Angel Mask

Midnar's page

39 posts. Organized Play character for dragonforcehair.


Race

Wayang M | HP: 7/7 | AC:14 ( Tch14, Fl11) | CMB: -3, CMD:10 | F:0 , R:+3 , W:+2 | Init: +3 | Perc: -1, SM: -1

Classes/Levels

Arcanist 1 (White Mage) | Speed 20ft | Re-roll 1/1 | Arcane reservoir: 1/3 | Active conditions:

Gender

M

Size

S

Strength 8
Dexterity 16
Constitution 10
Intelligence 18
Wisdom 8
Charisma 15

About Midnar

Character Sheet:

Midnar
Wayang Arcanist 1 (White Mage)
Lawful Neutral S (Humanoid Wayang)
Init +3; Senses: Darkvision 60’, Perception -1;
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Defense
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AC 14, touch 14, flat-footed 11 (+3 Dex, +1 Size)
hp 7
Fort +0, Ref +3, Will +2
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Offense
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Speed 20 ft
Melee: Dagger -1 (19-20,x2), 1d3-2 piercing or slashing
Touch Attack -1 to hit
Ranged:Touch attack +4 to hit
Light Crossbow +4 (19-20,x2), 1d6 piercing, 80ft rng
+PBS
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Statistics
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Str 7, Dex 17, Con 10, Int 18 , Wis 8, Cha 15
Base Atk +0; CMB -3; CMD 10
Feats: Point blank shot
Arcane Exploits:
Traits: Gifted Adept (Snowball), Auspicious Tattoo
Languages:
Common, Wayang, Abyssal, Draconic, Infernal, Samsaran

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Skills
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Appraise (0) +9
Bluff (0) +4
Knowledge (arcana) (1) +8
Knowledge (dungeoneering) (1) +8
Knowledge (engineering) (1) +8
Knowledge (planes) (1) +8
Profession (Librarian) (1) +3
Spellcraft (1) +8
Stealth (1) +7

SQ : +2 vs shadow magic
Combat Gear:
Dagger
Arcanists Kit
2 x Acid Flask
1x Alchemists Fire

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Spells-Standard Preparation
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Arcane reservoir: 3

Level 0
Acid Splash
Dancing Lights
Detect Magic
Disrupt Undead

Level 1 – 3 per day
Colour Spray
Snowball

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Special Abilities
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Spontaneous Healing (Su): At 1st level, a white mage can expend 1 point from her arcane reservoir to use one of her spell slots to cast a cure spell (any spell with “cure” in its name) from the cleric spell list as if it were on her spell list and prepared. The spell must be of a level the arcanist can cast. At 10th level, the white mage can expend 5 points from her arcane reservoir and a spell slot of at least 5th level to cast breath of life. This ability replaces the arcanist exploits gained at 1st and 9th levels.

Shadow Magic: Wayangs add +1 to the DC of any saving throws against spells of the shadow subschool that they cast. Wayangs with a Charisma score of 11 or higher also gain the following spell-like abilities: 1/day—ghost sound, pass without trace, and ventriloquism. The caster level for these effects is equal to the wayang's level. The DC for these spells is equal to 10 + the spell's level + the wayang's Charisma modifier.

Shadow Resistance: Wayangs get a +2 racial bonus on saving throws against spells of the shadow subschool.

Light and Dark (Su): Once per day as an immediate action, a wayang can treat positive and negative energy effects as if she were an undead creature, taking damage from positive energy and healing damage from negative energy. This ability lasts for 1 minute once activated.