Juliver

"Meadow"'s page

1,365 posts. Organized Play character for Halgur.


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Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

The young ranger's face lights up as she realizes what her friend just did. She gives the owl a big hug, sticks her tongue out at the pirate captain and turns to walk back to the Grinning Pixie.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow retrieves the wand from the dead pirate and glares at the pirate captain. "I...You..." Unable to properly articulate her thoughts, she sulks.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Thanks for running for us GM Nomadical.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Ha! How do you like a faceful of owl, you big dummy?"

diplomacy, Bon Mot vs Red: 1d20 + 12 ⇒ (3) + 12 = 15

"Big dummy? That's the best you can do, Meadow?"

Annoyed that she's still not at the top of her insult game, Meadow fires a brace of arrows at the impaled pirate.

Hunted Shot-shortbow: 1d20 + 15 ⇒ (17) + 15 = 32
piercing: 2d6 ⇒ (2, 3) = 5
deadly?: 1d10 ⇒ 8

Hunted Shot-shortbow: 1d20 + 15 - 5 ⇒ (1) + 15 - 5 = 11
piercing: 2d6 ⇒ (5, 6) = 11
deadly?: 1d10 ⇒ 8

precision: 1d8 ⇒ 8 extra damage on the first hit.

"Take that potty-mouth."

The ranger shakes her head at the lameness of her retort.

Bon Mot, ◆ Hunted Shot

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Ha! We have them now. Finish him off Silence."

Command an Animal

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Hunted Shot-shortbow vs red: 1d20 + 15 ⇒ (16) + 15 = 31
piercing: 2d6 ⇒ (4, 2) = 6
deadly?: 1d10 ⇒ 6

Hunted Shot-shortbow vs red: 1d20 + 15 - 5 ⇒ (5) + 15 - 5 = 15
piercing: 2d6 ⇒ (4, 6) = 10
deadly?: 1d10 ⇒ 6

precision: 1d8 ⇒ 4 extra damage on the first hit.

Hunted Shot

Bow Specialization

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:
The pirate Captain looks at Meadow with dead eyes. ”Half-blood, your antics shame your human parent while the elf already cannot be shamed more than for their disgustingly egregious coupling.”

Meadow's eyes fill with tears as the pirate captain's words hit home. "I...You ...I'm not..." She finds herself unable to come up with a retort before the captain flees the scene. Frustrated, she turns to the pirate with the red bandana. "And you can shut up, big nose. Silence! Get him! Make him bleed!"

Hunt prey, ◆ Command an Animal

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:

”Snarky little lizard,” the Captain snarls at Kaz’s comments. ”You overestimate yourselves, Pathfinders. We are Mordant Spire elves. We have been scouring the seas of your kind for hundreds of years, and now your bones will be left here to be picked clean by the crabs upon this beach. And you will be forgotten.”

She makes a gesture to her men who move to attack. Meanwhile, Eras and his crew have used the time that Meadow and Kaz bought them to slip their bonds, and they too move to engage the plunderers.

Meadow continues her taunting by placing her hands on either side of her head and pointing her index fingers in the air in a mockery of the pirate's elongated elven ears. "OOOooooohhhh lookit me! I'm a scary Modant Spire elf. Ha! So I've got an idea. How about you guys give us all of your stuff and we'll let you go. How's that sound? I'll give you some arrows while you consider it."

diplomacy, Bon Mot vs black: 1d20 + 12 ⇒ (3) + 12 = 15

quick draw-shortbow vs black: 1d20 + 15 ⇒ (17) + 15 = 32
piercing: 2d6 ⇒ (2, 6) = 8
deadly?: 1d10 ⇒ 8

precision: 1d8 ⇒ 3 extra damage on the first hit.

◆ hunt prey, ◆ Bon mot, ◆ quick draw

Bon Mot
quick draw
bow specialization

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:

When Meadow offers the cat toy, the same pirate looks back to the Captain questioningly.

"Do you think we're idiots?" she asks Meadow angrily and rhetorically.

Unsure of the meaning of rhetorically, Meadow gives the pirate a sarcastic shrug. "Weeeellllll...If it quacks like a duck and walks like a duck..." She gestures with her hand for the pirate to finish the sentence.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow sighs. "Okay fine. Don't hurt us. This place was mostly cleaned out of anything truly valuable, but we did find this."

She reaches into her pack and pulls out a stick covered with bells. A few of the bells are noticeably missing. "We found this in some sort of time bubble that kept it from totally rotting away over the centuries. We think it's some a planar key of some sort. We didn't have a lot of time to examine it. You can have it. Just let us go."

deception: 1d20 + 10 ⇒ (4) + 10 = 14
Hero point reroll
deception: 1d20 + 10 ⇒ (6) + 10 = 16

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow quickly grabs the box and its contents, stashes it in her backpack, and rushes into the circle. "Come on everyone. You heard the runelord. Pirates!" The ranger waves at the shadow as she leaves. "Thanks shadow lady."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow decides to try a different tactic. "Hello, I'm Meadow. Pleased to meet you." She steps up to the automaton and holds out her hand for him to shake.

deception: 1d20 + 10 ⇒ (19) + 10 = 29

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow puts her fingers in her ears and braces for the explosion.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"What? Like with one of these?" Meadow pulls out one of the alchemist's fires given to her by Eras the Needle earlier.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow shrugs. "Go ahead and give it a try. It's either blue, green, purple or it's all the others and not those three. What's the worst that can happen?"

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Ewww! Gross! I've heard that 'the walls have ears' but I've never heard of them having arms." Meadow tries to slip past the arms unnoticed.

stealth DC25: 1d20 + 14 ⇒ (12) + 14 = 26

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

acrobatics: 1d20 + 13 ⇒ (6) + 13 = 19

"Yikes!" Meadow ducks a flying ottoman.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Oh god job Dran'thul."

Do the rest of us still need to make checks since Dran'Thul already got the item? If so...

perception: 1d20 + 13 ⇒ (7) + 13 = 20

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
Betel Capella wrote:

Betel looks oddly at Meadow. I actually work as a Librarian. What did you do?

Meadow bites her lower lip in embarrassment.

"It really was just a teeny tiny mix-up. Silence and I were still pretty new to being pathfinders. We hadn't even been on a mission yet and Silence still hadn't quite figured out about familiars. We were in the library reading chronicles and he saw a mouse so he flew over to catch it. Fortunately for that witch lady the mouse managed to get away but Silence kept chasing him. I tried to stop him but I bumped into that wizard that works with Valeros and Merisiel all the time. He was working on his spellbook and, well...we knocked over a bookcase. It wasn't that bad really."

Meadow blushes.

"Well except that bookcase knocked over another bookcase and that one knocked over another and before I knew it there were six bookcases on the floor and books everywhere and that wizard's ink spilled all over his spellbook and the witch lady was yelling at us and...yeah it was kinda bad. Anyway I totally offered to clean everything up but the head librarian kicked us out anyway and said that we can't come back. The witch lady threatened to put a curse on us and the wizard called Silence a menace and me a walking catastrophe."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
Betel Capella wrote:


This reminds me of what happened when Rain tried to leave the Vault

"Oh yeah! I read that chronicle. Silence and I are still banned from the library because of 'the incident' but I was able sneak in and read that one." Meadow makes finger quotes when she mentions 'the incident.'

"I bet if I look carefully I could find some spots where the enchantment is weak."

perception: 1d20 + 13 ⇒ (7) + 13 = 20
HP reroll
perception: 1d20 + 13 ⇒ (6) + 13 = 19

"Or maybe not."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Avoid notice

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:


Scout the undergrowth to find areas where magic is denser: DC 23 Nature OR Survival check to Recall Knowledge

I am open to suggestions of other skills you may wish to use instead, as well as other creative solutions.

Would scouting lore work for this task? If not just add 2 to my roll and call it Nature or Survival

scouting lore: 1d20 + 9 ⇒ (19) + 9 = 28

scouting lore: 1d20 + 9 ⇒ (6) + 9 = 15

Verdant Wheel

1 person marked this as a favorite.
F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:
Leaving the beach and moving inland, you come to a clearing that contains the remnants of building foundations scattered about. Zinthyra hums and studies the area. “I’m certain a teleportation circle leading to the laboratory has to be around here somewhere. Here, shovel-jockeys; start digging! So sayeth the great runelord!”

Meadow frowns at the sprite's imperious attitude. "Are you suuuurre you don't know Lily with the Blonde Hair?"

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Ha! You're right. Haruspex is much scarier." Meadow turns and explains to the rest of the pathfinders. "Haruspex is my landlady, Mrs. Mullinax's, cat. You may think that these crazy cats we just fought are scary but Haruspex is terrifying." The ranger shudders.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow stows her weapons and surveys the carnage. "Well that wasn't too bad."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow teams up with Silence to keep the pressure on the cat.

Rapier vs blue, OG: 1d20 + 15 ⇒ (13) + 15 = 28
piercing: 2d6 + 1 ⇒ (3, 2) + 1 = 6
deadly?: 1d8 ⇒ 7

Rapier vs blue, OG: 1d20 + 15 - 5 ⇒ (16) + 15 - 5 = 26
piercing: 2d6 + 1 ⇒ (1, 6) + 1 = 8
deadly?: 1d8 ⇒ 5

precision: 1d8 ⇒ 3 extra damage on the first hit.

◆ Strike, ◆ strike

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Ha! Good job Silence. Pour it on! Don't give him a chance to react."

Command an Animal

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:
@Meadow: Thanks for the links, but a) How is Blue OG to you? Shayla doesn’t threaten nor would she provide flanking from her position even if she had Reach; and I don’t see that as a benefit of Silence nor of Hunted Prey. Note that it doesn’t matter whether he is OG or not, the results of your Strikes are the same either way. B) How is Silence providing support from his position? He needs to be threatening the foe, which he is currently not. (I will allow that perhaps he’s not positioned correctly and allow the Support Benefit to apply if you correct his position to adjacent and threatening.)

Oops, sorry. I forgot to move Silence's token. He has to be in melee to provide the support action. He is providing a flank for Meadow. Also for future rounds the bleed from his support is 1d4 and not 1d6

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

While the owl distracts the great cat, Meadow draws her rapier and strikes.

Quick draw, rapier vs blue, OG: 1d20 + 15 ⇒ (13) + 15 = 28
piercing: 2d6 + 1 ⇒ (2, 2) + 1 = 5
deadly?: 1d8 ⇒ 6

strike rapier vs blue OG: 1d20 + 15 - 5 ⇒ (9) + 15 - 5 = 19
piercing: 2d6 + 1 ⇒ (6, 5) + 1 = 12
deadly?: 1d8 ⇒ 2

precision: 1d8 ⇒ 6 extra damage on the first hit.

Quick Draw, ◆ strike

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Ha! Gotcha now! Silence! Get him. Go for the eyes!"

Command an Animal

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Yeah I don't think they're friendly either. That's clearly a hunting pattern. Routine four Silence! Get up top and get ready to bring the hammer down." The young ranger chooses her target and in a blur of motion draws her bow and fires three shots.

quick draw-shortbow vs blue: 1d20 + 15 ⇒ (12) + 15 = 27
piercing: 2d6 ⇒ (2, 2) = 4
deadly?: 1d10 ⇒ 6

Hunted Shot-shortbow vs blue: 1d20 + 15 - 5 ⇒ (5) + 15 - 5 = 15
piercing: 2d6 ⇒ (6, 6) = 12
deadly?: 1d10 ⇒ 4

Hunted Shot-shortbow vs blue: 1d20 + 15 - 10 ⇒ (2) + 15 - 10 = 7
piercing: 2d6 ⇒ (1, 4) = 5
deadly?: 1d10 ⇒ 10

precision: 1d8 ⇒ 5 extra damage on the first hit.

Hunt prey, ◆ Quick Draw, ◆ Hunted Shot

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow shrugs and takes the remaining two alchemist's fires, placing them in a belt pouch.

"Let's go!"

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
Zak, Fey Eidolon wrote:

"Not all sprites know each other." Zak sticks his tongue out at Meadow.

Meadow makes a face right back at Zac. "Duh! Obviously not. But Runelord Zinthyra has been around for hundreds of years and you can meet a lot of people in that long a time."

society: 1d20 + 9 ⇒ (16) + 9 = 25
survival: 1d20 + 11 ⇒ (15) + 11 = 26

Verdant Wheel

1 person marked this as a favorite.
F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Earlier...

Shayla Quickfingers wrote:

"Oops! Sorry! Lost my focus for a moment there!" comes a cheerful voice, "I hope I didn't hit anything vital!" A slender woman of medium height an a perpetually mischievous grin on her face hurries across the deck. Seeing the elf, she barely contains a squeal of delight and rushes forward to hug her friend.

"Meadow!!" Shayla squeals, "I thought I heard your voices! Led any tour groups into lakes lately? Heard ya met one of my other friends lately. Her name's Maneki! Kinda stuffy but I hear she's a whiz with a bow and arrow!" She reaches into a pouch and pulls out some dried meat, tossing it to Silence.

Meadow frowns briefly and mutters under her breath. "Hmph. I'll lead you into a lake."

She quickly recovers and forces a guilty smile onto her face. "Stuffy? Nah, Makeki's great. Almost as good as me." She frowns again as Shayla tosses the treat to Silence. "And stop feeding Silence. He's getting too fat."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:

"I,” insists the sprite, "have been studying Azlanti magic for centuries. I didn’t take the title ‘runelord’ for no reason. Now…” The sprite looks around. "Ritual assistants, help me get these glyphs written down.” ...

A call echoes from one of the deckhands. "Captain!” he shouts. "Land… ho?”

Meadow claps her hands excitedly, She rushes over to Zinthyra. "Wow, that was great! Have you really really been studying Azlanti magic for centuries? You must know everything and everyone. I was raised by sprites you know. Do you happen to know Lily with the Brown Hair? Or Poppy? Or Thistle, Tulip or Daisy? What about Lily with the Blonde Hair? Please don't tell me you're friends with Lily with the Blonde Hair."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow waves her hand dismissively at the owl. "Oh don't mind her. I'm sure she didn't mean anything. She's prolly just grumpy since she just woke up."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM Nomadical wrote:

⚔ Please have a complete character profile here on the Paizo forums, not a link to a pdf or character sheet hosted elsewhere. Please have either full text descriptions of feats, spells, and character abilities or links to the SRD or Nethys so that I and your teammates don’t have to go digging thru source-books or spend time and digital and mental bandwidth when there’s a question.

I don't have hyperlinks on my character profile but I do add them when I use an ability. Would that be sufficient or would you rather I go back and add them to my character profile?

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

You're welcome. Just make sure you sleep downwind of me tonight. You get so gassy when you eat fish."

The young half elf sighs heavily once more and sits down cross legged on the deck. She pulls out a short bow and a small vial of oil and begins to service her weapon.

"We better get to land soon. It's getting pretty darned dull around here."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow sighs heavily as she stands at the ship's railing and stares out at the endless ocean. She perks up slightly at the sight of a school of fish nearby.

"Hey Silence. Over there!" She shouts up towards the ship's rigging and points out her discovery.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow snorts with suppressed laughter. "Ha! I'm not the weird one, that's totally you."

The disagreement continues for some time.

------------------------

Meadow would most likely spend the majority of her time on a deserted island arguing with Silence.

Haven't played or GMed this scenario before.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Whaddaya mean 'If I was marooned on a deserted island, what would I do to keep myself busy?' What a crazy question. You're so weird sometimes."

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

2 glyphs here. Friendly fire is okay in moderation. Avoid notice exploration activity. Provisions moderate healing potion.

1d20 ⇒ 19

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Yay! Thanks for the game everyone!

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

earn income DC19: 1d20 + 9 ⇒ (11) + 9 = 20

Success! 5.6 gold

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow glares at the owl. "You traitor! Stop laughing! This guy's not funny at all." Her eyes narrow as she turns to the biloko. "Okay you jerk. Let's see how you like making jokes with a punctured lung." She steps closer and strikes.

Rapier: 1d20 + 15 ⇒ (8) + 15 = 23
piercing: 2d6 + 1 ⇒ (4, 5) + 1 = 10
deadly?: 1d8 ⇒ 1

precision: 1d8 ⇒ 1 extra damage on the first hit.

◆ Hunt prey, ◆ step, ◆ strike

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Right! That does it!"

Meadow steps closer to the biloko and lashes out with her rapier.

deception, feint: 1d20 + 10 ⇒ (4) + 10 = 14

rapier vs blue: 1d20 + 15 ⇒ (18) + 15 = 33
damage, piercing: 2d6 + 1 ⇒ (5, 4) + 1 = 10
deadly?: 1d8 ⇒ 1

"Ha! How's that for skin and bones?"

◆ step, ◆ feint, ◆ strike

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"Weird chicken? Well that was mean. You've gone and hurt his feelings now. I guess I'd better make you feel some hurt too." Meadow defends her friend with a quick couple of arrows.

Hunted Shot-shortbow vs green: 1d20 + 15 ⇒ (10) + 15 = 25
piercing: 2d6 ⇒ (3, 5) = 8
deadly?: 1d10 ⇒ 9

Hunted Shot-shortbow vs green: 1d20 + 15 - 5 ⇒ (20) + 15 - 5 = 30
piercing: 2d6 ⇒ (4, 5) = 9
deadly?: 1d10 ⇒ 5

precision: 1d8 ⇒ 4 extra damage on the first hit.

"You won't get away that easily." The ranger moves to engage the last biloko in hand-to-hand combat.

quick draw rapier vs blue: 1d20 + 15 - 10 ⇒ (6) + 15 - 10 = 11
piercing: 2d6 + 1 ⇒ (3, 6) + 1 = 10
deadly?: 1d10 ⇒ 5

◆ hunted shot, ◆ stride, ◆ quick draw

Meadow provokes a reactive strike

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |
GM chadius wrote:

Meadow shoots the Green biloko once before running up to the other one. The Blue biloko reacts immediately. "You're all skin and bones! I bet you taste terrible!"

[dice=Longspear]1d20+12

An offended Meadow retorts. "I'm not skin and bones. I'm lean and wiry. I bet I'd be delicious."

After a moment's thought she retracts her comment. "Erm...actually you're right. I probably would taste terrible. You should run away and get something else to eat."

If Meadow hit green then Silence's support action goes into effect. Green is dazzled and bleeding 1d4. The order of my turn was Meadow's command, Silence's action, Meadow's shots, Meadow's movement. I was trying something new and posted Silence's actions after in order to avoid posting a third time. Sorry if that was confusing. I'll go back to interrupting Meadow's turn for Silence's actions in the future. The dazzled effect would not affect the reactive strike against Silence.

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

"We have them now. Silence, keep up the pressure on your guy. Help Fjorn. Imma go give Basang some backup." The ranger fires a brace of arrows in support of Silence them moves to flank Basang's opponent.

Hunted Shot-shortbow vs green: 1d20 + 15 ⇒ (12) + 15 = 27
piercing: 2d6 ⇒ (4, 1) = 5
deadly?: 1d10 ⇒ 6

Hunted Shot-shortbow vs green: 1d20 + 15 - 5 ⇒ (9) + 15 - 5 = 19
piercing: 2d6 ⇒ (6, 5) = 11
deadly?: 1d10 ⇒ 1

precision: 1d8 ⇒ 7 extra damage on the first hit.

◆ Command animal, ◆ hunted shot, ◆stride

Verdant Wheel

F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=Red |

Meadow picks a new target and fires.

Hunted Shot-shortbow vs green: 1d20 + 15 ⇒ (3) + 15 = 18
piercing: 2d6 ⇒ (4, 6) = 10
deadly?: 1d10 ⇒ 2

Hunted Shot-shortbow vs green: 1d20 + 15 - 5 ⇒ (9) + 15 - 5 = 19
piercing: 2d6 ⇒ (2, 1) = 3
deadly?: 1d10 ⇒ 6

precision: 1d8 ⇒ 6 extra damage on the first hit.

"Okay Silence get over there and knock him down. Don't let him get to Maneki."

◆ Hunt prey, ◆ hunted shot, ◆ command animal

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