Jilia Bainilus

Mavyn's page

75 posts. Organized Play character for heavydisking.


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Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Fair decision. Thanks for the game everyone.

Player: Tundran
Character: Mavyn
PFS ID: 161871-21
Faction: Sovereign Court
Dayjob: craft (alchemy): 1d20 + 9 ⇒ (7) + 9 = 16

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

fort: 1d20 + 3 ⇒ (9) + 3 = 12

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

On a miss the splash damage would still apply.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I added a white box on the map to indicate which square I'm aiming at. If I missed:

miss direction: 1d8 ⇒ 2

I forgot to mention above- it's 5 splash damage, DC 14 Reflex for half.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn backs away and quickly draws another bomb from her belt. She activates it and tosses it at the bats.

ranged touch: 1d20 + 5 ⇒ (6) + 5 = 11
fire damage: 1d6 + 4 ⇒ (5) + 4 = 9

Aiming for the far side of the swarm where it can't splash back on the party at all.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn sweeps into the room with the others, inspecting the foul stench and strange celing covering.

perception: 1d20 + 5 ⇒ (1) + 5 = 6

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I think we were trying to get to room 6 through the secret door. If there is nothing there and we need to move upstairs, that's cool with me. I think we would hit room 9 first though, right?

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"There must be a way to the other side with the hole in the wall." Mavyn huffs and starts looking for a secret door herself.

perception: 1d20 + 5 ⇒ (20) + 5 = 25

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"The dead, rotting ones somehow stink less," observes Mavyn as they enter the shrine. When the skeletons rise, she reacts quickly, lobbing a bomb at the nearer one.

ranged touch: 1d20 + 5 ⇒ (11) + 5 = 16
fire damage: 1d6 + 4 ⇒ (4) + 4 = 8

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Oh dear!" exclaims Mavyn when the door is ripped from the wall, followed by a Taldan curse too vulgar to be repeated. She blushes. "Excuse me. I meant, well done my dear!"

She has a look around the newly opened room.

perception: 1d20 + 5 ⇒ (16) + 5 = 21

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Tathane, any chance you can get this open?"

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Yes I thought we were at the door to 7 now also.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn lifts her skirt to keep it from rubbing against the steps as she follows along.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Very well then." Mavyn opens the door and enters the next room, keeping her eyes peeled.

perception: 1d20 + 5 ⇒ (5) + 5 = 10

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

appraise: 1d20 + 4 ⇒ (2) + 4 = 6

"Yeah looks like nothing valuable in here." She tsks with her tongue and then follows the others to the next room.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn examines the corpses of the poor trogs. "My gods they stink, even in death!"

perception: 1d20 + 5 ⇒ (16) + 5 = 21

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn gags while she steps forward and lobs a bomb at the stinky trog near the wall.

ranged touch-sickened: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17
fire damage-sickened: 1d6 + 4 - 2 ⇒ (2) + 4 - 2 = 4

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

fort: 1d20 + 3 ⇒ (16) + 3 = 19
fort: 1d20 + 3 ⇒ (4) + 3 = 7

Mavyn wrinkles her nose at the first wave of stink. The second turns her stomach.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Well, there's dog meat outside. Or spider downstairs?"

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn picks up her skirts to avoid the puddles but forgets all about her dress when the lizard appears.

knowledge (arcana): 1d20 + 8 ⇒ (16) + 8 = 24

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn follows Shalagor towards the northwest door. "Be careful in there!"

perception: 1d20 + 5 ⇒ (8) + 5 = 13

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn checks out the southwestern door, looking for traps or signs of what might be on the other side.

perception: 1d20 + 5 ⇒ (2) + 5 = 7

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

climb: 1d20 - 3 ⇒ (18) - 3 = 15

Mavyn finds her footing much easier than expected and quickly reaches the next landing.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"I have rope if someone else can climb up and find a place to tie it for us."

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

With the spider dead, Mavyn has a look around the room.

perception: 1d20 + 5 ⇒ (11) + 5 = 16

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Heh she's just that good at throwing rocks... Sorry I got her added to the map.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn looks for a rock to throw. "Come down from there!"

throw anything: 1d20 + 4 ⇒ (8) + 4 = 12

I will let you determine what damage the rock would do.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I think you can just copy that image into 5 slides and then crop each individual one to the map you want, then resize it to be more readable.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn upon seeing the cobwebs sighs, "So much for uninhabited, right?" She peers into them closely.

perception: 1d20 + 5 ⇒ (7) + 5 = 12

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn collects her skirts and heads towards the tower. "Hopefully that will be the last difficulty we face here."

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn attempts to catch all the dogs in a bomb splash zone!

I will try to place my bomb where it won't splash any of my allies yet catch as many of the dogs as possible.

ranged touch: 1d20 + 5 ⇒ (20) + 5 = 25
direct hit fire damage: 1d6 + 4 ⇒ (2) + 4 = 6

confirm crit?: 1d20 + 5 ⇒ (16) + 5 = 21
extra fire damage: 1d6 + 4 ⇒ (4) + 4 = 8

4 fire splash damage, reflex save DC 14 for half.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Just because it's been abandoned forever doesn't mean there is no danger. Be careful, my dear!" calls Mavyn after Roldala. The prim woman follows the eager half-orc more cautiously.

perception: 1d20 + 5 ⇒ (11) + 5 = 16

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

As they journey to the tower, Mavyn introduces herself to the new members of her group. "I will be throwing bombs at any enemies we encounter and then let you big folk run in and finish them off." She looks down at her dress critically. "My gods! Already dusty and we haven't even reached our destination."

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Yeah I am. I will get her updated with her chronicle and whatnot in the next day or so.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Dot

Sovereign Court

Checking in here from the Confirmation game. I might switch to a different character but it looks like this one might fit here with this crew.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Ok thanks.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Thanks Terevalis! Reporting looks correct for me and so does my chronicle, except I have one question. You put [ ] brackets around the 2nd and 3rd boons, was that supposed to indicate something? If you intended for us to not receive the first boon, normally you would just cross that one out instead of bracketing the others.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Yeah, I'm always up for another game. Perhaps a different character depending on the table.

Thanks for running this! And thanks everyone for playing- I enjoyed this group a lot.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

"Didn't she leave us some healing items in her bag? Are there any of those left? Let's get her healed up as best we can in case we encounter any further danger on the return trip."

Meanwhile, Mavyn inspects the minotaur's corpse for anything of interest.

perception: 1d20 + 5 ⇒ (20) + 5 = 25

Ninja edit:

When they have returned, Mavyn shows Master Shaine the notes she has taken of their journey through the cave, detailing the murals, the miniature Absalom, and the various creatures they encountered.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn lights another bomb and tosses it at the minotaur.

ranged touch: 1d20 + 5 ⇒ (3) + 5 = 8
fire damage: 1d6 + 4 ⇒ (5) + 4 = 9

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I believe that crit should have hit. From the rules on ranged attacking into melee:

Quote:
If your target (or the part of your target you’re aiming at, if it’s a big target) is at least 10 feet away from the nearest friendly character, you can avoid the –4 penalty, even if the creature you’re aiming at is engaged in melee with a friendly character.

Mavyn moves up to the edge of the stream and lobs a bomb across the water at the minotaur.

bomb ranged touch: 1d20 + 5 ⇒ (5) + 5 = 10
fire damage: 1d6 + 4 ⇒ (3) + 4 = 7

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Most people fill them out either with MS Paint or the like or by printing them out and doing it by hand then re-scanning them. You can deliver them either by posting them on google docs or emailing.

Thanks for the run! :D I am always up for another scenario. What did you have in mind?

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn rushes forward with the others.

double move

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn replies, "Yes but first things first." She starts examining the kobold corpses and then the thing in the corner.

perception: 1d20 + 5 ⇒ (13) + 5 = 18

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn moves to the edge of the stream and lobs a bomb at a spot in between the kobolds.

ranged touch+bomber's eye: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9

5 splash damage each if I hit. Reflex save DC 14 for half damage.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn moves up and drinks her bomber's eye extract, hoping to lob a bomb across the stream at the kobolds next round.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I don't think you have the next map up yet. We should be on the narrow single file cave next, right?

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

I don't think anyone can identify on this table IIRC.

Mavyn collects the sword for safekeeping and says, "Take the amulet, Glok, if you so desire." She also takes some notes in her booklet about the fight and the corpse they found.

Sovereign Court

female sylph alchemist 1 | HP 6/10, bombs 3/7 | AC 17, T 14, FF 13 (+2 vs non-magic ranged) | F +3, R +6, W +2 (+2 vs air/electricity) | CMB -2, CMD 12 | Spd 35' | Perc +5 | Init +4

Mavyn feels a little hedged in while in this tunnel, so she picks her way out into the open cavern, then turns and tosses a bomb next to where the skeleton is standing.

acrobatics to avoid AoO: 1d20 + 3 ⇒ (18) + 3 = 21

I don't want to splash our griffon so I'm just going to splash the skeleton instead if that makes sense. Aiming for the empty spot in the corner.

thrown: 1d20 + 5 ⇒ (15) + 5 = 20

5 fire damage for the skeleton on the splash. DC 14 Reflex for half.

Full Name

Fussoa Tolzien

Race

| SP 64/64 HP 52/52 | RP 9/9 | EAC 26, KAC 27 | Fort 7; Ref 11; Will 9 | Init: 8 | Perc: 16, SM: 14

Classes/Levels

| Speed 50 | Reroll: 1/1 (3 novas) | Active conditions: None.

Gender

Female Ace Pilot Ghost Operative 8

Size

Medium

Age

20

Special Abilities

Constructed, Exceptional Vision, Flat Affect, Upgrade Slot, Ace Pilot

Alignment

NG

Location

Absalom Station

Languages

Common, Aklo

Occupation

Machinist

Strength 12
Dexterity 20
Constitution 15
Intelligence 18
Wisdom 14
Charisma 8

About Fussoa Tolzien

Fussoa Tolzien
Race: Android
Background: Ace Pilot
Class(es) and Level(s): Ghost Operative 8
Alignment: N

Character sheet here: Fussoa Tolzien

Init 8; Senses Darkvision; Perception 16
--------------------
DEFENSE
SP 72 HP 64 RP 9
DR 0 ER electricity 5 SR 0
--------------------
EAC 26; KAC 27
Fort 7; Ref 11; Will 9;

Save Macros
[dice=Fort]1d20+7[/dice]
[dice=Ref]1d20+11[/dice]
[dice=Will]1d20+9[/dice]

Defensive Abilities Evasion
--------------------
Offense
--------------------
Speed 25 ft.
Melee
[dice=Unarmed]1d20+11[/dice]
[dice=bludgeoning]1d3+11[/dice]

[dice=Solar Weapon]1d20+11[/dice]
[dice=any]2d6+11[/dice]
[dice=electricity]1d3[/dice]

[dice=Core Hammer Advanced]1d20+11[/dice]
[dice=electricity/fire]3d6+11[/dice]

Ranged
None.

Offensive Abilities
Solar Manifestation, Stellar Revelation

--------------------
Statistics
--------------------
Str 18 (+4); Dex 10 (+0); Con 12 (+1); Int 10 (+0); Wis 10 (+0); Cha 20 (+5)
Skills
[dice=Acrobatics]1d20-2[/dice]
[dice=Athletics]1d20+14[/dice]
[dice=Bluff]1d20+11[/dice]
[dice=Computers]1d20+0[/dice]
[dice=Culture]1d20+0[/dice]
[dice=Diplomacy]1d20+17[/dice]
[dice=Disguise]1d20+9[/dice]
[dice=Engineering]1d20+0[/dice]
[dice=Intimidate]1d20+12[/dice]
[dice=Life Science]1d20+0[/dice]
[dice=Medicine]1d20+0[/dice]
[dice=Perception]1d20+9[/dice]
[dice=Physical Science]1d20+0[/dice]
[dice=Piloting]1d20+0[/dice]
[dice=Sense motive]1d20+0[/dice]
[dice=Sleight of hand]1d20-2[/dice]
[dice=Stealth]1d20-2[/dice]
[dice=Survival]1d20+0[/dice]
Feats [FEAT LIST]
Languages Common, Lashunta
Other Abilities
[ABILITY NAME] [ABILITY DESCRIPTION]

Gear [LIST OF GEAR]

____________________
BOTTING

1. Depends on enemy layout. Usually tries to go within range, usually photon X and then strike
2. Guarded step if trying to reposition before striking again.
3. In Starship combat, most likely gunner or captain. As captain most likely to encourage gunner.