Jemet Winderbole

Nat Knaagdier's page

63 posts. Organized Play character for Dennis Muldoon.


Race

Male halfling rogue 1 | hp: 4/15 Res: 2/2 Hero: 1/1 | AC 16 TAC 15 | F+2 R+6 W+3 | Speed 25ft | Per +3, Stealth +5 |

Classes/Levels

Melee: Rapier +5/1d6+4 (deadly 1d8), Dagger +5/1d4+4 (agile), Light mace +5/1d6+4 (agile) | Ranged: Dagger +5/1d4, Sling +5/1d6 | Sneak 1d6

About Nat Knaagdier

Nat Knaagdier
Male halfling rogue 1
Chaotic, Good, Halfling, Humanoid
Percep +3
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Defense HP 15 Hero Points 1 Res 2
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TAC 15; AC 16
Fort +2; Ref +6; Will +3
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Offense
Melee
...Dagger +5/+1/-3, 1d4+4 P,S (agile, finesse, versatile S)
...Light mace +5/+1/-3, 1d4+4 B (agile, finesse, shove)
...Rapier +5/+0/-5, 1d6+4 P (finesse, deadly d8)
Ranged
...Dagger +5/+1/-3, 1d4 S (range 10ft)
...Sling +5/+0/-5, 1d6 B (propulsive)
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Speed 25 ft.
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Statistics
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Str 10 (+0); Dex 18 (+4); Con 12 (+1); Int 14 (+2); Wis 12 (+1); Cha 12 (+1)
Skills Acrobatics +5, Athletics +1, Crafting +3, Deception +2, Diplomacy +2, Intimidation +2, Medicine +2, Religion +2, Sailing Lore +3, Society +3, Stealth +5, Survival +2, Thievery +5
Feats Cat Fall, Distracting Shadows, Nimble Dodge
Languages Common, Halfling, Mwangi
Other Abilities sneak attack, surprise attack
Other Gear leather, daggers (3), light mace, rapier, sling, backpack, compass, flint and steel, grappling hook, [i]minor healing potion[/i], mug, rations (day)s (4), silk rope (foot)s (50), sling bullets (20), thieves' tools, torchs (10), waterskin, wooden religious symbol, purse (23 sp, 6 cp)

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Rapier:
[dice=Rapier (1st)]1d20+5[/dice]
[dice=Damage]1d6+4[/dice]
[dice=Sneak]1d6[/dice]

[dice=Rapier (2nd)]1d20+0[/dice]
[dice=Damage]1d6+4[/dice]

[dice=Rapier (3rd)]1d20-5[/dice]
[dice=Damage]1d6+4[/dice]

[dice=Crit damage]1d6+4+1d8[/dice]

Dagger (melee):
[dice=Dagger (1st)]1d20+5[/dice]
[dice=Damage]1d4+4[/dice]
[dice=Sneak]1d6[/dice]

[dice=Dagger (2nd)]1d20+1[/dice]
[dice=Damage]1d4+4[/dice]

[dice=Dagger (3rd)]1d20-3[/dice]
[dice=Damage]1d4+4[/dice]

[dice=Crit damage]1d4+4[/dice]

Light mace:
[dice=Light mace (1st)]1d20+5[/dice]
[dice=Damage]1d4+4[/dice]
[dice=Sneak]1d6[/dice]

[dice=Light mace (2nd)]1d20+1[/dice]
[dice=Damage]1d4+4[/dice]

[dice=Light mace (3rd)]1d20-3[/dice]
[dice=Damage]1d4+4[/dice]

[dice=Crit damage]1d4+4[/dice]