KaeYoss wrote: Why? What's the difference? This basically boils down to semantics... Since those skills are based on Charisma (loosely defined as your ability to interact with and influence others), in a less cerebral sense, a character shouldn't be able to learn these skills by only reading or studying under another, or even by practicing. Someone attempting to threaten another with only a theory of how to do so, is going to fall on their face and fail no matter what without the ability to back the threat up.
Richard Leonhart wrote: If you want to be better at one skill, take the tome of ability that's linked to it. My original point was, that at lower levels (hopefully) your PC's won't have enough money to afford a tome of ability, this offers a cheaper alternative. I won't argue that in the long run it is more beneficial to have the ability points, however, if you could add a skill to your class skill list for a nominal fee, especially one like Disable Device or Survival can help overcome deficiencies in a smaller party group without sacrificing party individuality or creativity.
DM Wellard wrote: It would be simpler to have a book that gave you the skill focus feat in a particular skill What I was going for was something that would grant your character a skill not available on your class list. Having something give you the Skill Focus feat wouldn't help nearly as much as gaining that skill as a (permanent) class skill, *then* taking the Skill Focus feat for it.
In a recent discussion with a friend, I discovered they had never heard of the concept of Tomes of Ability (the obscenely expensive books you can buy after level 15 to give yourself extra ability points). This led me to an interesting query: why do they have items for increasing abilities, but not skills? We discussed how that could work and basically came up with this:
- Physical ability skills (climb, acrobatics, swim, etc.) could be learned through taking 'classes' instructed by specialists, or by spending time to practice them. - Character interaction skills like Diplomacy, Intimidate and Bluff can only be learned with experience and practice (dumping skill points into them), and shouldn't be included in books or classes. I thought this was an intriguing discussion, any thoughts? |