Earthfather

Maznar the Steadfast's page

72 posts. Alias of Danforth347.


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STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar wrap up 2B: Spoiled Vituals
Boon Roll:: 1d20 ⇒ 6
Scenario Reward
Tier/XP
3.1 -> 3.2
Hero Points (Prior + Gained - Used = Current)
2 + 1 - 1 = 2
1 Hero Point used for CONS +1

Loot rolls
1st Choice Weapon 2: 1d1000 ⇒ 664 - Scythe + 1
2nd Choice Armor 2: 1d1000 ⇒ 271 - Shark Skin Armor


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar discards Blessing of the Gods 2 to add die to STRENGTH check.
Maznar Discards Giant Weasel to add 1d6 to combat check.
Check to Defeat Ancient Skeleton: STRENGTH: 11 + ## = 15:: 2d8 + 1 + 1d6 ⇒ (6, 1) + 1 + (3) = 11 Success/Failure
I don't think I can use my animal power and discard the weasel, but in case I can, I will roll the extra die
Maznar reveals Crow to add 1d4 to STR check.
extra d4: 1d4 ⇒ 3 still only 13

Maznar buries Hide Armor to avoid damage


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: Discard BotG3 for Aric
Hour: The Snakebite
Hour Rules: On your combat check, you may add the Poison trait; if you do not, suffer the scourge Poisoned.
Turn Order: Ramexes, Ezren, Hakon, Aric, Maznar
Exploration: Ossuary Card 1 - Encounter:

Perplexing Text :
Core
Barrier 1
Traits:
Cache
Veteran
To Defeat:
Intelligence
Knowledge 7+#
If undefeated, end your turn.
If defeated, draw a new spell or Book item.

Maznar Recharges Pearl of Wisdom to roll Wisdom for non-combat check.
Maznar reveals Giant Weasel to add 1d4 to WIS check.
Check to Defeat Perplexing Text : WISDOM: 9: 1d10 + 1 + 1d4 ⇒ (6) + 1 + (2) = 9 Success

Will call it short to hopefully draw something weapony.

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Charm Animal, Hide Armor, Crow, Giant Weasel, Blessing of the Gods 2, Blessing of Milani, ac The Big Sky,

Displayed:
Deck: 10 Discard: 1 Buried: 0
Hero Points: 2
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.

Movement: Swamp, Forest, Ruin
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☑ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Erastil's Eye
Hour Rules: If you are at a Wild location, you may discard a card to explore.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration: Arsenal Card 1 - Encounter:

Mace:
Core
Weapon 0
Traits:
Mace
Melee
To Acquire:
Strength
Melee 4
For your combat check, reveal to use Strength or Melee + 1d8; against a monster, you may additionally discard to ignore its after acting powers.

Maznar reveals Giant Weasel to add 1d4 to STR check.
Check to Acquire Mace: STRENGTH: 4: 1d8 + 1 + 1d4 ⇒ (8) + 1 + (4) = 13 Success

Maznar discards Blessing of the Gods 2 to explore again.

Pausing for updated Plague Zombie details.
Exploration: Arsenal Card 2 - Encounter:

Henchman Proxy B5 - Plague Zombie:
TBD


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Incitation
Hour Rules: No Effect
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration: Arsenal Card 2 - Encounter:

Dire Boar :
Core
Monster 1
Traits:
Animal
To Defeat:
Combat 10
THEN Combat 11
When you would reveal a Melee weapon on the check to defeat, recharge it instead.
If defeated, but either check to defeat was not exceeded by at least 4, suffer 1d4 Combat damage.

Maznar reveals Giant Weasel to add 1d4 for each check.

Maznar Discards Frigid Blast to Use Divine + 3d4 for combat.
Check to Defeat Dire Boar : DIVINE: WISDOM + 3: 10: 1d10 + 1 + 3 + 1d6 ⇒ (4) + 1 + 3 + (6) = 14 Success

Maznar Discards Holy Stone to Use Divine + d4 for combat.
Check to Defeat Dire Boar : DIVINE: WISDOM + 3: 11: 1d10 + 1 + 3 + 1d6 + 1 + 1d4 ⇒ (6) + 1 + 3 + (4) + 1 + (1) = 16 Success

EOT: End Turn, Recovery, and Reset hand

Recovery Attempts:
Maznar attempts to recover all cards in him/his Recovery pile.

Frigid Blast: Divine 8: 1d10 + 1 + 3 ⇒ (6) + 1 + 3 = 10 -> Frigid Blast recharged.
Holy Stone: Divine 8: 1d10 + 1 + 3 ⇒ (7) + 1 + 3 = 11 -> Holy Stone recharged.

Maznar resets his hand.

Maznar wrote:

Hand: Charm Animal, Hide Armor, Pearl of Wisdom, Giant Weasel, Blessing of the Gods 2, Blessing of the Gods 3, The Big Sky,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Hero Points: 2
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.

Movement: Swamp, Forest, Ruin
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☑ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Start at Arsenal.

Maznar wrote:

Hand: Holy Stone, Charm Animal, Frigid Blast, Hide Armor, Pearl of Wisdom, Giant Weasel, Blessing of the Gods 3,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Hero Points: 2
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.

Movement: Swamp, Forest, Ruin
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☑ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


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STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar will join


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar 2A: Of Swords and Plowshares
Boon Roll:: 1d20 ⇒ 10
Scenario Reward
Maznar chooses Ketrik
Tier/XP
2.5 -> 2.6
Hero Points (Prior + Gained - Used = Current)
2 + 1 - 1 = 2
1 Hero Point used for Upgrade hand size
Loot rolls
1st Choice Weapon 2: 1d1000 ⇒ 683 - Scythe + 1
2nd Choice Blessing 0: 1d1000 ⇒ 929 - Blessing of Gorum

Deck Upgrades
Add: Scythe + 1 or Blessing of Gorum (replacing Scythe or BotG)
Banished Cards: None

Holes Filled: None
Removed: None


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: The Waxworks
Hour Rules: At the start of your turn, discard a blessing or suffer the scourge Exhausted. Maznar is out of blessings, so becomes Exhausted

During This Adventure: On your turn, if you suffer a scourge you didn’t already have a marker for, a random other character that doesn’t have a marker for it also suffers it. Random character (turn order): 1d5 ⇒ 4
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration: Swamp Card 1 - Encounter:

Werewolf:
Core
Monster 1
Traits:
Lycanthrope
To Defeat:
Combat 11
OR Knowledge 7
If the hour's level is 0, the difficulty to defeat is increased by 3.
If undefeated, suffer the scourge Wounded and end your turn.

Maznar Discards Scythe to roll Strength or Melee skill + 3d4.
Maznar reveals Crow to add 1d4 to STR check.
Check to Defeat Werewolf: STRENGTH: 11: 1d8 + 1 + 3d4 + 1d4 ⇒ (6) + 1 + (3, 4, 1) + (4) = 19 Overkill Success
Maznar discards Crow to explore again giving me +1d4 on checks to acquire this exploration.

Exploration: Swamp Card 2 - Encounter:

The Real Rabbit Prince :
CotCT
Blessing 1
Traits:
Harrow
Promo
Suit: Keys
Veteran
When this is the hour: At the start of your turn, draw this card.
To Acquire:
Dexterity
Melee 6+#
While this card is in your hand or when you play it, treat it as either an ally or a blessing.
On your combat check, discard into a random character's discards to bless.
Discard into a random character's discards to explore. This exploration, your checks are blessed.

Check to Acquire The Real Rabbit Prince : DEXTERITY: 6+#=8: 1d4 + 1d4 ⇒ (2) + (2) = 4 Failure

Swamp is empty. Check to Close Swamp: SURVIVAL: WISDOM + 2: 6+#=8: 1d10 + 1 + 2 ⇒ (7) + 1 + 2 = 10 Success

Swamp is closed. Aric is Exhausted, I guess off to the River!

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Viper Strike, Charm Animal, Holy Stone, Hide Armor, Pearl of Wisdom, Blessing of Milani,

Displayed:
Deck: 6 Discard: 5 Buried: 1
Hero Points: 2 // Maznar has the following scourges marked:
Exhausted:
While Marked:
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.


NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.

Movement: Swamp, Forest, Ruin
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: The Cricket
Hour Rules: When a character moves on their turn, each other local character may move with them.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration: Swamp Card 2 - Encounter:

Skeleton:
Core
Monster 0
Traits:
Skeleton
Undead
To Defeat:
Combat 10+##
Immune to Cold, Mental, and Poison.
Vulnerable to Bludgeoning.

Maznar discards The Big Sky to add die to STRENGTH check. Valeros' banner adds 1:
Maznar reveals Crow to add 1d4 to STR check.
Check to Defeat Skeleton: STRENGTH: 14: 2d8 + 1 + 1d4 + 1 ⇒ (3, 6) + 1 + (2) + 1 = 13 Failure

Maznar Buries Wolverine to re-roll dice
Check to Defeat Skeleton: STRENGTH: 14: 2d8 + 1 + 1d4 + 1 ⇒ (1, 8) + 1 + (3) + 1 = 14 Success

"damn bog. Really makes me question why I enjoy the wilderness so much."

The mud is thick and up to Maznar's knees. The skeleton waits until he's halfway through before rising from the sludge.

"Look out, those bones are moving!"

Maznar turns and swings his fist at the monster. He manages to knock off an arm. The skeleton pulls back to swing with the sword in its other hand. The weasel companion jumps in and latches onto the still attached arm, allowing Maznar to strike home on the skull, collapsing the bones into a pile in the murk.

"Bloody monster. Well. Not-so-bloody monster."

Maznar has nothing to continue with.

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Scythe, Charm Animal, Holy Stone, Hide Armor, Pearl of Wisdom, Crow,

Displayed:
Deck: 8 Discard: 3 Buried: 1
Hero Points: 2
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.

Movement: Swamp, Forest, Ruin
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Orison
Hour Rules: No Effect
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Move: River -> Swamp:

Exploration: Swamp Card 1 - Encounter:

The Big Sky :
CotCT
Blessing 1
Traits:
Harrow
Suit: Hammers
Veteran
When this is the hour: At the start of your turn, you may remove 1 of your scourges.
To Acquire:
Strength
Stealth 4+#
On a local character's check against a bane, discard to bless and they may remove 1 of their scourges.
Discard to explore, or to move then explore

Maznar reveals Crow to add 1d4 to STR check.
Check to Defeat The Big Sky : STRENGTH: 6: 1d8 + 1 + 1d4 ⇒ (5) + 1 + (3) = 9 Success

Maznar discards Blessing of the Gods 3 to explore again.

Exploration: Swamp Card 2 - Encounter:

Ratling:
CotCT
Monster 1
Traits:
Aberration
To Defeat:
Combat 9
Immune to Poison.
Before acting, another local character summons and encounters this monster.
If undefeated, suffer the scourge Plagued.

Maznar reveals Crow to add 1d4 to STR check.
Check to Defeat Ratling: STRENGTH: 9: 1d8 + 1 + 1d4 ⇒ (7) + 1 + (3) = 11 Success

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Charm Animal, Hide Armor, Crow, Wolverine, Pearl of Wisdom, The Big Sky,

Displayed:
Deck: 10 Discard: 2 Buried: 0
Hero Points: 2
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.

Movement: Swamp, Forest, Ruin
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Retconning to sweet talk the bandit instead of pounding him.

Maznar discards Blessing of the Gods 1 to add die to CHARISMA check.
Maznar reveals Giant Weasel to add 1d4 to CHA check.
Check to Defeat Bandit: CHARISMA: 9: 2d6 + 1d4 ⇒ (6, 6) + (1) = 13 Success


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Bandit check:

Maznar discards Blessing of the Gods 1 to add die to STRENGTH check.
Maznar reveals Giant Weasel to add 1d4 to STR check.
Check to Defeat Bandit: STRENGTH: 11: 2d8 + 1 + 1d4 ⇒ (5, 5) + 1 + (3) = 14 Success


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar - 2A: Of Swords and Plowshares

Starting Location Everyone must start at Thicket
Loot
None
Starting Hand - Favored Card Blessing?

Maznar wrote:

Hand: Charm Animal, Hide Armor, Crow, Wolverine, Blessing of the Gods 3, Blessing of the Gods 1,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Hero Points: 2
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Chambers, Reading Room, Bank - (not office)
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar 6-1D: Treating the Infection
Boon Roll:: 1d20 ⇒ 17
Adventure Reward: You may discard a spell to search your deck ([x] or your discard pile) for an ally that has the Animal trait and put it in your hand.

Scenario Reward: Each player unlocks the ability to play Fumbus from the Core Set using the Goblins Burn! Character Deck.
Tier/XP
2.4 -> 2.5
Hero Point banked, total hero point count: 2

1 Hero Point used for Upgrade armor, weapon, or spell (whichever loot I get)
Loot rolls
1st Choice Spell 1: 1d1000 ⇒ 187 - Charm Animal
2nd Choice Blessing 0: 1d1000 ⇒ 90 - Blessing of Gorum

Deck Upgrades
Add:

Other Deck Changes
Banished Cards: None
Holes Filled: None
Removed: None


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Hour: Incitation
Hour Rules: No Effect
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
SoT: Maznar passes Levitate to Hakon

Exploration: Office Card 1 - Encounter:

Mouse:
Mouse
Core
Ally 0
Traits:
Animal
To Acquire:
Wisdom
Stealth
Survival 4
On a local Dexterity or Stealth check, recharge to add 1d4.
Discard to explore. If the first card you encounter is a barrier, you may recharge this card instead.

Maznar reveals Giant Weasel to add 1d4 to WIS check.
Check to Acquire Mouse: WISDOM: 4: 1d10 + 1 + 1d4 ⇒ (3) + 1 + (4) = 8 - 4 = 4 Success

Maznar discards Mouse to explore again.

Exploration: Office Card 2 - Encounter:

Sacred Candle:

Core
Item 1
Traits:
Magic
Object
To Acquire:
Wisdom
Divine 10
Bury to draw the hour. You may not play this during an encounter.

Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Acquire Sacred Candle
: DIVINE: WISDOM + 3: 10: 1d10 + 1 + 3 + 1d4 ⇒ (4) + 1 + 3 + (4) = 12 - 4 = 8failure

Maznar buries Sacred Candle to draw Incitation.
Maznar discards Incitation to explore again.

Maznar discards Wolverine to explore again.

Exploration: Office Card 3 - Encounter:

Charm Person:
Core
Spell 1
Traits:
Arcane
Magic
To Acquire:
Intelligence
Arcane 6
On your turn, banish to draw a new ally that lists Diplomacy in its check to acquire.
DURING RECOVERY
If proficient, you may bury this card.

Maznar reveals Giant Weasel to add 1d4 to INT check.
Check to Acquire Charm Person: INTELLIGENCE: 6: 1d6 + 1d4 ⇒ (4) + (1) = 5 - 1 = 4 Failure

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Scythe, Viper Strike, Frigid Blast, Hide From Animals, Feather of Maat, Giant Weasel,

Displayed: Magic Hide Armor ,
Deck: 7 Discard: 5 Buried: 0
Hero Points: 1
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Chambers, Reading Room, Bank - (not office)
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar is holding onto Levitate for the time being. Will give to Hakon at my next turn.

Maznar reveals Giant Weasel to add 1d4 to WIS check.
Wisdom Check[/b]: WISDOM: 8: 1d10 + 1 + 1d4 ⇒ (10) + 1 + (1) = 12 Success


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates:
Check to Avoid dazed: WISDOM: 7+#=8: 1d10 + 1 + 1d4 ⇒ (2) + 1 + (2) = 5 Success - Damage Avoided
Notes for Maznar: Use 1 BoTG on Valeros Turn; Draw 1 Card from Confiscated Cards (will take Wolverine back)

Hour: The Winged Serpent
Hour Rules: Your Ranged check is blessed.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Exploration: Repository Card 7 - Encounter:

Magic Hide Armor:
Magic Hide Armor
CotCT
Armor 1
Traits:
Light Armor
Magic
To Acquire:
Constitution
Fortitude
Survival 7
Display. While displayed:
* When you suffer Cold or Combat damage, you may recharge to reduce it by 2.
* On your combat, Constitution, or Fortitude check, you may recharge to add your Survival modifier.

Maznar reveals Giant Weasel to add 1d4 to SUR check.
Check to Acquire Magic Hide Armor: SURVIVAL: WISDOM + 2: 7: 1d10 + 1 + 2 + 1d4 ⇒ (8) + 1 + 2 + (4) = 15 Success

Maznar displays Magic Hide Armor.

Maznar discards Blessing of the Gods 2 to explore again.

Exploration: Repository Card 8 - Encounter:

Henchman Proxy B7 - Trapped Furniture:
Trapped Furniture
Core Story Bane 1
Traits: Trap Trigger
To Defeat: Wisdom Perception 8 OR Craft Disable 6
When examined, encounter this barrier. If undefeated, summon and encounter a barrier.

Maznar reveals Wolverine to add 1d4 to WIS check.
Maznar discards Blessing of Pharasma to add die to WISDOM check.
Check to Defeat Henchman Proxy B7 - Trapped Furniture: WISDOM: 8: 2d10 + 1 + 1d4 ⇒ (1, 6) + 1 + (3) = 11 Success

When Closing: Summon and acquire a weapon, a spell, an armor, or an item.
When Permanently Closed: Recharge 1d4 boons.

Maznar would acquire a spell (not sure which one. Is it random or do I choose?)
Recharge boons: 1d4 ⇒ 2
Recharge Pearl of Wisdom and Hide Armor

I believe Repository is closed and we all move to Library

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Viper Strike, Frigid Blast, Hide From Animals, Giant Weasel, Wolverine, random spell (?)

Displayed: Magic Hide Armor ,
Deck: 9 Discard: 3 Buried: 0
Hero Points: 1
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Chambers, Reading Room, Bank - (not office)
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Starting Hand
Maznar - 6-1D: Treating the Infection

Starting Location
Cell

Starting Hand
Favored Card: none

Confiscated Cards
Blessing of the Gods 2
Blessing of the Gods 1
Wolverine

Maznar wrote:

Hand: Hide Armor, Giant Weasel, Viper Strike, Pearl of Wisdom, Blessing of Pharasma, Frigid Blast,

Displayed:
Deck: 8 Discard: 0 Buried: 0
Hero Points: 1
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Chambers, Reading Room, Bank - (not office)
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar - 6-1C: To Seek the Devil’s Doorstep

Rewards:

Tier/XP 2.3>2.4
Hero Points (Prior + Gained - Used = Current)
0 + 1 - 0 = 1

Loot rolls
Don't think needed

Deck Upgrades
N/A (Ally 1), Blessing of Milani (Blessing 1)
Banished Cards: None
Holes Filled: None
Removed: BotG4


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Continued - Will discard Hide Armor to avoid all damage.
Reveal Scythe to use Strength + 2d4 for combat, and reveal Giant Weasel to add 1d4 to check. Will ask Lirianne to discard Arquebus to add 1d4

Check to Defeat Accuser Devil : STRENGTH: 14: 1d8 + 1 + 4d4 ⇒ (2) + 1 + (1, 3, 2, 1) = 10 Failure

Paizo re-roll: 1d8 + 1 + 1 + 3 + 2 + 1 ⇒ (7) + 1 + 1 + 3 + 2 + 1 = 15 - Success!

Assuming Valeros guards Reading Room, Accuser Devil flees to Library. If Valeros fails guard check, Villain flees to Library, Reading Room: 1d2 ⇒ 1 Library

Cannot close because Proxy B is not displayed. Per scenario rules Proxy B is now displayed: "When you would close a location, if a Proxy B is not displayed next to it, the location does not close; instead, search the location for a Proxy B and display it next to the location." Maznar attempts to close by burying Feather of Maat

Bank Of Abadar is closed. Maznar will go to Reading Room.

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Scythe, Holy Stone, Wolverine, Giant Weasel, Blessing of the Gods 2, Blessing of the Gods 4,

Displayed:
Deck: 7 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Wherever
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: The Uprising
Hour Rules: Your non-combat check against a bane is blessed.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Exploration: Bank Of Abadar Card 4 - Encounter:

Boots of Friendly Terrain:
Core
Item 1
Traits:
Clothing
Magic
To Acquire:
Dexterity
Stealth 8
On a local check at a Wild location or a local check to close or to guard, recharge to add 1d8.

Maznar reveals Giant Weasel to add 1d4 to DEX check.
Check to Acquire Boots of Friendly Terrain: DEXTERITY: 8: 1d4 + 1d4 ⇒ (3) + (1) = 4 Failure

Maznar discards Dog to explore again.

Exploration: Bank Of Abadar Card 5 - Encounter:

Accuser Devil :
Core
Story Bane 1
Type: Monster
Traits:
Devil
Outsider
To Defeat:
Combat 14
Immune to Fire and Poison.
Resistant to Acid.
Before acting, suffer 1 Acid damage.
If undefeated, suffer the scourge Wounded.

Will discard Hide Armor to avoid all damage.
Reveal Scythe to use Strength + 2d4 for combat, and reveal Giant Weasel to add 1d4 to check.

Pause for attempts to temporarily close.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Iomedae's Justice
Hour Rules: On your check against an Outsider card, add 1d4.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Exploration: Rooftop Card 1 - Encounter:

Henchman Proxy A - Cultist:
Core Story Bane 1
Traits: Cultist Human
To Defeat: Combat 10+## OR Diplomacy 8+#
If undefeated, examine the top # cards of the hourglass; if any are blessings, shuffle them into your discards.

Maznar Discards Viper Strike to roll Strength or Melee skill + 1d6.
Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Defeat Henchman Proxy A - Cultist: DIVINE: WISDOM + 3: 12: 1d10 + 1 + 3 + 3d4 ⇒ (3) + 1 + 3 + (2, 2, 4) = 15 Success

When Closing: Summon and defeat a barrier

Encounter: Barrier Card 1:

Wounded Wanderer:
Core
Barrier 1
Traits:
Task
To Defeat:
Wisdom
Craft
Divine
Survival 8
You may bury a Healing boon to defeat this barrier.
If defeated, summon and encounter an ally that lists Diplomacy in its check to acquire.

Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Defeat Wounded Wanderer: DIVINE: WISDOM + 3: 8: 1d10 + 1 + 3 + 1d4 ⇒ (1) + 1 + 3 + (4) = 9 Success

Encounter: Allies Card 3:

Teamster :
Core
Ally 0
Traits:
Hireling
Human
To Acquire:
Strength
Charisma
Diplomacy 5
Recharge to draw a card or recharge a card.
Discard to explore. This exploration, a local character may avenge by reloading a card.

Maznar reveals Giant Weasel to add 1d4 to STR check.
Check to Defeat Teamster : STRENGTH: 5: 1d8 + 1 + 1d4 ⇒ (4) + 1 + (4) = 9 Success

"You traitorous fool!" A man dressed in the cult's robes shouted as he rushed towards the minion.

"I think not" Maznar grunted while summoning a viper strike. The magic bolt hit the cultist square in the chest and knocked him into a corner, where he crumpled to the ground unconscious.

Idly stepping over some wounded townspeople, Maznar was able to convince one to join our merry band.

Rooftops closed. Maznar heads to Chambers.

EOT: End Turn, Recovery, and Reset hand

Check to recharge Viper Strike: 1d10 + 3 ⇒ (6) + 3 = 9 Success

Maznar wrote:

Hand: Scythe, Hide Armor, Feather of Maat, Dog, Giant Weasel, Blessing of the Gods 3,

Displayed:
Deck: 10 Discard: 2 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Chambers, Reading Room, Bank - (not office)
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Erastil's Eye
Hour Rules: If you are at a Wild location, you may discard a card to explore.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Location: Move to Rooftop

Maznar trips as he climbs over the edge of the roof and falls. The light glints off the axe blade embedded in the wall. Maznar barely manages to twist away from having his beard sliced off.

"Hmm. That could be useful!" Maznar said as he recovered his wits. He tugs on the axe handle. It's truly stuck. Maznar tries again to no avail. After another couple minutes, he realizes he won't make it budge by himself.

He summons a bit of magic to coerce the blade out. The wall explodes and the blade nearly takes his head off again as it sails out into the wilderness.

Exploration: Rooftop Card 1 - Encounter:

Giantbane Greataxe :
Core
Weapon 1
Traits:
2-Handed
Axe
Magic
Melee
Slashing
To Acquire:
Strength
Melee 12
For your combat check, reveal to use Strength or Melee + 1d12+1; against a Giant bane, add another 1d8. If proficient, you may additionally discard to add your Strength die.
After playing this weapon, you may not play an Offhand boon this encounter.

Maznar reveals Giant Weasel to add 1d4 to STR check.
Check to Acquire Giantbane Greataxe: STRENGTH: 12: 1d8 + 1 + 1d4 ⇒ (5) + 1 + (3) = 9 Failure

Maznar discards Wolverine to explore again: Discard this card to explore your location. During this exploration, add 1d6 to your Stealth checks.

Exploration 2: Rooftop Card 2 - Encounter:

The Twin :
CotCT
Blessing 1
Traits:
Harrow
Suit: Crowns
Veteran
When this is the hour: On your check, the first item or ally played is played freely.
To Acquire:
Charisma
Stealth 4+#
When you would encounter a card, discard to move to a distant character's location and move them to the location you came from; they encounter the card instead.
Discard to explore. This exploration, you may evade your first encounter; recharge the encountered card into its location, then explore.

Maznar reveals Giant Weasel to add 1d4 to STE check.
Check to Acquire The Twin: Stealth: 5: 1d6 + 2d4 ⇒ (6) + (4, 1) = 11 Success

Looking around to ensure no one saw his failure, he hears a snort from around the corner. "That was a mighty feat of strength, dwarf. I can help you escape this craziness."

"Does it look like I need help? Next one comes at you if you don't step out of there"
The intruder considers for a second before turning and rushing down the stairs.

Exploration: Rooftop Card 3 - Encounter:

Ingratiating Minion :
Core
Barrier 1
Traits:
Task
To Defeat:
Charisma
Diplomacy
Knowledge 7
If undefeated, suffer the scourge Exhausted, then summon and encounter the danger.
If defeated, examine the top card of your location; you may ignore effects that trigger when examined.

This exploration, you may evade your first encounter; recharge the encountered card into its location, then explore.

Maznar evades the minion and recharges to bottom of deck and explores again.

"Gods thank you, dwarf! He has been trying to convince me to join his quest in exchange for safe passage. As flattering as he was, something didn't feel quite right. How can I help your group clean up this mess?"

"What have you seen?"

The Tinker proceeds to tell Maznar of the mess of creatures that chased them up to the rooftop earlier.

"Hmm. They may still be around. Stay close and shout if you see anything suspicious"

Exploration: Rooftop Card 4 - Encounter:

Tinker :
Core
Ally 1
Traits:
Hireling
Human
To Acquire:
Charisma
Diplomacy
Disable 6
On a local check to acquire or Craft check, recharge to add 1d4.
Discard to explore. This exploration, on your checks to acquire and your Craft checks, add 1d4.

Maznar reveals Giant Weasel to add 1d4 to CHA check.
Check to Acquire Tinker : CHARISMA: 6: 1d6 + 1d4 ⇒ (3) + (3) = 6 Success

Maznar discards Tinker to explore again.

Exploration: Rooftop Card 5 - Encounter:

Tinker Henchman Proxy B5 - Witness:
Core Story Bane 1
Traits: Task Veteran
To Defeat: Charisma Diplomacy Knowledge 7+#
If undefeated, discard a card from the hourglass. If defeated, examine the top card of any location; you may ignore effects that happen when examined.

Maznar reveals Giant Weasel to add 1d4 to CHA check.
Check to Acquire Tinker Henchman Proxy B5 - Witness: CHARISMA: 8: 1d6 + 1d4 ⇒ (6) + (4) = 10 Success

Witness is displayed at Rooftop.

EOT: End Turn, Recovery, and Reset hand
Examine top card: Rooftop Card 6:

Priest of Pharasma :
CotCT
Ally 1
Traits:
Cleric
Human
To Acquire:
Charisma
Diplomacy 7
OR Divine 5
Bury to heal a local character 1d4+1 cards.
Discard to explore. This exploration, on all Divine checks and checks against Undead banes, add 1d4.

Maznar wrote:

Hand: Scythe, Viper Strike, Feather of Maat, Giant Weasel, Blessing of the Gods 4, Hide Armor,

Displayed:
Deck: 6 Discard: 6 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Chambers, Reading Room, Bank (not office)
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: The Mountain Man
Hour Rules: On your Strength or Constitution check, you may recharge a card to reroll.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Exploration: Academy Card 4 - Encounter:

Drowning Mud :
Core
Barrier 1
Traits:
Obstacle
To Defeat:
Strength
Survival 6
OR Constitution
Fortitude 8
If undefeated, bury the top card of your deck, then suffer the scourges Entangled and Exhausted.

Maznar reveals Giant Weasel to add 1d4 to SUR check.
Check to Defeat Drowning Mud : SURVIVAL: WISDOM + 2: 6: 1d10 + 1 + 2 + 1d4 ⇒ (2) + 1 + 2 + (4) = 9 Success

"Would you like me to lay my coat down so you don't get your pretty boots messy?" Maznar snickers as he skirts around the edge of the mud pit.

At This Location: On your first exploration of your turn, if you encounter anything other than a spell, after the exploration you may explore.

Exploration: Academy Card 5 - Encounter:

Lost Local :
Core
Barrier 0
Traits:
Task
To Defeat:
Charisma
Diplomacy 5
OR Survival 7
If undefeated, suffer the scourge Dazed and end your turn.

Maznar was laughing to himself as he opened a door. A shout accompanied the angry body as it tackled him. "Relax! We're here to help!" Maznar's rough grumble shook the young man out of his fearful rage and he started to calm down.

Maznar reveals Giant Weasel to add 1d4 to SUR check.
Check to Defeat Lost Local : SURVIVAL: WISDOM + 2: 7: 1d10 + 1 + 2 + 1d4 ⇒ (9) + 1 + 2 + (1) = 13 Success

Maznar discards Blessing of the Gods 3 to explore again.

"Well, it doesn't look like there's anything at this end, except this beautiful peacock! I haven't seen one of these in years! I hear they have a very powerful aura that can help you out in a pinch!" Maznar inched toward the majestic bird and slowly reached out his hand.

The glorious bird spread its feathers wide, squealed at the dwarf, and ran off in the other direction.

"Figures"

Exploration: Academy Card 6 - Encounter:

The Peacock :
CotCT
Blessing 1
Traits:
Harrow
Suit: Keys
Veteran
When this is the hour: On your check, if no boons are played, it is blessed.
To Acquire:
Dexterity
Diplomacy 4+#
On any check, recharge to bless.
No other boon may be played on this check.
Discard to explore.

Maznar reveals Giant Weasel to add 1d4 to DEX check.
Check to Acquire The Peacock : DEXTERITY: 5: 1d4 + 1d4 ⇒ (2) + (1) = 3 Failure

Peacock is banished

Maznar discards Blessing of Pharasma to add die to INTELLIGENCE check.
Maznar reveals Giant Weasel to add 1d4 to INT check.
Check to Close Academy: INTELLIGENCE: 6: 2d6 + 1d4 ⇒ (6, 5) + (1) = 12 Success

Academy is closed. Maznar and Ezren may heal a spell. Maznar has none

"Well it looks like the Academy is clear. I will go see how the shooter lady is doing. I feel some dark energies coming out of the lab."

Maznar heads to the Laboratory

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Scythe, Viper Strike, Feather of Maat, Giant Weasel, Wolverine, Blessing of Pharasma,

Displayed:
Deck: 8 Discard: 4 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Library, Chambers, Rooftops
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: The Joke
Hour Rules: On your check against a barrier, you may recharge a card to add your Intelligence die.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Exploration: Academy Card 1 - Encounter:

Harrowstrike :
CotCT
Spell 1
Traits:
Arcane
Attack
Divine
Force
Harrow
Magic
To Acquire:
Intelligence
Arcane 7
OR Wisdom
Divine 8
Display. While displayed:
* For your combat checks, you may use Arcane or Divine + 1d6; if proficient, you may banish to add another 1d6.
* At the end of your turn, banish.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane 9 or Divine 10 check to recharge it instead.


Maznar reveals Crow to add 1d4 to WIS check.
Check to Acquire Harrowstrike : WISDOM: 8: 1d10 + 1 + 1d4 ⇒ (10) + 1 + (4) = 15 Success

Maznar discards Blessing of the Gods 1 to explore again.

Exploration: Academy Card 2 - Encounter:

Wolf Pack :
Before acting, a local character summons and encounters this monster.
If the check to defeat has the Attack or Ranged trait, you may reroll.

Maznar will encounter both wolves since near auto
Maznar reveals Crow to add 1d4 to SUR check.
Check to Defeat Wolf Pack : SURVIVAL: WISDOM + 2: 6: 1d10 + 1 + 2 + 1d4 ⇒ (4) + 1 + 2 + (1) = 8 Success
Maznar reveals Crow to add 1d4 to SUR check.
Check to Defeat Wolf Pack : SURVIVAL: WISDOM + 2: 6: 1d10 + 1 + 2 + 1d4 ⇒ (5) + 1 + 2 + (2) = 10 Success

Maznar discards Blessing of the Gods 2 to explore again.
Exploration: Academy Card 3 - Encounter:

Giant Fly:
Core
Monster 1
Traits:
Vermin
To Defeat:
Combat 10
If undefeated, bury a random card from your discards.
After acting, shuffle this monster into a random other location.

Maznar Displays Harrowstrike to roll Divine + 1d6 for Combat checks.

Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Defeat Giant Fly: DIVINE: WISDOM + 3: 10: 1d10 + 1 + 3 + 1d6 + 1d4 ⇒ (5) + 1 + 3 + (4) + (1) = 14 Success

Fly goes to random other location:1,3-10: 1d9 ⇒ 3 Reading Room (unless defeating banishes it).

Maznar discards Crow to explore again.

Exploration: Academy Card 4 - Encounter:

Henchman Proxy A3 - Cultist:
Core Story Bane 1
Traits: Cultist Human
To Defeat: Combat 10+## OR Diplomacy 8+#
If undefeated, examine the top # cards of the hourglass; if any are blessings, shuffle them into your discards.

Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Defeat Henchman Proxy A3 - Cultist: DIVINE: WISDOM + 3: 10 + 2: 1d10 + 1 + 3 + 1d6 + 1d4 ⇒ (1) + 1 + 3 + (6) + (2) = 13 Success

Maznar will attempt to close.
Check to Close Academy[/b]: INTELLIGENCE: 6: 1d6 + 1d4 ⇒ (3) + (3) = 6 Success

Academy is closed. All must move

Maznar enters the Academy and begins exploring the spell books. A soft growl pulls his attention from the books and he turns to see a pair of wolves prowling up to his companions.
"Quick. Into the office." Maznar's shout alerted the others and the wolves turned on him as they scattered. The crow dives at them, allowing Maznar and the others to escape into the office. They weren't the only ones seeking refuge. A giant fly started to attack, but the crow chased it out of the office before Maznar could try out his new spell. The last Maznar saw, they were heading towards the Reading Room.
"Thanks for your help, friend."
"Your welcome. Now you shall perish!" a cultist shouted as they appeared at the door.
"Did you not see the magic I worked on those wolves and that fly?" Maznar shook his head and aimed the spell at the cultist. Laughing at the pile of ash, Maznar said "Well, I hope that's all of them. I'm ready to check out that library. If they have any more spells like this one, I'll be a happy dwarf!

EOT: End Turn, Recovery, and Reset hand
Check to Recharge Harrowstrike: DIVINE: WISDOM + 3: 10: 1d10 + 1 + 3 + 1d4 ⇒ (5) + 1 + 3 + (2) = 11 Success

Maznar wrote:

Hand: Scythe, Viper Strike, Feather of Maat, Giant Weasel, Blessing of the Gods 3, Blessing of Pharasma,

Displayed:
Deck: 9 Discard: 3 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Library, Chambers, Rooftops
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

This day keeps getting better and better. I've heard good things of the Academy here. I'll check there first. May learn a thing or two.

Maznar wrote:

Hand: Scythe, Feather of Maat, Crow, Giant Weasel, Blessing of the Gods 2, Blessing of the Gods 1,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Library, Chambers, Rooftops
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar 6-1B: Tangled Sails
Boon Roll:: 1d20 ⇒ 10
Scenario Reward
Tier/XP
2.2 -> 2.3
Hero Points (Prior + Gained - Used = Current)
0 + 1 - 1 = 0
1 Hero Point used to become proficient with weapons
Loot rolls
1st Choice Weapon 0 : 1d1000 ⇒ 129 - Scythe
2nd Choice Blessing 1: 1d1000 ⇒ 604 - Blessing of Milani

Deck Upgrades
Add: Scythe (replace Quarterstaff)
Banished Cards: None
Holes Filled: None
Removed: None


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Gorum's Iron
Hour Rules: On your non-Attack combat check, add 1.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Maznar uses power to discard spell (Hide From Animals) to search deck for animal (Crow)
Exploration: Repository Card 1 - Encounter:

Bolas :
CotCT
Weapon 0
Traits:
Chain
Ranged
To Acquire:
Dexterity
Ranged 5
For your combat check, reveal to use Dexterity or Ranged + 1d4; you may additionally recharge to add another 1d4. If you fail this check against a non-villain monster, you may reload

Maznar reveals Wolverine to add 1d4 to DEX check.
Maznar Recharges Crow to add 1d6 to your check to acquire a weapon, an armor, or an item.
Check to Acquire Bolas : DEXTERITY: 5: 1d4 + 1d4 + 1d6 ⇒ (3) + (1) + (3) = 7 Success

Maznar discards Blessing of Pharasma to explore again.
Exploration 2: Repository Card 2 - Encounter:

Labyrinth :
Core
Barrier 1
Traits:
Obstacle
Veteran
To Defeat:
Intelligence
Knowledge 6+#
OR Perception
Survival 8+#
Cannot be evaded.
If undefeated, shuffle a new barrier into each location and suffer the scourge Dazed.

Maznar reveals Wolverine to add 1d4 to SUR check.
Check to Acquire Labyrinth : SURVIVAL: WISDOM + 2: 9: 1d10 + 1 + 2 + 1d4 ⇒ (5) + 1 + 2 + (2) = 10 Success

Discard Bolas
EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Warhammer, Feather of Maat, Token of Remembrance, Codex, Wolverine, Blessing of the Gods 3,

Displayed:
Deck: 9 Discard: 7 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Storehouse, Den of Iniquity
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: Discard BotG for Ezren's turn
Hour: The Empty Throne
Hour Rules: On your check, you may banish a boon to reroll a die.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration:
At This Location: When you explore, examine the top 2 cards of this location; shuffle 1 into the location and encounter the other.

Exploration: Fishery Card 1 - Warhammer, Fishery Card 2 - Elixir of Energy Resistance

Encounter: Fishery Card 1

Warhammer:
CotCT Story Bane 0
Core
Weapon 0
Traits:
Hammer
Melee
To Acquire:
Strength
Melee 6
For your combat check, reveal to use Strength or Melee + 1d8; if proficient, against a monster, you may additionally reload to ignore its after acting powers.

Maznar reveals Dog to add 1d4 to STR check.
Check to Acquire Warhammer: STRENGTH: 6: 1d8 + 1 + 1d4 ⇒ (6) + 1 + (3) = 10 Success
Maznar discards Blessing of the Gods 4 to explore again.
2-8 to find top 2 cards at location after shuffling: 2d7 ⇒ (4, 3) = 7 - Card 5, 4

Exploration 2: Fishery Card 4 - Token of Remembrance, Fishery Card 5 - Dire Boar

Will encounter Token and auto succeed.

Maznar reveals Dog to add 1d4 to DIV check.
Check to Acquire Token of Remembrance: DIVINE: WISDOM + 3: 5: 1d10 + 1 + 3 + 1d4 ⇒ (10) + 1 + 3 + (3) = 17 Success

Maznar discards Dog to explore again.

2,3,5-8 to find top 2 cards at location after shuffling: 2d6 ⇒ (4, 1) = 5 - Card 6, 2

Exploration 3: Fishery Card 6 - Porcupine, Fishery Card 2 - Elixir of Energy Resistance

Will encounter Porcupine and not-quite-auto succeed.

Fishery Card 6 - Encounter:

Porcupine:
Core
Ally 0
Traits:
Animal
To Acquire:
Wisdom
Fortitude
Survival 5
On a local check against an Animal monster, recharge to add 1d8.
Discard to explore. If the first card you encounter is a monster, you may recharge this card instead.

Maznar reveals Wolverine to add 1d4 to WIS check.
Check to Acquire Porcupine: WISDOM: 5: 1d10 + 1 + 1d4 ⇒ (9) + 1 + (1) = 11 Success

Maznar discards Porcupine to explore again.

2,3,5,7,8 to find top 2 cards at location after shuffling: 2d6 ⇒ (4, 5) = 9 - Card 7, 8

Exploration 4: Fishery Card 7 - Thug, Fishery Card 8 - Codex

Will encounter Codex

Fishery Card 8 - Encounter:

Codex :
Core
Item 0
Traits:
Book
To Acquire:
Intelligence
Knowledge 5
On your check to acquire, reveal to add 1.
On a local check to acquire, discard to add your Knowledge skill.

Maznar reveals Wolverine to add 1d4 to INT check.
Check to Acquire Codex : INTELLIGENCE: 5: 1d6 + 1d4 ⇒ (4) + (3) = 7 Success

EOT: End Turn, Recovery, and Reset hand
Fishery 2,3,5,7 need to be shuffled

Maznar wrote:

Hand: Warhammer, Hide From Animals, Token of Remembrance, Codex, Wolverine, Blessing of Pharasma,

Displayed:
Deck: 11 Discard: 3 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Codex-On a local check to acquire, discard to add your Knowledge skill.
Movement: Docks, Manor, Library
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Using Paizo reroll on d4 to defeat barrier

reroll: 1d4 ⇒ 1

Turn actually ends before Henchman.

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Hide From Animals, Dog, Wolverine, Blessing of the Gods 4, Blessing of the Gods 2, Blessing of Pharasma,

Displayed:
Deck: 12 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Docks, Manor, Library
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: The Owl
Hour Rules: Your Survival check is blessed.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration: Boat Card 1 - Encounter:

Perplexing Text :
Core
Barrier 1
Traits:
Cache
Veteran
To Defeat:
Intelligence
Knowledge 7+#
If undefeated, end your turn.
If defeated, draw a new spell or Book item.

Maznar reveals Dog to add 1d4 to INT check.
Check to Defeat Perplexing Text : INTELLIGENCE: 7: 1d6 + 1d4 ⇒ (5) + (2) = 7 Success

Acquired Random Spell:

Infernal Healing:
CotCT
Spell 0
Traits:
Arcane
Divine
Healing
Magic
To Acquire:
Intelligence
Wisdom
Arcane
Divine 6
Display next to a local character.
While displayed:
* At the end of this character's turns, they may bury a card from their discards to heal a card.
* At the end of the scenario, banish; if proficient, bury instead.

Maznar discards Blessing of the Gods 2 to explore again.
Exploration: Boat Card 2 - Encounter:
Henchman Proxy A1 - Jigsaw Shark:
CotCT Story Bane 0
Traits: Animal Aquatic
To Defeat: Combat 11
Cannot be evaded.

Maznar discards Blessing of the Gods 4 to add die to STRENGTH check.
Maznar reveals Dog to add 1d4 to STR check.
Check to Defeat Henchman Proxy A1 - Jigsaw Shark: STRENGTH: 11: 2d8 + 1 + 1d4 ⇒ (3, 4) + 1 + (2) = 10 Failure

Bury Wolverine - If you would fail a combat check by the scenario's adventure deck number or less, you may bury this card to reroll the dice; take the new result.
Check to Defeat Henchman Proxy A1 - Jigsaw Shark: STRENGTH: 11: 2d8 + 1 + 1d4 ⇒ (5, 2) + 1 + (4) = 12 Success

Due to hour, Survival check is blessed
Check to Close Boat[/b]: SURVIVAL: WISDOM + 2: 6: 2d10 + 1 + 2 + 1d4 ⇒ (3, 6) + 1 + 2 + (1) = 13 Success

Boat is closed. Maznar will go to the Docks (unless Hakon will fare better elsewhere. Then I will follow Hakon for now).

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Hide From Animals, Infernal Healing, Frigid Blast, Dog, Crow, Blessing of Pharasma,

Displayed:
Deck: 9 Discard: 2 Buried: 1
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Docks, Manor, Library
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar will start at the boat. "I'm not usually a fan of the sea, but I will go where I am needed."

Maznar wrote:

Hand: Hide From Animals, Dog, Wolverine, Blessing of the Gods 4, Blessing of Pharasma, Blessing of the Gods 2,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Docks, Manor, Library
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Valeros- 6-1A: Powderkeg
Boon Roll:: 1d20 ⇒ 6
Scenario Reward
Rally the Supporter: Pathfinder Chronicler
Each character also earns 1 hero point and 1 xp.
Tier/XP
2.1 -> 2.2
Hero Points (Prior + Gained - Used = Current)
0 + 1 - 1 = 0
1 Hero Point used for Add ally card slot. Fill with Dog
Loot rolls
1st Choice Blessing 1: 1d1000 ⇒ 408 - Blessing of Pharasma
2nd Choice Spell 1: 1d1000 ⇒ 364 - Charm Animal
3rd Choice Weapon 1: 1d1000 ⇒ 781 - Sickle + 1

Deck Upgrades
Add: Dog (ally 0), Blessing of Pharasma (Blessing 1)
Banished Cards: None
Holes Filled: None
Removed: Blessing of the Gods (Blessing 0)


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: Given cure by Hakon and used/recharged it from several turns ago
Hour: Blessings Deck Card 2 - Benefaction
Hour Rules: No effect
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar
Exploration: Plaza Card 2 - Encounter:

Boots of Friendly Terrain:
Core
Item 1
Traits:
Clothing
Magic To Acquire:
Dexterity
Stealth 8
On a local check at a Wild location or a local check to close or to guard, recharge to add 1d8.

Maznar Recharges Gem of Mental Acuity to roll Wisdom skill + 1d6.
Maznar reveals Giant Weasel to add 1d4 to Wis check.
Check to Acquire Boots of Friendly Terrain: WISDOM: 8: 1d10 + 1 + 1d6 + 1d4 ⇒ (6) + 1 + (2) + (1) = 10 Success

Maznar discards Crow to explore again.

Exploration 2: Plaza Card 3 - Encounter:

Henchman Proxy B4:
Core
Henchman 0
Type:
Traits:
To Defeat:
None None
This card is a proxy for a henchman. Please refer to the scenario text for the Proxy B definition.

Random Danger: Bandit, Collapse, Rescue, Thug: 1d4 ⇒ 4:

Thug:
CotCT Story Bane 0
Traits: Fighter Human
To Defeat: Combat 10+## OR Charisma Diplomacy 7+#
Before acting, you may either banish a boon or attempt a Strength, Charisma, Diplomacy, or Melee 4+# check. If you fail the check, suffer 1d4 Combat damage.

Maznar Discards Viper Strike to recovery to roll Divine + 2d4.
Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Defeat Thug: DIVINE: WISDOM + 3: 12: 1d10 + 1 + 3 + 2d4 + 1d4 ⇒ (5) + 1 + 3 + (3, 4) + (4) = 20 Success

EOT: End Turn, Recovery, and Reset hand
Attempt to recharge Viper Strike: Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to recharge Viper Strike - 6: 1d10 + 3 + 1d4 ⇒ (3) + 3 + (2) = 8 Success

Maznar wrote:

Hand: Quarterstaff, Boots of Friendly Terrain, Hide Armor, Wolverine, Giant Weasel, Blessing of the Gods 1,

Displayed:
Deck: 8 Discard: 7 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Twisting Passages, Alley, Plaza
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Redoing the turn. Disregard the previous post.
Out of Turn Updates: None
Hour: Blessings Deck Card 1 - The Theater
Hour Rules: At the start of your turn, examine the top card of your location; you may encounter it.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

SOT: At the start of your turn, examine the top card of your location; you may encounter it. Maznar will encounter Rioting Mob. He turns to the shop owner. ""Probably a good idea to shut down for the day, friend.""

Maznar enters the shop to find a bunch of angry people causing all kinds of havok. He takes out the quarterstaff and ushers them out in a not very friendly way.

Shop Card 4 - Encounter:

Rioting Mob:
CotCT Story Bane 0
Traits: Skirmish Veteran
To Defeat: Charisma Diplomacy 6+#
If undefeated, each character summons and encounters the story bane Thug.

Maznar recharges Pearl of Wisdom to roll Wisdom for non-combat check.
Maznar reveals Giant Weasel to add 1d4 to Wis check.
Check to Defeat Rioting Mob: WISDOM: 7: 1d10 + 1 + 1d4 ⇒ (10) + 1 + (2) = 13 Success

Maznar will attempt to close.

Maznar reveals Giant Weasel to add 1d4 to CHA check.
Maznar discards Blessing of the Gods 2 to add die to CHARISMA check.
Check to Close Shop[/b]: CHARISMA: 6: 2d6 + 1d4 ⇒ (3, 6) + (4) = 13 Success

Shop is closed

When Permanently Closed: Before banishing the cards, you may shuffle any remaining boons into 1 random other location. Plaza, Alley, Abandoned Shacks, Twisting Passages: 1d4 ⇒ 4 Remaining boons from Shop go to Twisting Passages

Maznar will relocate to Alley

Exploration: Alley Card 1 - Encounter:

Gem of Mental Acuity :
Core
Item 1
Traits:
Magic
Object To Acquire:
Intelligence
Wisdom
Charisma 11
On your non-combat check, recharge to roll your Intelligence, Wisdom, or Charisma die instead of the normal die.

Maznar reveals Giant Weasel to add 1d4 to WIS check.
Check to Acquire Gem of Mental Acuity : WISDOM: 11: 1d10 + 1 + 1d4 ⇒ (8) + 1 + (3) = 12 Success

Going out the side door, Maznar sees a shiny gem in the Alley. Although he is wary of the chaos in the alley, he stops to pick it up anyway and feels an aura emanating from it that fills him with warmth.

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Quarterstaff, Viper Strike, Hide Armor, Gem of Mental Acuity, Giant Weasel, Crow,

Displayed: Elemental Treaty,
Deck: 8 Discard: 6 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Twisting Passages, Alley, Plaza
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: None
Hour: Blessings Deck Card 1 - The Theater
Hour Rules: At the start of your turn, examine the top card of your location; you may encounter it.
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

SOT: At the start of your turn, examine the top card of your location; you may encounter it. Maznar will encounter Rioting Mob. He turns to the shop owner. ""Probably a good idea to shut down for the day, friend.""

Maznar enters the shop to find a bunch of angry people causing all kinds of havok. He takes out the quarterstaff and ushers them out in a not very friendly way.

Shop Card 4 - Encounter:

Rioting Mob:
CotCT Story Bane 0
Traits: Skirmish Veteran
To Defeat: Charisma Diplomacy 6+#
If undefeated, each character summons and encounters the story bane Thug.

Maznar reveals Quarterstaff to roll Strength or Melee skill + 1d6.
Maznar reveals Giant Weasel to add 1d4 to STR check.
Check to Defeat Rioting Mob: STRENGTH: 6+#=7: 1d8 + 1 + 1d6 + 1d4 ⇒ (1) + 1 + (4) + (1) = 7 Success

Maznar will attempt to close.

Maznar reveals Pearl of Wisdom to roll Wisdom for non-combat check.
Maznar reveals Giant Weasel to add 1d4 to WIS check.
Check to Close Shrine: WISDOM: 5+#: 1d10 + 1 + 1d4 ⇒ (8) + 1 + (2) = 11 Success

Shop is closed

When Permanently Closed: Before banishing the cards, you may shuffle any remaining boons into 1 random other location. Plaza, Alley, Abandoned Shacks, Twisting Passages: 1d4 ⇒ 4 Remaining boons from Shop go to Twisting Passages

Maznar will relocate to Alley

Exploration: Alley Card 1 - Encounter:

Gem of Mental Acuity :
Core
Item 1
Traits:
Magic
Object To Acquire:
Intelligence
Wisdom
Charisma 11
On your non-combat check, recharge to roll your Intelligence, Wisdom, or Charisma die instead of the normal die.

Maznar reveals Giant Weasel to add 1d4 to WIS check.
Check to Acquire Gem of Mental Acuity : WISDOM: 11: 1d10 + 1 + 1d4 ⇒ (6) + 1 + (3) = 10 Failure

Maznar discards Blessing of the Gods 2 to explore again.

Exploration: Alley Card 2 - Encounter:

Elemental Treaty :
CotCT
Spell 1
Traits:
Arcane
Magic To Acquire:
Intelligence
Wisdom
Arcane
Divine 4
Display at your location. While displayed:
* When characters at this location suffer Acid, Cold, Electricity, Fire, or Poison damage, reduce it by 1.
* When this location is closed, banish.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 6 check to recharge it instead.

Maznar reveals Giant Weasel to add 1d4 to DIV check.
Check to Acquire Elemental Treaty: DIVINE: WISDOM + 3: 4: 1d10 + 1 + 3 + 1d4 ⇒ (8) + 1 + 3 + (3) = 15 Success with a bit of overkill.
Is this automatically displayed or does Maznar acquire for his hand?

Going out the side door, Maznar sees a shiny gem. As he bends down to snatch it up, one of the straggling rioters kicks it as far as he could.

Maznar mumbles a quick curse on the whole mob.

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Quarterstaff, Viper Strike, Hide Armor, Feather of Maat, Giant Weasel, Blessing of the Gods 3,

Displayed: Elemental Treaty,
Deck: 7 Discard: 6 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Twisting Passages, Alley, Plaza
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength: d8 ☑ +1 ☐ +2 ☐ +3
Dexterity: d4 ☐ +1
Constitution: d8 ☐ +1 ☐ +2 ☐ +3
Fortitude: Constitution + 1
Intelligence: d6 ☐ +1 ☐ +2
Wisdom: d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Divine: Wisdom + 3
Survival: Wisdom + 2
Charisma: d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar turn continued...

Maznar acquires Standard Bearer and promptly discards to explore once again...

Standard Bearer:
Core
Ally 1
Traits:
Human
Soldier To Acquire:
Charisma
Diplomacy
Melee 6
On a local Strength or Constitution check, recharge to add 1d4.
Discard to explore. This exploration, on your checks against story banes, add 1d4.

Exploration 4: Shrine Card 4 - Encounter:

Lost Local
:
Core
Barrier 0
Traits:
Task
To Defeat:
Charisma
Diplomacy 5
OR Survival 7
If undefeated, suffer the scourge Dazed and end your turn.

Maznar reveals Giant Weasel to add 1d4 to SUR check. Add 1d4 for Standard Bearer, add + 2 for location.
Check to Defeat Lost Local: SURVIVAL: WISDOM + 2: 7: 1d10 + 1 + 2 + 1d4 + 1d4 + 2 ⇒ (7) + 1 + 2 + (2) + (3) + 2 = 17 Success

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Quarterstaff, Holy Stone, Viper Strike, Hide Armor, Pearl of Wisdom, Giant Weasel,

Displayed:
Deck: 9 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Twisting Passages, Alley, Plaza
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Out of Turn Updates: At start of Hakon's turn, Maznar discards Hide From Animals to search deck for Giant Weasel
Hour: Blessings Deck Card 4 - The Tyrant
Hour Rules: When you fail a Charisma check, suffer 1d4 Combat damage and the scourge Wounded. To
Turn Order: Hakon, Valeros, Lirianne, Aric, Ezren, Maznar

Maznar leaves Hakon to deal with the pesky thief. Walking into the shrine, the feeling of being watched cascades over him. Pausing to offer a prayer, Maznar gains some new insights.

Exploration: Shrine Card 1 - Encounter:

Pharasma's Knowing:
Core
Blessing 1
Traits:
Deity: Pharasma
Divine
When this is the hour: On your check against an Undead card, add 1d6. To Acquire:
Wisdom
Divine 4+#
On any check, discard to bless.
Discard to draw 2 cards, then recharge 2 cards. Then you may explore.

Maznar reveals Giant Weasel to add 1d4 to DIV check. Add 2 from the location.
Check to Acquire Pharasma's Knowing: DIVINE: WISDOM + 3: 4+#: 1d10 + 1 + 3 + 1d4 + 2 ⇒ (1) + 1 + 3 + (1) + 2 = 8 Success

Maznar discards Pharasma's Knowing to draw 2 cards, then recharge 2 cards. Then explore again.

Maznar draws Crow and Quarterstaff, then recharges Crow and Holy Stone. Then explores again.

With the renewed spiritual energy surging through him, Maznar examines some books and runes strewn about. The thief must not have thought them valuable.

Exploration 2: Shrine Card 2 - Encounter:

Cayden Cailean's Revelry :
Core
Blessing 1
Traits:
Deity: Cayden Cailean
Divine
When this is the hour: On your check, you may discard a card to reroll 1 die showing 1 or 2. To Acquire:
Charisma
Divine
Fortitude 4+#
On a local check, bury to reroll 1 or 2 dice.
Discard to explore.

Maznar reveals Giant Weasel to add 1d4 to DIV check. Add 2 from the location.
Check to Acquire Cayden Cailean's Revelry : DIVINE: WISDOM + 3: 4+#: 1d10 + 1 + 3 + 1d4 ⇒ (2) + 1 + 3 + (1) = 7 Success

Maznar discards Cayden Cailean's Revelry to explore again.

The book talks of a man known as the Lucky Drunk. "I would be lucky to be drunk right now." Maznar grumbled.

"You'd be lucky to be dead, thief!" The deep-throated shout startles Maznar out of his daydream..

Exploration 3: Shrine Card 3 - Encounter:

Dissident Guard :
CotCT
Barrier 1
Traits:
Task
To Defeat:
Charisma
Diplomacy 6
If undefeated, suffer the scourge Entangled and bury a random supporter displayed next to any character.
If defeated, draw a new ally.

Maznar reveals Giant Weasel to add 1d4 to CHA check.
Maznar discards Blessing of the Gods 4 to add die to CHARISMA check.
Check to Defeat Dissident Guard : CHARISMA: 6: 2d6 + 1d4 ⇒ (3, 6) + (1) = 10 Success

"You fool, the thief ran thattaway. My tall companion should have him tied up by now." Maznar easily side steps the guard's attack and hits him upside the head with the book.

"You are lucky I'm not drunk. I tend to be less forgiving and more of a fighter."

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Quarterstaff, Holy Stone, Viper Strike, Hide Armor, Pearl of Wisdom, Giant Weasel,

Displayed:
Deck: 9 Discard: 4 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement: Twisting Passages, Alley, Plaza
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


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STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

The long-bearded dwarf glances around at the charred chaos. Knowing there will likely be some bloodshed heading his way shortly, he heads to the Shrine to calm himself and ask for blessings from above.

Maznar wrote:

Hand: Hide From Animals, Holy Stone, Viper Strike, Hide Armor, Pearl of Wisdom, Blessing of the Gods 4,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement:
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Skills and Powers:
SKILLS

Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 +1 random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Hi!!!


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

1st Choice Armor 1: 1d1000 ⇒ 778 Wolfhide Armor
2nd Choice Weapon 1: 1d1000 ⇒ 69 Sickle + 1

Will use my hero point to upgrade power "Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 (☐ +1) random cards from her discard pile into her deck."


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Hakon Recharges Blessing of Bastet to reroll: Check to avoid Acid damage: DEXTERITY 5 + 1: 1d4 + 1d4 ⇒ (2) + (4) = 6 Success

Maznar avoids both damages

Start of Maznar's turn:
Hour: The Dance
Hour Rules: When at least 3 types of boon are played on any check, a character may draw a card.
Turn Order: Hakon, Maznar, Talitha, Amiri, Fumbus, Seoni

Maznar will use his power to bury BotG to heal 1d4 from discards.
Heal: 1d4 ⇒ 2

Maznar discards Crow to explore

Exploration: Mine Card 1 - Encounter: Slick Leather
Maznar reveals Wolverine to add 1d4 to FORTITUDE: CONSTITUTION +1 check.
Check to avoid Slick Leather: FORTITUDE: CONSTITUTION +1 7: 1d8 + 1 + 1d4 ⇒ (3) + 1 + (4) = 8 Success

Maznar acquires Slick Leather

Maznar displays Slick Leather

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Quarterstaff, Viper Strike, Hide Armor, Feather of Maat, Pearl of Wisdom, Wolverine,

Displayed: Slick Leather,
Deck: 4 Discard: 5 Buried: 1
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement:
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Maznar Deck Handler

Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 (☐ +1) random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Discard BotG1, reveal animal
Fumbus' turn - Check to avoid Electric damage: DEXTERITY 5 + 1: 2d4 + 1d4 ⇒ (1, 4) + (3) = 8 Success/Failure

Seoni's turn - Check to avoid Acid damage: DEXTERITY 5 + 1: 1d4 + 1d4 ⇒ (1) + (1) = 2 Success/Failure

Pausing to ask Hakon for a blessing


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Hour: Abadar's Law
Hour Rules: On your check to close or to guard, add 1d4.
Turn Order: Hakon, Maznar, Talitha, Amiri, Fumbus, Seoni

Upon nearing the Swamplands, Maznar finds a door spike. Since there are no doors between the Cave and the Swamp, he easily avoids it.

Exploration: Swamp Card 1 - Encounter: Door Spike
Maznar reveals Giant Weasel to add 1d4 to WISDOM check.
Check to Avoid Door Spike: WISDOM 8: 1d10 + 1d4 ⇒ (5) + (3) = 8 Success

"Blasted kobolds trying to trick us." Maznar knocks down the spike with his staff, but it lands too close to the weasel who runs off. Maznar starts to give chase and nearly runs into another horde.

Maznar discards Giant Weasel to explore again.

Exploration: Swamp Card 2 - Encounter: Kobold Hordes - Proxy A

Maznar puts Viper Strike in recovery to use Divine +2d4 for Combat.
Maznar reveals Wolverine to add 1d4 to check.

Check to Defeat Kobold Hordes - Proxy A: DIVINE: WISDOM +3 11 + 4: 1d10 + 3 + 2d4 + 1d4 ⇒ (3) + 3 + (2, 4) + (4) = 16 Success

While the weasel is no help, the wolverine holds its own and the hordes are defeated.

Maznar will attempt to close swamp

When Closing: Either succeed at a Wisdom or Survival 6+# check or shuffle a new monster into each location.

Maznar reveals Wolverine to add 1d4 to check.
Thanks to the hour, will add another 1d4

Check to Close: SURVIVAL: WISDOM +2 7: 1d10 + 2 + 2d4 ⇒ (6) + 2 + (1, 3) = 12 Success

Swamp is closed. We all move to Ravine

Random Character to encounter danger:
Turn Order: Hakon, Maznar, Talitha, Amiri, Fumbus, *Seoni: 1d6 ⇒ 1
Random danger: 1d4 ⇒ 2

Hakon encounters Inferno Trap

EOTEnd Turn, Recovery, and Reset hand
Check to recharge Viper Strike - DIV 6: 1d10 + 3 ⇒ (3) + 3 = 6 Success

Maznar wrote:

Hand: Quarterstaff, Frigid Blast, Wolverine, Crow, Blessing of the Gods 1, Blessing of the Gods 4,

Displayed:
Deck: 6 Discard: 4 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 random cards from her discard pile into her deck.
Movement:
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Maznar Deck Handler

Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 (☐ +1) random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Check to Avoid Damage: WISDOM 5+1: 1d10 + 1d4 ⇒ (2) + (3) = 5 Success


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar reveals Giant Weasel to add 1d4 to DEXTERITY check.
Maznar [b]discards Blessing of the Gods 5
to add die to DEXTERITY check.

Check to Avoid Drake Damage: DEXTERITY 5+1: 2d4 + 1d4 ⇒ (3, 2) + (4) = 9 Success


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

redo of Inferno trap encounter

Maznar recharges Pearl of Wisdom to use Wisdom instead of disable check.
Asking Fumbus to recharg Green Faith Blessing to add die
Maznar reveals Giant Weasel to add 1d4 to check.

Check to Banish Inferno Trap: WISDOM 6+1: 2d10 + 1d4 ⇒ (3, 3) + (4) = 10 Success!

EOT: End Turn, Recovery, and Reset hand

Maznar wrote:

Hand: Quarterstaff, Viper Strike, Wolverine, Giant Weasel, Crow, Blessing of the Gods 5,

Displayed:
Deck: 8 Discard: 2 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.

Movement: Take me where I'm needed most
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Maznar Deck Handler

Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 (☐ +1) random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler
Maznar wrote:

Starting Hand: Quarterstaff, Viper Strike, Hide From Animals, Pearl of Wisdom, Giant Weasel, Blessing of the Gods 3,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.

Movement: Take me where I'm needed most
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Hour: Lady Despair

Hour Rules: On your turn, if you would suffer a scourge, a random local character suffers it instead.
Turn Order: Seoni, Hakon, Maznar, Talitha, Amiri, Fumbus

Exploration: Forest Card 1 - Encounter: Mob of Undead

Mob of Undead:

Core
Barrier 1
Traits:
Skirmish
Undead
To Defeat:
None 0
Summon and encounter a random Undead story bane, then a random character at each other occupied location summons and encounters it.
If all summoned banes are defeated, this barrier is defeated; otherwise, it is undefeated.

random undead: 1d6 ⇒ 2 = Ancient Skeleton Combat 11+##=13

Maznar reveals Quarterstaff to use Strength + 1d6.
Maznar reveals Giant Weasel to add 1d4 to check.

Check to Defeat Ancient Skeleton: STRENGTH 9: 1d8 + 1d6 + 1d4 ⇒ (5) + (6) + (3) = 14 Success

then a random character at each other occupied location summons and encounters it. Good thing we all start at the same place!

At This Location: When you defeat a monster, you may discard a card to explore.
Maznar discards hide from animals to explore again.

Kobold Champion:

Core
Story Bane 1
Traits:
Kobold
Veteran
To Defeat:
Combat 10+##
Before acting, succeed at an Intelligence, Craft, Disable, or Perception 4+# check or suffer 1d4 Poison damage.

Maznar reveals Giant Weasel to add 1d4 to INT check.

intelligence check 5: 1d6 + 1d4 ⇒ (3) + (4) = 7

"Not today, baddy!"

Maznar reveals Quarterstaff to use Strength + 1d6.
Maznar asks Talitha for one of her many blissings to add die to STRENGTH check.
Maznar reveals Giant Weasel to add 1d4.

Check to Defeat Kobold Champion: STRENGTH 10+2: 2d8 + 1d6 + 1d4 ⇒ (8, 1) + (2) + (2) = 13 Success

Maznar will attempt to close Summon Danger: 1d4 ⇒ 4

Inferno Trap:

Core Story Bane 1
Traits: Fire Trap
To Defeat: Dexterity Acrobatics Perception 8+# OR Craft Disable 6+#
Before acting, each local character suffers 1 Fire damage. If undefeated, each local character suffers 1d4 Fire damage.

Discard BotG for fire damage.

Maznar recharges Pearl of Wisdom to use Wisdom instead of disable check.
Maznar reveals Giant Weasel to add 1d4 to check.

Check to Banish Inferno Trap: WISDOM 6+1: 1d10 + 1d4 ⇒ (6) + (2) = 8 Failure(it was actually a 6 before I broke things)

Fire damage: 1d4 ⇒ 2 "Ouch"

EOT: End Turn, Recovery, and Reset hand
Check to recharge Viper Strike DIV 6: 1d10 + 3 ⇒ (4) + 3 = 7 Success!

Maznar wrote:

Hand: Holy Stone, Feather of Maat, Wolverine, Crow, Hide Armor, Blessing of the Gods 5,

Displayed:
Deck: 5 Discard: 4 Buried: 0
Hero Points: 0
NOTES:
Available Support: Reveal my Animal Ally for + 1d4 for any check at my location.

Movement: Take me where I'm needed most
Other: Hi I'm Maznar! Please bot me if I need to Guard my location

Maznar Deck Handler

Skills and Powers:
SKILLS
Strength d8 ☑ +1 ☐ +2 ☐ +3
Dexterity d4 ☐ +1
Constitution d8 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2
Favored Card: Blessings
Hand Size: 6 ☐ 7
Proficiencies:
Light Armors
Powers:
Instead of the first exploration of your turn, you may bury a card that has the Divine trait to choose a character at your location and shuffle 1d4 (☐ +1) random cards from her discard pile into her deck.
You may reveal an ally that has the Animal trait to add 1d4 to any check by a character at your location.
You may discard a spell to search your deck (☐ or your discard pile) for an ally that has the Animal trait and put it in your hand.


STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar will add +1 to Wisdom

Spell 1: 1d1000 ⇒ 169 Holy Stone
Animal 1: 1d1000 ⇒ 66 Wolverine
Blessing 1: 1d1000 ⇒ 682 Blessing of Milani

Boon Radley: 1d20 ⇒ 10

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