Cantriped wrote:
Summoner/Necromancer, as spellcasting-centric Companion Archetypes. They'd provide an Outsider/Undead companion (chosen from various options I hope, or semi-built from scratch), and access to a few appropriate spells or powers despite Tradition.
Seconded, I always love playing conjurers/necromancers, and I never seem to have any feats or abilities to take to support this. PF1E had a great deal of nice conjurer/necromancer feats and archetypes and I hope we get even more in PF2E.