We Be Heroes? (PACS) with eddiephlash (Inactive)

Game Master eddiephlash

Turn order:
Crimsi/eddiephlash
Ezren Fumbus/zeroth_hour
Grazzle/danforth347
Pizazz/Zalarian



Skittergoblin Cardmancer

Discussion thread. As mentioned in discord chat, I'll be playing the new Goblin Ranger Crimsi, with adventure packs.

Zalarian mentioned playing Pizazz. Everybody else is welcome to bring your character from the year 6 table, or a new one.


1 person marked this as a favorite.
STR d8 +1 | DEX d4 | CON d8 (FOR +1) | INT d6 | WIS d10 +1 (DIV +3; SUR +2) | CHA d6 | Deck Handler

Maznar will join


Scenario WBH-1A wrap-up:
Please list the following, assuming this is not a replay:

  • What to spend your new Hero Point on, and your current remaining Hero Points.
  • XP and Tier upon completion of the scenario.
  • Upgrade preferences.

    Upgrade pool:
    Weapon - 11
    Armor - 100
    Item - 11000
    Ally - 11110
    Blessing - 000


  • Spend hero point on skill feat: Dex +1

    Weapon 1: 1d1000 ⇒ 320 Seeking Shortbow (Ranged pack)
    Ally 1: 1d1000 ⇒ 896 Tinker (Alchemy pack)
    Item 1: 1d1000 ⇒ 475 Boots of Friendly Terrain (Nature pack)
    Armor 1: 1d1000 ⇒ 712 Magic Hide (Nature pack)

    Would be interested in both loots, especially the crossbow.

    Will probably replace banished items with the same ones, but will decide after upgrades are in.


    deck handler

    Going to swap in Fumbus for the next scenario.

    I'm probably going to defer to other people's choices first (since I am at Tier 2); I can take Item 1, Armor 1, Weapon 1, and Ally 1 in that order, but giving priority to other players.

    HP: Skill: INT +2


    Pizazz - WBH1-A: Dead Meat

    Rewards:

    Scenario Reward
    Loot: weapon Deathbane Light Crossbow, armor Magic Leather Armor

    Adventure Reward
    N/A

    Tier/XP 1.0>1.1
    Spend 1 Hero Point for Power Feat (Hand Size 7)
    Hero Points (Prior + Gained - Used = Current)
    0 +1 - 1 = 0

    Pizazz has interest in armor. Interest in weapon is mitigated by getting weapon 1

    Loot rolls
    1st choice Weapon 1: 1d1000 ⇒ 216 Allying Dart +1
    2nd choice Item 1: 1d1000 ⇒ 244 Gem of Mental Acuity
    3rd choice armor 1: 1d1000 ⇒ 978 Magic Leather Armor

    Deck Upgrades
    TBD


    F Elf Rogue - STR d6 | DEX d12 (ACR +2, STE +2, RAN +2) | CON d6 | INT d6 | WIS d4 | CHA d8 Deck Handler

    Grazzle WBH-1A: Dead Meat
    Boon Roll:: 1d20 ⇒ 13
    Scenario Reward
    Tier/XP
    1 -> 1.1
    Hero Points (Prior + Gained - Used = Current)
    0 + 1 - 1 = 0
    1 Hero Point used for Upgrade blessing
    Loot rolls
    1st Choice Ally 1: 1d1000 ⇒ 811 - Bodyguard
    2nd Choice Item 1: 1d1000 ⇒ 50 - Gem of Mental Acuity

    Deck Upgrades
    Add: Gem of Mental Acuity or Bodyguard
    Banished Cards: None
    Holes Filled: Blessing - Sands of the Hour
    Removed: Researcher or Flame Staff


    First choices:

    Crimsi - Weapon 1
    Ezren - Item 1
    Merisiel - Ally 1
    Pizazz - Weapon 1

    New upgrade pool:
    Armor - 100
    Item - 1000
    Ally - 1110
    Blessing - 000

    Crimsi - Ally 1
    Ezren - Armor 1

    Meri and Pizazz both want the item, Pizz wins the roll:

    Pizazz - Item 1

    Meri can choose her second upgrade from the following (notably, only Ally 1s remain):

    Armor - 00
    Item - 000
    Ally - 110
    Blessing - 000


    deck handler

    Whoops, I don't have an actual Armor slot (and don't want to use my Card Feat for it).

    I'll take Ally 1 instead (probably transitioning my deck to the Arcane AP replacing Wizard class deck with it)


    This reward is being assigned to Pizazz 12789-1014 from Bloodthorne Adventure from 12789-1013

    Choose one of your characters. That character gains the power "When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location."


    Seeking Shortbow replaces Light Crossbow. Tinker replaces Dog.
    Loot Deathbane Light Crossbow swaps in for Longbow.

    Replacing banished items with much of the same: Balmberry, Acid Flask, and Elixers of Love and Energy Resistance.


    STR d6 | DEX d6 | CON d8 | INT d4 | WIS d10 (CRA +1, SUR +2) | CHA d8 (DIV +3) Deck Handler

    Grazzle will upgrade a BotG to Orison
    Fills new Blessing slot with Sands of the Hour


    Scenario WBH-1B wrap-up:

    Please list the following, assuming this is not a replay:

  • What to spend your new Hero Point on, and your current remaining Hero Points.
  • XP and Tier upon completion of the scenario.
  • Upgrade preferences - each character gets 2.

    Upgrade pool:
    Weapon - 1
    Spell - 0
    Armor - 00
    Item - 0
    Ally - 111
    Blessing - 11111000


  • Crimsi will take a power feat, adding Alchemical Proficiency.

    Currently 2 xp at tier 1.

    Upgrade preferences:
    Weapon 1: 1d1000 ⇒ 979 DLC
    Ally 1: 1d1000 ⇒ 679 Gentleman Explorer
    Blessing 1: 1d1000 ⇒ 153 The Rabbit Prince
    Blessing 1: 1d1000 ⇒ 623 The Inquisitor

    If I get the Rabbit Prince, will also assign the Tyrant of the Harrow reward to Crimsi, allowing her to choose the die to re-roll when playing it.


    Pizazz - WBH1-B: Chicken Run

    Rewards:

    Scenario Reward
    Each character gets a new level 1 blessing. Characters may choose a bonus deck upgrade.

    Adventure Reward
    Each player may add to any of their Class Decks the promo spell Embiggen and/or the promo blessing The Real Rabbit Prince.

    Tier/XP 1.1>1.2
    Spend 1 Hero Point for Card Feat Spell (Revitalize)
    Hero Points (Prior + Gained - Used = Current)
    0 +1 - 1 = 0

    Loot rolls
    1st choice Ally 1: 1d1000 ⇒ 534 Leech
    2nd choice Blessing 1: 1d1000 ⇒ 279 The Marriage
    3rd choice Blessing 1: 1d1000 ⇒ 442 The Paladin
    4th choice weapon 1: 1d1000 ⇒ 517 Allying Dart

    Deck Upgrades
    TBD
    Banished Cards: None
    Holes Filled: None
    Removed: TBD


    Go to Kess Deck

    Hello there, mighty adventurers. The name’s Kess. I’d love to join you in your next adventure.


    STR d6 | DEX d6 | CON d8 | INT d4 | WIS d10 (CRA +1, SUR +2) | CHA d8 (DIV +3) Deck Handler

    Grazzle WBH-1B: Chicken Run
    Tier/XP
    1.1 -> 1.2
    Hero Points (Prior + Gained - Used = Current)
    0 + 1 - 1 = 0
    1 Hero Point used for Upgrade CHARISMA to avoid losing all my spells again...
    Loot rolls
    1st Choice Ally 1: 1d1000 ⇒ 847 - Fox (replace researcher)
    2nd Choice Item 1: 1d1000 ⇒ 803 - Gem of Mental Acuity (replace Flame Staff)

    Deck Upgrades
    Add: TBD
    Banished Cards: None
    Holes Filled: None
    Removed: TBD


    Kess by NathanG wrote:
    Hello there, mighty adventurers. The name’s Kess. I’d love to join you in your next adventure.

    "Welcome Longshanks!"

    "My name is Pizazz and most of your kin find my music quite pleasing...it does annoy my goblin brethren to no end it seems...
    Should you have any trinkets that you don't want I absolutely love receiving them. You do have to tell me some things about it for sure."

    Skills and Powers:
    SKILLS
    Strength d4 ☐ +1
    Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Acrobatics: Dexterity+0
    Stealth: Dexterity+1
    Constitution d6 ☐ +1 ☐ +2
    Intelligence d8 ☐ +1 ☐ +2 ☐ +3
    Wisdom d4 ☐ +1

    Charisma d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
    Arcane: Charisma+1
    Diplomacy: Charisma+2
    Divine: Charisma+1

    Favored Card: Spell or Instrument Item
    Hand Size: 6 ☑ 7
    Proficiencies:
    Arcane, Divine, Instrument
    POWERS:
    When a local character would encounter a card that lists Diplomacy in its check to acquire or defeat, you may encounter it instead; if you do, each other local Goblin character moves (□ or recharges a card).
    On another local character’s check, you may whistle a tune and recharge a card to add 1d4 (□ 1d6); if the card you recharge is an Instrument item, additionally add your Diplomacy modifier.
    At the end of your turn, a local character may discard a card from their deck (□ or hand) to let you heal a spell or an Instrument item.
    BT1 - When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.


    Fumbus WBH-B

    Tier 1, XP 5
    HP: Keep

    Hm, this is tough. I don't have a lot of upgrade slots left (Allies are set, only 1 Blessing slot to upgrade)

    First upgrade:
    Weapon 1: 1d1000 ⇒ 367
    Blessing 1: 1d1000 ⇒ 742

    Second upgrade:
    Blessing 1 (however, if somehow I don't get my first two upgrade choices above then I can only take 1 Blessing 1 and will have to forgo the second upgrade.)

    I think what I get is Blessing 1 (forgoing the second upgrade).

    This is fine


    First choices:

    Crimsi - Weapon 1
    Grazzle - Ally 1
    Pizazz - Ally 1
    Fumbus - Blessing 1

    New upgrade pool:
    Spell - 0
    Armor - 00
    Item - 0
    Ally - 1
    Blessing - 1111000

    Crimsi - Ally 1
    Fumbus - Blessing 1
    Pizazz - Blessing 1

    Grazzle wants an item 1, but only 0s are available. There's basically only Blessing 1s available

    Community / Forums / Online Campaigns / Play-by-Post Discussion / We Be Heroes? (PACS) with eddiephlash Discussion All Messageboards

    Want to post a reply? Sign in.