Khabekh-Shu

Massielo Cirus's page

509 posts. Organized Play character for Anthorg.


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Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Hi, RL is kicking me in the balls atm, I'll be back by Thursday. Please bot me as required

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I loled, Greta

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I've been, absent, I'm sorry.

Massielo quickly goes to tend to his parents once they are back and misses the excitement with Benedic. He joins the others shortly to catch up but doesn't add anything now that Benedic has found his friend.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo had never thought too much about the Worldwound and says "The important thing is that it's open and can cause us much trouble. The dream we had implies that this ordeal isn't over. We need to be ready."

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I'm gonna have to come back to you about the feat.

For skill I'm going to try not to overlap with Benedic, so I'll go Knowledge Planes. The ability is Cha.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo enjoys the attention at Defender's heart with some moderation. He doesn't want to feel that he could be corrupted by thoughts of glory or laziness. He falls quickly asleep and doesn't really understand what happened in his dream.

He tries thinking about it more.

Knowledge religion: 1d20 + 4 ⇒ (13) + 4 = 17

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

So sorry, Selann. If it makes a difference, I'm sending good vibes.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

"Yes!", Massielo says with an inspiring tone. "This is our first great success. We should spread the word and get hope to the hearts of the crusaders."

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo helps with the cleansing of the temple. Afterwards, he dons the magical breastplate and takes a longspear from the stash. He looks at Irabeth with comforting eyes, but doesn't say anything.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Well, the breastplate is no doubt an upgrade, as is the shield. But I also think I'll be taking one of the longspears. Reach is a great benefit for me (and better defense than AC).

The ranged stuff I can use, but my Dex is +0, so it's good if it's the only option.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Glad you solved your issue GM. Sending good vibes from Portugal.

Also, I'm ok with skipping ahead. As Benedic said, the big fight is behind us, so the clean up has lesser stakes.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

That's ok. Glad you're well.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo channels a spell to inspire everyone.

Moment of Greatness!

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Wait... don't you need level 7 for leadership?

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Typical Massielo init roll.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo renews his Bless and follows Benedic.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo takes one of the shards and says "We can begin cleansing that room while Benedic gets his spell ready, or we could just improvise a ram. In case his spell isn't enough."

I can make a case for taking the Cloak. I have Unbreakable Heart so I can remove some CC spells off the group. Also, I can heal up people who take lots of damage. In summary, if I make the saves, it's more likely I'll be able to counter failed saves across the party.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Ok, here we go.

Non-mythic:
Spells: Learned Communal resist energy. Traded Cause fear for liberating command
Basically there's not much more to choose.

Mythic:
Hierophant. Combined with Touched by divinity I get Glory + Sun domains.
Divine surge: Inspired Spell (OP for spontaneous caster)
Ability: Faith's reach
Feat: Spell lore (Mythic) - Learned Cure Serious Wounds (Mythic). Please confirm that I use a 3rd slot for it.

Grand Lodge

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M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I'm really enjoying the game. I don't mind the changes of pace at all!

However, I may need help with mythic. I'll just start reading stuff I find with Google.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo feels the energy pulsating through him. He agrees with Benedic "We have been blessed!" Unable to summon the words to describe his feelings, he closes his eyes to feel inward.

I suppose I have stuff to read!

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

We're blessed too.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo takes a step back and casts a spell, covering the whole group with inspirational magic.

Casting Moment of Greatness.

@Team: Pump up that morale bonus!

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Hope you're better!

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo feels much more powerful now. He touches Junior's shoulder establishing a Life Link with him.

Gained one more life link this level. Sorry Selann, you're left for next level.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

omg this fight is gonna be epic. Question: Do these buffs also apply to Sinesia? Also, does she level up?

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I'm a big fan of Glitterdust to remove invisibility. The save vs blind is just a cherry on top. If Selann doesn't have it, I'd recommend it. Heroism is great for the incredible duration, and the Moment of Greatness wand we're planning will probably synergise well with it.

Got myself Moment of Greatness and Silence for level 5. Went for Improved Iron Will feat.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo enters the room (probably provoking AoO) and casts a spell on the woman.

Cause Fear DC 15

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Can Massielo recognize her as a spawn of Lamashtu?

Knowledge religion: 1d20 + 4 ⇒ (15) + 4 = 19

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Impressed by Selann's skill, Massielo thinks he should step up his game. He says "Ready!"

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Greta, don't forget you're only 4 HP below par.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Team, don't forget your complementary mongrel archers. I have a felling they'll be necessary. Especially if we find enemies we can't reach (in balconies etc)

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Greta heals for another 5.

Massielo swings his morningstar at the minotaur again to make sure it's dead. Afterwards he says "Well, whatever is behind that door, it was worth assigning this monster to guard it."

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Geez that's a lotta damage. Anyway, I think I'm flanking with Irabeth.

Some of Massielo's life force transfers to Greta and he summons healing energy, excluding the minotaur from the energy burst.

Greta heals for 5 and everyone heals for...

Channel energy: 2d6 ⇒ (6, 3) = 9

Sinesia continues shooting.

Sinesia shoot into melee: 1d20 + 10 - 4 ⇒ (20) + 10 - 4 = 26
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Crit confirm: 1d20 + 10 - 4 ⇒ (8) + 10 - 4 = 14
Damage: 2d8 + 2 ⇒ (6, 7) + 2 = 15

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

LoL, Junior

@Tristan: Flat-footed opponents can't roll AoO.

@GM: Is Bless still rolling?

Massielo and Sinesia roll up the stairs and both come walking towards the large bull and attack at the best of their abilities.

Attack with Bless: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Sinesia shoot into melee: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

I think we should go further down, actually. If no one came looking for us from upstairs, I don't think they will now.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo tries comforting Irabeth and says "Cleansing this place will help you with some closure."

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Seeing that the tougher zombies are finally getting cut down, Massielo decides to conserve his resources and move forward swinging his morningstar, despite knowing that it won't be much effective. However, he says something to the others but it comes out in Celestial.

Celestial:

"Hit them with cutting weapons. Bludgeoning and piercing won't do much against them."

Swing at orange: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Sinesia shoot at orange: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 13
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

@Junior: Don't forget you get healed for 6 in my turn.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

"These are some tough zombies!", Massielo says as he tries to recollect if he's ever heard of such resistant zombies.

Knowledge religion: 1d20 + 7 ⇒ (15) + 7 = 22

He also continues channeling energy, not only to destroy these zombies, but to also heal junior.

Channel positive energy: 2d6 ⇒ (2, 4) = 6

DC 16 for half

Sinesia continues shooting at the same target.

Shooting into melee: 1d20 + 9 - 4 ⇒ (7) + 9 - 4 = 12
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo trots into the room and, seeing the zombies, calls down some positive energy into the whole room.

Channel Energy. Remind me, please. We're playing so that channel positive energy heals living and damages undead in the same cast, correct? If so, everyone gets healed too!

Channel: 2d6 ⇒ (3, 5) = 8

Zombies: DC 16 for half

Sinesia also walks and shoots.

Shooting at blue: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo steps inside and asks "Anyone here? We're with the good guys." After waiting for an answer for a while, he steps back outside and suggests they move on.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Massielo puts the scroll away and replies to Greta "We're here to do a job, and it is to stop the demons from.... well, whatever it is they intend to do with the wardstone. We should move on."

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

No worries.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

You heal for 5 from my life link.

Massielo takes the scrolls of Cause Fear and one of the Comprehend Languages one.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

So, someone took 8 damage. Who was it?

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Who'd he attack? Is it our turn? I'll assume yes.

Massielo approaches the enemy engaging Irabeth and swings his morningstar at him. Meanwhile, Sinesia shoots an arrow at the one in the far end.

Attack yellos. Sinesia attacks blue. They're human right? Sinesia has fav enemy.

Attack: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Sinesia attack: 1d20 + 11 ⇒ (20) + 11 = 31
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Sinesia confirm: 1d20 + 11 ⇒ (5) + 11 = 16
Damage: 2d8 + 6 ⇒ (3, 8) + 6 = 17

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Sinesia walks in ready to shoot her bow. Meanwhile, Massielo also walks in and casts a spell on one of the enemies.

Double move for Sinesia. For Massielo it's a double move and a Cause Fear on yellow. DC 15

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Sorry Greta

Massielo swings at the cultist between himself and Tristan.

Attack: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Grand Lodge

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M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

By the way, I am playing Massielo in the game :D

Actually, I dipped 2 levels into Paladin for proficiencies and Divine Grace, but still... They're very similar characters. Going for the Angel transformation.

Grand Lodge

M NG Human Life Oracle 6 | Mythic Tier: 1 | Hero Points: 3/3 | Mythic power: 5/5 | HP: 66/66 | AC: 16, T: 10, FF: 16 | CMB: +6, CMD: 16 | F: +6, R: +4, W: +9 | Init: +0 | Perc: +0, SM: +0 | Speed 20ft | Channel energy: 5/5 | Will save reroll: 1/1 | Life link: Benedic, Caliban, Greta, Tristan, Junior, Selann | Spells: 1 (5); 2 (6); 3 (4)| | Active conditions: none | Sinesia HP 23/23

Started playing the crpg too. It's already a lot different from our game and I'm only level 3.

Massielo, now downstairs, looks to the east thinking here comes trouble.

Full Name

Corindus Droven

Race

Human, AC 17 (T 13, FF 14), CMD 18, Fort +5, Ref +5, Will +1, Init +4, Perception +6, HP 15/27

Classes/Levels

Ranger (Skirmisher) 3

Gender

Male

Size

Medium

Age

32

Alignment

NG

Deity

Desna

Location

Falcon's Hollow

Occupation

Sheriff

Strength 18
Dexterity 15
Constitution 13
Intelligence 10
Wisdom 10
Charisma 10

About Corindus Droven

Male Human Ranger (Skirmisher) 3
CG Medium Humanoid
Init +4, Perception +6
--------------------------
Defense
AC 17, Touch 13, Flat-Footed 14
HP 27/27
Fort +5, Ref +5, Will +1
--------------------------
Offense
Speed 30ft
Melee: +1 Handaxe +8 (1d6+5, x3)
+1 Handaxe +6 (1d6+5, x3) and MWK Shortsword +6 (1d6+4, 19-20/x2)
+1 Mithril Ghost-touch halberd +8 (1d10+5, x3)
Ranged: Javelins +5 (1d6+4, x2)
--------------------------
Statistics
Str 18, Dex 15, Con 13, Int 10, Wis 10, Cha 10
Base Att +3; CMB +7; CMD 18

Traits:
Reactionary: You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.
Benefit: You gain a +2 trait bonus on initiative checks.

Life of Toil: You have lived a physically taxing life, working long hours for a master or to support a trade. Hard physical labor has toughened your body and mind.
Benefit: You gain a +1 trait bonus on Fortitude saves.

Skills:
Adventuring Skills:
Swim +6 (1 rank, 4 Str, 3 class, -2 armor)
Climb +6 (1 rank, 4 Str, 3 class, -2 armor)
Survival +5 (2 rank, 3 class)
Perception +6 (3 rank, 3 class)
Stealth +6 (3 rank, 2 Dex, 3 class, -2 armor)
Knowledge (Nature) +4 (1 rank, 3 class)
Knowledge (Local) +5 (2 rank, 3 class)
Acrobatics +3 (3 rank, 2 Dex, -2 armor)
Intimidate +6 (3 rank, 3 class)
Heal +5 (2 rank, 3 class)

Background Skills:
Profession (Sailor) +4 (1 rank, 3 class)
Knowledge (Geography) +4 (1 rank, 3 class)
Craft (Carpentry) +5 (2 rank, 3 class)
Profession (Sheriff) +5 (2 rank, 3 class)

Feats:
Dodge
Two-Weapon Fighting
Double Slice
Endurance
Diehard

Special Abilities:
Favored Enemy (Ex): At 1st level, a ranger selects a creature type from the ranger favored enemies table. He gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A ranger may make Knowledge skill checks untrained when attempting to identify these creatures.

At 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by +2.

1st Favored Enemy: Animal

Track (Ex): A ranger adds half his level (minimum 1) to Survival skill checks made to follow tracks.

Wild Empathy (Ex): A ranger can improve the initial attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person (see Using Skills). The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

Favored Terrain: Forest

Gear:
Combat Gear: +1 Mithril Ghost-touch halberd, MWK Shortsword, +1 Handaxe, 2 Javelins, 2 Cold Iron Javelins, Chain Shirt, Cutlass, Handaxe, Potion of Bull's Strength, Aegis of Recovery

Other Gear: Traveler’s Outfit, Ranger's Kit, Grooming Kit, Silver Light Hammer w/ Religious Symbol

Ranger's Kit: backpack, a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), and a waterskin.

Wealth: 34gp, 100gp (mix of gold, silver, copper)

Background:
The son of laborers in Kintargo, Corindus was little more than a boy when he fell prey to a Cheliaxian press gang. The rest of his childhood and the entirety of his adolescence was spent enslaved aboard a ship serving the House of Thrune. Once he was a man, Corindus managed to escape the ship during a storm and, against the odds, swam to shore, reaching Andoran.

Nearly dead from exhaustion, he was found by a surveyor, Lyra Heatherly, who took him to Augustana for treatment. Corindus struggled for a couple years more to find a place in society in the port city, but found it too unnerving to be this close to the sea. He traveled inland, eventually reaching Oregent. Bitterly realizing that seafaring was the only thing he knew, he took to serving aboard skiffs, ferries, and barges traveling along the river to Darkmoon Vale.

Appearance and Mannerisms:
Corindus stands at 5'9" - although a habit of straightening his back and squaring his shoulders, as though standing at attention, while in conversation makes him seem larger.

His face is sharply weathered from years of salt wind and hard labor on the sea. His close-cropped black hair looks like it has been bleached by the sun, though his eyes remain the color of darkwood. While he remains very lean from years of deprivation, both aboard the accursed Cheliaxian ship he escaped from and on the streets of Augustana, this does not disguise his muscles, thick as a ship’s rigging.

Corindus always keeps his upper arms covered to hide the slave brand on his right arm. He avoids making eye contact with others, a habit picked up to avoid inviting the wrath of his old captain or various street thugs.

He seldom smiles, self-conscious of the couple teeth he’s lost to fights and past poor hygiene. Nevertheless, he otherwise keeps himself immaculately groomed to distance himself from his rough past.

History/Other with Falcon's Hollow Locals:

Name: Deldrin Baleson
Relationship: Often deputizes Corindus
History: On one of his first stops in Falcon's Hollow on a barge up from Oregent, Corindus stepped in to help Sheriff Baleson fend off a gang of drunken lumberjacks set upon him by Boss Teedum. Ever since, whenever Corindus is in town, the sheriff seeks him out for help keeping the peace.

Other: Baleson recognizes the value of a strong arm possessed by a man who loathes oppression (owing to Corindus' time aboard the Chellish slaveship). The sheriff has repeatedly tried to persuade Corindus to settle in Falcon's Hollow to permanently help in the cold war with the Consortium's goons.

------------------------------

Name: Kabran Bloodeye
Relationship: Simmering hostility
History: Corindus used to visit the Rouge Lady to unwind during stops in Falcon's Hollow. However, discovering the depths and true nature of Bloodeye's dealings inflamed Corindus, who was banned after knocking out two of Bloodeye's enforcers. The two men remain enemies.

Other: Although still wary of serving as one of Baleson's deputies, Corindus never hesitates to help with tasks that set back Bloodeye's dirtier business ventures. Corindus also now waits until he's saved up enough coin to visit Olfden to enjoy some R&R time.