Nethys

Nyx Xyn's page

229 posts. Alias of into the aether.


Full Name

Nyx Xyn

Race

| HP -6/23 | AC15 T11 FF14 | CMB+2 CMD13 | F+4 R+2 W+6 | Ini+3 | Prcp+7 SM+3

Classes/Levels

| Spd 30 | Perform: 8/11 | Channel: 1/6 | Blast Rune: 0/6 | Active:

Gender

Male N Aasimar Cleric of Nethys (evangelist) 3

About Nyx Xyn

Nyx Xyn 3
Male aasimar cleric (evangelist) of Nethys 3 (Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Combat 40)
N Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 23 (3d8+5)
Fort +4, Ref +2, Will +6
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +2 (1d4/19-20)
Special Attacks countersong, fascinate, inspire courage +1, madness variant channeling 6/day (DC 17, 1d6 plus 1 channel penalty), sermonic performance
Spell-Like Abilities (CL 3rd; concentration +6)
. . 1/day—daylight
Domain Spell-Like Abilities (CL 3rd; concentration +6)
. . 6/day—blast rune (1d6+1 energy damage, 3 rounds)
Cleric (Evangelist) Spells Prepared (CL 3rd; concentration +6)
. . 2nd—eagle's splendor, hold person (DC 15), secret page[D]
. . 1st—bless, cure light wounds, erase[D], infernal healing[ISWG]
. . 0 (at will)—create water, detect magic, guidance, read magic
. . D Domain spell; Domain Rune
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Statistics
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Str 10, Dex 12, Con 12, Int 12, Wis 17, Cha 17
Base Atk +2; CMB +2; CMD 13
Feats Improved Channel, Scribe Scroll, Selective Channeling
Traits reactionary, student of faith, underlying principles
Skills Acrobatics -2 (-6 to jump), Diplomacy +9, Knowledge (arcana) +6, Knowledge (planes) +5, Linguistics +7, Perception +7, Perform (oratory) +9, Spellcraft +7, Use Magic Device +8; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Celestial, Common, Giant, Goblin, Infernal, Terran
SQ magical klutz, public speaker, spontaneous casting
Combat Gear scroll of align weapon, scroll of bull's strength, scroll of communal protection from evil, scroll of cure light wounds, scroll of eagle's splendor, scroll of infernal healing, scroll of magic weapon, scroll of make whole, scroll of obscuring mist, scroll of owl's wisdom, scroll of protection from evil, scroll of remove paralysis, scroll of shield of faith, scroll of tap inner beauty, scroll of weapons against evil, wand of cure light wounds; Other Gear lamellar (leather) armor[UC], dagger, backpack, bedroll, belt pouch, chalk, charcoal, ink, inkpen, journal[UE], silk rope (50 ft.), spell component pouch, trail rations (5), wooden holy symbol of Nethys, wrist sheath, spring loaded, wrist sheath, spring loaded, 775 gp, 3 sp
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Special Abilities
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Bardic Performance: Fascinate (1 target, DC 14) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Blast Rune (6/day) (Sp) Blast Rune trap deals 1d6+1 energy damage.
Cleric (Evangelist) Domain (Rune) Granted Powers: In strange and eldritch runes you find potent magic. You gain Scribe Scroll as a bonus feat.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Madness Variant Channeling (±1 Profane) Bonus vs. confusion, insanity, etc./become confused
Madness Variant Channeling 1d6 plus 1 channel penalty (6/day, DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Magical Klutz When Use Magic Device to activate blindly, roll 2x (take low) and same for Ref saves vs. magic items.
Public Speaker (-6 DC to hear) An evangelist gains Perform as a class skill. In addition, she is trained to project her voice with great skill and effect; the DC to hear her speak in difficult conditions is reduced by an amount equal to her class level plus her Charisma modifier (
Selective Channeling Exclude targets from the area of your Channel Energy.
Sermonic Performance (standard action, 11 rounds/day) An evangelist gains the ability to deliver a select number of supernatural and spell-like performances through the force and power of her divinely inspired preaching and exhortation. This ability is similar in all respects to bardic performance as us
Sermonic Performance: Counterspell (Su) Counter magical effects that depend on sound.
Spontaneous Casting An evangelist does not gain the ability to spontaneously cast cure or inflict spells by sacrificing prepared spells. However, an evangelist can spontaneously cast the following spells by sacrificing a prepared spell of the noted level or above:

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Nyx just arrived in Sandpoint in time for the consecration of the new cathedral, drawn both by the news of the new cathedral as well as strange dreams and messages from his own deity, Nethys. Nyx’s obsession with magic is an understatement, and this obsession keeps pointing him to Sandpoint as of late, although he has no idea why exactly. He has a feeling that powerful ancient magic is beginning to stir. Equally obsessed with balance in all aspects, Nyx wants to learn more about what’s going on with this ancient magic, and make sure to do whatever he can to ensure that balance is preserved.
Born and raised in Quantium, the cosmopolitan, refined capital city of Nex, Nyx’s life has been steeped in magic since birth. His family are all devout followers of Nethys, his father an accomplished wizard and his mother a priestess. Nyx’s obsessions led him to travel away from his homeland in search of arcane knowledge from every culture.
Nyx is a skilled orator and can earn a living telling lively stories in taverns and public gathering places of the legendary battles between the archmages Nex and Geb.
Nyx, having been communing with Nethys his whole lifetime, has more than a touch of his deity’s infamous madness.

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