Kreighton Shaine, Maste rof Spells

Nathadriel's page

133 posts. Alias of Steve Geddes.


Full Name

Nathadriel

Race

Wood Elf

Classes/Levels

Cleric 3 (life domain) - HP (0/21) AC 17(19) Init +3 Perc +5 Str +2 Dex +2 Con +1 Int +0 Wis +5 Cha +1

Gender

Male

Size

Medium

Age

104

Special Abilities

Darkvision

Alignment

Neutral Good

Languages

Common, elven, dwarven, sylvan

Occupation

Acolyte background (survival skill instead of insight)

Strength 15
Dexterity 16
Constitution 13
Intelligence 11
Wisdom 17
Charisma 9

About Nathadriel

Speed - 35 feet
Mask of the Wild (hide when lightly obscured by foliage, snow, heavy rain or other natural phenomena)

3 2 hit die (1d8)
Bonus healing - 2+spell level hit points

AC: 17 (19 with shield)

Strength save: +2
Dexterity save: +3
Constitution save: +1
Intelligence save: +0
Wisdom save: +5
Charisma save: +1
Advantage on saves vs charm.
Magic can't put me to sleep

Attacks:

[dice=Longsword - 1H]1d20+4[/dice],[dice=Damage]1d8+2[/dice]

[dice=Longsword - 2H]1d20+4[/dice],[dice=Damage]1d10+2[/dice]

[dice=Longbow]1d20+5[/dice],[dice=Damage]1d8+3[/dice]

Channel DivinityOnce per short or long rest. As an action.
1. Turn undead (30 feet - Wis save or turned for 1 min or takes damage)
2. Preserve Life (30 feet - cures 5xCleric level, divided amongst target.
Can be restored to no more than half HP Max.

Spell slots -
4 0 level one
2 level two

DC - 13
Attack +5

Cantrips:
Guidance (A touch VS conc to 1 min)
add d4 to one ability check
Light (A touch VM 1 hour)
20' bright then 20' dim radius
Spare the dying (A touch VS instant)
creature on 0hp becomes stable

Level one:
Bless - domain (A 30' VSM conc to 1 min)
Up to 3 creatures can add d4 to any attack or save
Cure wounds - domain (A touch VS instant)
[dice=Cure Wounds]1d8+3+3[/dice]
Bane (A 30' VSM conc to 1 min)
Up to 3 creatures make Cha save or take d4 penalty on attacks and saves.
Detect Magic - ritual (A+10min self VS conc to 10 mins)
Guiding Bolt (A 120' VS 1 rnd)
[dice=Guiding Bolt]1d20+5[/dice],[Dice=Damage]4d6[/dice],next attack has adv
Healing Word (B 60' V instant)
[dice=Healing Word]1d4+3+3[/dice]
Shield of Faith (B 60' VSM conc to 10 min)
+2AC to one creature within range.

Level two:
Lesser Restoration - domain (A touch VS instant)
Remove one condition - blinded, deafened, paralysed, poisoned or diseased.
Spiritual Weapon - domain (B 60' VS 1 min)
[dice=Spiritual Weapon]1d20+5[/dice],[Dice=Force Damage]1d8+3[/dice]
Can move weapon 20' and make an attack in subsequent rounds as a bonus action.
Prayer of Healing (10 min 30' V instant)
Up to six creatures within range.
[dice=Prayer of Healing]2d8+3+4[/dice]

Skills:
History +3
Medicine +5
Perception +5
Religion +3
Survival +5
Stealth +3 (disadvantage due to armor)

Equipment:
Half-plate
Shield
Longsword
Longbow (20 arrows)
Explorer's pack
Holy symbol
Vestments
Common clothes
18 gold pieces 5 silver pieces