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Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Again trying to avoid being heard by the fake Mr. Gauthfallow, Martin pulls Tellias aside and whispers, "If Mr. Gauthfallow has already been murdered, it had to happen very recently. I doubt they had time to thoroughly clean up after themselves. We should try to find him more quickly, perhaps it's time to forgo pretending to believe that this thing is the real Mr. Gauthfallow?" ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Hanging back, so the person can't hear, Martin whispers to Valtyra, "This is strange. Do you think that maybe this, er, 'construct' actually believes it is the real person?"
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Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Martin tenses as he sees that this is probably not going to end well.
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Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Martin attacks the remaining enemy (another paint construct I assume). attack 1: 1d20 + 20 ⇒ (5) + 20 = 25
attack 2: 1d20 + 15 ⇒ (15) + 15 = 30
Status: AC - 31 hp 66/66 Crane Stance, Steel Net, fighting defensively ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() "It looks like someone is hiding behind those curtains" Martin points to the buldges. He the prepares himself for whatever awaits. Remember, Martin and Ciapha didn't witness your previous encounters. ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Martin attempts the same thing again. Disarm 1: 1d20 + 26 ⇒ (2) + 26 = 28
Disarm 2: 1d20 + 21 ⇒ (11) + 21 = 32
the dice roller hates me. ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() "You might hurt someone with that axe, flailing it around like that. Let me relieve you of it." Martin then attempts to disarm the man with his first attack. actions:
Full attack, witht the first attack being a disarm attamept. Still fighting defensively, but now with a full attack, gaining Steel Net and Defensive Parry. Unfortunately, this will be lethal damage. Disarm: 1d20 + 24 ⇒ (4) + 24 = 28
attack 2: 1d20 + 15 ⇒ (5) + 15 = 20
Status: AC-31 hp- 66/66 fighting defensively, Crane stance, Steel Net, Defensive Parry ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Not sure where the enemy is, is he within 5'? If I have to move to him, then ignore my second attack. Martin shifts into a combat stance and steps to the charging man. Not wanting to kill a possibly innocent guard, he uses the flat of his blade. Actions:
Swift - enter Crane Stance 5' step Full attack fighting defensively, non-lethal damage attack 1: 1d20 + 20 - 4 ⇒ (6) + 20 - 4 = 22
attack 2: 1d20 + 15 - 4 ⇒ (15) + 15 - 4 = 26
If I don't get a full attack, then my 1st attack is -2 Status: AC- 31 (27 if I don't get a full attack) HP = 66/66 Crane Stance, fighting defensively ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() "Telias? Well, at least I'm not as worried about being on the bad side, at least not the really bad side." Martin heads up stairs.
Martin looks around the room, especailly at the suspect tapestry.
Lol, an auspicious beginning ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() "Good eveming, we were wondering what was going on? Noticed the Vault official at the commotion in the streets, are you working for them?" Martin is still unsure of the reason they are here, and wants to make sure he isn't becoming complicit in some sort of theft. ![]()
Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() Martin turns to Charlize.
He looks in to the yard.
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Male Human AC-22/27/31; Touch-18/23/27; FF-17; Init +7; hp-66; F +9, R +10, W +5; Perc & Sense Motive +14; CMD - varies a lot
![]() First, do I know the owner of the first house they went into, and then the house they are currently entering? Know(local) 1st house: 1d20 + 11 ⇒ (2) + 11 = 13
Know(local) 2nd house: 1d20 + 11 ⇒ (16) + 11 = 27
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