Arazni

Nadine Laveau's page

402 posts. Alias of Enchanter Tim.


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Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Best of luck, OM! Thanks for running the game and giving all of us a chance!


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Did we get any sense of personality on her? Ditz? Charming? Bored? Sharp-tongued? Lusty? I just want a hint of what makes her tick. Also, is she alone or does she have a maid/manservant?

Nadine returns to the inn in good spirits. She spots Stanslav and joins him. "Well, I found the young beauty. It seems few even have the audacity to talk to her. She wants to have lunch at one of the places in the square. I'm sure she doesn't completely trust me, but we'll get there. For now, I'm just hoping for any inside news of what's going on with her husband or in the Tower."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine and Robert will spend half a day learning what she can about Kaitlyn. Then she'll try to plan to just run into the young lady. She'll admit to knowing who Kaitlyn is, flattering her by saying that the wife of a Captain of the Watchtower is nearly nobility in a small town like Aldencross. She'll invite Kaitlyn to lunch with her the following day, hoping that either the young woman is too bored to have much other excitement or too gracious to refuse the invitation. Specifics of the approach will be modified as we learn more about her personality.

Nadine also wants to purchase supplies to brew some potions in the evenings.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

In fact, that's where Nadine will begin....Kaitlyn Mott.

"Tomorrow, I'm going to see what I can find out about dear Kaitlyn. It's likely she's a bored, simpering airhead. If I can befriend her, then we can learn about the entire tower. If she's prone to straying, perhaps we can steer her towards someone useful. If she's got fire, then she might be willing to kill her own husband for us." Nadine giggles at the thought.

I might need Robert with me. For all Nadine's talk, she has a Diplomacy bonus of only +3. If she finds something, though, she can intimidate the hell out of the girl.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine nods at the various rumors they're hearing. "We should explore these. Especially if there is a hidden tunnel to the tower. But we need to learn more about these men. Father Donnagin, Lord Havelyn, Captain Zack Eddarly, Tacitus, Bellam Barhold, Kaitlyn Mott and her husband, Captain Franz Mott, and Captain Varning."

"I agree that poisoning the stew would be the greatest effect, but we would need to be ready to act quickly. Vank is probably right that whatever we do, poisoning the stew can be the final blow before the bugbears arrive."

Nadine wants to do some gather info on the people. I'm almost certain there's something up with the Motts that we can use to our advantage.

Nadine doesn't have the Poison Steep hex and I doubt we'll level before this concludes. We're going to need to find some poison, I think.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

I'm back as well.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

I'm headed out of town tomorrow for a week. Please run Nadine accordingly. I might find some time to post, but I'm not counting on it.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Local rumors, especially considering the tower or any of the soldiers, but not limited to it. You never know what you could learn. She'll pass it off as newcomer curiosity about the place.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine giggles. "Oh, Captain, what if I just don't want the other girls to see you? Perhaps I want to keep you locked up all to myself." She smiles. "Besides, we'll be back before you know it."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine allows the men to have the larger room, while she takes the smaller room. "Not a palace, but suitable for now." She deposits her things in the room before returning to speak to the men.

"Now, as much as I would enjoy a bath, we need to know as much about this place and the Tower as possible. Let's see what we can learn. Vank and Stanislav..." Her voice seems to purr as she says the Captain's name. "...can stay here to drink and speak to those who might have loose lips. Robert and I will go to the market to sell the furs and learn what we can there."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine nods, allowing Robert to take the lead. "Yes, a bath would be wonderful." She smiles at Bellam as his head twists around and his eyes pop off.

She blinks.

The Innkeeper was back to normal and speaking to Robert. She turns and whispers to her son. "Now, now, little one. Behave. No playing with mommy's eyes. We'll play soon enough."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine nods at the guard. "Thank you. You are most kind." She glances back at the others. "Come along now. Let's find some rooms and then get these furs to the market. I hope to make a good penny on this outing." She moves past the guard and toward the inn.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

"Calm down, Andres. This man is just doing his job." She turns to the constable. "Now then, I'm Lady Diane Heatherstone and these men are under my employment. We are here to do some trade and exploration in the north." She brushes back her dirty blonde hair.

"My apologies for my men. We have been traveling for a long way and they have become quite protective of me. Now, we have these seal furs and we are looking for the market. Could you point us in the right direction?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

I'm also headed to Gencon! Be back on Monday.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine makes a face at the thought of sleeping 'rough'. She sighs. "If we must. I suppose it is a good deal less suspicious than arriving at night. It is a small town. We do not want to be the talk of it."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

"Just sink the damned thing. The Cardinal wanted the boat gone, not specifically burning it to give away the destruction. We're here and he's not. I say we use our own brains to do this."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine smiles at Stanslav. "Quite, my Captain. A new town to corrupt and a new challenge to conquer. Let's go enjoy ourselves and see what we can learn."

She frowns at the boat. "I think a fire would be quite noticeable. Perhaps we just sink it."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

"Well, I think the Captain has the right idea that we need to spend some of this to better equip ourselves for the task at hand. Yes, perhaps nobles out on exploration will work for now." You turn back to look at Nadine and she is in the guise of dirty blonde in traveling leathers. She brushes back the hair from her eyes.

"So, shall we find the nearest town and see what we can buy? Perhaps we can get a better sense of the rumors around too."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Ok, the Spiders can move to follow or to the next sailor.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Spider Swarm damage: 1d6 ⇒ 2

The spiders continue to bite the sailor, while Nadine waits in the darkness. She can hear the sounds of fighting, but isn't entirely certain how to help without granting light to the enemy.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Still unable to see, Nadine casts a spell to help her own survival. Meanwhile the spiders continue to attack the sailor.

False Life: 1d10 + 4 ⇒ (3) + 4 = 7 Temp Hit Points

Spider Swarm damage: 1d6 ⇒ 3
Sailor needs two DC 11 Fort Saves. One for Poison (1d2 Str), and the second is for Distraction.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Suddenly deprived of light, Nadine rolls her eyes at Robert, but realizes that the others probably will fare much better against the sailors. She steps away from the direction of the fighting and uses the tricks the Cardinal showed her to vomit a swarm of spiders onto the deck of the ship.

The spiders race towards the sailors.

Cast Vomit Swarm at CL5 with trait bonus. If any sailors are within 20', they will reach them and deal 1d6 damage, force a DC 11 Fort save for poison, and a DC 11 Fort save for distraction.

Spider Swarm:

Spider Swarm
CR 1XP 400
N Diminutive vermin (swarm)
Init +3; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +4

DEFENSE
AC 17, touch 17, flat-footed 14 (+3 Dex, +4 size)
hp 9 (2d8)
Fort +3, Ref +3, Will +0
Defensive Abilities swarm traits; Immune mind-affecting effects, weapon damage
Weaknesses swarm traits

OFFENSE
Speed 20 ft., climb 20 ft.
Melee swarm (1d6 plus poison and distraction)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 11)

STATISTICS
Str 1, Dex 17, Con 10, Int —, Wis 10, Cha 2
Base Atk +1; CMB —; CMD —
Skills Climb +11, Perception +4; Racial Modifiers +4 Perception; uses Dexterity for Climb checks

SPECIAL ABILITIES
Poison (Ex)
Swarm—injury; save Fort DC 11; frequency 1/round for 2 rounds; effect 1d2 Str; cure 1 save. The save DC is Constitution-based.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

"And some respect will do you good. You speak to Asmodeous' chosen." Nadine's eyes glow red with her son's power behind them and a curse falls over the boat captain.

Evil Eye him. DC 17 Will save or -2 to saves for 8 rounds. Even if he saves, -2 to save for this round.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

In the early morning, Nadine is seen exiting Stanislav's tent. Her hair is the dirty gray again and her clothes decidedly rumpled, but she has a quirky grin on her face. She's halfway to her own tent before she realizes the circlet isn't on. She pulls it from her belt and settles it on her head. Instantly, a milky-skinned redhead in a golden gown is standing where she was and she strides confidently toward her tent with a slow roll of her hips at each pace.

*************************

Nadine stands on the ship as it drifts towards the shore. She's in the image of a short blonde woman with pigtail braids and stout traveling clothes. When Stanislav stands, she does so too, gripping her bag in one hand. "Come now Robbie, it's time for us to get back to steady land."

She looks over the side of the boat at the inches of water and huffs. "Captain, you expect me to splash into the water like a fool? Please. Have your men lower a ramp." She looks up to see the crew moving towards weapons and sighs. "And now your men betray us?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Level 4 - Witch

HP: 1d3 + 3 - 1 ⇒ (3) + 3 - 1 = 5 +1 for favored class

Stat Bonus: +1 Dex (total of 10)

Skills (10 points): Craft (Alchemy) (2 ranks), Heal, Intimidate, Knowledge (Local), Knowledge (Nobility), Knowledge (Nature), Knowledge (Planes), Spellcraft, Use Magic Device

Spells Gained: Blood Transcription, Lipstitch


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine's eyes widen at the thought of being accosted by some brutish bugbear, but then she smiles and turns to give the Captain a smoldering look. "And who would protect me, Captain? Would you be willing to stay with me to see to my safety?"

"You seem to be far more energetic in the evening."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)
Cardinal wrote:

“Sitting on the dock as we speak is the longship Frosthamar captained by Kargeld Odenkirk. Tomorrow when the ship is resupplied it will be your transport. The captain is a ruthless mercenary and not to be trusted. He knows nothing of the specifics of our mission and you should keep it that way. He knows he is smuggling cargo to the north beyond the Watch Wall. That is all he need know."

“Once the cargo is safely delivered, he will take you just town of Aldencross. There our contract with Captain Odenkirk will be concluded."

“It is shame how greedy he has proven. I had hoped to let the captain serve me again but it seems he is too much of a liability. Kill him. Kill his crew. Burn his ship and leave no survivors. It is crucial that no one suspects our involvement and that loose ends are taken care of. Be sure to reclaim the coin I gave him. Best not to be wasteful."

“That done, you will begin your second task. We will do more still to aid our ally the Fire-axe. The bugbears are mighty warriors but poor siege engineers. You will infiltrate the tower Balentyne, keystone of the Watch Wall, kill its commander and open the gate for Sakkarot’s horde."

"I believe the Captain is correct. It's time for us to enact the final clause of our agreement with Odenkirk. Sakkarot, we shall take our leave in the morning. Prepare your army, for they will feast on the Mitrans soon." Nadine cackles at the idea of betraying the Wall from within. "They will learn what fear is!"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine smiles. "Indeed, Sakkarot. Ah, what a nice surprise to meet such a devoted bugbear." She leans back in her chair. "Now, what do you have planned for your army here? Or shall we retire for theevening and discuss plans tomorrow?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

"Oh yes, our kind. I gave everything to my kind, my husband. And what did I get in return? They took my little boy away from me! Ripped him from my arms and destroyed him!" Anger rises in her voice. "My Robbie was a special, bright boy and they ended him far before his time was due! And now I will have my revenge on them, Bugbear! Asmodeous has promised me revenge and if you don't help me with it, I will find someone who will."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine sits next to Stanislav, eating the only real way sheknows how, quite properly and with full etiquette. It makes for an almost comical dichotomy with the savage bugbears, as she cuts the boar meat delicately with her knife and takes small bites.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

The Cardinal told us we were to help them breech the defenses of Balentyne by getting inside and opening the gates.

Nadine waves away the bugbear's concern. "Cheiftain, you will have more than enough weapons for your task. We are here to see to that. Allow us to do our work and we can get you inside the walls. Then your fearsome troops will need little more than your hands to tear apart the soft humans!"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine gives a small nod to the bugbear after Stanislav introduces her. "Chieftain Fire-Axe. May I introduce our companions, Vank Stormfirst and Robert Finlay, mighty warriors and powerful champions for Asmodeus."

"The Cardinal sends Asmodeus' blessings, as well as these gifts. He has sent us to help guide you on your path of glory." She smiles and raises her free hand. Suddenly four balls of light appear and circle around, slowly rising until they are above them, illuminating the immediate area.

"And it shall be glorious!"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine smiles. She missed this feeling of privilege and power. She motions to the bugbears. "You heard him. Go now. Bring Sakkarot Fire-Axe to us. We speak on behalf of the Cardinal."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine takes Stanislav's arm, smiling at the pale, handsome man. "Oh, how wonderful, Captain. Or should I say, my lord." She curtsies in her dress and then looks up to the approaching bugbears. A vicious smile crosses her lips. "Shall we play with them, then?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine sees the savage bugbears on the shore and snorts. "This will be a pissing match if ever there was one. Perhaps the need for something more intimidating, gentlemen. The circlets will allow you to look more heavily armored and even taller and more threatening, if you need. For me, though perhaps something simply more foreboding." She turns to hide the exact change from the bugbears, but when she turns back, she is adorned all in black with a dress with speaks both of dark power and regal authority.

"Now, Captain. Let's meet our hosts."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

When Nadine rises, she appears in a velvet blue dress with white fur trimming it's edges. She wear black riding boots and sports golden curly hair. "We are close, yes, Captain? No offense, but I am eager to be on solid ground again."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Can I give my AOO to Vank? :) Poor guy needs a reroll... Also, wouldn't Odenkirk take an attack?

Nadine swipes at the creature.

Attack (Devil's Pact): 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Assuming we can take our normal turns now
Nadine hisses at their inability to put down the creature. She looks at Vank. "Time to get bigger, hobgoblin."

Begin casting Enlarge Person on Vank.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine steps away from the creature, then casts a spell to confuse it. "Naturally. Now, hold up your part gentlemen, and we shall be rid of this nuisance."

Cast Daze on it. Will save DC 15. -2 to its saves still in effect.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine cackles with glee as her power takes hold of the creature. She now casts a spell beckoning the creature closer. "Come to me, my sweet!"

Cast Command, Will save DC16. Command the creature to approach directly for 1 round. It may take AOOs along the way. Creature has -2 to save from Evil Eye for 8 rounds.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

"Most appreciated, Vank." Now that she can see it, Nadine tries to curse the little creature.

Evil Eye, Will save DC 16. -2 to saves.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Spellcraft: 1d20 + 11 ⇒ (8) + 11 = 19

Nadine hisses as the ice creature hurts her."Robert, Fire, if you please! Melt these blasted pests!" She steps away from the ice creature who attacked her and conjures four glowing lights up on the mast.

Cast Dancing Lights.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Spellcraft: 1d20 + 11 ⇒ (14) + 11 = 25

Nadine catches the words of the chant and puts it together witht he sudden drop in temperature. "It's a Chill Metal spell! It's going to affect your armor and become so cold it will stick to your skin! Do you see a caster?!"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

There were 8 sailors, 4 marines, and the captain in that patrol boat. The captain had MW longsword, breastplate and shield while the others had leather armor and spears and the sailors had bows i think.

-Posted with Wayfinder


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

How many did we kill on that other ship? We should have their weapons and armor.

"Do you require armor as well, Chief? We may be able to supply you with those too."


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Vank had made a spreadsheet of loot, but that was back before we even boarded the boat. I don't know what cargo we're carrying.


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine smiles at the excellent ivory. "Tell me, where do you find such treasures?"

Knowledge, Local: 1d20 + 6 ⇒ (9) + 6 = 15


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Eh, sorry. No excuse on the delay.

Nadine smiles at the men and nods when Stanislav brings some spears. "So, my friends, what kind of ivory do you have to trade?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine sighs at Stanislav and Vank's argument, but also smiles a bit. She figits with her skirt as she enjoys the bit of masculine posturing. Nadine waits for the traders' response but winks at the young man.

-Posted with Wayfinder


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine considers the man. "Ivory of the sea? What is this, pearls?"

"And why do you want metal?"


Female Human Gravewalker Witch 4 (HP: 28/21 | F+1, R+2, W+4 | AC 10/10/10 | Init: +2; Per: +1, SM: +1)

Nadine rolls her eyes at the party as they opt for seeing what this trader wants. "Very well, Robert. See what they want." She turns toward the canoes to see this Chief.

Knowledge, Local on Chief White Tusk: 1d20 + 6 ⇒ (10) + 6 = 16

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