HD +1 to 4 HD
HP: 4d10 + 4 Con = 22 + 4 = 26 (noted)
BAB +1 to +4
- CMB +1 (now +7)
- CMD +1 (now 18)
- Power Attack trades -2 Attack for +4 Damage (+6 for 1 1/2 times damage attacks)
Str Bonus +1 to 18
- +1 to attacks
- +1 to damage (+2 for natural attacks)
Dex Bonus +1 to 14
- AC +1 (now 16)
- Touch +1 (now 12)
- CMD +1 (now 19)
- Reflex Saves +1 (now +2)
Dex based Skills improve
Acrobatics now +7
Disable Device now +9
Stealth now +15
Armor Bonus increases from +2 to +4
Reallocating armor from +4 Natural Armor to +4 Armor bonus (noted)
Saving Throws: Fort +1/Will +1 (now 5/4)
Evolution Pool +1 to 4 (include Summoner's +1 feat)
Current Evolutions (5 point capacity)
Slam
Reach
Skilled (Perception)
Flight (2 point version)
Denair lost her Climb evolution. Without a Climb speed, Denair's Climb drops by +8 and she cannot take 10.
Denair gained the Fly evolution. She has a Flight Speed with Good manueverability, gaining +4 to Fly checks.
Ability Score Increase: +1 Int (now 8 Int)
Knowledge (Nature) improves to +4
Now 5 Skill Points per level
Should have 20 Skill Points total (5 * 4 HD)
Skill Points: (6 Outsider - 1 Int) * 4 HD = 20 Skill Points
8 Skill Points to allocate
- Disable Device (now +10)
- Fly (now +10)
- Knowledge(Nature) +2 (now +6)
- Perception (now +14)
- Perform(Oratory) (now +4)
- Sense Motive (now +6)
- Stealth (now +16)