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![]() Had I advanced to round 3 this is what I would have submitted. (Note i was bored and wondered what the stat block would like) Captain Valnire Wynn
Captain Valnire Wynn CR 9
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![]() Well i started with a concept for a game, and designed a world map. I picked one location on the map and decided that it would be the center for my game, and that i would expand out into the surrounding area`s little by little; like the above poster mentioned sometimes your going to have a hole in the world (like were pc`s come from); but nothing that you can retcon later in the game. ![]()
![]() So I gave the gunslinger a shot and recreated a villan that my players are going to be facing soon. I also posted below a different version of him using other classes. He has a revolver which is just a pistol with a larger capacity. Would like some feed back on what you guys/girls feel is the better version. Please note that we have a house rule that all players are considered to have the weapon finesse feat. (No since in handicapping high dex players) Jimmy James CR 6
Vs. Jimmy James CR 6
*****Mask of the Bandit
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![]() My homebrew game takes place on the continent known as Eagleheart. A massive region where wars have taken place, demons have been bound to frozen prisions, and once beautiful jungles have turned into nothing more then pitful deserts. In past games some player characters have become legends, with bards recalling there heroics. Drakan (Human Wizard) - started a Drow Brothel after thwarting an attempt to over throw the elven kingdom of Elwyn City Andrea Snow (Human Cleric) - Now the high priestess of the sun god, Andrea was known for her incredible healing power; capable of healing those injured from afar. Having single handedly defeated a pair of Balors masterminds. The Purple Avenger Igg (Half Orc Barbarian)- Igg was not the sharpest knife, but he had a big axe, and hits aweful hard. He became the purple avenger when his axe gained the brillent energy quality. His Axe was shattered against the fire gaint king, but by using rope, put it back together and defeated the Gaint King with a mighty blow. King Aurn Dawnbreaker - (Dwarf Paladin...sorta) Aurn became king when he lead a rebellion against a cursed General who had taken control of the Alender Falls army, the General was a silver dragon in disguise who joined Aurn after he recliamed the Dwarven Regalia of Ancient Kings. Ashnod (Human Fighter Werewolf)- Having been bitten by a werewolf things only got stranger for Ashnod when he mated with a succubus who would evenutally birth his child. He defeated helped banish the powerful devil Tremer back to hell. Lord Kieth Essorexx (Human Paladin/Blackgaurd) - Once a noble paladin Kieth helped bring back the jungles to the lost isle of the burning wastelands; scarficing his divine power to do so. But that game the demon lord Armel time to corrupt the young paladin; leading him on an adventure to free him by merging with Kieth. He lead an army of demons on the city of Hammers Valley; only being defeated when King Jordan Crainus grabbed hold of Armel's abyssal sword and thrusted it into the pocessed paladin, freezing him in a frozen tomb off the coast of the massive city. these are just a few of the players who have achieved greatness through the world of eagleheart. ![]()
![]() Titan Blessed Warrior (Fighter)
Class Skills: The Titan Blessed Warrior class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (planes) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str). Weapon and Armor Proficiency: Weapon and Armor Proficiency: A titan blessed warrior is proficient with all simple and martial weapons sized for a creature one size larger and light, medium armor and shields (including tower shields). Sheer Destruction (Ex) At 2nd level when the titan blessed warrior is wielding a larger weapon he gains a +1 insight bonus to intimidate. This bonus increase by 1 at 6th,10th,14th, and 18 level. This ability replaces Bravery. Parry (Ex) At 3rd level the titan blessed warrior learned how to use the sheer size of the weapon to gain a +1 dodge bonus to his AC, this bonus increases by 1 at 7th ,11th ,15th level. This ability replaces armor training 1,2,3, & 4. Titan Surge (Ex) At 5th level when a titan blessed warrior charges he does not gain the +2 bonus to attack, and instead gains a +2 bonus to damage. This ability replaces weapon training 1 Titanic Swings (Ex) At 9th level a titan blessed warrior can take a standard action to double his strength bonus damage on a successful attack. At 13th level this becomes triple his strength bonus; at 17th level this bonus is quadrupled. This ability replaces Weapon training 2,3,& 4. Overpowering Strike (Ex) As a standard action a titan blessed warrior can choose to take a -5 penalty an attempt to stagger his target on a successful strike. The target must make a fortitude save (DC 10 + titan blessed warrior’s strength modifer + half his level). This ability replaces armor mastery. ![]()
![]() Now the reason I have such a problem with this is because I use guns (custom) in my game and its going over great, we have a duel weilder who uses revolvers and with a feat ironicly enough called gunslinger is able to use both revolvers at a -2 penelty. Now I think that a gunslinger should get this as part of its gun training, or maybe even just add it as a feat. Now I feel guns are over priced and underpowered so I will post my own below that i feel work alittle better. Revolver Pistol
Rifle
Shotgun
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![]() Well I entered within 3 days of the contest starting, might not of been the greatest idea, but I stand by my item regardless. Thanks for the comments in advance :) Collar of Tricks
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![]() AHHHHHHHHHHHH (big stretch) I don't know about some of you but I slept great, not that i'm sure I made the top 32, but I was really tired last night. Now since I get off work at 6 (when the winners will be posted my time) i will find out about 15 minutes after the fact. I would like to congradulate the winners ahead of time. Look foward to your items. Good Luck! Michael - ![]()
![]() Well I think the problem is round 1 is just so freaking long; and for many (like myself)who submitted early you pretty much had to wait the entire first round (46 days). But now with 41 days down and only 5 to go I look forward to seeing what magic items made it into the top 32. Spoiler: EXPLOSIVE RUNES ![]()
![]() Ok, so i've decided to go human seeing that i hate certian races.(Gnomes, and halflings)It seems however that I did forget one thing and thats post the stats i'm using. We always role our stats, 4d6 drop the lowest, and here is what came up 16
very high powered set of stats. so far i'm liking the sword and shield route, with a bit of archery tossed in for ranged. ![]()
![]() Hey Everyone, i'm playing a paladin in an upcoming 6th level game which will most likely run to 15th level. Now the problem is even though Paladin is my favorite class; I have no idea what kind of concept to use or what kind of build either. So I was wondering if you could help me out. Thanks in advance ![]()
![]() I haven`t purchaced the clash of the kingslayers, but from the review in the 08 superstar it looks excellent, but i did purchace the realm of the fellnight queen, which after reading it through with a fine comb must say that everything is excellent, and plan to run it later this week should my group get together. Cult of Ebon Destroyers looks good aswell, and I look foward to reading that one aswell. They are a great refence to see just how far there concept and the final product of come and just to see HOW much work goes into 32 pages. You gotta get every little detail: height of the walls, thinkness of grass, etc etc, not an easy thing to do. But should I be lucky enough to advance to the final round I can`t wait to show just what I got planned. (yes i`m in the planning stages) ![]()
![]() Happy New Year's everyone, hope everyone is doing great thus far. Now onto my situation :) So i'm preparing an encounter and want to use a skeletal dragon as prelude to the bbeg, so after reading through the descrition of the Skeleton it says "It retains any extraordinary special qualities that improve its melee or ranged attacks". Now does that mean spells? bite bonuses (such as acid or fire), and even though it says that it would loose any special attacks i still think it should have a breath weapon. I would like some feed back on what to do BTW i'm using a Black Dragon as a template ![]()
![]() So I just finished reading the Witchwar Legacy, and I must say that I was very impressed with the module. A high powered witch, cursed white dragon, refences to the tome of horrors books. Always hard to design a module for high level characters this one hits it on the head (in my opinion) with lots of encounters, and the promises of having frost giants at your command makes for a fun adventure. I look forward to running it with my group. ![]()
![]() Well this is probably going to cause the topic to get moved to homebrew, but here's something i came up with using the pathfinder srd, my playing group, and some tinkering and would like feed back please: Pistol
Musket
Blunderbuss
Revolver Pistol
Rifle
Shotgun
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![]() Alexander Kilcoyne wrote: Characters created for AP's usually have motivations related to the AP, without a bit more information your basically asking for four totally random characters with no ties to the AP (its possible that is indeed what your after I guess). Ya, at the moment I only need the pregen's to test encounter strength and diffculty, but I do see your point of having characters tied into the actual adventure path so here's some backstory 50 years ago, a powerful red dragon by the name of Calasare, appeared as a beautiful sorceress and quickly swindled the King of Hammer’s Valley Jordan Cranius; a legendary war hero known for his fury with a sword and mastery of the arcane arts. However, King Jordan quickly discovered that Calasare was not what she appeared to be, instead she was a dragon, using him as a consort to breed powerful minions loyal only to her. She used her power to maniuplate the kingdom into paying taxes to increase her horde, but that was not enough. No Calasare wanted more, more worshipers, more power, and more treasure. But Jordan had other plans, he knew that she was a threat to Eagleheart, so he prepared an ambush while escorting her to the Obsidan Fortress. He and several of his best men attacked the Dragon Queen, but such an attack was foolish as she quickly overpowered them. Not before Jordan cast one final spell in desperation, and watched as Calasare was pulled into a conjured portal to the elemental plane of fire. For 50 years Jordan used his magic to look as if he never aged, even sought out the fabled Fountain of Youth, a place only he knows about. But 30 later and every year after on the day that he imprisoned Calasare he received vistors from his sons….the Princes of the Ash Queen; and every year they gave the same prophecy. “The Ash Queen Shall Rise and like our mother will rebuild a new world from the ashes” Now that time as come. An earthquake in the Timberway Forest opened a small portal in the plane of fire, the very opportunity that Calasare was waiting for and exploded out of the ground and sored into the skies above, leaving a trail of ash behind her as she flew towards Hammer’s Valley; not before she incenerated the forest, and now a cloud of ash hovers above what was once a beautiful spot for animals and those who loved them. Not far from the Timberway Forest on the coast of Northshore the budding city of Oakview has been having its share of problems. Bandits calling themselves the Maverick Brotherhood have invaded the area picking off everyone who travels unguarded, and even conducting raids on the other costal cities. Nobody knows why, but nevertheless Oakview is about to celebrate 25 years of history by unveiling the museum of oak. Dedicated to those who’s work helped this coastal town thrive. Eagleheart: Is a continant in which the adventure takes place (Since i'm not fimilar with Golarion, and it is my own creation). There are several major cities Hammer's Valley: The main city the players will be traveling to, assiting the king in the events that are taking place Elwin City: The bastion of elves in the beautiful Lunar Forest, made in, of, and on the tree's leaving the barbaric tribes of ecplise below Elissya: Built by dwarves thounsands of years ago, it is now a thrivng city by which console rules, though capital punishment goes to those caught breaking the law Alendar Falls: The great Dwarven city built behind a the mighty Tranius Waterfall. Lead by King Aurn Ironhammer, another famous warhero who faught alongside King Jordan Crainus There are several town's throughout Eagleheart, but feel free to create your own ![]()
![]() Hey guy's i'm looking for a little help, awhile ago i mentioned i was designing an adventure path to take characters from 10-20, and yes i know i said i would have the first part out weeks ago, but real life comes up. Any who, I've decided to make it from level 1-20 instead, and so far i'm making great process, some friends are giving me idea's and the only hard part is typing it up. But I was wondering if you guys could help me out with one thing. Pregenerated characters. I know Paizo has several pregen's but I would rather custom creations. I only need 4 1 level one characters to start test running some of the encounters, i'll take care of the advancement. For those interested here are the stats: 20 point buy
I'll pick the best 4, and give you credit in the adventure, and will come to you for there advancment stats. Any takers? ![]()
![]() So i'm designing a Monk/Rogue Combination and using the Ascetic Rogue feat from Complete Adventurer. Now the only problems I can seem to come up with is that Flurry of blows does not stack with the feat. Thus you would have to take the feats seperately (TWF,ITWF, GTWF) for it to work. My question is flurry of blows uses the monk level to determine attacks, would you still be able to take ITWF since you 'gain' it as a first level monk? Ascetic Rogue You have gone beyond the bounds of your monastic training to incorporate new modes of stealthy combat. Although your fellow monks may frown on your methods, none can doubt that your diverse training has improved your ability to strike precisely and bring down
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![]() So i'm designing a Monk/Rogue Combination and using the Ascetic Rogue feat from Complete Adventurer. Now the only problems I can seem to come up with is that Flurry of blows does not stack with the feat. Thus you would have to take the feats seperately (TWF,ITWF, GTWF) for it to work. My question is flurry of blows uses the monk level to determine attacks, would you still be able to take ITWF since you 'gain' it as a first level monk? Ascetic Rogue You have gone beyond the bounds of your monastic training to incorporate new modes of stealthy combat. Although your fellow monks may frown on your methods, none can doubt that your diverse training has improved your ability to strike precisely and bring down
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![]() Hey guys, I've decided to re work my campaign world, and in doing so I’m replacing the gods with creations of my own, I had been using the 3.5 ones. So far I have a couple of ideas: Vulcanius NG - God of the sun, healing, glory, strength
Azrael NE- Angel of Death, Destruction, Madness
I have a few other idea's kicking around on notes and what not, but I was wondering what you guys got to help me out. ![]()
![]() Actually, awhile ago I designed a very interesting character that would end up being very interesting both on paper and in play. Sorcerer/Barbarian/Dragon Disciple. Now this is just to give you can idea, but with some slight mods you could easily change this around for what your looking for. Make her human, give her arcane armor mastery and training instead of craft feats and she does get an extra one being human. I had her have below average int; simply because she was a pawn for the great worm red dragon that her bloodline was based off of. Just grab yourself some mithril full plate with the acrane armor feats and you suffer no spell failure chances. As for tatics, if i wanted to go into melee a common tatic was to quicken a true strike spell. Your attacks aren't so bad, and brillent energy passes through no living matter making them easier to hit. your not going to out damage the fighter, but your certianly going to have fun playing it. Enjoy, hope it helps Female Half Elf Barbarian 3/Sorcerer 6/ Dragon Disciple 10
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![]() Michael Wadden wrote: So lately I have alot of free time on my hands, since my group decided to take a break while everyone heads out on vacation for a bit, sadly my vacation ended last week. Now normally I have to work on my game, but since I got that prepared (for the most part), I'm going to design an adventure for high level play 10-20. The question is what to do? I just don't wanna type up one of my own adventures, because to me its boring. So here's where I want everyone to pitch in there idea's on what they would like to see. Dragons, vampires, lichs, giants, demon's etc. throw them out there and in 2 weeks from today i'll post part one of the adventure. So allow me to update my question, what would everyone like to see as the final encounter? Human warlord, dragons, demons? ![]()
![]() So lately I have alot of free time on my hands, since my group decided to take a break while everyone heads out on vacation for a bit, sadly my vacation ended last week. Now normally I have to work on my game, but since I got that prepared (for the most part), I'm going to design an adventure for high level play 10-20. The question is what to do? I just don't wanna type up one of my own adventures, because to me its boring. So here's where I want everyone to pitch in there idea's on what they would like to see. Dragons, vampires, lichs, giants, demon's etc. throw them out there and in 2 weeks from today i'll post part one of the adventure. ![]()
![]() So my friend recently downloaded some 4th ed stuff and after reading it over he mentioned to me that they have some kind of 'Elite' template on certian monsters. Now other then the advanced template is there any other kind of elite template for pathfinder? If so where can i find it, and if not what would ppl like to see and i'll try to design one ![]()
![]() Balor Lord
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Treasure standard (+1 unholy longsword, +1 flaming whip, other treasure) ![]()
![]() Well, we entered what appeared to be a shrine to the dragon, picture the scene from the PHB except we didn't find any dragon bane sword. It let out a mighty roar and we new we were in trouble. Early in the adventure the dragon had attacked a group of natives so we knew it was a green dragon. So we buff up, the Sorcerer (copper dragon bloodline) casts Resist energy on everyone but Druids cat, Which proved to be HUGE! and then mage armor on himself. So the Fighter (Me) leads the party out, followed by the monk, druid then the mage. As we come up the stairs of the shrine and exit, it is flying 10ft in the air, angry at us and lets loose with a breathweapon. 31 Damage Total, 21 thanks to energy resistance. The Mage, Druid cat, and Monk pass there saves. Monk and Cat take no damage, Mage like 6. Then we all go. Druid heads over behind a tree, and begins casting call lightning, Druid moves up and does a jumping punch and misses, the mage casts Sorching ray and does some damage, and moves over by the druid, I move up to the dragon and attempt to demoralize it, Accomplishing the feat. Then it was the dragon's turn again, it moved into better position and hit us with the breathweapon again. 22, everyone fails this time, except the mage who was outside the cone range. So at this point most of us have a good junk of hit points gone. The next round was more or less rinse and repeat with only the druid and monk doing any damage. Dragon acts, casts entangle. Monk fails, druid fails, everyone else passes. Slows our movement though. then we start moving, trying to get out of what we think is going to be another breathweapon. Mistake by us. Everyone splits up and the monk gets the bite attack taking 15 damage. Mage casts magic missile, I move out of the entanglement, draw my bow, druid call's lightning again. By this time the mage is doing the most damage, dragon flys over and lets him have a bite attack 18 damage. Then it lands. Druid fails his last call lighting, mage magic missile, I fire my bow, missing, monk starts moving toward the dragon, same with cat. Dragon, another breath weapon, Everyone but druids cat fails, and I'm out of reach. Following round all attacks but magic missile miss, Dragon turns and fly's away from us. End encounter. Now had the dragon actually got a full attack on anyone we would have been screwed. But it seemed like he was trying to isolate us so much that we managed to get the uphand on him. I'm sure that'll change next time Finally hit points. Fighter 25 out 63
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![]() So we are just about to fight the young green dragon (as mentioned in the beastiary) and we skipped over most of what the dm had planned for us for the night. We are 4 5th Level characters A Shield and Sword Fighter
We are currently buffed with resist energy but we are about to leave the creatures lair to meet it outside... wish us luck haha ![]()
![]() Remco Sommeling wrote:
Summon Nature's ally, wall of stone, entangle, barkskin just to give you some example ![]()
![]() So I'm designing an encounter for my game tomorrow night (no not the balor lord, thats a different game) and I would like for the final encounter to be some kind of Earth Elemental with a humaniod shape. Now I'm looking to have him use the earthbreaker, but I would like for him to have some spell like abilities, much like some nice druid spells. Now what I thought was just giving him levels in druid, but I thought that might be kinda dumb, but if I start giving him spell casting then i'm not sure how to adjust the CR. Aiming for a CR of 9 or 10 Idealy when they defeat him he'll be cleansed, as he was corrupted by the drugar cleric and would offer the PC's some kind of blessing. Thoughts? ![]()
![]() Well Personally I like the great hammer, and its different. I like the big damage on the crit instead of just an instant kill, gives players more of a chance to make the battle interesting. Now, I have read everyones idea's, and have done some research into what I should do next I personally like the armor mastery instead of whip mastery, because I freaking hate the whip, i'll post an updated version later tonight Gamer1066 has not participated in any online campaigns. |