Deadmanwalking wrote:
I was checking if this situation occurred in PF1. It could happen but it was less obvious, since the fastest PC had to run. This left him without attacking at least 1 turn. Maybe in PF2 the situation is more obvious especially because you can double move and attack.
Hiruma Kai wrote:
That kind of scenario (the flying one) make me thing about the changes and say "hey, the changes on ranged bonuses are a good thing. But a PJ shouldn't be able to move faster than a bear because that let the bear withouth chances (except if he knows how to use a bow)
graystone wrote:
Well I did some math, and have good news. The Dwarf archer vs the Elf archer have a chance at least on low levels (there are too many variables to consider what can happen on high level) because he hit harder (superior strength bonuses) and will have more HP. But a troll has 0 chance even with a movement of 30 feet. I am thinking about capping the maximum speed for the PJs on 35 feet. PS: I know that you usually never have infinites squares. But is so sad for many monsters who do not have a ranged attack.
SuperBidi wrote:
You have a point, but considering it, maybe the ranged attack on mele situations, should have a stronger penalization. And the elves shouldn´t be able to move 40 feet since level 3.
Fuzzy-Wuzzy wrote:
Anyway, you are correct that the elf wins here while laughing maniacally (as a free action). XD
Malk_Content wrote:
How does this work on previous version? Maybe the charge and the run help with these. The main problem, from my point of view, is the double movement and shooting. On PF1 you could have a similar problem with somebody on horseback, but that's at least a bit uncommon. Anyway, I take note of your advices.
SuperBidi wrote: Your Dwarf can just hide behind a wall. Your Dwarf can draw a bow. Your Dwarf can do tons of things other than running after an Elf. If he doesn't have a range weapon and if he's on an open field, then I think he gets what he earns. Maybe you are right, but that sound like a design flaw to me.
I love the new actions system, but I am afraid about something. Let's say we have a level 1 Elf, with a Bow and speed 40 ft. And on the other hand we have a Dwarf with speed 20 ft. If the elf decide to move+move+shoot, the dwarf will never catch him even if he use his 3 actions to move, cause the elf move 80 ft with 2 actions (and then he fires) and the dwarf only move 60 ft. Please tell me I am wrong. |