|1 person marked this as a favorite.|
Kinda - my group failed to kill Nazhena, so I'm having her reappear here. Since the module doesn't really go into why the Drakelands forces are attacking, I'm using Nazhena as the instigator.
We know that the winter collector on Triaxus is there to fuel Irrisen's eternal winter. I'm expanding on this idea by having Nazhena sent (as penance / challenge to regain her place after the pcs defeated her) to negotiate a foothold so that more of the queen's witches can come to copy the winter collector and place more around Triaxus.
Originally, the winter collector is up at the north pole. I moved it to just southwest of Spurhorn, just inside the Drakelands area of control. Nazhena initially tried to bribe the white dragon general (whose name escapes me right now), but he reacted poorly, insulted by her temerity. He banished her from the Drakelands.
Nazhena decided that the commander of Spurhorn could be used to take over the Drakelands territory containing the winter collector. She got Commander Pharomol (sp?) to agree to an assassination of the white dragon general without consulting his council (better to ask forgiveness, etc.), but the assassination failed. Now, as the adventurers arrive, the white dragon is determined to enact righteous revenge for the slight, Nazhena and Pharomol are at odds over the failed plot, and the council is upset with their commander for not discussing the idea first and starting a war.
This adds a bit of philosophical complexity to the situation. The Drakelands are, as a whole, rather evil in alignment, but have been unlawfully attacked in a cowardly manner, making them the righteous force in this conflict. The Dragon Legion is filled with strife and now known to be capable of dastardly action, but are still the more traditionally good alliance.
For Nazhena, I saw that her original writeup had the beginnings of decent golemancy, so I have leveled her up with 3 more winter witch (prestige class) levels and have her accompanied by a trio of ice golems and her new toy, a clay golem carved and painted to look like a really stunty frost giant. It'll be a challenging encounter, but the situation will allow the pcs to encounter her well before conflict breaks out, to ready themselves on how to take her down when it finally comes to blows. Even after the pcs show up, Nazhena will be attempting to salvage the situation, as getting kicked out during the siege means she'll likely be captured and dragged before the white dragon to answer for her crime.
Not quite the intrigue you were suggesting, but it does add a bit and ties things in nicely with the first two modules :)