Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Sorry for the delay, I was sick yesterday and didn't do any GM'ing... but I am back and the new thread is up with the first post. RP time! @GM: Once everyone has posted in that thread again, I'll let you know so you can finally close this one.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Keep this up til I get back next week and reopen Thornkeep campaign again. Thanks! -Posted with Wayfinder
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Yeah, then slow tier this module and the one you want to play at the con, and you'll be good. I'll be out of town from June 3rd - June 12th, so we'll probably start that June 13th or 14th. And Mathias stuff:
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Taking 10 on Spellcraft "We shall take this for further study.", surmises Mathias. "Now let us close this portal and end this." Kn: Arcana: 1d20 + 10 ⇒ (20) + 10 = 30
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Varian, did you still want to do Thornkeep level 5: Sanctum of a Lost Age? it's a 6-8 'module', so unless you slow tier this module and whatever you play at the con, you won't be able to play that. On that note, who else is still interested in the last level of Thornkeep? I guess if no one else is up for that, then it's not a big deal :P
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Kn: Nature @ Rhoswen: 1d20 + 10 ⇒ (10) + 10 = 20
Regardless, need to slow her down... Mathias, now with a clear line of sight to the fey queen, summons and throws a snowball at her! Snowball @ Rhoswen: 1d20 + 4 ⇒ (20) + 4 = 24
Crit confirm?: 1d20 + 4 ⇒ (3) + 4 = 7
Rats
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Alright, thanks for the clarification. Kn: Planes @ Elemental: 1d20 + 13 ⇒ (11) + 13 = 24 "Curious, these smaller elementals are not immune to electricity in the air... how about from my hand." Mathias then steps next to the elemental, carefully casting a spell that sends a powerful jolt of electricity at it. Concentration DC 17: 1d20 + 11 ⇒ (6) + 11 = 17
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Not sure where my icon is; so I added it to the map, but not sure where I am at. I'm assuming technically behind Varian, underneath the stairway? Just need to know if I can target Rhoswen or if I need to get past the elemental first to even see the fey queen.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
"Varian, would you apply some magical aid? The infernal energies won't be quick enough and we do not have time to waste." Mathias will use a charge of his wand of infernal healing to get fast healing 1 for 10 rounds, although hoping for a CMW or CSW to take care of the rest in a more expeditious manner. "She may still be inside the structure, so we should hunt her down like the scared rabbit that she is."
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Spellcraft: 1d20 + 14 ⇒ (4) + 14 = 18 "Damn fey magic!", he curses as Rhoswen disappears. [ooc]Plus side, I REALLY need a heal, so if she is going to heal up, I want a chance, too."[/b]
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
@Varian: Thanks! Also, don't forget you are hasted for +1 to hit AND an extra attack :) Escape roll as immediate action w/ Liberation command: 1d20 + 4 + 10 ⇒ (12) + 4 + 10 = 26 Assuming a 26 beats its CMD Mathias, now free from the grapple, taunts the queen. "I do aim at you!" Using my acrimony mask to empower the spell.
Mathias then conjures up a blast of light that burns and possibly blinds the fey queen, his mask glowing briefly as the spell is cast. She takes 22 points of damage if she is evil; and she must make a DC 18 Reflex save or be blinded for 3 rounds; otherwise she is only dazzled for 3 rounds.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
"Someone, get me out of this predicament so we can blast that damned fey woman!" Kylar, Varian: have a liberating command to spare? @GM: Waiting to see if one of them can do so so I can get my action to do something about Rhowen!
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Spellcraft: 1d20 + 14 ⇒ (4) + 14 = 18 "Stop that spell! It's powerful sleep magic!" -Posted with Wayfinder
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
"Get her when she casts!", Mathias shouts, trying to cast a spell while grabbed. Haste! Concentration for casting while grappled: 1d20 + 11 ⇒ (20) + 11 = 31 If that succeds, haste on everyone.... and maybe an extra attack for Varian? -Posted with Wayfinder
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
I'm going to have to get more scrolls after this; I've used up about 3 scenarios worth :P On that note, I also gotta start reading over Thornkeep again, assumign you guys are up for that :) D'oh, and I forgot the Fort save!
Mathias's body then begins to ache. 1 Con damage, but doesn't affect me until my next point of Con damage
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias concentrates pulls out another scroll and concentrates carefully on the magic. Concentration vs DC 21: 1d20 + 10 ⇒ (14) + 10 = 24
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Clutch Fort?: 1d20 + 4 ⇒ (20) + 4 = 24 Huzzah!
Mathias, unsure of what strange fey magic that was, resists the attempt nonetheless. "Hell does not fear your arcana, First World witch!"
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Will: 1d20 + 5 ⇒ (6) + 5 = 11 Nope, going to use my GenCons shirt reroll, with GM 5 star bonus Mathias almost falls for the spell, but he convinces himself that it is not real... or real enough anyway. Mathias then decides to slow down his the enemies with the appropriate magic. Slow on the enemies, DC 19 Will save or slowed for 6 rounds. Should get all the enemies except for the farthest left one. Don't think I am in threat range, but on mobile do I would 5' step if I have to. Move action to pull out a scroll. -Posted with Wayfinder
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
"Well done, Varian. I let my mind guard down and was forced to do that... insulting dance.", Mathias scowling as he thinks about he just did. "Perhaps some cold iron chains would change your mood?", Mathias grinning wickedly. "Does your mistress have any defenses that we should know, or do we need to use your tiny, bound bodies to set off any traps?" Intimidate: 1d20 + 8 ⇒ (5) + 8 = 13
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Will: 1d20 + 5 ⇒ (18) + 5 = 23 -Posted with Wayfinder
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias, curious as to what he is seeing, casts detect magic, an idea forming in his mind. Spellcraft check to identify after 3 rounds: 1d20 + 14 ⇒ (15) + 14 = 29
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias aims an acid arrow, holding a vial of acid as he does so. Acid Arrow @ other unwounded vine: 1d20 + 5 ⇒ (16) + 5 = 21
Future acid damage rounds: Round 2 acid: 2d4 ⇒ (2, 4) = 6 Round 3 acid: 2d4 ⇒ (2, 2) = 4 Round 4 bonus from consuming acid vial: 2d4 ⇒ (1, 1) = 2
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Reflex: 1d20 + 4 ⇒ (3) + 4 = 7 Mathias finds himself stuck and tries to break free! Strength check: 1d20 + 2 ⇒ (10) + 2 = 12 And does so! That's my turn.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias uses his scroll and blasts the spriggans with sparkles! DC 13 Will save or blinded.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias pulls out a scroll of glitterdust in preparation. "Our foes shall not hide from us!" Ready action to glitterdust inside the next room if the door opens, if you allow that.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Gracias "Move your companion, lest the fires of hell consume him with the others.", Mathias moving into a better casting position and launching a bead in the middle of the pack, his mask glowing briefly as it is cast, before a wicked fire engulfs them. On mobile, can't move position. Empowered fireball : 6d6 ⇒ (5, 4, 6, 6, 6, 1) = 28 +50% for 42 damage! -Posted with Wayfinder
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias steps back and pulls out his spear, using it to jab at the gargoyle to distract it! Aid Attack for Varian: 1d20 + 5 ⇒ (13) + 5 = 18 +2 to hit for Varian's attack!
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Mathias points to the least wounded gargoyle gargoyle 3, chanting some words before the creature's skin begins to erupt in painful boils and mishapen flesh. Casting fleshcurdle, to reduce the gargoyle's natural armor by 4 for 6 rounds unless it makes a DC 17 Fort save
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Continued Fire Damage @ previous target: 1d6 ⇒ 2 Mathias pulls out a vial of acid this time, and lobs it at the same gargoyle Kylar attacked. RTA acid @ NE gargoyle: 1d20 + 4 ⇒ (17) + 4 = 21
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Wanting to conserve his magical energies, Mathias steps back, pulling out a vial of alchemist's fire and hurls it at the gargoyle that assaulted him. Alch Fire RTA @ NE-most gargoyle: 1d20 + 4 ⇒ (14) + 4 = 18
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Ahh, was thinking you were a hunter, not a ranger for some reason. If you want it, then I'll share :) The Hellknight steps back, pulling out a scroll and reading its contents. Glitterdust at the two gargoyles under the template. DC 13 Will or blinded; blinded gargoyles can try make a new save at the end of each round to become unblinded.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
Kn: Nature: 1d20 + 9 ⇒ (11) + 9 = 20 "These are gargoyles; strike them with magical weaponry!", Mathias commands. @GM: Do I know if they have any magical resistances or weaknesses with that roll?
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
As the only non-spontaneous caster, thing I'll claim the pearl of power :) "Hmm... so we have come to her lair. Steel yourselves... or cold iron, perhaps." For buffs, I do have a Darkvision I can place on someone if need be, and a scroll with 2 castings of fly, too.
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
"You are more merciful than I; justice should be meted out, but we do have more pressing concerns." Looking at Varian, the Hellknight asks, "Bind and gag him, please.", continuing after he turns to the gnome again. "We shall return to determine your final fate after the defeat of your Queen." I can Infernal Heal anyone that needs it for 10 HP of fiendish goodness :)
Human (Chelish) Wizard (Transmuter-Enhancement) 5 / Hellknight Signifier 2 HP: 58/58 AC: 22 F/R/W: +5/+5/+5 CMB: +4 CMD: 17 Perception: -1 Augment: 7/7
"Disperse your lightning and ground your bee, then we shall talk. And remember, lying to a Hellknight is often punishable by death.", Mathias reminding the crazed gnome to truly surrender.
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