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Instead of making another thread I'll ask it here. Improved Get Em makes it so you can move and attack to get the bonus right? Regular Get Em was move action then attack as standard action, improved is move as move action then Get Em with attack as Standard action? Just making sure because I didn't see how going from a move to a standard action was an upgrade but think I get it now.


Ah I'd lose all my bonus damage then, yeah the intent isn't to use my other hand except for a buckler. It'd have to be Ricochet Toss or not catching one on the way back or a blinkback belt and Quick Draw but none of that's really the plan.


You're not attacking the same target with the Startoss line I mispoke. You're just making a full-attack action and by that level you have two attacks with the +4 damage from the Startoss feats, you won't get the bounce but still get two attacks on the same target but with +4 damage. The intention with the Startoss build is to use Startoss Comet when there are multiple foes or before you're in range to melee attack and just melee when there is one foe. Point-Blank Shot and Precise Shot are there to let me throw the weapon effectively but I don't plan on relying on only ranged attacks.

Firebug good catch I forgot the needing to catch both returning weapons. I'd lose Starry Grace not the Startoss Style damage but I get what you mean. Even if I had a blinkback belt I would need Quick Draw as a feat to attack with both as a full attack action.

This isn't a thrown weapon build it's more of a Dex to damage build that has the ability to throw a weapon if needed. Multiple ranged attacks was never the intention for the build, very consistent bonus damage in melee or ranged is the plan considering Starknives have 1d4 damage but you have Precise Strike, Starry Grace adding to damage. I can drop Point-Blank Shot, Precise Shot, Startoss Style/Comet to take Piranha Strike, Combat Reflexes, and other feats. Startoss just grabbed my attention because it adds the +2 damage per feat and with Point-Blank Shot being a prerequisite figured might as well grab Precise Shot too. If I'm only going to be melee might as well just go Inspired Blade/Fencing Grace, just figured it'd be nice to have Dex to damage on ranged/melee attacks and only have to worry about one weapon.


I have Precise Shot in the original build, Point-Blank Shot and Precise Shot are all you really need to make thrown weapons useable and I'm still strong in melee. The problem is PFS goes to level 11 which means by the time I get all the feats listed my character is done. I was just coming up with something that is fun by level 4 and gets progressively better with more feats. Returning or a blinkback belt is pretty much a necessity with either build until I get Ricochet Toss.

The two paths are the same for feats at level 1, 3, and 4.
Startoss build (requires blinkback belt or returning weapon)
Lvl 5: Startoss Style
Lvl 7: Startoss Comet

Ricochet build
Lvl 5: Quick Draw
Lvl 7: Ricochet Toss

Rapid Shot build (requires blinkback belt/returning and 3 Starknives)
Lvl 5: Quick Draw
Lvl 7: Rapid Shot

The only benefit to the Ricochet Toss/Rapid Shot build is I can make multiple attacks to the same target but as a full attack action. Quick Draw is actually just a feat tax with no benefit for levels 5.

Startoss gets a damage increase at levels 5 and 7 while still getting the situational second attack, but as a standard action which means I can move and still use Startoss Comet and it can artificially increase the range. The biggest benefit is you're still a really strong melee fighter. You only lose the +1 atk and +1 dmg from Point-Blank Shot but still get the damage bonuses from the Startoss line. I think it mainly comes down to being able to increase my melee damage along with my ranged damage is better than a third attack considering the 3rd attack is going to be my weakest attack bonus. The third attack means I'm losing +4 on both the first attacks for a chance at an additional 1d4+14. Assuming I hit the 3rd attack 50% of the time I break just about even on ranged attacks and give up 5 damage on all melee attacks.

EDIT: After thinking about it there's no reason to grab Rapid Shot at 7, you'd just grab it at 8 after Ricochet Toss otherwise there'd be one level where you need 3 Starknives to be effective then go back to being able to use 1.

EDIT 2: I forget that if I have two returning Starknives I can still make two attacks at the same target as a full attack action with the Startoss line and they'll out damage the Ricochet Build. The Ricochet build only starts conditionally out damaging Startoss at level 8 once you get Ricochet and Rapid Shot at which point you have 9 exp left of play time.


I was going this way because Rapid Shot isn't really useful until you get Ricochet Toss or have a second Starknife which requires Quick Draw to still make the second attack. Then both require returning or a blinkback belt which means no Dex belt. I really think all you need is Point-Blank Shot and Precise Shot to make ranged attacks viable. Rapid Shot requires more feats/items to make it work while if you go Startoss Style/Comet it increases the ranged damage and melee damage. You get the same number of attacks as long as there are multiple targets. Sure there are a lot of times there is one target but I think trying to get Rapid Shot to work is a pain for thrown weapon builds.

I guess what you're suggesting for feats is
Lvl 1: Swashbuckler's Finesse, Weapon Focus (Starknife), Starry Grace
Lvl 3: Point Blank Shot
Lvl 4: Precise Shot
Lvl 5: Quick Draw
Lvl 7: Rapid Shot


I'm building my first PFS character and I tried a Skald for one session and didn't really enjoy it. I noticed the Starry Grace feat and fell in love with the concept of a Varisian Swashbuckler that used to work on a pirate ship until he found out the ship was transporting humans (yeah kind of Jack Sparrow-ish) and he lead a mutiny and got rescued from being adrift at sea and now works with Liberty's Edge to free slaves and potentially get back at his former captain. I mainly have a lot of questions about feat interactions. I guess we start off with stats.

Alezandaru (Al) Human (Varisian) CG worships Desna
Lvl 1 Swashbuckler (Flying Blade)
STR 10
DEX 19
CON 12
INT 10
WIS 10
CHA 14

Feats as planned:
Lvl 1: Swashbuckler's Finesse, Weapon Focus (Starknife), Starry Grace
Lvl 3: Point Blank Shot
Lvl 4: Precise Shot
Lvl 5: Startoss Style
Lvl 7: Startoss Comet

Attacks:
Level 1
Melee Starknife +6 1d4+4
Ranged 20ft Starknife +6 1d4+4
Level 7
Melee Starknife +14 1d4+17
Ranged 30ft Starknife +15 1d4+18

Questions:
1. Can I use a buckler with Starry Grace?
I think so because Slashing Grace but just want to make sure.

2. Startoss Style just says you have to use a weapons from the thrown weapon group. Do you get the +2 bonus to dmg with Starknives on a melee attack? It seems to work on RAW but I'm not sure it's RAI.

3. You can't stack same type damage but there is a lot of untyped bonus damage you can get does it all stack? At level 7 with 20 Dex you're looking at attacks like ranged 30ft Starknife +15 (BAB 7 + Dex 5 + 1 Weapon Focus + 1 Point Blank Shot +1 Flying Blade Training) (1d4 + 18(5 Starry Grace, 4 Startoss Style/Comet, +7 Precise Throw + 1 Point Blank Shot + 1 Flying Blade Training))

4. Do Precise Strike and Point Blank Shot's damage bonuses only add to the first attack during Startoss Comet? I'd assume you only get the Starry Grace, Flying Blade Training and Startoss damage bonuses on the second attack.

5. Startoss Comet says you make a second attack within one range increment of the first target. It doesn't say with the same weapon, I understand that's what is intended but I don't know if some GM's will tell me I have to throw 2 Starknives.

6. If I were to take Startoss Shower at level 8 it says "You can make a maximum number of attacks equal to 1 + 1 per 5 points of base attack bonus you possess" is that total or you can make that many additional attack after the first bounce?

Sorry for all the questions, I just don't want to show up to a session as a new player and be a headache for a GM, also if the build doesn't really work this way I don't want to take it past level 1.