Swampwalker

Markus Dawntracker's page

2 posts. Alias of samthewierd.


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Markus, a 5'11 male in travel stained leather armor with a bow on his back for ease of access, a short sword by his side and with what appears to be a permanent scowl, strides confidently down the road to the town. He pauses momentarily when he spies the half orc,a possible bounty already? It will have to wait though. I'm ready for a meal, a bed, and a bath. Although, not neccessarily in that order. And with a mental shrug continues into town.
He enters the Inn and heads for the bar.


Markus Dawntracker
Half-Elf Ranger 1
LN Medium Humanoid (elf, human)
Init +3; Senses low-light vision; Perception +8
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +2; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Melee Shortsword +2 (1d6+1/19-20/x2)
Ranged Longbow +4 (1d8/x3)
Special Attacks favored enemy (goblinoids +2)
Ranger Spells Prepared (CL 0):
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Statistics
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Str 13, Dex 17, Con 12, Int 13, Wis 14, Cha 10
Base Atk +1; CMB +2; CMD 15
Feats Point Blank Shot, Skill Focus (Survival)
Traits Suspicious
Skills Bluff +0 (+2 vs. goblinoids), Heal +6, Intimidate +4, Knowledge (geography) +5 (+7 vs. goblinoids), Knowledge (nature) +5 (+7 vs. goblinoids), Perception +8 (+10 vs. goblinoids), Ride +7, Sense Motive +3 (+5 vs. goblinoids), Stealth +7, Survival +9 (+11 vs. goblinoids, +10 to track); Racial Modifiers +2 Perception
Languages Common, Elven, Sylvan
SQ elf blood, track, wild empathy
Combat Gear Oil (3); Other Gear Leather armor, Arrows (20), Longbow, Shortsword, Backpack (empty), Bedroll, Belt pouch (empty), Bread, Candle (2), Cheese, Flint and steel, Trail rations (8), Waterskin, 46 GP, 6 SP, 7 CP
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Special Abilities
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Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Goblinoids +2) (Ex) +2 to rolls vs Favored Enemy (Goblinoids).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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Markus grew up moving from place to place. He was shunned by both his parents people. He doesn't trust lightly and disbelieves most everything anyone tells him.

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