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Race

HP: 20/20 | AC: 20 T: 11 FF: 19 CMD: 15 | F+5 R+1 W+2 +2vsFear | Init +1 | Perception +6

Classes/Levels

Challenge 0/1

Gender

Human Knight of Arnisant 2 |

About Wallace Lundgren

Statistics:
Male Human Knight of Arnisant Cavalier of the Dragon 2
NG Medium Age 24
Init +1; Senses Perception +6
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DEFENSE
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AC 20, touch 11, flat-footed 19 (+5 armor, +4 shield, +1 dex)
hp 20
Fort +5, Ref +1, Will +2; +2 vs fear
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OFFENSE
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Speed 20 ft.

Melee Adamantine Warhammer +6 (1d8+3)x3, Mwk Cold Iron Shortsword +6 (1d6+3) 19-20x2
Morningstar x2, Longsword 19-20x2, Lance x3 +5 (1d8+3)

Ranged Javelin +3 (1d6+3) 30ft
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STATISTICS
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Str 16, Dex 13, Con 14, Int 10, Wis 12, Cha 10
Base Atk +2; CMB +5; CMD 16
Traits The Lawbringer, Indomitable Faith
Feats Combat Reflexes, Bodyguard, Shield Focus
Skills
Perception +6 (2 ranks, 1 wis, 3 class skill)
Survival +6, +1 gather food/water/shelter from weather (2 ranks, 1 wis, 3 class skill)
Ride +6 (2 ranks, 1 dex, 3 class skill) NO ACP ON MOUNT
Climb +7 (1 rank, 3 str, 3 class skill)
Diplomacy +4 (1 rank, 3 class skill)
Acrobatics +6 (2 ranks, 1 Dex, 3 class skill)

Background Skills
Handle Animal +5, +4 vsMurdock (2 ranks, 3 class skill)
Shining Crusade Lore +5 (2 rank, class skill)

ACP -7 (-4 if shield is stowed)

Languages Taldane

Special Abilities:

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SPECIAL ABILITIES
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Weapon and Armor Proficiency: Cavaliers are proficient with all simple and martial weapons, with all types of armor (heavy, light, and medium) and with shields (except tower shields).

Challenge (Ex): Once per day, a cavalier can challenge a foe to combat. As a swift action, the cavalier chooses one target within sight to challenge. The cavalier’s melee attacks deal extra damage whenever the attacks are made against the target of his challenge. This extra damage is equal to the cavalier’s level. The cavalier can use this ability once per day at 1st level, plus one additional time per day for every three levels beyond 1st, to a maximum of seven times per day at 19th level.

Challenging a foe requires much of the cavalier’s concentration. The cavalier takes a –2 penalty to his Armor Class, except against attacks made by the target of his challenge.

Edicts: The cavalier must remain loyal to his allies and must always work to further the aims of the group. He must protect his allies from harm and defend their honor when called into doubt.

Challenge: Whenever an order of the dragon cavalier issues a challenge, his allies receive a +1 circumstance bonus on melee attack rolls against the target of his challenge whenever he is threatening the target. This bonus increases by +1 for every four levels the cavalier possesses.

Skills: An order of the dragon cavalier adds Perception (Wis) and Survival (Wis) to his list of class skills. In addition, whenever an order of the dragon cavalier uses Survival to provide food and water for his allies or to protect his allies from harsh weather, he receives a bonus on the check equal to 1/2 his cavalier level (minimum +1).

Shield Expertise: At 1st level, a knight of Arnisant gains the Shield Focus feat as a bonus feat. His cavalier levels count as fighter levels for the purpose of qualifying for all feats that list the Shield Focus feat as a prerequisite.

Aid Allies (Ex): At 2nd level, whenever an order of the dragon cavalier uses the aid another action to assist one of his allies, the ally receives a +3 bonus to his Armor Class, attack roll, saving throw, or skill check. At 8th level, and every six levels thereafter, this bonus increases by an additional +1.

Gear/Possessions:

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GEAR/POSSESSIONS
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41gp
Cavalier's Kit
Spoiler:

This includes animal feed (5 days), a backpack, a bedroll, a belt pouch, a bit and bridle, a flint and steel, an iron pot, a mess kit, a riding saddle, rope, saddlebags, soap, torches (10), trail rations (5 days), and a waterskin.

Grappling Hook
Lance
Javelin (5)
Dagger
Morningstar
Longsword
Scale Mail (+5/+3/-4) (Primarily painted crimson, but with gold trim)
Heavy Steel Shield (+3/-3) (Painted like his armor, but has Iomedae's sunburst painted on it too)
Mwk Heavy Steel Shiled (+3/-3) ("Smooth steel shield. ...emblazoned with a red-winged rapier, the holy mark of Arazni)


Murdock Statblock:

Size: Large; Speed 50 ft.
AC: 14 (+4 natural armor, +1 dex, -1 size)
HP: 17

Attack: Bite +3 (1d4+3), 2 Hooves* (1d6)

Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6

Special Qualities: low-light vision, scent
Feats: Light Armor Proficiency, Toughness
Tricks: Combat Training (attack, come, defend, down, guard, and heel), Attack II, Fetch, Work, Track, Exclusive, Aid
Skills: Survival +6 (2 ranks, 1 wis, 3 class)

Build Notes:

Human Knight of Arnisant Cavalier Order of the Dragon
Str: 16 Dex: 13 Con: 14 Int: 10 Wis: 12 Cha: 10
Traits - The Lawbringer, Indomitable Faith
FCB - +1/4 Banner Bonuses

Skills (4+Human -> 5/lvl)
Perception
Survival
Ride
Climb/Swim/skills for aiding Handle Animal
Acrobatics for 3 ranks/skills for aiding

Feats
1 Combat Reflexes
B Bodyguard
B Shield Focus
3 Saving Shield
5 Missile Shield
6 Covering Shield
7 Iron Will
9 Greater Shield Focus
11 Mounted Combat