Vale culture even been to the City of Vale a few times. I just want to casually hide my tail then in a few weeks maybe a month then just stop and see what happens. I won't be pointing it out or anything but i will get to see who treats me differently and who are good friends." She will emerge with her tail tucked and stretch out a bit "There all done now to finish out here" she will then go about unpacking the rest of her things continuing casual conversation with Tana.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will quickly do a double take looking at her dress skirt that covers her tail. "Aww man, I was hoping to go incognito for atleast 2 weeks. How did you know I could a sworn only Tora was around when i took off my skirt cover and she likely wouldn't have told any one that wasn't a faunes." She will poutty for a few seconds as she goes over and grabs her blanket and a hand full of nails. She will then proceed to drive a little to deep the 8 3 inch nails through the blanket and ceiling using Rose as a hammer. She then will tuck the other side of the blanket under the bed making a den. She will then grab a duffle bag toss it through the top and jump in. "Yah i'd place bets Sorzar will try his best but if it doesn't meet Beoh's expectations of what an "Alpha" should do he will challenge him either usurping and expecting every one to fall in line or actually fighting him. Hopefully it will be in a safer environment. Either way it will be a great learning experience for everyone... and then for us two to pick up the pieces afterward. Those two are such polar opposites it is kinda funny." All the while you will hear various sounds of construction coming from inside the "Den" as she sets up inside putting in a line between bangs and drilling sounds.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"I am not saying it wasn't nice eye candy I am just worried about the implications. For one he is a faunes a Wolf one. they are very territorial don't get me wrong i was kinda hoping for team lead but i am not looking forward to the assertions of dominance from him especially since he wasn't even raised in a city who knows what odd beliefs he was raised with. On the flight he was already telling Carmine to sleep with me. Well at least he said to ask." she will pause her talking for a second. "Did you want top or bottom bunk?"


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

After spending the last hour alone enjoying the last bit of solitude she will likely have for a while she will receive her message about her room and key. She will arrive with her resolve restored and meet up with Tana going down the last hall. "Hey Tana! She will jog up to catch up with her as they approach the door. "So I know I was told a while back we would have to share tents and even blankets out in the field but it just feels weird knowing all through school we have to share the room with two boys. Especially Beoh you saw he tried to run around nude the first night who knows what he is going to do here." After opening the room and looking around. "We should take the side with the closet makes things easier.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will arrive to the ceremony very well dressed and stylized. She will applaud every one even those that the group got in a fight with though not as loudly. As the teams with what she hopes are new friends are announced she will have quite a smile on her face but still not cheer to loudly as to draw attention to her self. When her name is announced with Tana she will do a congratulatory hug with her on the stage seamlessly adjusting her position to be directly between her and Beoh then continue to be extremely excited. There will be a small falter in her smile as the team captain for her is announced and her face will turn a little sour for a few seconds then she looks like she is spacing off for the next minute barely responding more then reflexive responses pretty much on auto pilot.

When she snaps out of it she will give a small nervous smile barely more then a twinge in the corner of her lips. "Well guess we all will get to know each-other a lot more now. Congratulations on team lead Sorzar I wish you luck we will all be counting on you. See you all in ... our room...."

Smarts trick: 1d6 ⇒ 42d6 ⇒ (6, 5) = 11 sorry addicted to rolling. essentially trying to have it not be obvious i am picking up Tana during the hug only to move her between me and Beoh.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will adjust her cloak back down to a dress once the airship is visible. Removing the sash placing it around her hips tying bow in front then folding the cloak and tightening it up so it overlaps a little. She will then slide the opening slit to the right with the bow on top. Then she will spend a minute cleaning up to un-wrinkle her cloths.

She will offer to help Tana as much as she can unless she sees others doing so in which case she will back off / shy away. Even sit near by but not directly next to her. When Glynda asks us to hold up our relics she gets a small smirk on her face and she will pull out the relic and start spinning it on her finger like a basketball player would a basketball. If told to stop spinning it she will promptly balance it on her head.

Agility Spin: 1d8 ⇒ 22d6 ⇒ (6, 3) = 9
Agility Balance: 1d8 ⇒ 61d6 ⇒ 3


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Don't know how things are done normally but usually i figure things whispered comments require at-least a notice check usually a small negative to hear unless they were specifically directed at you or extremely close which would cause the person to hold the comment and not whisper it. other wise every one hears everything regardless of anything and voids the purpose IMHO. Onyxia's grin will fade and visibly change her mood to more shy or nervous but not hiding. "I don't think he knows what I mean." She will become a little less responsive to conversations paying more attention to any other students and teachers that come in from the forest.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"Hey Esper the name is Onyxia." giving a firm handshake with a large grin. "So glad you weren't with that lot over there was kinda in a hurry I wasn't sure. Figured with the numbers our group had it wouldn't have gone to far." Very softly under her breath to Esper "Well other then Beoh was a little worried about him going to far he is wound a little tight if you know what i mean." Pause between lines for other dialog "Never heard of duneboarding sounds like tons of fun though always like trying new things. pause between conversations while listening " What you don't like killing Grimm? Really gets the blood pumping and it helps out the locals to boot. What isn't there to love." she gives a brief glance over at Tana "Well there are a few drawbacks but nothing is perfect." she will say softly trying to avoid Tana hearing.

She will still be keeping an eye out down the hill looking for any movement.

Notice: 2d6 - 2 ⇒ (6, 3) - 2 = 71d6 - 2 ⇒ (5) - 2 = 3 -2 for distracted by engaging in conversation


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will go red aswell with the proclamation "Kinda defeats the purpose i can knock you out though?" on Sorzar's walk up and proclamation she will literally face palm. "We are literally not out of the woods yet Sorzar. There is still a chance." she will state after a sigh.

Good;Evil: 1d10 ⇒ 61d10 ⇒ 1 lucky Sorzar


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will attempt to assist Professor Oobleck with helping Tana but will be able to do little more then hold down a bandage seemingly entertained watching him juggle the three items. Until he mentions that it wasn't part of the trial and she gets a very worried look on her face. "But how is that possible Professor? I am sure you guys know every piece of this forest the school is right next to it. That was a textbook trap and Grim aren't that smart to set it up after you guys put the items there." She looks a lot more worried now. Almost enough to not attempt to read what he is typing into the scroll she is Curious after all. She will then perk up a bit" I am really glad we did so well Tana was the only one to get hurt that bad so I rushed her here after the fighting was done. Well all the fighting with Grim. I didn't think we shoulda stuck around separated with all the negativity going on down below. I was going to go back for them after she was safe but if the other teachers are out there I am sure it is fine. Do you think Tana will be?"

Heal Assist: 1d4 - 2 ⇒ (1) - 2 = -11d6 - 2 ⇒ (2) - 2 = 0 not a botch so i did no harm

Notice: 2d6 ⇒ (6, 4) = 102d6 ⇒ (6, 4) = 10 10 minus whatever penalties from what i know of scrolls they are transparent so you can see through them not the best things to try and hide what you are doing.
Stealth: 1d6 ⇒ 21d6 ⇒ 5 trying to not look like she is obviously attempting to read what he is typing


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"I am just fine Tana here needs some help. Turns out none of us know to much about first aid. We may need to work on that." Onixia will say setting Tana's feet down with Oobleck's help. " I have to say putting the ruins ontop of a cave system as a trap really surprised us Especially that spider Grimm. Though i don't know how well it will work for the rest of the test takers it is kinda a one and done surprise." She will then sit down and take a drink of water and relax after taking Tana up the hill.

Common Knowledge: 1d4 - 2 ⇒ (1) - 2 = -11d6 - 2 ⇒ (5) - 2 = 3
was going to mention Glenda would likely just reset it for the next group to happen across it but failed common knowledge.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia continues on not hearing any protests from Tana or gunshots/callouts from the hole. She will keep a close eye out and release and swing down Tana's legs/lower half switching to supporting instead of carry and draw Rose if she hears anything as she makes her way to Satallite Hill. "We can talk some more once we get up there but i think we should be a bit quite don't want to attract attention till we are safe. Let me know if you spot something or need down dont' want to hurt or strain you any more then we have to."

She may be brawnie but i am not really carrying much else i am fairly strong aswell at d8s success with a little wiggle room. I didn't want to move fast anyway that would aggravate wounds.
Notice: 1d6 ⇒ 41d6 ⇒ 1
Strength: 1d8 ⇒ 51d6 ⇒ 2
Strength: 1d8 ⇒ 71d6 ⇒ 1


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

That's fine I am just reacting in character. The spider wasn't a boss or objective just an obstical in our way. We may have made it easier for the following students or we may have made it worse who knows that is not our task. we don't know how many other students are already there or are to follow. We don't even know if there is only one per person who is participating in the test there could be far more or far fewer. All i know is i saved several up here and there are several down there and we were told to only take one each.

She would talk you down if she was down there but her priority is Tana and honestly it is 6v3. By her yelling down the rules she hopes they will back off if not she is not worried and figures you guys wouldn't kill anyone... killing is still very alien of a thought for almost every one except maybe Beoh but even then figure it would at most be a display of dominance. We are to young to do much more then beat each-other up even if we all have guns and blades. ontop of that We are all being watched. who would kill another prospective student to join a school? is this the village hidden in the mist or something?


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"Beoh or the other guy? Looked like a lot of punching was needed but this isn't the time or place for that." Onyxia will pack up her things real quick she did get an artifact earlier as well "Nice, hopefully there are more people at the hill as I don't want to play king of the hill alone against a bunch of Grimm

She will go grab a branch break it down to the right size... ish set it down flush with Tana and make sure she has all her gear attached or in front of her ready to go. then pick her up bridal style. Then with a sheepish grin "Sorry about the carry style but you didn't want piggy back and i ain't doing a fireman with that wound and you are not going up a hill with it either." she will then move near enough to the hole but not risking it collapsing with both of them and shout out "Guys the hill is pretty close I am taking Tana there may be another student can patch her up there. She will wait a second for any replys then swiftly but careful to not aggravate Tana's wounds.

Strength: 2d8 ⇒ (8, 1) = 91d6 ⇒ 5


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will run over to Tana hearing the chain saw sound of Sorzar's yo-yo weapon ripping through the Beowolf. "Oh that sounded meatie" yes she talks to herself she will then gasp getting a closer look at Tana.
"Wow I think we better get you to Satallite Hill ASAP. You have anything to help me strap you on my back?" dropping her satchel/backpack looking through it trying to think of a way to carry Tana safely.

Thinking of a way to make harness out of mine and Tana's things
Smarts: 1d6 ⇒ 52d6 ⇒ (6, 1) = 7
all above is pretty much post from yesterday

"What was that?" Hearing the Roar and blast she will run back to the hole."I thought we got all the Grimm!" Running to the hole and yelling down "Hurry up guys Tana is hurt bad. You need me down there?"

Looking into hole and seeing quite well whats going on.
Notice: 1d6 ⇒ 52d6 ⇒ (6, 5) = 11

"Guys lets go! Let them disqualify themselves if they want to do so. We were explicitly told to ONLY take ONE artifact per person let them go they don't deserve to be Hunters!" under her breath but if Tana is awake may hear "Those who don't earn an artifact may need more training any way if they survive this test." She will then go back to Tana and continue figuring out the best and safest way to transport her. Still keeping an ear out for anything moving in bushes or more fighting in the hole.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Benny aura soak: 1d6 ⇒ 1

Onyxia will see the attacks coming in and brace her Aura getting knocked back a few feet from the savage attack. Then Shamrock will Teleport directly between her and one Beowolfs and killing it and distracting the other. "Dang it Sham you tagged me in! I thought you were helping with Tana." Looking around will then see also Beoh jumping down she will let out an exacerbated sigh/groan. so she will jump ontop of one of the spider's legs." I know we are not on a team or anything but some one should really be watching Tana she seems accident prone or has a lot of bad luck." Bracing herself on one of the legs and as the spider picks up it's leg to try and strike Beoh using the motion to launch her up and she will fire all 4 barrels very loud they do have the gunpowder hindrance if my mentioning the sound a lot wasn't enough into it's body to propel herself up to the top along with the spider's own strength."Fine consider yourself tagged back in Sham but no more take backs!" Those looking up her skirt/cloak may notice her tail -2 notice penalty likely due to it blending with cloak imho and you know lots of fighting but then again i think i just dusted the main boss.

The remaining Beowolf gets an attack of opportunity i believe as no mechanics are implemented yet on knock-backs.
Deemed movement maneuvers aren't MAP i believe
Agility: 1d8 ⇒ 51d6 ⇒ 2

Rose 1: 1d10 ⇒ 52d6 ⇒ (6, 3) = 9
Rose 2: 1d10 ⇒ 21d6 ⇒ 1 whew almost hit beoh
Gild 1: 1d10 ⇒ 31d6 ⇒ 5
Gild 2: 1d10 ⇒ 81d6 ⇒ 6

Rose 1: 5d6 ⇒ (6, 5, 1, 3, 5) = 20 raise and ace
Gild 1: 6d6 ⇒ (1, 6, 6, 5, 6, 3) = 27 3 ace
Gild 2: 4d6 ⇒ (1, 5, 4, 4) = 14 raise

Semblance: 1d6 ⇒ 22d6 ⇒ (6, 5) = 11 semblance Staying strong


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

"Any one know how to patch anyone up? I think we need a medic!" Onyxia will call out on seeing Tana's condition "Thanks for the help guys" not seeing anything else up above but hearing the fighting going on down below she will move over toward the ledge passing shamrock"Tag me in Sham looks like some fun still going on down below" She will toss up her weapons really quick switching them to shotguns as she isn't sure what to expect down below while they are in the air she will attempt to get a high five from Shamrock. Then leaping off the ledge at her target/s below.

If the spider is alive she will land on it crouching with both guns flush and firing springing her off the spider toward the Beowolfs. If the spider is dusting she will attempt to get as close to beo's as she can before unloading one gun on each.

Rose 1: 1d6 - 2 ⇒ (5) - 2 = 31d6 - 2 ⇒ (4) - 2 = 2
Rose 2: 1d6 - 2 ⇒ (5) - 2 = 31d6 - 2 ⇒ (3) - 2 = 1
Gild 1: 1d6 - 2 ⇒ (3) - 2 = 11d6 - 2 ⇒ (1) - 2 = -1
Gild 2: 1d6 - 2 ⇒ (2) - 2 = 01d6 - 2 ⇒ (1) - 2 = -1
Whole lot of nothing but no botch

"It is so dark down here how can you guys see anything?" With the huge report in the enclosed cavern she will quickly then mumble "Definitely need more aura to the eardrums next time I shoot these indoors like this."

Semblance: 1d6 ⇒ 51d6 ⇒ 5 Next round I think I will have much better luck.... if there is one.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

since we are talking in game play again

Shamrocks proper damage based off dice roll order and proper placement if he is indeed within 4 squares or 24 ft. oddly enough better results with the medium range and -2 and lose a d6 due to last hit dealing lethal instead of shaken at-least most likely.

First=2+3+6+3+4=18
Medium dmg 2+3+6+3=14

Second=6+2+6+5+4+5=28
Medium dmg 4+6+2=12

Third=5+3+1=9
Medium dmg 6+5+4=15


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia seeing the difficulty in distracting and taking down the Major Ursa she will attempt to assist Tana who seems to be wrestling with the Major and Sorzar who is jumping around it. She will switch her weapons to melee mode "You see. The key to taking something down." and do a running slide between it's knees and attempt to take it's legs out from under it to help them with Rose and Gild."Is to weaken the foundation!"

Switch
(+4 onslaught and wild -2 multi-action)
Rose: 1d10 + 2 ⇒ (7) + 2 = 91d6 + 2 ⇒ (3) + 2 = 5
Gild: 1d10 + 2 ⇒ (8) + 2 = 101d6 + 2 ⇒ (5) + 2 = 7

2ap vs rigid
Rose: 4d8 + 2 ⇒ (1, 8, 8, 2) + 2 = 21
Gild: 2d8 + 2 ⇒ (4, 2) + 2 = 8

Semblance: 1d6 ⇒ 21d6 ⇒ 3 dang


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Soak: 1d6 ⇒ 41d6 ⇒ 4 Benny used. wound negated but still shaken

With the near miss of by the Beowolf that attacked her and the solid hit that Tana suffered she will quickly start maneuvering closer to Tana between the Beowolfs. She will then duck under a swing from both and unload Gild into the one that hit Tana and Rose into the one that had the near miss against her. Both will get peppered horribly by the shot the one that hit Tana will get blown clean through and begin disappearing i assume 6 then 24 dmg does that. Her overly happy grin from her kill is quickly squashed into a grim frown remembering the state of Tana. "Come on Tana it is our first full day and these guys are just the appetizers"

Shaken: 1d6 ⇒ 31d6 ⇒ 1 benny to auto raise one benny remaining
Rose 1: 1d6 ⇒ 31d6 ⇒ 2 3
Rose 2: 2d6 ⇒ (6, 4) = 101d6 ⇒ 1 10
Gild 1: 1d6 ⇒ 51d6 ⇒ 1 5
Gild 2: 2d6 ⇒ (6, 4) = 101d6 ⇒ 3 10

Rose 2: 4d6 ⇒ (3, 5, 2, 5) = 15
Gild 1: 3d6 ⇒ (1, 3, 2) = 6
Gild 2: 6d6 ⇒ (3, 5, 2, 6, 6, 2) = 24

Semblance: 1d6 ⇒ 21d6 ⇒ 4 whoot semblance reactivated


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will rush past the 2 remaining Urza firing Rose and Gild repeatedly for ballistic movement to rush and catch up with the other group. Her shots peppering the Grim and they turn to pursue her leaving their backs exposed to Sorzar and Tora who were following behind her a short distance. no clue if we can use an attack for ballistic movement so just using ballistic not sure if i get 2 for d6 or 4 for 2 weapons or 8 pace for 4 d6 barrels firing at once or intervals.

The entire group hears the loud reports as the two groups begin to merge. Those behind her while she is sprinting and rocketing forward will fairly easily notice her tail and skirt malfunction if looking due to the cloak flowing back more due to speed. (she wears black mini shorts under so nothing indecent.) Breaking through the treeline with the others they will start running toward the alter. Onyxia will go with Tora seeing Sorzar split and go after Carmine. She will attempt to scoop as many as she can into her cloak out of the air in an attempt to get them to safety. She will place them on the side of the small clearing opposite of the collapsing trees then place one at random in her pack and take a defensive stance.

Shooting ballistic: 1d10 ⇒ 91d6 ⇒ 5 not sure if rolls needed for ballistic or how many so just rolling encase and to avoid shooting allies since they are in general direction i am shooting.
Agility: 1d8 ⇒ 13d6 ⇒ (6, 6, 2) = 14
Semblance Maintenance: 1d6 ⇒ 31d6 ⇒ 2 semblance deactivated for next round.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

A bit startled out of her own little world by Tora's shot she will swiftly twist and kick up her her ribbon and coverings with her right foot. She will thumb the release on her tonfa as she toss them spinning up in the air causing them to switch mid air into her double Shotguns. While they are in the air changing she will tug on the coverings causing them to unfurl gathering more air slowing down then use the ribon to pull it in catching on the small clasps on the cloak pulling it around her shoulders and tie off quickly all seeming to be very well rehearsed as she grabs Rose and Gild now finished transforming as they fall right in front of her. She will look over at Tora. "There are likely more coming lets keep on the move!" Onyxia will then sprint in the direction she thinks the ruins are if there is a Grimm within a 20 degree arc of that direction she will set up to get around it and use Ballistic movement to keep her going while also shooting at the Grimm.

as she runs she continues to glance around looking for more Grim or students and seeing how Tora is reacting. Her tail was blatantly visible and feline during her trick however once it is behind the cloak it is much harder to spot. Still hasn't fixed her tail to be properly seated so is lifting skirt under cloak.

3 actions flashy agility trick, weapon form change, running and 2 free actions. the trick used agility but trying to distract the grim by being flashy so hoping to hit against their smarts as against their agility makes little sense if so disregard trick attempt so just being flashy.

Agility: 2d8 - 6 ⇒ (8, 3) - 6 = 51d6 - 6 ⇒ (5) - 6 = -1 Success! 5

Weapon form change is diceless action as far as i know inflicting but not subject to multi action

Running: 1d6 ⇒ 3 Inflicts multi action penalty but not subject to it total move of 9.

Notice: 1d6 ⇒ 41d6 ⇒ 2 don't think multi are applied for or to for noticing things either as they are free actions as far as i know.

Semblance Maintenance: 2d6 ⇒ (6, 5) = 112d6 ⇒ (6, 3) = 9 Free actions which semblance maintenance is does not inflict multi action unsure if subject to multi action i think i got it either way with 5 to keep going if subject to


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

What i have been doing is hit preview and it will tell you what you roll. I then describe my actions according to how the rolls go.

For Example: [dice=test] d10;d6[dice] my d10 is my fighting and the d6 is wild if either are max i add an extra die and repeat till no more aces show up. say i get a 5;6 just like my fighting Benny in my previous post. so i go back and edit it to [dice=test]d10;2d6[dice] it will now say 5;6,3 no more adding as no more aces. Fighting still is 5 while wild total is 9 i take the 9. I do not know their parry or toughness so i can not continue narration so i stop there.

Now you need to also do the same with your wild ace and raise die as they just aced again. stop using all the aces =p


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Semblance upkeep: 1d6 ⇒ 11d6 ⇒ 5 (fighting/shooting stay d10 and any rolls against me Critically botch on 1 and 2)

Onyxia will spin a few steps away then reorient after the close block that she parried and regain her bearings and see if any more Grimm are around Notice: 1d6 ⇒ 51d6 ⇒ 5

She will pull at her ribbon on her back/wait causing the ribbon and the long section of her dress that was covering her legs to fall as she saunters two steps toward the grim revealing a black cat tail poking out from under a mini skirt. With a great grin on her face she will twirl Rose and Gild rapidly a few times as the leg coverings and ribbon slowly falls down her waist and legs completely fall off she leap/sprints the last step at the Grimm. Rose coming down on it's left neck/collar bone Gild coming straight up into it's right armpit her arm's scissoring together.
Fighting Rose: 1d10 ⇒ 81d6 ⇒ 2
Fighting Gild: 1d10 ⇒ 21d6 ⇒ 5
Both would be wild attack if other Grimm are not seen that detail was not given would still wild if just hear growling Benny is for Gild as i doubt a 5 hits unless it is alone and i wild attacked and if Rose did not kill it first. Ignore benny otherwise.
Fighting Benny: 1d10 ⇒ 52d6 ⇒ (6, 3) = 9
Rose Dmg: 2d8 ⇒ (6, 7) = 13
Gild Dmg: 2d8 ⇒ (7, 2) = 9
AP 2 against rigid armor which i assume Grim Carapace are


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia does not snore but she does mumble a bit whenever something causes a commotion mostly nonsense related to her dreams.

Onyxia will wake up and get dressed under her sheets as she slept with the sides and bottom tucked in and just in her underwear snuggled with her Shamoo body pillow. After adjusting her cloths and doing a quick brush, blush, flush, and fluff she will barely make it to breakfast as it is being served. She will take 2 plates and take them directly to the cliff and eat there with her feet dangling over the edge listening to the songs that her classmates wanted as ringtones. When the first person arrives she will take one earpiece out to listen if they want to talk but she seems pretty absorbed into the scenery. When every one is there and after being told to get to the hill and await further instructions she will immediately raise her hand and give excited ooh oh pick me noises. she will settle down when further instructions are given then resume raising her hand after he stops talking she quickly rattles out her questions loudly. "Are there any extra credit assignments for this first mission!? I figure since this is likely being graded I want to be sure that I meet all criteria. Is it a bell curve where some people will fail or should we work together or should we go solo to show our individual merits. Should we aim for speed, style, or most Grim kills?" If she receives a response she will quickly thank whoever answers and get even more excited. If no response is given and she is just launched even mid sentence she will shout out "That's not a Nnnooooo!!!!!"

She will be going the distance, she will be going for speed. All along ..... sorry will stop now trying to propel herself further while keeping air time and getting a view of the area. when she gets to the treeline she will switch her weapons to tonfa to brace her arms as she will crash through a few smaller branches before starting to catch her footing and jump off the thicker higher branches down to the next tree a little lower till she on the lowest branches where she will flip her grip to hold on to the end of long section to have the handle hook the branch doing a flip around it and landing. she will geek out over her landing for half a second before remembering she was on mission and running off in the direction she thinks she saw some stone shapes.

Notice: 1d6 ⇒ 51d6 ⇒ 4
Super Skills Semblance: 1d6 ⇒ 51d6 ⇒ 1
Shooting: 1d10 ⇒ 51d6 ⇒ 1


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

that was private message to Beoh dono if you realized that


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

After quickly finishing up her weapon maintenance Onyxia will Lay back on her bed and just relax a moment before picking up the new Scroll and tinkering with it's features. As Beoh comes back or if he just stayed he will notice a message from Onyxia "I completely agree sleeping in cloths is very restricting but public nudity is frowned upon even if you aren't embarrassed. I recommend just keeping your spare set by your bed and change under the covers." She will then continue playing with the scroll for a little while setting up music, videos, photos. She will go around and ask what each person's favorite song is and set it as their ringtone and ask if she can get a picture for the contact information. She doesn't seem to nervous now that every one is doing their own thing and all eyes aren't on her.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will give a quick and resolute "Thank you" to Beoh then swiftly go off to collect her bags and join the rest of the group in exploring the ball room and picking out cots. She will attempt to pick one next to Tora being the female she knows the best and hoping she garnered some favor in her assistance with the earlier incident but not attempting to hit at it in any way. begin unpacking several things from her suit cases including a very very nice soft set of sheets Silk or high thread count didn't pay just comfort item from home and a 3 foot long 6 inch wide tube. She will reach into the tube and get a firm hold on something and then she will turn to Azure Tana Tora: 1d3 ⇒ 3 Tora and ask her to hold onto one end and pull Strength: 1d8 ⇒ 31d6 ⇒ 5 after a few seconds of pulling and a fwoomph out will come a 4 foot long 2 foot diameter shamoo body pillow plushie. "Thanks, sorry about that it is not easy to get that in or out of there." Then continue to make her bed with her sheet and body pillow set up Then put the covers and sheets ontop the bed ware that she brought with her. Then she will take out a nice cleaning kit and she will meticulously clean her weapons Weapon Craft: 1d4 ⇒ 21d6 ⇒ 4. She will Break it down to every screw, nut, bolt, spring and each have their own little spot in the cleaning kit and each receive their appropriate lube and cleaning.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will shrink a bit further internally upon the additional attention and even being called out on her nervousness will reflexively attempt to activate her semblance Jinx in hopes it draws attention elsewhere so she can escape unnoticed Spirit: 1d6 ⇒ 11d6 ⇒ 3 so close

She will kind of kick her toes down at the ground nervously but attempt to put up a brave face"It's just that we have plenty of time later to hear your grand exploits" quite quickly, earnestly, and energetically " and trust me i do I loved all my parents stories and hope to make my own one day." back to normal pace "It's just that i don't want to hold up all the rest of the rest of the new students when we should be finishing the tour. I would feel so guilty if we possibly miss something on our very first day because of me."


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Onyxia will go ramrod straight as Professor Port puts his arm around her and look noticeably uncomfortable and rigid for the first half a minute of his ramble. Then just a little uncomfortable for another min. Afterward she will actively try to look for signs of Tora's return Notice: 1d6 ⇒ 11d6 ⇒ 1 facepalm which devolves to looking around with pleading eyes for some way out of the spotlight and Professor Ports embrace. Trying to find any way to just move on out of this awkward situation that she got herself into for what she hopes is a new friend.


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

Catching the whats going on Onyxia will attempt to assist Tora in sneaking away Stealth Assist: 1d6 ⇒ 41d6 ⇒ 1 great my wild die is stuck at one and primary is slowly warming up. Base success add +1 to Tora making her's a base Success

Running up ahead through the group slightly bumping into several students but only small brushes not enough to do more then have to take half a step distracting Oobleck but she will give a quick "Sorry, Excuse me, Pardon me, ooh I love your weapon style." Agility: 1d8 ⇒ 71d6 ⇒ 2 whoot curse is lifted... i hope leaving her bags behind She will make it up to the front Common Knowledge: 1d6 - 2 ⇒ (1) - 2 = -11d6 - 2 ⇒ (6) - 2 = 4 Clueless is cause of negatives Wild Ace: 1d6 ⇒ 1 and ask several questions about his personal attributes attempting to get him started on a story to give Tora some time to escape and go to the restroom. "Professor Port so great to meet you my name is Onyxia small curtsy. I heard you were such a great hunter you even capture some Grimm alive. Is that true?"


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

After hearing the question from Tora she pulls out a small map while walking up to her Notice: 1d6 ⇒ 11d6 ⇒ 1 it is official my dice luck has carried over to the digital world it turns out to be a mens room on the far side while the ladies room is rather close but behind a few ferns. "Sorry I guess you will have to wait. If you need to go later I think there is one over there. The name is Onyxia by the way. Don't worry about them Just don't pay any attention to that fountain."


Bennies 3/3 Wounds 0 Fatigue 0 Power Points 9/10 Charisma 0 Pace 6 Parry 5 (7) Toughness 6 (1) Strength d8 Agility d8 Smarts d6 Vigor d6 Spirit d6 Fighting d6 (d10) Shooting d6 (d10) Notice d6 Repair d4 Driving d4 Gambling d4 Lockpicking d4 Streetwise d4 Stealth d6 Knowledges: WC/DC d4

For the first quarter of the ride Onyxia will be people watching on her own. Seemingly getting a bit more and more excited. After which she will go around and personally greet and introduce herself to everyone who doesn't seem to be to involved in their own activities. She is wearing a long black dress with a large bow made of ribbon that wraps around her waist and wearing lavender perfume. Any attention to it will reveal what look like two Tonfas one red and one gold lines and designs the handles nestled in the bow hiding them for the most part. If thought about would reveal that when drawn would likely undo the bow.

She will actively avoid the gaze of any aggressive, intimidating, or overly interested people which oddly seems to draw more attention from them by doing so making herself even more conspicuous. Stealth: 1d6 ⇒ 21d6 ⇒ 1

Pulling up next to Carmine Onyxia introduces herself. Coming up from behind his seat after hearing the sigh"Oohh the Atlas Px39a a nice model with more recoil management but I hear when it shifts to it's sword form it can be quite jarring. Though I guess in the right situation it can be used for a stronger swing if you account for it. It is a lot of work for a mass produced weapon their whole purpose in my opinion is that any one can use it." Barely taking a breath as she comes around the chair "Hey the name is Onyxia I saw your bag was from Atlas. Are you a transfer student from there or just a fan of their designs? I am from Patch. Can't really say I am a student from Signal though I was mostly home schooled while taking exams at signal. My parents are both Hunters so kinda runs in the family they wouldn't let me get to far ahead of those my age though said it would stunt my air quote Social Development." even before this point it is obvious she is nervous and forcing herself try and socialize. after a brief dialog " Well it was great meeting you can't wait to see what your weapon can do but there are a lot of other new people to meet see you later. she will end this a bit more enthusiastically thinking she did great for a first attempt.

She will then give a general greeting to several other people still avoiding intimidating, predatory, or overly interested people.

Walking up next to Shamrock Common Knowledge: 1d6 ⇒ 31d6 ⇒ 1 dang these forum dice hate me and doesn't recognize him."Hey the name is Onyxia. Are you a transfer student? There seems to be at least one person from each of the kingdoms here. I am from Patch though I can't really say I am a student from Signal though I was mostly home schooled while taking exams at signal. My parents are both Hunters so kinda runs in the family. They never went outside of Patch much so I can't wait to graduate and travel the world" She seems to be a little more relaxed but still nervous and forced. After a brief dialog " Well it was great meeting you can't wait to see what you can do who knows maybe even we will be on the same team. Well there are a few other new people I still need to meet see you later.

When she gets off the transport she takes a little longer as she had to get her 3 large stowed bags and starts wheeling them up to the group. During the speech with rapt attention occasionally glancing at those she has been trying to avoid the gaze of.