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A few retreads, but overall a good book

4/5

Let me get to the problem I have with Bestiary 3: some of the monsters you've seen before. They were in the Bonus Bestiary book that you could have downloaded free along with your purchase of Bestiary 1. I didn't see anything there that had been changed from the bonus book, so when you take those out, I sort of feel the new materials you are getting aren't worth the $9.99 for the download. I suppose I can see why they are in the book for the print version.

But the new monsters are fairly good. I really like the clockwork monsters, they seem to be the best designed monsters. The reuse of previously seen monsters doesn't deter me from purchasing the book.


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Nice design, would have liked one more map

4/5

Simply put, this is a nice little map pack. It contains three royal rooms: the throne room, the adjoining waiting room and a treasury room. It's a nice little pack that is wonderfully illustrated and lit. My only disappointment is that I felt it could have include a fourth room. Like a royal garden, or the private royal bedroom. It works really well with the Fortress Map Pack. This is worth purchasing both the PDF and the printed version.


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Okay fortress maps

3/5

My big problem is that the maps are a little bit too dark putting them together is difficult to fit for anything that takes more than 4 pieces. It's not bad, though for one-room or if you really don't want that much detail in your fortress.


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About time there's a pdf version of the flip mats

5/5

I really love the lodge and I plan to use it in my work. It's about time that the flip-mats were put into a pdf format. Now, how about those smaller tile maps, like the planar map?


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Extradimensional Utility!

5/5

I'm one of those kind of people that knows just enough about art, graphic design and gaming to be dangerous enough to anyone. And I'm really impressed with the Extra-Dimensional Spaces.

One thing I really like is the way that the maps are in areas where I could see it being used commonly for situations or perhaps in such a way that would be not thought of before, like chasing after someone who uses the rope trick to get away. I am really impressed with the genie bottle and the magnificent mansion, which I believe will find a lot of use in play.

My only quibble is that the maps aren't two-sided, one with and one without the square marks to indicate spacing. I also think to some extent, extra-dimensional space plays different, so I really think having a version without the square marks would be good.