Man in Battle

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The Merivanchi are partners of Lavinia's. I would difinately have her upset over the PC's disregard for Avner. She might think "Would he do the same to me or other under my charge if we became a bother to him as well?" Personally, if one of my players went ahead an killed Avner after I'd warned him, I would have several things that I would have happen. First, I would consider a possible alignment shift if they aren't already evil. Second, I'd have Lavinia ask the other PCs to "arrest" their companion for murder. Third, I'd have Lavinia make the PC stand trial once they reach Farshore. I would have them put the hold in chains on Lavinia's ship. there by removing them from the next adventure and the other PC showing up in just time at Farshore to see the wizard being executed. Id say Avner's uncle would see to a speedy trial and execution. It may seem a little harsh, but the players are supposed to be the heroes. My 2 cents.


I'm a loan officer for a mortgage company.


I've been playing/DMing for several years now (20+) and we have come up with a few house rules we like to use.

1. Character creation I give them the following stats to start with; 18, 16, 14, 12, 10, & 10. Everyone ends up with 2 good stats, 2 decent, and 2 average. I don't believe stats are what makes a good or bad character.

2. All prestige classes and other races outside the PHB are subject to DM and group approval, DM having final say, so that a campaign won't become unbalanced.

3. If a character dies, he's dead. Follow the raise dead, resurrection, or true reserrection as written. However, I too am careful about letting a character die due to unlucky rolls of the dice. If someone does something stupid, death is well deserved. Teaches them to be patient and plan instead of just making headlong assualts.

4. We don't bother with most spell components under 50 gold in value. But, spellcaster must purchase a new spell component pouch each time they level up.

Those are a few of our hose rules. I've enjoyed reading some others I seen here and may considering using a few of them in my new campaign, The Age of Worms.