Race |
Init: +1 | AC: 19 / FF AC: 17 / Touch AC: 12 [with shield] OR AC: 17 / FF AC: 15 / Touch AC: 12 [without shield | Fort: +7 / Ref: +3 / Will: +6 | Speed: 30' | |
Classes/Levels |
Favored Attack: Magical +1 Greatsword +11\+6 melee / 2d6+4 slashing damage / 19-20 (x2) crit | | Spell Save DC: 0 Level - 12; 1st Level - 13; 2nd Level - 14 |
About Morrow Tue
d20 World of Greyhawk Character Sheet
Character Name: Morrow Tue
Character Race: Human
Character Class: Duskblade 5 / Abjurant Champion 3
Alignment: Chaotic Good
Deity: Boccob
Gender: Male
Age: 23
Height: 5’10”
Weight: 150 lb.
Eyes: Blue
Hair: Blond
Character Level: 8
EXP Points Gained: 28400
EXP To Next Level: 36000
Known Languages: Common, Elven, Draconic
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Strength: 14 (+2)
Dexterity: 12 (+1)
Constitution: 14 (+2)
Intelligence: 15 (+2)
Wisdom: 8 (-1)
Charisma: 12 (+1)
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Hit Points: 61
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Armor Class: 19 [BASE (10) + ARMOR (5) + DEX (2) + SHIELD (2)]
Flatfooted Armor Class: 19
Touch Armor Class: 12
AC Penalty: None
Maximum DEX Bonus: +6
Armor Type/Weight: Magical Mithral Chain Shirt +1 [10.0 lb.], Magical Light Shield +1 [6.0 lb.]
Special Armor Class Notes: None
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Total Encumbrance: Light Load
Overall AC Penalty: None
Overall Maximum DEX bonus: +6 (Armor)
Base Movement: 30’/round
Encumbered Move: 30’/round
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Save vs. Fortitude: +7 [BASE (5) + CON (2)]
Save vs. Reflex: +3 [BASE (2) + DEX (1)]
Save vs. Will: +6 [BASE (7) + WIS (-1)]
Special Saving Throw Notes: None
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Initiative Modifier: +1 [DEX (2)]
Melee Attack Bonus: +10\+5 [BAB (8\3) + STR (2)]
Ranged Attack Bonus: +9\+4 [BAB (8\3) + DEX (1)]
Special Combat Notes: Can cast any known touch spell and deliver the spell through your weapon as a standard action that does not draw an AoO (Arcane Channeling ability); +1 to attack rolls and damage rolls for all ranged attacks within 30' distance (Point Blank Shot feat); no -4 penalty for firing into a melee (Precise Shot feat); may subtract a number that may not exceed the BAB [8] to all attacks in one round and add that same number to all damage rolls or twice that number if the weapon is used two-handed (Power Attack feat)
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Attacks:
Magical Greatsword +1 (M) / +11\+6 melee attack / 2d6 +4 damage / 19-20 [x2] critical / slashing damage
Two-handed weapon (1.5 x STR modifier to damage bonus)
Magical Longsword +1 (M) / +11\+6 melee attack / 1d8 +3 damage / 19-20 [x2] critical / slashing damage
Cold Iron Warhammer (M) / +10\+5 melee attack / 1d8 +2 damage / [x3] critical / bludgeoning damage
Longbow (M) / +9\+4 ranged attack / 1d8 damage / 80’ range / [x3] critical / piercing damage
20 standard arrows
Dagger (M) / +10\+5 melee attack / +9\+4 ranged attack / 1d4 +2 damage / 10’ range / 19-20 [x2] critical / piercing damage
Total Weapon Weight: 25.0 lb.
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Skills:
Total Skill Points Earned = 55 [47 spent on skill ranks, 8 spent on skill tricks]
Skill Name - Skill Total, number of Ranks and/or Racial Modifier
Appraise: = +2 (INT) Untrained
Balance: = +1* (DEX) Untrained
Bluff: = +1 (CHA) Untrained
Climb: = +14* (STR) 10 Ranks +2 [Boots of Dragonstriding]
Concentration: = +10 [+14 when casting on the defensive, grappling or pinned] (CON) 8 Ranks +4 [Combat Casting feat] when casting on the defensive, grappling or pinned
Diplomacy: = +1 (CHA) Untrained
Disguise: = +1 (CHA) Untrained
Escape Artist: = +1* (DEX) Untrained
Forgery: = +2 (INT) Untrained
Gather Information: = +1 (CHA) Untrained
Heal: = +1 (WIS) Untrained +2 [Healing Belt]
Hide: = +1* (DEX) Untrained
Intimidate: = +2 (CHA) 1 Rank
Jump: = +9* (STR) 5 Ranks +2 [Boots of Dragonstriding]
Knowledge (Arcana): = +7 (INT) 5 Ranks
Knowledge (Architecture and Engineering): = +3 (INT) 1 Rank
Knowledge (Dungeoneering): = +3 (INT) 1 Rank
Knowledge (History): = +3 (INT) 1 Rank
Knowledge (Religion): = +3 (INT) 1 Rank
Listen: = -1 (WIS) Untrained
Move Silently: = +1* (DEX) Untrained
Ride: = +1 (DEX) Untrained
Search: = +2 (INT) Untrained
Sense Motive: = -1 (WIS) Untrained
Spellcraft: = +13 (INT) 9 Ranks +2 [synergy bonus from 5+ ranks in Knowledge (Arcana)]
Spot: = -1 (WIS) Untrained
Survival: = -1 (WIS) Untrained
Swim: = +7** (STR) 5 Ranks
Use Rope: = +1 (DEX) Untrained
* Armor Check Penalty Applies
** Double Armor Check Penalty Applies