Hey everyone, first of all allow me to give you all a little introduction of what I'm here to talk about.
My point is: how is it even possible that a site like that is in danger of disappearing?
The only explanation I can give myself is that the site didn't get the visibility and attention that such a project deserves. I don't mean to spam these boards with links and I'm sorry if somebody feels like reading this post was a loss of time but I'm genuinely curious about how many of the users of the Paizo boards knew about this project and what it the general feeling about it. I sincerely hope to hear your thoughts about this. Oh, and forgive my english as it's not my mother tongue...
Miranda wrote:
I can confirm the issue too. Roughly the same configuration (.Net fw 4 on win XP) but I also noticed that it does happen with Aasimar, Aboleth but not with Abyss Gigas... Hope to help!
Hi Kyle, I've just played my first couple of session with your Combat Manager: what a game mastering bliss!! The program helps so much that it just changed the way we play, really! I don't have to ask players the majority of questions anymore ("what's your CMB, again?", "are you still Enlarged?") and the game runs much more smoothly then before. While I wait to collect the money for a much deserved donation, there are a couple of features that may be useful to point out or suggest. - I used the link initiative feature very much and agree with kingpin that having it persisted would be very useful for pre-preparing large groups of mixed monsters; - having to select each monster to link the initiative one by one can be a little annoying... what about a multiselect feature? - let's say that I have a group composed by, Kobold 1 who has linked initiatives with Kobold 2 and Kobold 3. If Kobold 2 or 3 go to 0 or lower HP they do not get decorated blue or red; - I'd appreciate a "Reset Encounter" button that flushes the whole "Monsters" area; - when there are lots of monsters in initiative and there is a scrollbar in the combat sequence it whould be useful to have the active characted focused in the list, i.e. when you reach the last char in a turn then scroll up to the first one; - this one is tricky for me to explain... I'd like to be able to click on a monster in the combat sequence ad have it selected in the monsters section, so that I can edit it right away. Using the program I just felt so many times the need of this feature, I'd really appreciate something along these lines; - are there any keyboard shortcuts? Like ctrl+space for next turn, ctrl+[1-6] for the corrisponding tab, etc... Let me thank you one more time for your excellent work: bravo! |