First let me say, if this was a RPG, I like to have the players be anything (within reason) they want for character class, etc. It can lead to some interesting story moments.
But, I am wondering if given the mechanics of this card game, if it will be a problem later on if the party leans to far one way or another.
Example, three player group. We chose the monk, the ranger, and the fighter. I understand that some checks could be harder without any magic or divine skills in the group. But, will there be any that could seriously jeopardize the game for us?
We've only just begun, so if need be I'll start another character, or consider playing two.
Given the game can be played solo, I really think that this problem was already thought of by the designers & figured out. But, just want to make sure nobody else has run into a problem.
Thank you for any thoughts.
Old Guy Ogee