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eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() Olive growls at the intrusion, but moves forward to put her shell between the orcs & everyone else. move up ready attack. She will also use any AoO (10 ft. reach) for an orc not already heading toward her on account of pull. readied bite: 1d20 + 6 ⇒ (19) + 6 = 25, snap: 1d8 + 4 ⇒ (3) + 4 = 7 ![]()
eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() I have had that problem with bards too, though all the bard spells I liked were 2nd level :) I finally leveled Olive (which was relatively easy, since HD don't increase almost nothing else does either. :)
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eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() is Olive's current spot before or after R3? Either way at the next available opportunity... "Charge!" the turtle creature bellows as her long neck stretches to view over Philgors head.
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eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() "Oh Keay," the slow rumbling voice of Olive replies. "Philgor. I am coming." The creatures moves up to the devil and strikes with the hope of pulling the devil away from Philgor. bite: 1d20 + 5 ⇒ (17) + 5 = 22, damage: 1d8 + 3 ⇒ (2) + 3 = 5, plus pull: 1d20 + 5 ⇒ (6) + 5 = 11
"Rowwr," the shelled creature adds. ![]()
eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() sorry, been RPGSS distracted. Did you mean Olive gets an AoO? Lyra has a bow. Olive rumbles another challenge and strikes at the sister in the darkness. AoO: 1d20 + 5 ⇒ (12) + 5 = 17, 1d8 + 3 ⇒ (1) + 3 = 4 plus pull 1d20 + 5 ⇒ (13) + 5 = 18 bite: 1d20 + 5 ⇒ (17) + 5 = 22, 1d8 + 3 ⇒ (6) + 3 = 9 plus pull 1d20 + 5 ⇒ (12) + 5 = 17 ![]()
eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() Olive hisses in smoldering pain, but the creature strikes back and bites at the hell hound. Reflex: 1d20 + 4 ⇒ (19) + 4 = 23 4 dmg snap: 1d20 + 5 ⇒ (4) + 5 = 9, crunch: 1d8 + 3 ⇒ (4) + 3 = 7 pull: 1d20 + 5 ⇒ (4) + 5 = 9
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eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() "Rawr," Olive roars. She twists & turns like an invisible monster is distracting her, but quickly gets a bite in on the devil.
Short post to hopefully escape the lag monster. I haven't seen a lag monster since the days of MUD. Lyra readies for an open shot with her bow. ![]()
eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() Olive just bites and bites until the devils are done for. bite: 1d20 + 5 ⇒ (14) + 5 = 19, crunch: 1d8 + 3 ⇒ (4) + 3 = 7 Lyra points her bow at the second devil, but waits for the first to drop before firing.
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eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() Olive tries to move through her allies in the stairs, to get into the basement. As she passes Lyra casts a spell to add arcane energy to enhance the creature's bite.
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eidolon 4; ini +3, Perc +1 AC: 22, tch 12, ff 16: 13; hp: 21 F: 4, R: 4, W: 1 CMD: 17
![]() Olive lets out a low gutteral hiss. With Lyra attacking the demon the turtlekin makes another attempt to bring the creature down.
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