Michael R |
This thread feels a relevant place to drop something I've been doing with my current Pathfinder Campaign.
In summary I have had my players accidentally open Golarion to Invasion from beyond the stars; and to my surprise they did it on their own far earlier than I had intended them to do so.
The soon to be invaders, of whom they've fought a few advanced agents of, are Vampire Elves from beyond the stars. In the backstory they uncovered for the campaign, far before the modern era of Golarion there was an interstellar Elven Empire of naturalist inclination and with both an Aztec and Egyptian aesthetic.
This ancient space empire with colonies spread wide throughout the cosmos collapsed in the ancient past when faced by the advances of an infection upon the living. A cosmic horror in which I basically slapped Drakania together with old 3.5's Elder Evil's Ragnorra.
As their empire began shutting down, and falling apart, the Ancient Elven Sovereign used terrible and forbidden blood rites as the infectious and growing sickness of flesh was upon their capital. In a wave of undeath their capital world was engulfed in the bloodrite, and all that lived was reduced near to ash...save for the elves who had been turned to Vampires.
Leading a crusade across the stars (lifted from the Halo series in the borrowed theme of the Covenant vs the Flood) the Vampire Elves make their way across space at the speed of immortal elven agency to reconnecting their broken empire and turning all life to ash to hold the advance of Drakania and her infection.
My players are in the process of locating and salvaging a downed Androffan ship, a habitation module of the long crashed Divinity, to take to the stars to try and save Golarion.
Frankly Starfinder probably has rules I am on the cusp of needing and I am sad it won't be out until 2017. I would love to have the opportunity to help playtest the ship rules and the backwards compatibility with Pathfinder. Ah well, I'll be purchasing it straight away...but that isn't the whole of the stellar part of my campaign I am working on for beyond the intergalactic branch of my campaign.
Besides the cosmic horror threat of Drakania and the slow encroaching Vampire Elves and their crystal blood trees and Aztec/Egyptian/Now Cenobite visual themes upon NecroBiotech ships I have a few other galactic powers for my players to find themselves among.
-The Adroffan Diaspora. Following long outdated star charts my players will first find the fantasy world of Adroffan, its technological era long collapsed. Amid their star system they will find long cut off and floundering colonies still with advanced tech but stuck in stagnation and degradation. Later they will learn of other ships like the Divinity that went out and that other Adroffan outpost colonies may persist unable to return home.
-Localized single system civilization of more blatantly bestially featured Skin Walkers. Strength an important cultural feature, very Klingon Inspired. Stepping beyond their bounds to survey distant worlds and systems for acquisition, colonization, or potentially war?
-Agents of the Dark Tapestry. Well defined brain collectors and eaters with psionically controlled bioships and horribly aberrant physiologies.
-Standard Golarion stellar neighbors out of Distant Worlds.
-The various ruins of civilizations destroyed outright by Drakania and The Space Elf Vampires.
-Distant and scattered Sovyrian style Elves in established rebuilding and space diaspora.
-Assorted and varied humanoid and otherwise alien civilizations of varied advancement level.