Anemora

Nivva's page

3 posts. Alias of SodiumTelluride.


Full Name

Animal Companion

Race

Merfolk

Classes/Levels

Druid (Serpent Shaman) 1

Gender

Female

Size

M

Strength 18
Dexterity 17
Constitution 20
Intelligence 14
Wisdom 18
Charisma 14

About Nivva

Nivva
Merfolk druid 1
Alternate Racial Traits: Strong Tail
Class archetypes: Serpent Shaman
Background: Seaman (Acrobatics, Swim)
Favored Class: Druid

Init +9
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DEFENSE
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AC: 18/13/15
HP: 13
Fort +5, Ref +3, Will +6
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OFFENSE
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Speed: 15 ft
Melee: ranseur +4 (1d8+6/x3)
Ranged: underwater light crossbow +5 (1d8/19-20)

Domain: Water (Oceans)

Spell-like Abilities:
At will (CL 1st, DC 13) - speak with animals (snakes only)

Spells:
0th (DC 14) - create water, detect poison, guidance
1st (DC 15) - longstrider x2, obscuring mist (D)

Concentration +7

Special:
Nature Sense (+2 Knowledge (nature) & Survival)
Wild Empathy
Studied Target +1
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STATISTICS
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Str 18, Dex 17, Con 20, Int 14, Wis 18, Cha 14

Base Atk +0

Feats: Combat Reflexes (bonus), Martial Weapon Proficiency (ranseur)(bonus), Class Ability (Studied Target)

Traits: Beastkin (snakes), Focused Mind, Reactionary, Skillful [campaign],

Skills (ACP -1):
Acrobatics +6 <1 rank>
Climb +7 <1 rank>
Knowledge (geography) +6 <1 background rank>
Knowledge (nature) +8 <1 rank>
Perception +9 <1 rank>
Profession (sailor) +8 <1 background rank>
Sense Motive +6 untrained
Survival +10 <1 rank>
Swim +17 <1 rank>

Equipment: ranseur, underwater light crossbow, 20 bolts, wooden armor, 18 gp

Backstory:
“I’m not much good at spellcasting, but I’m great at sailing.

“And it’s a frustrating step down. The powers of a mystic are legendary: shape-shifting, reality-warping titans. That power was supposed to be mine, everyone told me so. And yet here I am, above the sea, relaxing by breathing air.

“I’ve tried, believe me I’ve tried. Everyone said I was the first mystic in generations, so of course there were no others to show me. Alella’s Cove had a mage’s college same as your surface cities, and I went for a while, but I could only manage a few of the simplest spells. It was like… like their magic, the Weave or whatever they call it, wouldn’t open for me. I memorized the words and gestures, but none of it worked. They said mysticism was different from magecraft, and I guess they’re right because I sure couldn’t do it.

“You asked why I’m here, well the short answer is because I couldn’t stay home. Not if I was to fulfill my destiny, or whatever. I was expected to become this powerful sorcerer person, but I simply wasn't, and the mages couldn’t help me so I figured I’d be better off for leaving. Guess I wasn’t wrong in that regard.”

“What do you mean? You said you aren't good at magic.”

Nivva scowled. “Not that. I mean that you and the others seem to find me terribly useful. More so than I ever was at home. It’s funny that despite being such an unusual choice, it turns out we merfolk are quite well adapted to the work of a sailor. Even those who…” She gestures to her sea-serpent tail. “Aren’t quite what you might’ve expected.”

The man stroked his grizzled beard. “Well it isn’t too late, you know. To learn your craft."

Nivva sighed. "I'm tired, Logun. Tired of getting nowhere, tired of not living up. I don't even know how much truth is in those old stories. I'm starting to wonder if they’re only that: stories."

"We have the same stories," Logun said. "We called them 'druids' back home."

"Druids, mystics, call them what you like. I don't want to spend my life stabbing at shadows. This, being on this ship, this is something I'm good at. Somewhere I'm needed. If the whole thing is a fantasy, I'd be wasting my time."

Logun sat silently for a minute. Then he stood and walked toward a porthole to look out at the sea. As he did so, his body rippled and changed. Orange fur sprouted from his shoulders and along his back; he dropped forward and his torso elongated and sprouted a tail. In seconds, he transformed into a tiger.

"It isn't," said the tiger. "It's as real as I am. And if you're ready to begin, I can start you down your path."

Why is Nivva with the Bountiful Venture Company?:
Nivva was discovered when the sailing ship she had taken up with (and on which she had begun her druidess training in earnest) docked in Taldor. With the distinct possibility of a merfolk colony, or some other type of ocean civilization, in close proximity to the new settlement, the Venture Company saw Nivva as an invaluable asset and immediately offered her a spot in the second wave of colonization. Nivva, in turn, saw an opportunity to grow her newfound magical skills and eagerly agreed.