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Grand Lodge

Crushed Moth wrote:

Core Rulebook

* p.75: In Perpetual Infusions: "Bomber: Choose two of the following formulas: lesser acid flask, lesser alchemist’s fire, lesser bottled lightning, lesser liquid ice, lesser tanglefoot bag, lesser thunderstone." Should be lesser frost vial. The name was changed after the playtest.

Same mistake in the PF2E module "The Fall of Plaguestone" on page 45 in

"I17. Experimental Laboratory" section : "Rewards: There are ... It contain a wide variety of formulas, including all of the items found in this adventure (acid flask, ... , elixir of life, liquid ice, mistform elixir, ...).

Should be lesser frost vial. The name was changed after the playtest.

Grand Lodge

Hi, just wanting give my fews cents on feedback so the core rule book may be enhanced.

Pages 301-303 "Perception" section
The way the text explains the differents status of perceived things and senses make the big picture difficult to grasp/understand.

The way it is presented appears messy and incomplete.

Suggestion for increasing the explanations :

- move the senses explainations/descriptions to the end of the section

- remove concept of precise/unprecises sens as it doesn't help to understand but rather makes the rules more obscures

- Add tables :
3 Tables of states : seen, concealed, sensed
with columns : normal vision, darkvision, lowlightvision, blindsight, blindsens, echolocation, scent, tremorscent
rows : min-level of states to get either seen/concealed/sensed by the specific sens/column

- rephrase the existing text about senses by adding examples for each table/row of the corresponding column

Hope this helps