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I'm unfamiliar with both oracle and inquisitor, they look interesting. I'll have to look into that.

And we're using a 35 points buy, by the way


Alright. So definitely a paladin/something.

As much as i love to play ranger, I'm thinking it's gonna be a little more complicated to deal with the stats since WIS is usually the paladin dump stat, but a ranger certainly can't dump his WIS. And, as a one-character-party, I can't really dumps INT either because I'll have to do all the skilled work. Can't count on a other party member being the skill monkey.

So a paladin/ranger would be very much a multiple abilities dependent character...


I'm gonna start my first gestalt game soon and since I'm not familiar with the process of building a gestalt character, I thought I'd turn I to experts (wink!wink!) for advises.

Now, some background to help you help me...

First: I'm the only player. Hence the gestalt. My boyfriend and I thought we would start a game between us over the holydays. So he's DM-ing for me. What can I say, we're just that romantic.

Second: we're doing the Warth of the Rightious adventure path. So a lot if demon fighting.

Third: DM has no specific restriction on classes or races.

Fourth: my personal taste... I don't like to play elves or spellcasters that have to choose and prepare their spell in advance. Hate it, in fact.

I've started to think a little about it and the combination ranger/paladin seemed really nice for that adventure path... Think favored enemy (evil outsider) with a pinch of smite evil.

Aaanyway... Any thoughts?


Ranger is probably my comfort class. It has SOME spells, but you can practically play it by omitting them completely. And, for me, the ranger is THE classic adventurer.

I don't have a favorite race, but I've never played an elf or a halforc. The halforc because I'm not sure i could play it right, and the elf because I've always thought they were kinda lame. Elves have nice bonuses in the game, but I just dislike elves in general.


Morgen: black cat is definitely something I'll consider even though I've manage to stay out of melee up until now. I won't be able to always avoid it though.

I guess if I decide to pick focus spell, I should look carefully at the spells I plan to pick in the next levels.

Although metamagic feats seem pretty nice, I'm thinking I should wait for my next feat since, as its been pointed out, most would only apply to lev0 spells until I can cast lev2.


Lochmonster wrote:

Arcane bloodline? I'd recommend taking a familiar over an object. Even at low levels a monkey familiar can still throw things (Gel shards are GREAT at low levels) and at higher levels can be a mini-scout if you go with Imp Familiar and of course it can wand, wand, wand away!

Also if you are not 100% sold on Catfolk look at some of the other races that get alternate racial trait of extra spells. Sorcerers have limited spell selection and the additional spells can be a huge boon if you are taking this character to higher levels.

Also the guides under the class guides are very helpful and I recomend them all highly.

The game has already started, so, yeah, the catfolk race is very much set... And I find it lots of fun to play too! As for the familiar, I got one too. I have to admit I didn't think about optimizing my character when I picked it thought. I got a cat... Yeah, a catfolk with a cat. It was just too tempting. And again, lots of fun to play.

AtomicGamer: with Arcane bloodline, I get New Arcana at level 9, 13 and 17. So I don't think I'll use a feat slot on Expanded Arcana.

Spell focus seems like a good idea for my lev3 feat...


We recently started the Rise of the Runelords adventure path. I don't usually go for classes that concentrate on casting, but the party needed a spell caster so I decided to give a go at sorcerer. I'm playing a catfolk (extra charisma and dexterity for the initiative seemed like a great idea!) and I chose the Arcane bloodline. I want to focus on buff/debuff stuff. We just turned lev3 and I'm not sure what feat to get. As I said, I don't usually go for spellcasters so I'm unsure of the feat-path to follow. I've already taken improved initiative as my first feat.

Any advice would be nice


Thanks for all the advices! I'm definitely getting Manyshot as my next feat. The only reason I don't already have it is that I wanted to use my animal companion in mounted combat so I got Mounted Combat and Mounted Archery.

We recently lost our wizard, so we don't have anyone that cast Haste right now.

What's Gravity Bow? I can't find it my book...


Ok. So I'm really new to any sort of rpg and I'm not perfectly familiar with all the rules. I'm currently playing a 8th level halfling ranger who's using a small composite longbow (keen). When I first build the character, I thought the game would be played on a smaller scale, but it turns out the DM's style tends more toward the epic. Lets just say that compared to the other party members, I really can't do much damage.

I'm wondering what could be done to substantially add to my damage or, at least, to the threat range of my bow (I already know improved critical doesn't stack with "keen"). Does a bow that use dex bonus on damage instead of str exist?