Maznar the Steadfast |
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Maznar will join
BR eddiephlash |
Scenario WBH-1A wrap-up:
Please list the following, assuming this is not a replay:
Upgrade pool:
Weapon - 11
Armor - 100
Item - 11000
Ally - 11110
Blessing - 000
Hero Crimsi |
Spend hero point on skill feat: Dex +1
Weapon 1: 1d1000 ⇒ 320 Seeking Shortbow (Ranged pack)
Ally 1: 1d1000 ⇒ 896 Tinker (Alchemy pack)
Item 1: 1d1000 ⇒ 475 Boots of Friendly Terrain (Nature pack)
Armor 1: 1d1000 ⇒ 712 Magic Hide (Nature pack)
Would be interested in both loots, especially the crossbow.
Will probably replace banished items with the same ones, but will decide after upgrades are in.
zeroth_hour's Ezren |
Going to swap in Fumbus for the next scenario.
I'm probably going to defer to other people's choices first (since I am at Tier 2); I can take Item 1, Armor 1, Weapon 1, and Ally 1 in that order, but giving priority to other players.
HP: Skill: INT +2
Pizazz 12789 |
Pizazz - WBH1-A: Dead Meat
Scenario Reward
Loot: weapon Deathbane Light Crossbow, armor Magic Leather Armor
Adventure Reward
N/A
Tier/XP 1.0>1.1
Spend 1 Hero Point for Power Feat (Hand Size 7)
Hero Points (Prior + Gained - Used = Current)
0 +1 - 1 = 0
Pizazz has interest in armor. Interest in weapon is mitigated by getting weapon 1
Loot rolls
1st choice Weapon 1: 1d1000 ⇒ 216 Allying Dart +1
2nd choice Item 1: 1d1000 ⇒ 244 Gem of Mental Acuity
3rd choice armor 1: 1d1000 ⇒ 978 Magic Leather Armor
Deck Upgrades
TBD
Merisiel - Danforth347 |
Grazzle WBH-1A: Dead Meat
Boon Roll:: 1d20 ⇒ 13
Scenario Reward
Tier/XP
1 -> 1.1
Hero Points (Prior + Gained - Used = Current)
0 + 1 - 1 = 0
1 Hero Point used for Upgrade blessing
Loot rolls
1st Choice Ally 1: 1d1000 ⇒ 811 - Bodyguard
2nd Choice Item 1: 1d1000 ⇒ 50 - Gem of Mental Acuity
Deck Upgrades
Add: Gem of Mental Acuity or Bodyguard
Banished Cards: None
Holes Filled: Blessing - Sands of the Hour
Removed: Researcher or Flame Staff
BR eddiephlash |
First choices:
Crimsi - Weapon 1
Ezren - Item 1
Merisiel - Ally 1
Pizazz - Weapon 1
New upgrade pool:
Armor - 100
Item - 1000
Ally - 1110
Blessing - 000
Crimsi - Ally 1
Ezren - Armor 1
Meri and Pizazz both want the item, Pizz wins the roll:
Pizazz - Item 1
Meri can choose her second upgrade from the following (notably, only Ally 1s remain):
Armor - 00
Item - 000
Ally - 110
Blessing - 000
zeroth_hour's Ezren |
Whoops, I don't have an actual Armor slot (and don't want to use my Card Feat for it).
I'll take Ally 1 instead (probably transitioning my deck to the Arcane AP replacing Wizard class deck with it)
Grazzle Dazzle |
Grazzle will upgrade a BotG to Orison
Fills new Blessing slot with Sands of the Hour
BR eddiephlash |
Scenario WBH-1B wrap-up:
Please list the following, assuming this is not a replay:
Upgrade pool:
Weapon - 1
Spell - 0
Armor - 00
Item - 0
Ally - 111
Blessing - 11111000
Hero Crimsi |
Crimsi will take a power feat, adding Alchemical Proficiency.
Currently 2 xp at tier 1.
Upgrade preferences:
Weapon 1: 1d1000 ⇒ 979 DLC
Ally 1: 1d1000 ⇒ 679 Gentleman Explorer
Blessing 1: 1d1000 ⇒ 153 The Rabbit Prince
Blessing 1: 1d1000 ⇒ 623 The Inquisitor
If I get the Rabbit Prince, will also assign the Tyrant of the Harrow reward to Crimsi, allowing her to choose the die to re-roll when playing it.
Pizazz 12789 |
Pizazz - WBH1-B: Chicken Run
Scenario Reward
Each character gets a new level 1 blessing. Characters may choose a bonus deck upgrade.
Adventure Reward
Each player may add to any of their Class Decks the promo spell Embiggen and/or the promo blessing The Real Rabbit Prince.
Tier/XP 1.1>1.2
Spend 1 Hero Point for Card Feat Spell (Revitalize)
Hero Points (Prior + Gained - Used = Current)
0 +1 - 1 = 0
Loot rolls
1st choice Ally 1: 1d1000 ⇒ 534 Leech
2nd choice Blessing 1: 1d1000 ⇒ 279 The Marriage
3rd choice Blessing 1: 1d1000 ⇒ 442 The Paladin
4th choice weapon 1: 1d1000 ⇒ 517 Allying Dart
Deck Upgrades
TBD
Banished Cards: None
Holes Filled: None
Removed: TBD
Kess by NathanG |
Hello there, mighty adventurers. The name’s Kess. I’d love to join you in your next adventure.
Grazzle Dazzle |
Grazzle WBH-1B: Chicken Run
Tier/XP
1.1 -> 1.2
Hero Points (Prior + Gained - Used = Current)
0 + 1 - 1 = 0
1 Hero Point used for Upgrade CHARISMA to avoid losing all my spells again...
Loot rolls
1st Choice Ally 1: 1d1000 ⇒ 847 - Fox (replace researcher)
2nd Choice Item 1: 1d1000 ⇒ 803 - Gem of Mental Acuity (replace Flame Staff)
Deck Upgrades
Add: TBD
Banished Cards: None
Holes Filled: None
Removed: TBD
Pizazz 12789 |
Hello there, mighty adventurers. The name’s Kess. I’d love to join you in your next adventure.
"Welcome Longshanks!"
"My name is Pizazz and most of your kin find my music quite pleasing...it does annoy my goblin brethren to no end it seems...Should you have any trinkets that you don't want I absolutely love receiving them. You do have to tell me some things about it for sure."
Strength d4 ☐ +1
Dexterity d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Acrobatics: Dexterity+0
Stealth: Dexterity+1
Constitution d6 ☐ +1 ☐ +2
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Wisdom d4 ☐ +1
Charisma d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma+1
Diplomacy: Charisma+2
Divine: Charisma+1
Favored Card: Spell or Instrument Item
Hand Size: 6 ☑ 7
Proficiencies:
Arcane, Divine, Instrument
POWERS:
When a local character would encounter a card that lists Diplomacy in its check to acquire or defeat, you may encounter it instead; if you do, each other local Goblin character moves (□ or recharges a card).
On another local character’s check, you may whistle a tune and recharge a card to add 1d4 (□ 1d6); if the card you recharge is an Instrument item, additionally add your Diplomacy modifier.
At the end of your turn, a local character may discard a card from their deck (□ or hand) to let you heal a spell or an Instrument item.
BT1 - When you encounter a monster, you may recharge 2 random cards to evade it, then move to a random other location.
zeroth_hour's Fumbus |
Fumbus WBH-B
Tier 1, XP 5
HP: Keep
Hm, this is tough. I don't have a lot of upgrade slots left (Allies are set, only 1 Blessing slot to upgrade)
First upgrade:
Weapon 1: 1d1000 ⇒ 367
Blessing 1: 1d1000 ⇒ 742
Second upgrade:
Blessing 1 (however, if somehow I don't get my first two upgrade choices above then I can only take 1 Blessing 1 and will have to forgo the second upgrade.)
I think what I get is Blessing 1 (forgoing the second upgrade).
This is fine
Hero Crimsi |
First choices:
Crimsi - Weapon 1
Grazzle - Ally 1
Pizazz - Ally 1
Fumbus - Blessing 1
New upgrade pool:
Spell - 0
Armor - 00
Item - 0
Ally - 1
Blessing - 1111000
Crimsi - Ally 1
Fumbus - Blessing 1
Pizazz - Blessing 1
Grazzle wants an item 1, but only 0s are available. There's basically only Blessing 1s available