Purely anecdotal of course, but as a retailer I get the impression that most gamers buy the rules for a D&D/Pathfinder/CoC/Shadowrun etc, take it home and have fun with their friends, with no concept of this, or other forums or the perceived inadequacies of their game of choice. They play it as is and have a good time. Like savages. I would hypothesis that the 'many gamers' label belongs to this group. Those poor, poor fools.
Yep. I'm afraid I'm not a fan of fresh faced yoofs driving billion dollar war machines. In PR1 the pilots were grizzled veterans - which seems more appropriate. I must be getting old(they all looked pretty young to me)and cynical (the marketing men have got involved in the script writing stage). I am a fan of giant robots punching giant monsters in the face - that was the target market for Pacific Rim - so I'm not adverse to childish things....so I'll still go and see it. Hey - it's just my opinion - and with the trend now for trailers to mislead slightly, the movie may focus on different things...
We started Kingmaker not long after book 1 was released. Just now getting to the end of book six. So if you can get 'book 7' out by September that would be great :-) For other information - modules with a level 1 or 2 increase. A good read but easy to run. Interesting background but easy to plug into an existing campaign. Available in print form through normal bricks and mortar shops. I'm sure that doesn't sound too hard to do.... Cheers
+1 for high level stuff. And more than four characters. And assuming those are not 15 point buy noobs. I would ask for sub-system support but the Kingdom rules get too clunky at later levels and I plan to just switch to good old Birthright if my group wants to continue. Themes - planar travel, space travel, flying ships, artifacts, city destruction, dragons (and another request for kaiju)... Cheers
Rynjin wrote:
.... it was dull wasn't it. Plus Clara's death was 'flat' without all the normal 'companion is leaving' emotional content, so we knew it wasn't for keeps. People were being irritatingly cryptic 'just because'. Me's plan hinged on Rigsy calling Clara and on other alien refugees not figuring it out and the Doctor not figuring it out and.... ...well, I just didn't like it. Cheers
Laurefindel wrote:
Doesn't 20th Century Fox still own the distribution rights? Regardless of of what I think of not-so-true-blue Rupe, not having those strient chords at the start seems wrong somehow. Cheers
I go for stuff that will enhance the current campaign (specifically Kingmaker ATM) and it does irk me when promised product does get pushed back for more spells and monsters (how long 'til Mythic Muppets ;-) ?). Spells and Monsters? No, no, no! There are so many of these, just by Paizo and I don't have all their books for those. One caveat (if I may single one out) is the Codex Draconis line. It's a shame they didn't get round to the metallics. Then again I think I have all I need. If a player want's to take a character in a particular direction and a product covers that then I will take the plunge on that too. Exalted Domains and SGG's witches supplements have proven useful. A different way of doing a core mechanic, if it appeals draws me in too. More specifically Making Craft Work and Ars Metamagica are staple rules in my campaign. I'm looking forward to someone working on a new approach to flight. To single out publishers I guess Rogue/Super Genius and Legendary tend to do the sort of thing that appeals (when they get round to doing them ;-)). Cheers
Hama wrote:
Err... of course - that's all it took. Not sure what I'm supposed to do except keep paying a premium to have what is (for me) a ruined time at the cinema. Other people like it and that's fine. But for me the marginal gain is not worth the added premium. That's all. I did give three reasons why I didn't like it, and one movie was supposed to be THE showcase of 3d movies. Cheers
Great show. I'm going to have to break out the box sets again. "Not Drazi. Purple!" "I've have always been here." "It's like being pecked to death by cats". "Woo. Hoo?" "It's like all those full moons sending out bozo-rays." This little lapse in security isn't going to affect my Christmas bonus is it?" Cheers
This where the DM is going to have to decide a ruling. Bearing in mind the force that would smear you across the ground is now just going to pull your arm out of its socket perhaps a strength test to maintain your grip? Assuming you've got time to draw and activate it.... If you're base-jumping there must be easier ways at the level you get an immovable rod. Cheers
Werthead wrote:
Especially Bonnie Langford and Colin Baker! Cheers
@Lord Snow
We all care about the character. If we didn't we wouldn't be here writing to strangers about it failing to change the other's point of view..... Cheers
Lord Snow wrote:
He was very much like 10. It was David Tennant. Scripts don't give direction or acting instructions. That's up to the actor. And even if you mean dialogue alone he wasn't a Matt Smith clone. Number 10 was quite happy to announce his genius and Time Lord credentials - particularly when he was companionless - as his tenure went on. Voyage of the Damned, Midnight and Waters of Mars spring to mind straight away. As for The Next Doctor's TARDIS, well he'd twigged by then that he was really Jackson Lake and was marvelling at human endeavour. Competitive Doctoring is a tradition. Just because you choose to ignore or avoid the early episodes doesn't lessen their influence on current shows. It's part of the heritage and expected by the fans - and that's who anniversary shows are for. The references to The Three Doctors was a hint that we should take this adventure with a pinch of salt. The so-called womanizing? Well 10 got in a lot of kissing for a chaste Time Lord, so it was more of an in-joke. Plus going on a date to draw out a Zygon commander (or find where the real Queen was) fits his brief. And it squared the circle for The Shakespeare Code. Cheers
LazarX wrote:
No he doesn't! We've only seen the Master regenerate once - Derek Jacobi into John Simms. After Roger Delgado we saw Peter Pratt and Geoffrey Beavers - both the emaciated, decaying Master. Antony Ainley's version was the stolen body of Tremas (a Trakenite, not a Time Lord). There is absolutely no indication that the Master had an off screen death and regenerated into an exact duplicate of himself. What the Master seems very good at is extending his life by means other than regeneration. Cheers
I guess while your character sheet says "neutral wizard" you are, in fact, an evil wizard as you are stealing money from other people and hoping to blame other kingdoms for it. I'm not saying it's a bad idea. Just don't have any illusions about your place in the morality pop charts. Others have already said that running a thieves guild is not free money - your basically running a large, complicated business. As a DM I'd be happy for this to happen and for you to have your fun in the sun....whilst considering the law enforcement and investigative capabilities of your intended target settlements (probably factoring the various settlement stats and the highest divination spells available to the town). Eventually you'll be rumbled, or 'encouraged to step down', so have an exit strategy from the get go. Cheers
Orthos wrote: I would certainly personally prefer 9+Rose and 10+Donna alongside 11+whichever incarnation of Oswin if given the option, as I'd kill to have Donna back in the show even for just one episode, Eccleston would be cool as hell to see return, and pairing 10 with Martha will just lead to more post-Rose angst. Agreed! Cheers
I don't think it's so much the 'mechanical' consequences but the fact that the 'narrative' consequences are that $#!t happens to his PC. All the time. If there are ways out then there need to be clues that lead to that option. It shouldn't be hidden. Look, you need to talk to your players to see if they're enjoying your campaign and not to us. Our opinions don't really matter and you can't use them to somehow justify your gaming approach if your players don't like it. You can't say "Suck it up!" because the Paizo forum said they like your game style. Come back and let us know how it went... Cheers
Well, I just had an APL 7 party slay a young adult green. They also had luck and Plot Twist cards on their side. Still.... 0. A dragon should always be an 'Epic' encounter.
From a story point of view of course, you want the party to be scared s***less, but win (or flee). A difficult thing to judge. You don't want to look like you engineered a TPK.... Cheers
Kthulhu wrote:
I think that the Moffat/Smith era has finally found it's stride... Cheers
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