HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym steps forward, forming a shield wall with Rhona and striking more to drive the beast off than kill it. "Wonder!" he shouts back to the others, then corrects himself. "Wand Her!"
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym makes a series of cryptic gestures, sighs slightly, then points at himself, then the door, and then mimes opening it.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym looks at the doors, bit does not offer to help. He does look for hinges, trying to ascertain if the doors open in or out.
clarification: If the door opens in, it'll be easier to bash down. If it opens out then it should be easier to jam.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
"Φοβάμαι ότι δεν έχω ιδέα." Morgrym rolls his shoulders in apology "Η μελέτη αυτών των πραγμάτων αποθαρρύνθηκε. Εάν μπορούμε να κρατήσουμε μέχρι τις πρωινές προσευχές μου, πιστεύω ότι μπορώ να ζητήσω τη μεσολάβηση - και τότε θα μπορούσαμε να κρατήσουμε για πάντα."
Dwarven: "I am afraid I have no idea. The study of such things was discouraged. If we can hold until my morning prayers I believe I can ask for intercession - and then we could hold for ever."
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym looks from Zalindra to Rhon as each talks, then responds in a rush of Dwarven "Δεν φοβάμαι να συνεχίσω, αλλά δεν θέλω να φύγω από την Cecilia εδώ. Επίσης, δεν θέλω να αφήσω τους ομήρους παγιδευμένους όπως ήμασταν. Είναι οι άλλοι ομήροι σε άμεσο κίνδυνο, με το 'undead' να καταστρέφεται; Αν όχι, ας βγούμε έξω..." Moregrym grits his teeth to continue "κάψτε Cecilia..." he pauses for a moment "και επιστρέψτε για να συνεχίσετε να σώζετε άλλους." Dwarven: "I'm not afraid to continue, but I do not want to leave Cecilia here. I also don't want to leave hostages trapped as we were. Are the other hostages in immediate danger, with the undead destroyed? If not, let us go outside... burn Cecilia... and return to continue saving others."
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym, arms full, does his best to talk in the common tongue - desperately he snatches at phrases practised in more peaceful times. "How long until nightfall?" he asks, voice heavy with accent as he struggles with the different grammar without the age of his dictionary. "Brindol, can you show me the way to?" He nods at the destroyed noble's corpse, and then the door "What do you want?" "Τι έχουμε αφήσει να κάνουμε σε αυτό το καταδικασμένο μέρος; Έχουμε καταλάβει το κακό; Δεν έχω καμία επιθυμία να μείνω εδώ μια στιγμή περισσότερο από όσο πρέπει." he finally says, exasperated. dwarven: "What have we left to do in this damned place? Have we vanquished the evil? I have no desire to stay here a moment longer than I must."
[ooc]I figure Dwarves - especially deep dwarves - are pretty stoic. Exasperation in this case being a cover for some pretty serious mixed emotions - devestation (loss of a friend), shock (fought undead, almost died earlier, kidnapped) and triumph (have actually stopped a major piece of evil in the form of a 'lich king')
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym sighs again. He looks to Rhona, and then Aelion, and nods.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym stows his shield and hammer, and kneels by Cecilia.
In a low, sad voice he speaks the grating tongue of dwarves "Κάποιος θα πρέπει να πάρει τα εργαλεία και τα τιμαλφή της, ώστε να μπορέσουμε να τα επιστρέψουμε στην οικογένειά της. Η ίδια η Cecilia πρέπει να δούμε να θαμμένος, σύντομα, στο ιερό έδαφος. Η ιστορία της πρέπει να ειπωθεί, έτσι ώστε να μπορεί να τιμηθεί ως ένας που πέθανε για να σταματήσει το Evil."
dwarven:
Someone will need to take her gear and valuables, so that we can return them to her family. Cecilia herself we must see buried, soon, on holy ground. Her story must be told, so that she can be honored as one who died to stop Evil. As he starts to walk off, content to carry his once companion, he adds another comment in a voice far more uncertain than before.
dwarven: I feel that as one of the topside races, she should be returned to the sun.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym curses himself as - prompted by Cecilia's blasphemous resurrection - stories from his novitiate finally struggle to the surface of his mind.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Totally fair!
Finding out he was close to to death was a great answer - resurrection vulnerability would not have been helpful.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Hmmm. Little bit paranoid here. Given Morgrym worked out we're facing a Wight, is it reasonable for him to realise Cecilia might be coming back in the worst possible way?
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym shuffles up a little further - leaving the skeleton at his back - and with a roared hymn brings him hammer down towards Rivenroar.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym's mouth opens in horror as Cecilia is felled in one hit. He aches to rush to Rhona's aid, despite whatever tactical advice the others are saying.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
sorry - didn't mean to hold people up. I've been ill I am afraid.
Absolutely, he'd have left the shield glowing as long as he could.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Well, it's up to DM Kaavek - I don't know the particulars of the creature, and I'm not the DM.
For the record, removing crit immunity from undead was one of my favourite changes from 3.5 to Pathfinder.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
@Cecilia: Sorry to hear that :( @Rhona: Undead were immune to criticals & precision in 3.5e, but not in Pathfinder. Makes sense: you explicitly kill a zombie by cutting off its head, and a vampire with a shot to the heart. @DM Kaavek: I spent three Glowglyph charges back here to make Morgrym's shield glow for 10 minutes, and can add another charge during that time to make it an hour. Is it still glowing?
glowglyph wrote: Glowglyph: The inscribed item sheds light as a torch. As a standard action, the bearer can command the rune to erupt in a burst of light as a shield with the blinding special ability with a burst radius of 5 feet per glowglyph rune inscribed on the item. This expends all glowglyph runes on the item.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Desperate to pull his weight and hit someone Morgrym charged past friends towards the closest foe still standing.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym charges forward with Rhona, screaming warcrys, but quickly falls behind the faster dwarf. Determinedly he keeps screaming and running towards the foe.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Carefully Morgrym sounds out words "I look tourists..." then gives up and lapses to dwarven "Έχω βαθιά μάτια - πιο βαθιά από τους περισσότερους νάνους. Έχουν υπάρξει αρκετές εκπλήξεις. Θα παρακολουθώ - τα μάτια μου θα πρέπει να βλέπουν αρκετά μακριά ώστε να μπορώ να ακούω προειδοποίηση πριν κάποιος άλλος βγει από το σκοτάδι σε μας."
dwarven: I've deep eyes - deeper than even most dwarves. There've been enough surprises. I'll keep watch - my eyes should see far enough that I can sound warning before anyone else comes out of the darkness at us.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym, reacting slowly, pivots to race towards Rhona. With all the skeletons once more laid to rest he raises his shield, then peers intently into the darkness, with the cursed torch behind his back.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
warhammer + charge: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
As Rhona finishes translating, Morgrym bows to Aelion. Quickly he pulls out his dictionary, flicks to a page, and responds "I also. I halp you."
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym sits up, groaning.
He draws his cup, and with a murmured word he conjures water and drinks deeply.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym's relief at the dark is short lived. With a scream of harnessed rage at the pain in his leg 'Curse not having real armor!' He takes the foe he is offered - and unleashes his warhammer at the nearby Hob. warhammer: 1d20 + 2 ⇒ (13) + 2 = 15 damage: 1d8 + 2 ⇒ (1) + 2 = 3
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
No - I've decided I'll be buying a rank in Linguistics for Morgrym when we next level. No common at all is killing my ability to interact, except by dragging my poor compatriots into translators. I am enjoying the misunderstandings, though.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym's face looks as if he has bitten one of the centipedes and found it rotten. "Λυπάμαι, φίλε. Δεν έχω καμία θεραπεία για σένα."
translation: "I am sorry, friend. I have no healing for you."
"Wasn't there a wand?"
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym ties some twine around the centipedes and throws them - still twitching - into his bag.
dwarven: Yes. Deep Caverns. Meat like you describe was rare. Food was not to be discarded. The weak-stomached didn't live long in the deep dark. Lightside food is weak, picky. That said... "Milk". There's something wrong about drinking milk from an animal. What twisted mind first decided that would be a good idea!
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym looks confused "Εγχέστε τα με ξύδι, βραδεία μαγειρέψτε για 2 ώρες, φέρετέ τα και σερβίρετε με μια σάλτσα βανίλιας με μανιτάρια και καρότα." translation: Inject them with vinegar, slow cook for 2 hours, shell them and serve with a lemon-butter sauce with mushrooms and carrots.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym recoils a little from the crack as the centipede explodes. Carefully he checks his footing then does his best to strike the next centipede directly on the head.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym grunts, but does his best to avoid looking as if the shooting pain of the venom is affecting him. 'Tactically we need more space. I wonder if those runes are safe?'
if this is too complicated, then he'll 5' step onto the runes and just make that an attack roll
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
"Είμαι νάνος των βαθιών φυλών και υπηρέτης του Moradin. Προστατεύεται από αίμα, πίστη και σίδηρο. Αν κάποιος θα επιβιώσει, είναι εγώ." Morgrym shrugs in his armour and continues. "Είμαι εκτός θεραπείας - τελευταίο πράγμα που χρειάζομαι είναι ένας από αυτούς τους γυαλί-ανθρώπους να πάρει σπασμένα και να πρέπει να παρακολουθήσουν τους πεθαίνουν."
dwarven 1:
I am a dwarf of the deep clans, and a servant of Moradin. Protected by blood, faith and iron. If anyone will survive, it is is me. dwarven 2:
I'm out of healing - last thing I need is one of these glass-people getting broken and having to watch them die. ooc:
Morgrym is pretty magic proof, and knows it. He's the second toughest person in the group (Rhona being next - and she's injured). He's also very melee, and figures it is better to have the ranged people behind him. That said, guidance couldn't hurt... Morgrym concentrates for a second, and is bathed in the guiding light of Moradin. "Joyful?" he asks Rhona.
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
Morgrym pushes to the fore, tapping Cecilia and pointing into the darkness. "Beware." he says, calmly. He points to his dwarven eyes and with a little more effort "One-st"
HP 10/12 | AT 6/6 RF 2/6 |AC 17 TT 11 FF 16 | F+5 R+1 W+5 (+5 spells/sla, +3 poison, +1 mind-affecting, -2 bright light) Forgemaster of Morardin
"Εχετε δίκιο. Κρατάω νόημα για να το κάνω, αλλά υπήρχαν πάντα τόσα πολλά να μάθουν και ο καθένας που έπρεπε να μιλήσω μίλησε ήδη Ντάκουελ. " Morgrym sighs "Εάν είστε έτοιμοι να περάσετε τα βασικά μαζί μου ενώ ταξιδεύουμε απλά, θα κάνω το καλύτερό μου για να μιλήσω με τους άλλους."
dwarven: "You are correct. I keep meaning to do it, but there was always so much to learn, and everyone I needed to speak to already spoke Dwarven. If you're prepared to run through the basics with me while we're simply travelling I'll do my best to talk to the others." I'll put a rank in common when we level. I'm enjoying the rp confusion, but I don't want to make you translate everything.
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