Witchfire

Naichoryss's page

4 posts. Alias of Hauke Klimenko.


Full Name

Naichoryss

Race

Witchfire

Gender

female

Size

medium

Age

don't ask

Special Abilities

witchfire

Alignment

CE

Deity

Calistria

Location

Geb

Languages

Abyssal, Auran, Common, Draconic, Elven, Giant, Infernal, Kelish, Osiriani, Sylvan

Intelligence 20
Wisdom 16
Charisma 29

About Naichoryss

Like everything else, Nature has two faces. On one side of the coin is the loving and nurturing Mother. Naichoryss is the other side, malicious and scornful.

Witchfire (CR 10)

CE Medium undead (incorporeal)
Init +13; Senses darkvision 60 ft.; Perception +19

DEFENSE

AC 28, touch 28, flat-footed 19 (+9 deflection, +9 Dex)
hp (13d8+117)
Fort +13, Ref +13, Will +13
Defensive Abilities incorporeal, witchflame; Immune fire, undead traits

OFFENSE

Speed fly 50 ft. (perfect)
Melee incorporeal touch +18 (8d6 fire plus witchflame)
Ranged witchflame bolt +18 (8d6 fire plus witchflame)
Spell-Like Abilities (CL 13th)

  • At will — dancing lights, disguise self, ghost sound (DC 20), invisibility, pyrotechnics (DC 21), ray of enfeeblement (DC 21)
  • 1/day — summon (level 4, 2 will-o’-wisps 50%)

STATISTICS

Str —, Dex 28, Con —, Int 20, Wis 16, Cha 29
Base Atk +9; CMB +18; CMD 37
Traits calistrian prostitute, indomitable faith
Feats combat reflexes, fly-by attack, improved initiative, vital strike, ???, ???, ???
Skills bluff 22 (13+9), diplomacy 26 (13+9+3+1), disguise 25 (13+9+3), fly 21 (1+9+3+8), knowledge (arcana) 15 (7+5+3), knowledge (local) 12 (7+5), knowledge (religion) 15 (7+5+3), linguistics 10 (5+5), perception 19 (13+3+3), sense motive 20 (13+3+3+1), stealth 25 (13+9+3), use magic device 21 (12+9)
Languages Abyssal, Auran, Common, Draconic, Elven, Giant, Infernal, Kelish, Osiriani, Sylvan
SQ sound mimicry (animal noises)

SPECIAL ABILITIES

Witchflame (Su)

Any creature damaged by the incorporeal touch or ranged bolt attacks of a witchfire must succeed on a DC 25 Will save or become engulfed in sickly green flames. While these eerie flames deal no additional damage, the affected creature glows as per faerie fire and becomes sickened. While under the effects of the witchflame, the victim gains vulnerability to fire and takes half again as much damage (+50%) from fire attacks of any sort. This effect persists for 10 minutes. The supernatural flames can only be extinguished before this duration expires by a break enchantment, miracle, remove curse, or wish spell—the effective caster level of the witchflame is equal to the witchfire’s HD (CL 10th for most witchfires). Any creature entering the same square as a witchfire or striking it with a melee attack must succeed on a DC 25 Will save or begin burning with witchflame, even if the attack would not otherwise harm the witchfire because of its incorporeal nature. The save DCs are Charisma-based.