Samaritha Beldusk

Naomi Fairchild's page

456 posts. Alias of Dragonborn3.


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Female Human Cleric lv3

No worries from me either, Reptilian.


Female Human Cleric lv3

Ah, how the rising hope gets dashed again.


Female Human Cleric lv3

"It sounds like a plan." Naomi says as she loads her slings and gives it a whirl.


Female Human Cleric lv3

"Arrows? Great. Just great." Naomi thinks as she loads her sling and moves to stand near Venmirl and Darst.
At least 10ft away from both of them.


Female Human Cleric lv3

I'll grab Versatile Channeling later, or switch if story and DM allows.

"Stay strong, Venmirl. We haven't been beaten yet. I can keep one person from being hurt when I channel my ancestor's energy. If the others stay about ten yards back, I can shape the power to ignore you and only harm the goblins."

Cure Light Scroll:1d8 + 2 ⇒ (7) + 2 = 9

"Or Darst, I suppose." Naomi says as Izbahn asks the friendly goblin to scout ahead once more.


Female Human Cleric lv3

"I have one healing scroll left. If you think you need it, tell me now. I don't think there will enough time or safety to get it in a few moments."

If we are out of combat or there will be a round before the goblins show up, Naomi will get her last cure light scroll out.


Female Human Cleric lv3

Looking back to see Darst has been separated from the group, Naomi runs over to tag-team the last goblin, swinging her mace with accuracy inspired by years of training.

Light Mace:1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Damage:1d6 ⇒ 4


Female Human Cleric lv3

Is the ground between the last not-Darst difficult terrain? If not, I can charge and flank with Darst.


Female Human Cleric lv3

Naomi holds back. Surely Venmirl, Darst, and Shalelu could handle this goblin and it's pet. If not, Izbahn would tip the scales in their favor.

Deciding it's better to start tipping the scales now, Naomi steps up to Izbahn and touches his shoulder, leaving behind a tiny rune to aid his luck,

Casting Guidance.


Female Human Cleric lv3

Taking a step back D-3 to make sure she can cast the spell safely, Naomi reaches out and quickly traces a rune on Izbahn's shoulder, healing his wounds just shy of all the way.

Cure Moderate Wounds:2d8 + 3 ⇒ (6, 4) + 3 = 13


Female Human Cleric lv3

"Sorry I let the little cretin get close, Shalelu." Naomi says tot he ranger as she attacks the goblin that got past her.

Light Mace:1d20 + 5 ⇒ (5) + 5 = 10
Damage:1d6 - 1 ⇒ (2) - 1 = 1


Female Human Cleric lv3

Attacking the goblin.

"We'll see about that!" Naomi says as she swings her mace at the goblin rider's small frame.

Light Mace:1d20 + 5 ⇒ (4) + 5 = 9
Damage:1d6 - 1 ⇒ (2) - 1 = 1


Female Human Cleric lv3

Determined to get at least one of the beasts away from Izbahn, Naomi waits for an opening before striking.

Attacking the goblin dog in F4
Light Mace:1d20 + 5 ⇒ (18) + 5 = 23
Damage:1d6 - 1 ⇒ (2) - 1 = 1

Sadly, though her attack is quite accurate, it isn't even as strong as the last one.


Female Human Cleric lv3

Still here and waiting.


Female Human Cleric lv3

Naomi's eyes burn with anger as she swings her mace viciously at the goblin dog.

Light Mace:1d20 + 5 ⇒ (13) + 5 = 18
Damage:1d6 - 1 ⇒ (3) - 1 = 2


Female Human Cleric lv3

Stealth:1d20 + 6 ⇒ (14) + 6 = 20


Female Human Cleric lv3

Perception:1d20 + 2 ⇒ (20) + 2 = 22

"That just isn't right. If they want to eat they should have killed it by now."


Female Human Cleric lv3

"If Venmirl can make it across, you and I should have no problem. You go first, Iz, I'll keep watch on this end to make sure we don't get surprised."

We have just hit the 3000th post! Woohoo for us!


Female Human Cleric lv3

Naomi mutters a spell under her breath and traces a rune on each eyelid before looking closer at the towers for any watchers.

Guidance.
Perception:1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11


Female Human Cleric lv3

"So this is it. This is where that b*&^%-headed woman is." Naomi mutters as she gazes at Thistletop.


Female Human Cleric lv3

"At least he's being thorough about it." Naomi whispers to Izbahn.


Female Human Cleric lv3

I assumed combat was over, since the goblin flew off. Venmirl doesn't have anything he do anyway, I think.


Female Human Cleric lv3

Happy Thanksgiving!

"I'm going to bash that bird's beak in!" Naomi mutters as she struggles against the briars.


Female Human Cleric lv3

Ah, okay, I see my mistake. I mixed up Izbahn's 18/20 with your HP.


Female Human Cleric lv3

Okay, that is the fourth 14 rolled in a row.


Female Human Cleric lv3

Naomi's Reflex:1d20 + 4 ⇒ (1) + 4 = 5
Venmirl's Reflex:1d20 + 5 ⇒ (9) + 5 = 14

Naomi, caught off-guard by the fiery attack, finds herself wrapped to the knees in vines. She takes her dagger from her belt and flicks it at the druid.

I know there is at least a -2 penalty for throwing the dagger over 10ft, but Darst might be giving the druid soft cover from me as well, so this is against the goblin's AC +4.

Dagger1d20 + 5 - 2 ⇒ (11) + 5 - 2 = 14
Damage:1d4 - 1 ⇒ (4) - 1 = 3

Venmirl trudges through the brambles to M7 and calls upon the earth itself for aid, throwing a dart of acid at the goblin.

Acid Dart(Ranged Touch):1d20 + 3 ⇒ (11) + 3 = 14
Damage:1d6 + 1 ⇒ (4) + 1 = 5

Venmirl is now at 20/20 and switches his Judgment over to Protection(+1 to Armor Class).


Female Human Cleric lv3

With Whisper unable to claw and bite at him anymore, Venmirl casts a healing spell on himself.
Cure Light Wounds:1d8 + 3 ⇒ (1) + 3 = 4

Naomi, glaring at the goblin, traces a rune in the air and speaks in the tongue of divine language, creating an invisible force around the stick in the goblin's hand that tries to rip it from his grasp.

Casting Pilfering Hand and using the Abrupt Maneuver option to Steal the wooden stick.
Pilfering Hand Steal Check:1d20 + 5 ⇒ (11) + 5 = 16


Female Human Cleric lv3

Naomi's Reflex:1d20 + 4 ⇒ (14) + 4 = 18
Venmirl's Reflex:1d20 + 5 ⇒ (10) + 5 = 15

Venmirl gains 2 more HP, putting him at 8/29

Is the goblin druid holding anything?


Female Human Cleric lv3

Hmm, guess we'll try to cast defensively then. DC17: 1d20 + 5 ⇒ (1) + 5 = 6 Lost the spell. Dang.

I knew I should have looked up Acrobatics again.


Female Human Cleric lv3

"Get away from him you traitorous feline!" Naomi growls as she brings her mace around once more to strike Whisper.

Light Mace:1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8 No +2 if Venmirl isn't considered flanking.
Damage:1d6 - 1 + 1 ⇒ (4) - 1 + 1 = 4 Again, no +1 if Venmirl isn't flanking.

Venmirl decides to call on the power of his faith and roll away from the cat so he can heal himself.

Activating the Healing judgments(gains 2 hp) and Acrobatics to move away so he can cast.
Acrobatics(to P-8) vs Whisper's CMD:1d20 + 1 ⇒ (19) + 1 = 20

Cure Light Wounds:1d8 + 3 ⇒ (5) + 3 = 8


Female Human Cleric lv3

Moving to flank with Venmirl, Naomi copies his movement with an attack of her own.

Light Mace:1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Damage:1d6 - 1 + 1 ⇒ (6) - 1 + 1 = 6


Female Human Cleric lv3

Invisi-bahn spotted.

Venmirl, grimacing at the fresh wounds, steps to Q-7 the side of the cat and swings his mighty morningstar.

Maorningstar:1d20 + 6 ⇒ (18) + 6 = 24
Damage:1d8 + 3 ⇒ (6) + 3 = 9


Female Human Cleric lv3

I'll give it a shot.


Female Human Cleric lv3

Eyes flaring, Naomi reaches out to trace a rune on Izbahn's shoulder, making him fade from sight.

"Get the new goblin before it can throw around more fire."

Casting Invisibility on Izbahn. End turn.


Female Human Cleric lv3

"I do. Just a moment." Naomi says as she reachs into her pack and pulls out her scroll case, retrieving one of the scrolls inside. She reads off the magic wors and places a hand on Izbahn, letting the runes travel to him and heal his wounds.

Cure Light Wounds Scroll, caster level 2:1d8 + 2 ⇒ (5) + 2 = 7


Female Human Cleric lv3

With one goblin dog left, Naomi aims for it's head and hopes to bring it down before it has a chance to bite again.

Light Mace:1d20 + 5 ⇒ (8) + 5 = 13
Damage:1d6 - 1 ⇒ (2) - 1 = 1

Fort Save:1d20 + 5 ⇒ (16) + 5 = 21

This is assuming she can't notice Izbahn being attacked.


Female Human Cleric lv3

Hmm, my computer won't let me see the Round 2 map... :/
Assuming I can...

Naomi, seeing the creature in front of her put down, moves on to the next, swinging her mace swiftly in an attempt to get at least one hit in on these things.

Light Mace:1d20 + 5 ⇒ (18) + 5 = 23
Damage:1d6 - 1 ⇒ (2) - 1 = 1


Female Human Cleric lv3

Naomi rushes forward to attack(L-10), bringing her mace against one of the ugliest 'wolves' she has ever seen.

Light Mace:1d20 + 5 ⇒ (18) + 5 = 23
Damage:1d6 - 1 ⇒ (5) - 1 = 4


Female Human Cleric lv3

"I don't have any." Naomi replies, readjusting her grip on her mace.


Female Human Cleric lv3
Naomi Fairchild wrote:
A quick question though. Are you allowing the Words of Power system? It fits Naomi's whole Rune vibe-thing.

Scratch this, I'll use regular spells in this game. Less confusion for whoever reads it after we're done that way.


Female Human Cleric lv3

"No guarantees. I can make one person unseen and another look like a goblin, but no more than that." Naomi replies, still trying to picture what a 'goblin wolf' looks like.


Female Human Cleric lv3

With the exception of getting my traits written down(The custom one and Dirty FIghter), Naomi is ready to go. I know she's not the same, but it's what I got.

A quick question though. Are you allowing the Words of Power system? It fits Naomi's whole Rune vibe-thing.


Female Human Cleric lv3

I'll start work on her in about 20 minutes then, at least getting the combat-related stuff done.


Female Human Cleric lv3

I remember having studded leather armor, a normal light mace, a cold iron one, a sling, and a dagger. There was also the standard stuff I usually buy for my characters, a bunch of blank scrolls, and Dramen's bracelet.


Female Human Cleric lv3

Okay, I found what bit of Naomi's lv2 info I posted. I think Izbahn's is close by if you need it.


Female Human Cleric lv3

"Tessarayth seems quite smart. Reminds me a bit of Cousin Seria." Naomi thinks as she hangs back and lets the others talk. She could learn a lot about them that...


Female Human Cleric lv3

"I am not in favor of crippling them, and I might not be skilled enough to stop the bleeding." Naomi says calmly, stating her opinion on the matter. "I agree with Tessa."


Female Human Cleric lv3

Naomi steps over and pulls Izbahn's hands away.

"Izbahn, it seems your hands are only good at keeping me alive. Let me keep our downed foes breathing." She goes around to each of the men, checking to see who is still alive before tracing a symbol on them with her finger. Slowly, bleeding stops and breathing becomes less shallow.

Casting Soothing Touch to stabilize any that are alive.


640. Be careful when you sing "Pretty Woman" to the Calistrian walking down the street.


Female Human Cleric lv3

My apologies for missing a few rounds. I'll move to E-13 and attack the head farmer.

"Leave the mages alone!" Naomi yells as she swings her mace.

Heavy Mace:1d20 + 2 ⇒ (17) + 2 = 19
Damage:1d8 + 2 ⇒ (3) + 2 = 5