Gath Morian

Nolin Thuendor's page

29 posts. Organized Play character for Robb Lukasik.


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Scarab Sages

re-sent

Scarab Sages

I emailed it to you last night. I'll send again if you didn't receive it.

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Thanks for running Amazing Red.

Scarab Sages

Feeling rejuvenated from Bartleby's healing, Nolin stays in the fray and gives his hammer a might swing.

attack:1d20 + 2 ⇒ (14) + 2 = 16
damage:1d8 + 2 ⇒ (8) + 2 = 10
and if I'm still in flanking position(5-foot adjust if necessary), +2 to the attack and sneak attack:1d6 ⇒ 4

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I appreciate the offer but I'm starting a new job next week. I'll be working swing shift so outside of the games I am already involved in I think I won't be looking to join any new ones till I adjust.

Scarab Sages

Nolin sees the trouble with the female and repositions himself to deal with her.

Not sure just where we are at tactically. Double move if that is what is needed to get there. Otherwise single move (flanking if possible) and basic attack.

Scarab Sages

Nolin will take a double move 5 east, 5 south east, 10 south, and 10 east. If the grapple fails Nolin will attempt an acrobatics check to avoid the incurring AoO.

Scarab Sages

Nolin takes a look inside.

perception: 1d20 + 6 ⇒ (10) + 6 = 16

Scarab Sages

Nolin makes another five foot adjustment (nw) to gain flanking.

attack:1d20 + 4 ⇒ (16) + 4 = 20
damage:1d8 + 2 ⇒ (1) + 2 = 3
sneak attack 1d6 ⇒ 4

Scarab Sages

Nolin takes a five foot step (south west)to close in on the mad man and swings his war hammer.

attack:1d20 + 2 ⇒ (7) + 2 = 9
damage:1d8 + 2 ⇒ (6) + 2 = 8

Scarab Sages

Nolin delivers a third swing of his hammer hoping to finish off the prone man.
attack:1d20 + 2 ⇒ (15) + 2 = 17
damage:1d8 + 2 ⇒ (2) + 2 = 4 + 1d6 ⇒ 5

Scarab Sages

Nolin again strikes at the prone mad man.
attack:1d20 + 2 ⇒ (20) + 2 = 22
damage:1d8 + 2 ⇒ (6) + 2 = 8+1d6 ⇒ 2

crit confirmation roll 1d20 + 2 ⇒ (10) + 2 = 12

Scarab Sages

Nolin attempts to tenderize the grappled target with his war hammer.

attack:1d20 + 2 ⇒ (3) + 2 = 5
damage:1d8 + 2 ⇒ (5) + 2 = 7 +sneak attack
1d6 ⇒ 1

Scarab Sages

I didn't get a chance to post but Nolin keeps the golden scarab containing the the last will and testament. He also picks up the ivory club before leaving that room.

Scarab Sages

Nolin tumbles away to a square where he will not be threatened.
Full round action acrobatics check to tumble 5' while prone. Any defenders get +5 to their opposing check.

acrobatics:1d20 + 7 ⇒ (9) + 7 = 16

I'm not sure exactly where the map stands. If no one currently threatens me I stand up and move into flanking position if possible to do so without provoking AoO

Scarab Sages

Nolin stands up and attacks the adjacent enemy with his warhammer.

attack:1d20 + 2 ⇒ (18) + 2 = 20
damage:1d8 + 2 ⇒ (5) + 2 = 7

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Nolin grabs a handful of his beard and tugs on it. "I think we need to check out this room very carefully."

Nolin carefully moves around the room, paying special attention to the to the sarcophagi while carefully looking for any sign of the remains of Taltuma-Matl.

Unless anyone onjects Nolin takes 20 on perception while searching this room. Perception 20 + 6 = 26

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Nolin looks between Ursus and the door. "Why don't you give it a push?"

Nolin keeps his back to the wall, left of the door.

Scarab Sages

"Looks as good as any too me." Nolin moves to it and gives the door a closer look.
perception:1d20 + 6 ⇒ (18) + 6 = 24

Scarab Sages

Seeing no better options, Nolin takes a deep breath before he stoops low and carefully moves in through the doorway.

stealth:1d20 + 7 ⇒ (15) + 7 = 22
perception:1d20 + 6 ⇒ (2) + 6 = 8

Scarab Sages

Nolin appears to be completely restored.

"Uff, eh sorry about that Bartleby. Thanks for setting me right Ursus."

"Moving through that mist again is not in the plans. Perhaps we should look for another way in."

Nolin looks up checking for windows, balconies, or alternative ports of entry.

perception:1d20 + 6 ⇒ (5) + 6 = 11

Scarab Sages

Nolin is still wounded, but looks a good deal more alive.
" What's going on?"
Nolin gets back to his feet and picking up his war hammer he sees the blood on it.
" What in the hell happened?"

Scarab Sages

Nolin ignores Ursus and gives a primal yell.

Filled with the uncontrollable urge to lash out Nolin draws his warhammer and swings it at Bartleby's head.

attack:1d20 + 4 ⇒ (12) + 4 = 16
damage1d8 + 3 ⇒ (6) + 3 = 9

Scarab Sages

"Someone left the door wide open. I'll be glad to take the first look"

Nolin tries to be quite and unnoticed as he sneaks up through the main door to have a look inside.

Stealth:

Spoiler:
1d20 + 7 ⇒ (15) + 7 = 22
stealth check #2 (if needed) 1d20 + 7 ⇒ (10) + 7 = 17

Perception:
Spoiler:
1d20 + 6 ⇒ (16) + 6 = 22

Scarab Sages

Nolin has a war hammer strapped to his belt, and three throwing slung to his masterwork backpack.

He gives everyone a nod but stops and stares at Bartleby for a moment before introducing himself. "I am Nolin Thuendor."

Scarab Sages

I had a background/fluff thing written up from months ago that I can't find at the moment.

To briefly re summarize:

Nolin is a dwarven rogue trapsmith. He's a treasure hunter to the core as well as something of a history buff. Nolin is just as likely to be found behind a towering stack of books and chronicles as he is to be found in some dangerous, remote location with his eye on a much valued prize.

Nolin is reliable, but less than noble. He will do whatever is necessary to complete the mission and is loyal to his assignment and group, but feels no compulsion to go out of his way to help anyone not connected with those objectives. His loyalty and dedication to Osirion is forged from genuine respect and admiration, and Nolin makes no secret about his this allegiance.

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I'm Robb with 2 bs. Just south east of the Windy City, Chicago.

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Profile updated. I can send you pdf copies of my chronicle sheets if you would like to review them.

Scarab Sages

I would like to play. 1st level rogue with 2 xp points. I'll get my record updated asap.